Technologies
Highguard Review: I Can’t Get Enough of Horseback Gunplay and Raiding Bases
Despite a confusing debut at The Game Awards, this shooter is a cleverly forged amalgam of Apex Legends, Valorant and MOBA gameplay.
I was hurtling across a fantasy landscape on horseback with my two companions, racing toward the enemy base with the opposing team hot on our heels, a magic sword on my back that would win us the match, and all I could think was, Hell yes, this rules. I spent the entire day gleefully queuing back into more sessions to recapture that moment.Â
At an event in Los Angeles, I got to play Highguard days ahead of its launch. While I walked into the preview without a clue about what the game was, 8 hours later, I was more hyped for this shooter than any I’d played since Apex Legends (2019). That’s fitting, as many of the developers at Highguard are veterans of Apex studio Respawn who left to form a new company, Wildlight Entertainment, and make something completely new.
Fans may know Highguard from its reveal at The Game Awards in an admittedly confusing trailer. In several conversations during the preview, Wildlight developers acknowledged that the trailer didn’t properly represent their game, but they’re confident that players will change their tune once they get their hands on the game, which is available now and free to play on PS5, Xbox Series X and PC. It has full cross-play and cross-progression, too.Â
I’d be shocked if those developers aren’t proven right. Wildlight faces a nigh-impossible task in explaining their game in a trailer. Broadly, Highguard is a multiplayer shooter that teeters on the edge of chaos but blends elements of different games into a carefully refined dish of palate-pleasing novelty. With elements of Apex Legends, Valorant, Rainbow Six: Siege and League of Legends, Highguard is an amalgam with few rivals in its lane.
As a casual shooter fan with hundreds of hours each in Destiny 2 and Apex Legends, I found Highguard’s squad-based gameplay to be right up my alley. During the eight matches I played in my preview, I picked up the game pretty quickly and finished the day wanting to queue up for more.Â
Wildlight plans to upload dozens of videos explaining each of the game’s components, from its Warden hero classes (eight at launch) to weapons to maps to bases. But it’s not nearly as complicated as it sounds on paper — all thanks to lots of design iteration as the studio spent the last four years making their inspired Frankenstein of a multiplayer game.
What makes Highguard the world’s first Raid Shooter
For lack of a proper multiplayer descriptor, Wildlight invented its own: Raid Shooter. This combines first-person shooting, the lane skirmishing of MOBAs and the base raiding of games like Rainbow Six: Siege.Â
At launch, there’s only a single mode in the game, Raid, that pits a pair of three-person teams against each other. Matches in this mode last between 15 and 25 minutes (or shorter if either team steamrolls). Each match loops a set of four phases, each time-limited to keep matches flowing. Trust me, those loops will feel like second nature after a few matches.
Before each match begins, players pick their Warden, each a distinct hero with different passive, tactical and ultimate abilities (much like Apex Legends). Squads then vote on their pick from four different bases (of six at launch, with more coming). This is what they’ll defend from enemy raiding, each with a different layout better suiting some Wardens and play styles over others. Think of it like picking between Cinderella’s Castle, Helm’s Deep or Castle Dracula, which slot into the game’s maps. (Players only get to choose their base, not the larger map, for each match.)
Once the match starts, the first phase begins, giving players a minute to fortify their base’s walls, which can be destroyed with gunfire or tools. When the base’s shield opens, the gear phase begins. Squads have 2 minutes to ride out into the broader map to pick up more powerful versions of the guns they choose at launch, as well as find armor and mine minerals to spend at shops.
While squads are free to fight each other at any time in that second phase, the third phase shoves teams together in a true brawl. After a visible countdown, a special sword drops down for both squads to fight over. The Shieldbreaker, as the blade is called, must be brought to the enemy team’s base and slammed into the edge of its shield to crack it open.Â
Once the Shieldbreaker is deployed, the fourth phase — the Raid — begins. A siege tower emerges from a portal where the Shieldbreaker was stabbed into the enemy base and slams into the shield until it splits apart. Then the attacking team invades the base of the defending team, seeking to burn it down.Â
Each base has 100 hit points. By deploying the Shieldbreaker, attacking players deal 30 damage to the enemy base, but to finish it off, they have two options: deploy bombs at two generators on the periphery of the base to deal 35 base damage apiece, or go for broke and plant explosives at the Anchor Stone, which takes longer to destroy, but will instantly win the game if detonated. Defenders can defuse bombs, forcing attackers to plant them again, but the Raid phase lasts only a few minutes; if the defense is successful and nothing is destroyed, the attackers’ base is dealt 30 damage as punishment.
