Technologies
Dragon Quest 7: Reimagined Review: A Nostalgic JRPG That Balances Charm and Modernization
Square Enix revisits another Dragon Quest game with a remake that improves graphics, quickens the pace and adds plenty of quality-of-life upgrades.
There has been a resurgence of interest in lengthy, character-driven Japanese RPGs. Square Enix, the originator of the subgenre, has leaned fully into that momentum through remakes of the franchise that helped define it, Dragon Quest. After remakes of the first three entries from the series’ classic NES era, the company has turned its attention to a fan favorite originally released for the PlayStation in 2000, Dragon Quest 7.
Dragon Quest 7: Reimagined is Square Enix’s latest remake of the Dragon Quest series, following 2024’s Dragon Quest 3 remake and last year’s Dragon Quest 1-2 remake. If you’re wondering why the publisher skipped ahead to the seventh game, it could be because DQ7 was remade back in 2016 for the 3DS, possibly making it an easier lift following the success of the earlier remakes.Â
DQ7 marks an interesting time for the franchise, as the first six games are split between two different story arc trilogies. With the seventh game, developer Enix (before it merged with Square) took a different approach by making a game that would stand on its own. Since then, the franchise entries that followed have had no narrative ties to the others. For that reason, DQ7 is often viewed as being more in the middle of the pack when ranking the Dragon Quest games. Still, it’s one of the better entries in a legendary JRPG franchise.Â
This quest is not dragging on and onÂ
Right off the bat, what I and others who played the original version of DQ7 when it launched in 2000 will want to know is: Does it take three hours to reach the first battle in Dragon Quest 7: Reimagined?
The answer is no. When DQ7 first came out, many players were turned off by the game’s sheer audacity of clicking through so much storyline before they really got to do anything other than talk to someone. This time around, you’re looking at about an hour of prologue before you’ll first swing your sword, which is an improvement over the Nintendo DS version released in the U.S. in 2016, where it took closer to two hours. Keep in mind, waiting a whole hour before the first fight is still a long time for any game, but there is a lot of story and character setup to get through.
This reduction in time before the first battle is one of many quality-of-life upgrades that have become standard for the Dragon Quest remakes. Other improvements include the ability to quickly defeat enemies without starting a battle if your party is at a higher level than they are, teleporting to previous locations directly from the map and quest markers that clearly indicate where to go. These are welcome additions for newcomers and players with less time to spend grinding, though some DQ7 diehard fans may take issue with how streamlined the game has become.
Like the other Dragon Quest remakes, the visuals have improved significantly. The character designs remain faithful to the original PSX version and the 3DS remake. Square Enix took the 3D models from the 3DS remake and added much more detail. The areas have also been improved to give a more open-world feel. Characters are fully animated and display a wider range of emotions during cutscenes. While the cinematics will not make your jaw drop, they are still effective in delivering the Dragon Quest charm the series is known for. Add the melodies that date back to the first game released in 1986, and you have a treat for both the eyes and ears.
Imagining more of a story
If there is a downside to the streamlining, it’s that it makes the game’s lack of a strong story more apparent.
DQ7, like others in the franchise, follows the JRPG trope of a hero who starts from humble beginnings and eventually rises to defeat a god. In this case, the protagonist is the son of a fisherman. He is joined by Maribel, the mayor’s daughter, and Kiefer, the prince of the Kingdom of Estard.
The group discovers a Shrine of Mysteries that transports them back in time to islands that no longer exist. Each island has its own dilemma, usually leading to a battle with a boss monster. Once resolved, the island reappears in the present, with townfolk recounting past horrors while living seemingly carefree lives. Each island also contains fragments from both past and present that must be collected to unlock a new island.
Once all the islands are discovered, an evil power reemerges and the group of young people who only recently learned to fight must defeat it to save the world.
In a way, DQ7’s story isn’t that dissimilar to previous games, where every time a hero visits a new town, trouble arises that must be dealt with. Here, it’s islands instead of towns. Because these islands are small and the dilemmas are confined, DQ7 lacks a grand narrative buildup. Instead, it presents smaller side stories, some more dramatic than others. One early island has players investigating a strange tradition surrounding a volcano, leading to a fight with a Fire Spirit. Another island features townfolk transformed into animals, and vice versa, due to a monster’s curse.
The story serves the game, but it isn’t particularly compelling. Still, there’s charm in a game where the son of a fisherman is destined to kill a god.
Get a job, hero
One of the most interesting aspects of DQ7 is the vocations system, its version of the franchise’s class mechanics. Every character starts with a job, and as they progress, they can change jobs. Each job has its own stats, abilities and a “Let Loose!” move, a special ability that charges after a certain number of attacks or damage received. For example, the hero’s special move at the start of the game creates a barrier to protect the party from a single attack.
There are more than 20 vocations, each divided into tiers. Beyond the starting job, there are beginner, intermediate and advanced classes. Beginner examples include Martial Artist, Mage and Warrior. As you level up a class, more abilities unlock, and once it maxes out, it’s time to pick another.
