Technologies
MWC Barcelona 2026: All the New Tech, Phones, Wearables and AI We Expect to See
This year’s Mobile World Congress starts Monday and will be packed with reveals from Xiaomi, Honor, Nvidia and more.
Every year, the moment we witness the very earliest signs of spring, CNET takes its cue to decamp to Barcelona for Mobile World Congress.
This is the world’s most important mobile show, and one of the most exciting events in the tech calendar. This year, we’re sending a bigger team to bring you all the news from the show as it happens.
It’s set to be a bonanza of new phones and wearables, with the odd robot thrown in for good measure. Sure, some of the fun tech we see at MWC never makes it out into the wider world, but we’ve also seen some of our most beloved tech debut at the show over the years — so expect a little of both.
Big themes are set to include AI and 6G, and with keynotes from SpaceX and Qualcomm, we’ll no doubt get a solid glimpse of the future of mobile. With Gemini in everything and satellite dominance on the horizon, it’s an exciting time for the industry.
Here’s more of what we expect to see.
What are the key dates for MWC?
MWC 2026 is set to run from March 2 to 5, although we’ll be in town a couple of days beforehand to report on some of the big launch events scheduled for this weekend. Don’t miss Xiaomi’s launch event on Feb. 28 and Honor’s event on March 1.
How to watch along
No matter how far away you live from Spain, there’s no need to feel like you’re missing out. The best place for all the latest MWC news is on our CNET live blog.
We’ve been attending this show for decades (this is MWC’s 20th year in Barcelona, by the way), and we have a team of experienced reporters and reviewers on the ground.
We’ll show you everything we deem interesting and important, and we’re not just admiring new products from afar. We’re touching, tinkering with and trying not to drop them, so be sure to follow us across Bluesky, Instagram, TikTok, X and YouTube, too.
What phones to expect at MWC 2026
For the past few years, Chinese phone-makers have dominated MWC, and 2026 looks to be no different.
The first big phone launch event is scheduled for 6 a.m. PT Saturday, Feb. 28, when we expect Xiaomi to unveil its latest camera-focused flagship. We loved the Xiaomi 15 Ultra, and the 14 Ultra before it, so we’re excited to see what the company has in store for us. A teaser image hints at its partnership with premium camera brand Leica and promises a «new wave of imagery.»
Next up, we have Honor on Sunday, March 1, when the company has said it will unveil its Magic V6 phone, alongside the MagicPad 4 and MagicBook Pro 14. Perhaps more exciting still, Honor has said it will give us a first glimpse of a working version of its Robot Phone, and will also unveil a humanoid robot at its event.
For other phone-makers, MWC is likely to serve as more of a victory lap for its existing devices — particularly Samsung, which held its own event in San Francisco this week to unveil the flagship S26 series. Motorola will be in town, likely showing off its Razr, which just like the Samsung Galaxy TriFold, has yet to be seen much in Europe.
On the whole, MWC 2026 is likely to be a big show for foldable phones, which, according to Ben Wood, CMO and chief analyst at CCS Insight, «is now becoming quite a mature category.»
Another major trend in the phone space is likely to be a focus on batteries, particularly silicon carbon-based tech, Wood said in an MWC preview session. «We’re expecting to see phones with some of the biggest batteries we’ve seen for a long time, [with] fast charging — perhaps 300-watt charging — being introduced,» he added.
What other tech to expect at MWC 2026
After the early flops that were the Humane AI Pin and the Rabbit R1, we’re seeing more companies moving to jump on the wearable AI bandwagon. We expect to see a number of devices and demos pop up at MWC — perhaps trying to beat OpenAI and Jony Ive to the punch.
This will include AI- and AR-based glasses, said CCS Insight analyst Ben Hatton during the firm’s briefing session. «We are expecting to see a huge number of glasses on show this year, not just from Meta, but also from the smaller players, [like] TCL and Oppo, looking to take a slice of the pie,» he said.