After that, the phases restart: build your base back up, find more gear, fight over the Shieldbreaker and start a Raid. To amp up the pressure, each new loop increases the rarity of the weapons you’ll find, increasing their lethality via faster reloading and firing speeds. Gold-colored legendary guns are significantly deadlier — one we coveted during the preview, a revolver, lets you fan the hammer to fire blindingly quickly.Â
Because there are no other game modes at launch, it lives or dies on how much that gameplay appeals to players. On paper, it’s a sampler platter of elements from other games. In practice, each phase flows so smoothly into the next that you’d never guess it had ever resembled anything else.Â
But from the Wildlight developers’ perspective, this is the terminus of a long, long journey figuring out how all these disparate pieces work together.
Years of chipping away to get to the Raid Shooter’s final form
I joined a group interview among several other journalists at the preview to chat with Jason Torfin, vice president of product and publishing at Wildlight, as well as a writer on the game and Mohammad Alavi, the game’s lead designer.Â
Both are veterans of Respawn and described a lot of lessons learned from surprise launching Apex Legends in 2019 on the same day it was announced. As fate would have it, Highguard is launching nearly seven years to the day after that release. Aside from fixing bugs and issues that inevitably crop up, they explained how they’ve honed their production pipeline to reliably get out new content. During the preview, the team shared a roadmap for new “episode” seasons, coming every two months, each featuring a new Warden and map.Â
Live-service games like Highguard retain players by releasing additional content over time. By showing a clear plan for the months ahead, Wildlight hopes to build trust with the game’s player base that they’ll keep supporting and adding to Highguard, retaining their interest among stiff competition from established multiplayer titles like Arc Raiders, Battlefield 6, Helldivers 2 and Overwatch.
Wildlight has other guidelines to build player trust. In-game items are all cosmetic and won’t offer gameplay advantages. While monetization is necessary for a free-to-play game to stay afloat, Highguard’s store at launch will have items from the $9 battle pass-like War Chest bundles of cosmetics to $20 exotic mounts. War Chests won’t expire and can be bought any time after they’re released. Players who don’t want to spend money can still earn cosmetics through weekly and seasonal challenges.Â
On top of that, every new Warden, weapon, base and map is free for all players. As Torfin explained, the team wants to make sure the game respects players’ time and money, which he says not all live service games competing for attention do.Â
Raid won’t necessarily be Highguard’s only mode. The roadmap we were shown had limited-time modes, like the just-for-fun ones that popped up in Apex Legends, Torfin said. These could lead to permanent options. Over the course of developing Highguard, there were a lot of gameplay ideas that didn’t work, but could be revisited and make it into a limited-time mode. Sometimes these are “sugar junk food that you just need for a week,” Torfin said in response to another journalist’s question. Other times, they’re engaging enough to become real additions.
Highguard is a multiplayer-only game, but there is a background story that’s seeded through item descriptions and product bundles that players can piece together. In response to another journalist’s question, Torfin described that “the world of Highguard is itself a character,” a continent that reappeared like Atlantis after 300 years of absence. Two weeks after the game launches, its second episode of content will drop, including the first inklings of story that will continue to be added alongside new maps and wardens. Eventually, Wildlight wants to branch out to other media to continue telling the story in comics, novels, animated shorts and so on.
Getting to the Raid mode we see today, Highguard’s first and so far only way to play, was a long process. At one point, the game pitted four three-player teams against each other, but it wasn’t fun to have your base raided while out attacking another squad’s empty home turf. And cutting the team count in half to just dueling squads didn’t solve the issue. To draw players toward each other, developers innovated a “lock and key” mechanic to focus on one base at a time to begin raiding — and why not make it a rad magic sword?
A lot of refinement came from the Wildlight developers’ competitive urge. Originally, the bases didn’t have a health bar, and every wall needed to be pulled down, and Torfin recalled an internal match that lasted 4 hours until the servers broke. But every decision led to making a game with “a lot of competitive integrity,” he said. That means making the game fair and balanced, something that’s easy to get into but hard to master, Alavi noted. But for sweatier players, there will be a Ranked version of Raid mode coming two weeks after launch, which will let players test their mettle as they try climbing competitive ranks.