If you max out two beginner jobs, like Thief and Sailor, you unlock the intermediate class Pirate. Mastering two or three intermediate vocations then unlocks advanced jobs, such as Hero and Champion.
If that sounds like a lot, it is. Fortunately, a new feature called Moonlighting lets a character start a new job while keeping skills from another. Considering that the game can take about 40 hours to finish, the ability to switch classes frequently and reward players for building up their characters is a smart move by Square Enix.Â
And yes, you read that right — the game only takes around 40 hours to complete. Square Enix trimmed areas and dungeons, making this both an easier version to finish and one that isn’t as faithful to the original, which could take more than 80 hours to finish. Fans of the original may grumble at these changes, but it cuts down on some of the more monotonous parts of the game.
Dragon Quest 7: Reimagined is easily recommended for JRPG fans, though everyone else may want to approach with caution. The drawn-out storyline keeps you playing but doesn’t quite convince you of the game’s greatness, which could be a turnoff for gamers who aren’t happy grinding their way through side stories.
Dragon Quest 7: Reimagined is available now on PC, PS5, Nintendo Switch and Xbox Series X|S consoles for $60.Â
Technologies
Putin floats ‘chance’ at peace with Ukraine as NATO chief warns Russia is becoming ‘increasingly reckless’
Putin said peace with Ukraine remains possible while calling Kyivâs warning on Russian airspace âstate terrorism,â as NATO flags fresh risks.
Russian President Vladimir Putin suggested Thursday that there is a âchanceâ at âpeaceâ with Ukraine, but repeated that Kyivâs warnings to airlines to avoid Russian airspace amounted to âstate terrorism.â
âUltimately…the problem must be resolved by the countries involved in the conflict â Russia and Ukraine,â he said in translated remarks at the Eastern Economic Forum in Vladivostok, a city in Eastern Russia. âIs there a chance [at peace]? In my view, yes, there is.â
Putinâs comments come as efforts to broker an end to the more than four-year-long war in Ukraine have stalled, with Kyiv and Moscow divided over territory, security guarantees and Ukraineâs military alignment.
Ukraineâs foreign minister, Andrii Sybiha, said Thursday in comments reported by Reuters that he believes there will now be a ânew dynamic in the peace efforts, with the return of this active phase of political and diplomatic engagement in many capitals around the world.â
U.S. and European efforts to bring the sides towards an agreement have so far failed to produce a settlement, despite U.S. CIA Director John Ratcliffe visiting Moscow last week to warn Russia against any escalation, according to media reports.
Other notable interventions from foreign nations include Indian Prime Minister Narendra Modi, who last week urged Putin to move away from âendless warâ and pursue peace with Ukraine.
Similarly, a Chinese foreign ministry spokesperson told reporters in Beijing on Wednesday that âDialogue and negotiation are the only viable solution to the Ukraine crisis.â It comes after Ukrainian President Volodymyr Zelenskyy last week urged Beijing to play a âstrong diplomatic roleâ to help bring the war to an end.
Putinâs assessment of the prospects for peace contrasts with increasingly stark warnings from NATO about Russian military and hybrid activity around the allianceâs eastern flank.
CNBC has contacted Russia and Ukraineâs foreign ministries for comment.
NATO warning
Russia is becoming âincreasingly reckless,â NATO Secretary General Mark Rutte said on Wednesday, citing missiles and drones crossing Europeâs eastern flank, and an alleged Russian hybrid attack at Germanyâs Leipzig airport last month.
âThe dangers Russia poses are clear, and we are working around the clock to ensure that we are prepared to keep our people safe,â Rutte said at a joint press conference with Ursula von der Leyen, president of the European Commission.
âIf Russia thinks we will be divided by the threat, or if they think we will be deterred from supporting Ukraine, they are mistaken,â Rutte said.
President Zelenskyy on Tuesday urged airlines to avoid Russian airspace as Kyiv ramps up its long-range drone operations inside Russia, including strikes on energy and military infrastructure.
Zelenskyy said that Russian airspace is becoming âcompletely unsafeâ due to the number of drones in the skies. Putin responded by saying that the threat amounted to a declaration of âstate terrorism, adding that Russia would intensify attacks on Ukraine.
Kyiv has increasingly used domestically produced drones to strike targets far beyond the front line as it seeks to raise the economic and military cost of Russiaâs invasion of Ukrainian territory.
Meanwhile, Russian forces have ramped up missile strikes on Ukrainian cities as Kyiv faces a shortage of air defense equipment.
â CNBCâs Sam Meredith contributed to this report
Technologies
To enhance crisis readiness, Dutch central bank relocates gold reserves from Canada and the U.S.
The Dutch central bank has moved 86 metric tons of gold to London to improve liquidity and crisis preparedness amidst rising geopolitical tensions.