One of the key challenges for these companies will be differentiation, Hatton said. «Ultimately, there’s still a long way to go before these become generally mass market products,» he added, pointing out that at this stage, compelling use cases are still a bit thin on the ground.
It’s been two years since Samsung launched the Galaxy Ring at MWC, and smart rings have been fairly thin on the ground ever since — although Oura CEO Tom Hale is slated to speak at the show. We’re not necessarily expecting to see any new rings this year, but there’s always an outside chance.
Much more likely to show up are a slew of new laptops and tablets. They rarely get top billing at MWC, but we’ll keep an eye out for the most exciting launches. There’s also likely to be some intriguing concepts on show from the likes of Lenovo and Samsung Display, which is responsible for the tech behind the new Galaxy S26 Ultra’s scene-stealing Privacy Display.
The big themes: AI, 6G and beyond
No surprises here that AI will, of course, be a major theme at MWC. For the past few years, Google has dominated the AI conversation at the event by showcasing Gemini’s capabilities and its widespread integration. Will this year be any different? Probably not, but that doesn’t mean the AI conversation has stalled.
We expect to see more sophisticated AI agents that are more deeply integrated into wearables, offering live translation, more actionable health insights and more personalized experiences. Some of the biggest players in the AI game will be present, including Nvidia and Qualcomm, on the hardware side. They’ll likely have saved some juicy announcements for the show and, hopefully, have some exciting demos we can try out.
Wind the clock back a decade, and everyone was talking about 5G and what a dramatic difference it was going to make to our lives. Now that 5G is old news, we’re looking forward to 6G. Most discussions about 6G so far have focused on its impact on the industry, but that doesn’t mean there’s nothing to be excited about.
At the Web Summit in November, Qualcomm CEO Cristiano Amon told me that 6G will make our phones faster than ever and connect us to an «always-sensing network.» This could include wearables, smart devices, cars and even robots. No doubt, Amon will expound on this subject further during his MWC keynote, which is all about 6G and AI.
Another theme likely to be prevalent at the show is the role of satellites in enhancing network connectivity. SpaceX President Gwynne Shotwell will be on stage to talk about Starlink, and all the world’s biggest carriers will have their own booths where they’ll show us what they’re doing to tap into the latest network technologies.
Technologies
Nintendo Dropped a Switch 2 Update With a New Mode You’ll Want to Turn On Immediately
This new feature is one of the best yet.
A new firmware update hit the Nintendo Switch 2 last week. Among the multitude of small changes is a new feature that will give Switch 1 games a notable upgrade.
Version 22.0.0 for the Switch 2 went live on March 16 and is available for download to the console. The big new feature in the update was Handheld Mode Boost, which will give Switch 1 games a visual upgrade when played on the Switch 2 in handheld mode.
[Nintendo Switch 2 System Update]
Version 22.0.0 adds «Handheld Mode Boost». This will make Switch 1 games think that they are in TV mode even when in handheld.
Games can run at higher resolutions in TV mode, taking better advantage of the Switch 2’s 1080p screen. pic.twitter.com/aXOKWosFAw— OatmealDome (@OatmealDome) March 17, 2026
What does Handheld Mode Boost do?
Even though the Switch 2 supports backward compatibility with almost all Switch 1 games, there was an issue. The Switch 2 has a higher resolution screen: 1080p versus the older hardware’s 720p. When playing a Switch 1 game on a Switch 2 in handheld mode, the graphics looked blurry and jagged.
When enabled, Handheld Mode Boost makes a Switch 1 game act as if it’s docked, so it displays 1080p at 60 frames per second. This will give the visuals an immediate upgrade.
How do you enable Handheld Mode Boost?
Handheld Mode Boost has to be turned on to see the effect, and it takes a few steps:
- Select Systems Settings from the Home menu
- Select System
- Select Nintendo Switch Software Handling
- Enable Handheld Mode Boost
Is there a downside to enabling Handheld Mode Boost?