But what about the opposite audience — will the game’s complexity be too much for casual players? I asked the developers whether I, who scraped together wins over my journalist counterparts but got demolished by a team of Wildlight’s best internal players, would enjoy the game.
“I suck at our game, so I’m right there with you,” Alavi said, laughing. And yet, “we, the devs, play it constantly, and we come from all walks of how good we are at shooters.”
Ranked mode will siphon off some sweaty players, Alavi said, giving casuals a bit of breathing room. And there are plenty of more complicated elements from games that influenced Highguard that have been left out, like League of Legends’ complex item recipes. Tactically, Highguard also includes several comeback mechanics designed to level the playing field. Because each phase resets part of the match, teams have repeated opportunities to let players gear back up and get another go at winning a Shieldbreaker fight.Â
To illustrate his point, Alavi recalled a match where his team was losing 100 to 10, in which letting the enemy team even get the Shieldbreaker would result in a loss. He bought an item to plant bombs faster, picked up a legendary gun from a shop, won their phases to start a raid and planted their bomb on the Anchor Stone before the enemy team knew what happened. Boom! Alavi’s joy was infectious, a had-to-be-there moment that I recognized from my own mad horseback dash to win my game — something that Highguard seems refined to produce.
“Having these comeback mechanics is super important. Is it gonna happen every time? No,” Alavi said. “But you know, even just getting that sugar high that one time keeps me coming back for more.”
Technologies
EU Backs U.S. ‘Economic Outcast’ Sanctions Drive Against Iran; Seoul Considers Military Aid
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Technologies
Goldman Sachs Recommends Undervalued Dividend Energy Stocks Despite Sector Rally
Goldman Sachs identifies four undervalued energy stocks with strong dividends â Devon Energy, Expand Energy, HF Sinclair, and ConocoPhillips â despite the sector’s 45% year-to-date rally, citing attractive free cash flow yields and upcoming growth catalysts.
Goldman Sachs indicates there remains an opportunity to acquire attractive dividend-paying energy stocks, even after the sector’s significant gains this year. While the firm maintains a positive long-term outlook on oil and gas, it acknowledges the sector is currently outperforming the broader market. The State Street Energy Select Sector SPDR ETF (XLE) has surged 45% year-to-date, reaching a 52-week high on Thursday, compared to a 13% rise for the S&P 500. Energy firms have benefited from soaring oil prices driven by Middle East tensions, with Brent crude futures closing above $95 per barrel.
“This has prompted more investors to take a valuation overlay to identifying new ideas in our Oil & Gas coverage,” Goldman analyst Neil Mehta wrote in a Monday note. “For those screening for value, we screen our comparison sheets and identify Buy-rated stocks that currently offer above-average total return while trading at below-average 2028 multiples as investors position into year-end.”
Here are the names that met Goldman’s criteria:
Devon Energy has risen approximately 33% this year, lagging its large-cap exploration and production peers’ 40% advance, which Mehta calls “a compelling valuation opportunity.” He notes DVN trades at an attractive 14% free cash flow yield on average 2027/2028 estimates. Mehta also views Devon’s Delaware Basin focus and its goal to return up to 70% of free cash flow to shareholders favorably. The company beat Q2 earnings and revenue estimates last month and announced a dividend increase in May. Mehta’s $55 price target implies 12% upside from Wednesday’s close, with a 2.3% dividend yield.
Gas exploration and production company Expand Energy also offers compelling valuation relative to Appalachian peers, trading at a 10% free-cash-flow yield on 2027/2028 estimates versus a peer average of 8%. Mehta highlights its reliable free cash flow, steady capital return program, and potential for sustainable cash flow improvement through marketing initiatives. The stock yields 2.3% but is down roughly 10% in 2026 after mixed Q2 results.
U.S. refiner HF Sinclair has skyrocketed 131% year-to-date, also hitting a 52-week high Thursday. Despite this, Mehta believes the stock trades at a discount to refining peers due to uncertainty around interim CEO and CFO roles. He sees value in the company’s non-refining earnings (Lubricants, Renewable Diesel, Midstream) and niche refining market exposure. HF Sinclair beat Q2 estimates and raised its dividend, yielding about 2%. Mehta’s $114 target suggests 7.5% upside.