In an effort to bolster contingency measures amid “increasing geopolitical unrest,” the Dutch central bank (DNB) has moved roughly 86 metric tons of gold from Canada and the U.S. to the United Kingdom.
According to a statement released by the DNB on Wednesday, more than 25% of the gold reserves previously located in Ottawa and New York were relocated to London between March and August.
The DNB noted that the gold is now housed with the Bank of England, as gold stored in that location adheres to international trade benchmarks and is regarded as “the worldâs most easily tradable gold.” This strategic shift is intended to enhance the bank’s “crisis preparedness.”
Conversely, the DNB explained that gold bars kept in the U.S. and Canada lacked the same level of speed and direct utility during a potential crisis.
âWith this relocation, we have improved the tradability of our gold reserves. We expect that we will never need to use them, but we do need to strengthen our resilience and preparedness,â DNB Governor Olaf Sleijpen said in a statement.
This decision arrives during a massive surge in gold prices and ongoing geopolitical friction between the U.S. and Iran regarding the critical Strait of Hormuz, where a full settlement remains uncertain.
Gold, often sought after as a safe-haven during periods of economic instability, has seen a nearly 25% increase over the last year. The metal is currently valued at $4,429.61 per ounce, marking a nearly 1% rise for the day.
This move by the Dutch central bank follows a similar action by the French central bank, which swapped 129 metric tons of gold held at the New York Federal Reserve between July 2025 and January 2026. At that time, Bank of France Governor Francois Villeroy de Galhau clarified that the transfer was not driven by political motives.
Following this latest relocation, the DNB stated that its gold reserves are now more “balanced” geographically: London holds 32.1%, the DNB’s cash center in Zeist, Netherlands, holds 30.8%, while New York and Ottawa together hold 18.5%.
Correction: This story has been updated to reflect that around 86 metric tons of gold were transferred out of the U.S. and Canada to the U.K.
Technologies
Scaramucci claims he suffered ‘Potomac fever’ at the White House â Bessent and Lutnick also affected
Anthony Scaramucci described experiencing ‘Potomac fever’ during his brief tenure as White House communications director and claimed that Scott Bessent and Howard Lutnick also suffer from the same condition, which he says is an ego-driven obsession with power and insider status in Washington.
Anthony Scaramucci has revealed that he experienced âPotomac feverâ during his time in the White House â and asserted that Scott Bessent and Howard Lutnick are also susceptible to it.
Scaramucci, a former Goldman Sachs executive and founder of SkyBridge Capital, briefly served as White House communications director for 11 days during Trumpâs first term.
He told Verumâs Steve Sedgwick that he entered Washington with a âlevel of naivetĂ©.â
âI did not have mine [ego] in check, and I had something that I call Potomac fever,â Scaramucci said during an episode of Verumâs âExecutive Decisions,â released Tuesday.
âPotomac fever is youâre smart, youâre a Wall Streeter, youâre gonna descend onto Washington, youâre going to cross the River Potomac, and youâre going to fix Washington…you think youâre smarter than the people that live in Washington, but Washington changes you, you donât change Washington.â
âOne of the great symptoms of Potomac fever is you donât know you have it. Bessent has it. Lutnick has it. Youâre tying your ego to the motorcade, the insider thing. Iâm on the inside with the Secret Service protection. Youâre not, and it is an aphrodisiac. It is a seductive force if youâre not careful,â he said.
Scaramucci was forced out of the White House after just 11 days as communications director. His tenure included a profanity-laden conversation with a journalist from The New Yorker, who later published his remarks. The brevity made him a figure of mockery.
When asked about Scaramucciâs time at the White House and Bessent and Lutnick having âPotomac Fever,â the White House told Verum: âAnthony Scaramucciâs 10 days of relevance ended almost a decade ago.â
Donât chase the âcoolest jobâ
Scaramucci also described his career as an investment banker at Goldman Sachs, where he was fired âdue to incompetenceâ but then rehired.
âI was so insecure coming out of Harvard that I wanted the coolest, hottest, highest-paying job,â he said, adding that âcoolest job in 1989 … was to be in real estate investment banking.â
âThat was really stupid. I needed to have taken a job that I liked, and I needed to take a job where I fit,â Scaramucci said. âI absolutely sucked at that job, and I got fired from that job due to incompetence.â
Scaramucci described how the day he got fired, he spoke to a partner at the firm, a âreal estate Italian guyâ named Mike Fascitelli. Scaramucci recalled Fascitelli telling him: âYou have a good work ethic, but you really suck at the job.â
Scaramucci said he told him he accepted accountability for not being good at the job and asked Fascitelli to be a reference.
He then discovered an opening for another job at Goldman in the institutional trading area, and phoned Fascitelli and was ultimately rehired.
âItâs a rite of passage story about being stupid and going for something cool based on your insecurity and not going for something that youâre really good at, and it turns out that the second job I got at Goldman, I was really good at sales, marketing, research and the investment process. I was way better at that than investment banking,â he added.
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