A user on Reddit tested the mode to see how it affects the Switch 2’s battery life. The test used Doom Eternal for the Switch 1 with and without Handheld Mode Boost. The test showed that the battery life decreased from 5 hours, 5 minutes to 3 hours, 43 minutes. That’s a 27% drop and should be taken into account when using Handheld Mode Boost.
How do I upgrade my Nintendo Switch 2?
If you have Software Auto-Updates enabled on your Switch 2, a pop-up window should come up whenever you start a game. If not, head to System Settings and choose to update the console from the menu.
What other features were added in version 22.0.0?
Handheld Mode Boost was the main star of the new firmware update, but there were a slew of other changes.
- Changed the on-screen text and animations when you load a virtual game card in the HOME Menu.
- Added the ability to save notes about friends on your Friend List. The note content is not displayed to friends.
- Added the ability to invite friends to GameChat rooms you’re participating in. Some friends may not be able to be invited, such as supervised accounts.
- Friends who haven’t finished GameChat’s initial setup can now be invited to GameChat. Some friends may not be able to be invited, such as supervised accounts or those who haven’t used a Nintendo Switch 2.
- Added the ability to rewind 10 seconds/advance 10 seconds with the ZL and ZR Buttons when watching a full-screen video in News or Nintendo eShop.
- Added the option to add the following data to «Automatic Uploads» from Album.
- Text-to-Speech, under Accessibility, can now read the text in Album and during first-time setup.
- Added the ability to see the breakdown of storage capacity by data type for the system memory and microSD Express card.
- Added the ability to perform an audio test when «Linear PCM 5.1 Surround» is selected for TV Sound in Audio.
- When Airplane Mode is activated, the previously set preferences for Bluetooth, Wi-Fi or NFC while in airplane mode will be saved and applied.
- Added the ability to individually enable or disable Bluetooth, Wi-Fi or NFC during Airplane Mode from the Quick Settings.
- Added the ability to see a notification in the Nintendo Switch Parental Controls smart device application when the Parental Controls PIN is input successfully on the console. This can also be set up to be a push notification to your smart device.
- General system stability improvements to enhance the user’s experience.
Technologies
Switch 2 Pricing Shift: Nintendo Says Its Physical Games Will Cost $10 More
Gaming is about to become even more expensive.
Nintendo made an unprecedented move Wednesday by changing up its pricing scheme for its digital and physical Switch 2 games. Starting in May, it’s going to cost more to buy a physical game instead of a digital copy, and the current memory shortage could be the culprit.
Yoshi and the Mysterious Book, set to release on May 21, will be the first Nintendo Switch 2 game that will have two separate MSRPs, Nintendo said in a statement on Wednesday. The digital version will cost $60 while the physical copy will retail for $70 at Nintendo’s online store, and Switch 2 exclusive games that follow will have a similar pricing scheme to the digital format, costing less than the physical.
Nintendo did not give a reason as to why the prices will be different. It did say that its games «offer the same experiences whether in packaged or digital format, and this change simply reflects the different costs associated with producing and distributing each format and offers players more choice in how they can buy and play Nintendo games.»
It’s unclear how retailers will respond to this change. Nintendo says retailers can set the prices as they see fit for either version.
Which Switch 2 game will have the new pricing scheme?
Yoshi and the Mysterious Book will be out on May 21.
What will be the price difference between physical and digital?
As of right now, physical copies will cost $10 more. It’s unclear whether this will be the same across the board for different games, but it will be the norm for Nintendo’s Switch 2 exclusive games.
Why did Nintendo make this change?
The most likely reason is that the storage for the games themselves was costing Nintendo too much money. In its statement, Nintendo says the change «reflects the different costs associated with producing and distributing each format.» Nintendo already broke pricing norms for games with Mario Kart World and its retail price of $80, the highest price for a new game.