Finally, oil major ConocoPhillips carries a $146 price target, implying over 6% upside. Goldman’s buy rating rests on a projected $7 billion free-cash-flow inflection by 2029 as four major projects come online and $1 billion in costs are cut. The stock trades at a discounted multiple reflecting market hesitation about a back-half-weighted cash flow inflection peaking in 2029. ConocoPhillips has gained 45% year-to-date, hitting a 52-week high, with a 2.5% yield.
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Technologies
Gloria Steinem, a potent voice of U.S. feminism and co-founder of Ms. Magazine, has died
Gloria Steinem, the co-founder of Ms. Magazine and a fierce advocate for feminist causes throughout her life, has died. She was 92.
Gloria Steinem, the celebrated author and activist who became one of the most visible symbols and potent voices of the U.S. womenâs movement and a fierce advocate for feminist causes throughout her life, has died. She was 92.
With her trademark streaked hair parted down the middle and large aviator glasses, Steinem, a co-founder of Ms. Magazine, was a hugely recognizable presence wherever she went. And she went everywhere: Much of her life as an advocate was spent on the road, speaking at college campuses and community centers, at rallies and marches.
She died Wednesday at her home in New York City, according to her and her foundationâs social media pages.
âGloriaâs greatest gift was her ability to listen to others, to make others feel seen and heard,â the posts said. âHer words, actions, and example gave people permission to be their truest selves. Gloria lived true to her independent spirit, always with curiosity and a great sense of humor.â
Steinem enjoyed writing and spending time in the community in recent years, the posts said. She also hosted talking circles for hundreds of people in her home. She died just before a planned memoir was to be released this fall.
âYou canât do it on the phone or on the web,â she told The Associated Press in a 2015 interview. âYou have to be there with all five senses. It should be obvious that people canât empathize with each other unless weâre in the same room.â
Steinem changed her career path after a start as a journalist
She began her career as a journalist, notably one who reported, in 1963, on degrading conditions in Hugh Hefnerâs Playboy empire, an undercover assignment she came to later regret. She credits a meeting six years later, where women spoke out boldly in favor of abortion rights, with changing her career path.
âThat speak-out was the beginning of activism for me,â Steinem, who had undergone a secret illegal abortion herself at age 22, told the AP in an email in 2022, reflecting on the reversal of Roe v Wade. âEither our control over our own bodies is equal, regardless of sex or race, or weâre not living in a democracy.â
Though she soon became a known activist, those who watched Steinem denounce discrimination for so many years likely never suspected that sheâd had to overcome a deep fear of public speaking. She would have simply stuck to writing, she said, if only editors at the time had been willing to let her write about the womenâs movement.
But they werenât interested, she told the AP in 2015. âSo I ended up going out and speaking, which was my nightmare,â she said. âI mean, I was terrified. But Iâm grateful, even though I still get scared even now.â
Steinemâs visibility endured throughout her life
Time hardly slowed Steinem down; well into her 80s she was traveling the globe and speaking out on issues of importance to her. These included everything from genital mutilation to Korean reconciliation, but it was equality for women that took precedence. âBeing a feminist means that you see the world as whole instead of half,â she once said. âIt shouldnât need a name, and one day it wonât.â
As the years went on, Steinemâs visibility endured. At 83, she sat in the front row of her first fashion show, guest of designer Prabal Gurung. A few days after her 85th birthday, she was leading a womenâs âtalking circleâ at an off-Broadway play celebrating her life, where one by one, women in the audience â many fighting tears â rose to thank her and tell their own stories of discrimination. In 2020, her life was the subject of a feature film, âThe Glorias, A Life on The Road,â based on her 2015 memoir and starring Julianne Moore.
And at 91, she collaborated on a picture book with Liberian peace activist and Nobel laureate Leymah Gbowee aimed at inspiring young people to change the world. âRise, Girl, Rise: Our Sister-Friend Journey. Together for Allâ was published in February.
The constant visibility came with a price; even into her older years, Steinem expressed frustration that despite her accomplishments, she was often described as beautiful or glamorous (A 1992 Vanity Fair profile even noted her âspectacular racehorse legs.â) It was a label she said unfairly detracted from her message.