In the case of Switch 2 games, since the newer console is more powerful and can produce better visuals, that means the Switch cartridges require more storage. Switch 1 games ranged from 2GB to 32GB, while Switch 2 games can start as low as 4GB, but they have double the file size of the older Switch games, with Split Fiction taking up 73GB. Cartridges with large storage sizes are more expensive to produce, especially during the current global shortage of memory happening across the globe. It would that Nintendo wants to pass along those extra production costs to gamers as it did with Mario Kart World.
What will retailers do about the Switch 2 game price change?
Retailers were arguably the biggest reason publishers like Sony, Microsoft and Nintendo didn’t price their digital versions of games lower than the physical copies. It’s been rumored that when the Big Three game companies began offering digital sales of games via their respective platforms, it was retailers who advised that if digital copies undercut physical versions, they would stop stocking those physical versions on store shelves. This rumor hasn’t been verified, but over the year, it does appear that there is an agreement to keep both versions of a game at the same price regardless of its physical or digital format.
The thing is, digital sales of games have been increasing over the years while physical sales have dropped tremendously. In January 2025, Matt Piscatella, senior director and video game industry advisor at Circana, posted on Blue Sky that sales of physical games media have dropped by more than 50% since 2021 and more than 85% since its peak in 2008. Part of that reason is how retailers such as Walmart, Best Buy and Amazon also sell digital codes for a game, which gives consumers more outlets to purchase from.
As retail stores are allowing less space for physical media, it’s likely that they will not oppose this change by Nintendo. If there is one store that could feel the effects the most, it would be GameStop and other video games-focused retailers, but it’s not doom and gloom for them. While most of the gaming public will continue to purchase digital versions of games, especially when prices are lower, a growing number of game collectors have shown a willingness to pay a premium for physical copies. There’s also a push by some gamers to avoid digital media out of fear that publishers could turn off servers, making digital copies obsolete.
What will other game publishers do about the Switch 2 game price change?
Publishers of Switch 2 games, such as EA, Ubisoft and Bandai Namco will be the ones who have the toughest decision on this matter of pricing. Lowering the price of digital versions of their games is an immediate revenue hit for them, especially since many of the games they publish and develop have large budgets surpassing those of many Nintendo games. If they don’t change the pricing for games across the board, these publishers might make changes to their midrange titles, where it would be an easier pill to swallow.
It’s also unlikely that Sony and Microsoft will follow suit, as both have been adjusting their plans to deal with the current downward trend in gaming.
Technologies
Fitbit’s Kid-Friendly Smartwatch Gets a Sizable Amazon Spring Sale Discount
The now-$100 cellular connected smartwatch provides many phonelike benefits without handing over a full-fledged iPhone or Android.
Google’s Fitbit Ace LTE is a cellular-connected smartwatch meant for kids, and with a discount from Amazon’s Big Spring Sale, the watch could be a lower-cost way for calling or texting your child without handing over a full-fledged phone.
The Fitbit Ace LTE is normally $180 but is discounted down to $100 during Amazon’s shopping event. That’s back down to the all-time low price we saw during Black Friday. CNET’s Scott Stein reviewed the watch when it was first released in 2024, noting that his 11-year-old son used it constantly for playing games and making phone calls.
The Ace gives parents a lot of control over who can call or text your child with the watch, for better and for worse. The watch does have a required cellular plan in order to work — at a cost of $10 a month, or $120 annually — and was updated to allow for siblings to call each other if they both have the watch. However, most communication controls are handled on Fitbit’s Ace app, and primarily allow a parent to call or text their child using the watch.
The Ace LTE does have its own health-related features as well, but doesn’t have access to app marketplaces in the way that the Apple Watch does or watches that run on Google’s Wear OS. This could be a selling point, or it could be limiting, depending on how much digital freedom is appropriate for your child.
Why this deal matters
If your kid isn’t ready to graduate to a phone yet, the Fitbit Ace LTE is a good stepping stone with decent parental controls. This is back down to the lowest price we’ve seen on this smartwatch, so if you’re looking for a convenient communications device for your child, this is a great opportunity.
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