âNobody ever called me beautiful until I was publicly a feminist, and that was in my mid-30s,â she told AP in a 2011 interview. âIt was clear that label was being assigned to me. The most hurtful part is that you work very hard, and people say itâs because of your looks.â
Steinem dealt with hostility from many directions
Of course, Steinem also had to deal with hostility. Sometimes it came from surprising places. Appearing on Larry Kingâs talk show on CNN in 1990, she was visibly stunned when a female caller greeted her cheerfully, then told her to ârot in hellâ because she had ruined âthe beautiful American family.â
But by then, she noted, at least people were taking feminists seriously. That wasnât the case in 1972 when she co-founded Ms. Magazine and many commentators â especially male â dismissed it as ridiculous, predicting an early demise. (The magazine continues to this day, published by the Feminist Majority Foundation.)
Among Steinemâs detractors was President Richard Nixon, who was caught on an Oval Office tape ridiculing both her and the âMs.â title. The ridicule was mutual: In a 1972 National Press Club speech, Steinem called Nixon âthe most sexually insecure chief of state since Napoleon.â
It was just one example of Steinemâs trademark wit. Before she married at 66, she often explained her singlehood by saying âI canât mate in captivity.â Laughter, she wrote, was âthe only free emotion â the only one that canât be compelled.â
In 2013, Steinem was awarded the Presidential Medal of Freedom by President Barack Obama. âBecause of her work across America and around the world, more women are afforded the respect and opportunities that they deserve,â he said, âbut she also changed how women thought about themselves.â
Steinem âread everything I could get my hands onâ growing up
Gloria Marie Steinem was born on March 25, 1934, in Toledo, Ohio. Her father was a traveling antique salesperson; she spent her early years on the road with her parents, not attending regular school. âI just read everything I could get my hands on,â she told an audience at Manhattanâs 92Y in 2026. âWhich was frequently completely unsuitable … just everything and anything. I also was in love with the movies â my idea of heaven was a movie and a malted.â
In 1944 her parents divorced, and 10-year-old Gloria was left to take care of her mother. a once-promising journalist who struggled to combine her work with running a household, and eventually suffered a nervous breakdown.
As a young girl she excelled at tap dancing â it was even going to be her âticket out of Toledo,â she said. Although she remained a good dancer, that particular career didnât materialize. She attended Smith College in the â50s, a time when, she has said, women were being educated to be mothers and wives.
But marriage was not on Steinemâs mind. âI was engaged to a very nice man. It wasnât his fault, but I just didnât want to get married,â she told her 2026 audience. Instead, she took advantage of a modest fellowship to travel to India. After that, Steinem headed to Manhattan, where she couldnât rent her own apartment because, she said, landlords avoided single women, assuming âif you could earn enough, you must be a hooker.â
The aspiring journalist wanted to write about politics. But editors gave her assignments on food, fashion, and, in what she jokingly called âthe lowpoint of my life,â an article about textured stockings. Even more demoralizing was her experience with an editor who, she said, gave her a choice one day: Spend the afternoon in a hotel with him, or mail his letters on the way out.
She chose to mail the letters. âThere was no word for sexual harassment then,â she has said. âIt was just life.â
But one assignment in 1963 sounded compelling: posing as a Playboy Bunny, for an exposĂ© in the now-defunct Show magazine. Steinem went through the audition process, assuming sheâd be weeded out. But she was given her bunny costume â âso tight, it would give a man a cleavage,â she joked â and worked in the job for about a month.
âI could not have made a bigger mistake,â she told the AP in 2011. âIt was personally and professionally a disaster. In the short term, it was much harder to get assignments, and in the long term itâs been used to ridicule me.â
Steinemâs writing became more political in her 30s
Steinem was in her 30s when she joined the editorial board of New York magazine, and her writing became more political. In 1969, she went to cover an abortion rights hearing. She had never told anyone about her illegal abortion at 22, in London. That was the moment, she has said, that triggered her career as a womenâs rights activist. âI donât think I had ever felt part of a group before,â she said in a 1970 TV interview.
Steinem founded the National Womenâs Political Caucus in 1971 along with Betty Friedan, Shirley Chisholm and Bella Abzug. The latter became a dear lifelong friend â âthe woman I wished I had had as a mother,â she said at Abzugâs funeral.
Unlike Abzug, Steinem was naturally reserved, not comfortable in front of a crowd. Gradually, with her early speaking partner Dorothy Pitman Hughes, a Black feminist and child welfare advocate, she found her footing. The two formed a powerful partnership at a time when feminism was viewed as largely a white, middle-class movement. In an iconic photo, the two raise their right arms together in the Black Power salute.
As she grew more famous, Steinem drew attention not just for her work but for a glamorous Manhattan life. Asked once about her streaked hair and aviator glasses, she explained that the hair was inspired by Holly Golightly, the free-spirited character played by Audrey Hepburn in âBreakfast at Tiffanyâs.â The glasses? They were âmore about hiding,â she said.
When reaction was hostile, Steinem would try to reason that it was a step above ridicule. But sometimes it stung, like a snarky Esquire profile in the early â70s, so hurtful that she cried, and colleagues called a news conference to defend her.
Steinem co-founded Ms. Magazine and stayed with it as an adviser
Then came Ms. Magazine in 1972, a magazine by women, for women. âI was so obsessed with the fear that it would fail and be a disgrace to the movement,â Steinem, age 37 when it launched, told the AP in 2011. And opponents hoped that would happen. TV newsman Harry Reasoner, an especially tart critic, later apologized on air. Steinem continued with Ms. until it was bought in 2001 by the Feminist Majority Foundation, and remained an adviser.
By 1977, numerous gains had been made for women, including Roe in 1973. But the Equal Rights Amendment, which had passed the House and Senate in 1972 but needed to be ratified by three-quarters of state legislatures, remained elusive. The issue was front and center at the 1977 National Womenâs Conference, convened on a congressional mandate to examine womenâs rights.
âIf they want us to become the radicals that they fear we are, just let them stop the ERA and we will become those radicals,â Steinem said there.
Among groups Steinem co-founded were the Womenâs Action Alliance, which was active through the 1990s; the Womenâs Media Center in 2004, the Voters for Choice political action committee in 1977, and the Ms. Foundation for Women. She also helped establish the Take Our Daughters to Work Day.
Steinem never had her own children, and said she never regretted it. âNo, not for a millisecond,â she told the AP, describing an incident in which she was afraid to answer that question in front of a group of women in India, fearing they wouldnât like the answer. âBut they applauded,â she said. âItâs important that some of us not have children, to show that we have a choice.â
In 2000, Steinem she did something sheâd never planned to: She got married, at 66, to British activist and businessman David Bale, whom she met at a fundraiser (Bale was the father of actor Christian Bale.)
âI thought, âI havenât changed, marriage had changed,ââ Steinem said. âDavid and I wanted to be together, we loved each other. He needed a green card.â They married at a Cherokee ceremony in Oklahoma. Several years later, he became ill with brain lymphoma, and Steinem cared for him until his death in 2003.
Steinem said she had few regrets in life, but did miss being present when her father died. She received word that heâd been in a serious car accident, but did not respond in time, and he died alone. âI had taken care of my mom as a child, and I feared Iâd never come back,â she explained. She was also sorry that she didnât become closer to her mother. âI was so fearful of becoming her,â she said in an HBO documentary, âGloria: In Her Own Words.â
Steinemâs books included âA Life on the Roadâ
Steinemâs books included the 2015 road memoir âA Life on the Roadâ â but she wryly noted at the time that sheâd actually never learned to drive. It would have taken away, she said, from her ability to converse with her hosts, who would pick her up from airports or train stations. And, she noted, she always loved to chat with taxi drivers.
On Jan. 21, 2017, when hundreds of thousands of women gathered in Washington in their pink âpussy hatsâ for the historic Womenâs March, it surprised nobody that the keynote speaker, and the most rousing, was Steinem.
âWe are linked,â she told the crowd. âAnd this is a day that will change us forever because we are together.â
For many women, Steinem was the galvanizing voice that day. She would go on to advocate fiercely. But, though many saw her as a singular figure in history, she often liked to say that if she hadnât come along, someone else would have accomplished the same things.
By the same token, she said, it was less important that younger people listen to her, and more important that they listen to themselves.
âThe primary thing is not that they know who I am,â she said, âbut that they know who THEY are.â
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