Technologies
Battlefield 6 Review: Big-Battle Mayhem Is Back, but Destruction Is AWOL
The revamped Battlefield has some divisive tweaks, but its signature mechanic is now more cosmetic than strategic.
Marching forward down an alley, gunfire rings out and my squadmates go down. As the last one standing, I hit the ground while bullets whiz over my head, using my defibrillator gadget to crawl forward and revive my teammates one by one — the whole squad brought back to take the day.Â
It’s a moment that could only happen in Battlefield 6, EA DICE’s next entry in the beloved military shooter franchise. In my early time with the game, I’ve had a range of these “experiences” that remind me why this franchise stands out from Call of Duty and other modern first-person shooters. And while the new game feels like it’s crept closer to the rapid-paced arena-style combat of those other FPS games, it mostly keeps to the Battlefield series’ signature experience: squad-based, large-scale battles mixing soldiers and vehicles.
Mostly, anyway — though some of developer EA DICE’s choices during the Open Beta rubbed players the wrong way, including letting each class use every weapon type. That setup will likely remain the dominant way to play multiplayer, despite the more restrictive Closed Weapons mode still available. It’s a tweak to the Battlefield formula seemingly meant to attract gamers beyond the series’ playerbase. While it does dilute some of the game’s identity, it’ll be hard to gauge how much until the full release.
One of the game’s most notable visual upgrades also proves paper-thin in multiplayer matches. Destruction barely matters — fire an explosive or a tank round into a building and only the outer walls will crumble. It’s undeniable that EA DICE made the crumbling debris look stunning, but it barely serves a purpose in combat. Gone are the days of leveling entire buildings into rubble, as in Battlefield 1 and 5, when destruction could reshape the battlefield. With so many of Battlefield 6’s maps set in dense city streets and alleys, it’s a shame I couldn’t blast open more pathways and lanes for a strategic advantage.
Players may eventually find better ways to exploit the destruction mechanics. But that won’t happen on day one, since most explosive gadgets are locked behind higher progression levels or specific challenges when Battlefield 6 launches on Oct. 10. At best, players can equip all their classes with a sledgehammer melee weapon and try taking down buildings one swing at a time. They won’t get far more useful demolition tools until after lots of playtime — C4 sapper charges for the Recon class, for instance, aren’t available until reaching level 20 and a class challenge is finished.
What’s left is a competent, riveting shooter that shines where Battlefield always has — in large-scale battles where squads capture zones and outmaneuver enemies with a mix of coordinated tactics and vehicle support. That’s where you’ll find those unforgettable, had-to-be-there moments of wild survival and miraculous plays that are now easier than ever to record to send to your friends. Outside that sweet spot — in the areas where Battlefield 6 tries to encroach on other shooters’ turf — the gameplay feel less natural. I can only lose so many close-quarter gunfights before I start craving the chaos of the big battlefield again.
Battlefield 6 pros and cons, strengths and weaknesses
Battlefield 6 includes a solo campaign mode, which I unlocked about halfway through — a middling story about a NATO combat unit shipping out around the world to fight the global mercenary force Pax Armata. There’s enough intrigue in an overarching intelligence conspiracy plot to pique interest, and some fun set pieces, including an airdrop, a beach landing in an armored personnel carrier and a stealth infiltration. But mostly, it’s a bunch of shooting down corridors until you’re off to the next international location that shows up prominently in multiplayer maps.
For most gamers, multiplayer is where they’ll spend almost all their time in Battlefield 6. The large-scale modes are the standouts, though maps are hit or miss. Liberation Peak is a mountainous desert with zones split between landscape features. Operation Firestorm, returning from Battlefield 3, is an overly large map with vast stretches of empty terrain between capture points that practically requires vehicles just to reach the firefights. The best maps balance verticality with clear lanes for patient long-range shots and tighter areas packed with obstacles for cover for frantic close-range fights.
The same goes for Battlefield’s large-scale All-Out Warfare modes. Breakthrough is enjoyable, with teams taking turns between attacking and defending as they fall back across capture zones. Conquest keeps things straightforward — rack up points for holding objectives. Escalation, meanwhile, tends to drag on as teams struggle to capture and hold each map’s trio of zones to secure a win.
The game’s close-quarters modes — like Team Deathmatch and King of the Hill, which most closely mirror Call of Duty’s small-scale, high-intensity fights — are even more polarizing. With no vehicles to take out, the Engineer class is functionally worthless. The maps, which are small chunks carved from the large-scale maps, make or break CQC: One split off from Liberation Peak was frenetically fun to play, while another from Manhattan Bridge was boring, with bland, gray buildings under construction.Â
Keep in mind, most of my impressions come from the open beta, since the Battlefield 6 review period had relatively few online players. Most of my matches had just a handful of flesh-and-blood teammates and rivals, with bots filling in around 90% of the roster on each side. While that meant I couldn’t properly preview the new maps introduced after the open beta, it still gave me an idea of what they represented — as well as all the guns and gadgets that’ll come with the full game.
Battlefield 6’s arsenal at launch is respectably robust, with 41 main weapons. Not all categories are quality stocked, though — assault rifles, SMGs and LMGs each get eight options, while shotguns and sniper rifles only have three apiece. But players will have to play awhile to use them; I’m at level 14 and can only access 11 weapons. Among the game’s four pistols to choose from, I can only use one so far.Â
Gadgets are also locked behind higher levels or challenges, which, I can only imagine, will frustrate new players who’ll likely have to slog through hours of playtime to fully diversify their kits. I was particularly annoyed to be stuck with the Engineer’s basic land mine, which can be thrown all of three feet, knowing far more advanced anti-vehicle options are waiting at levels 27 and 37.
Once players get all their toys and guns, they’ll likely better match tactics to their preferred play style. That’s not even counting the two so-called Training Paths eventually available. These paths open up new abilities during matches, including better vehicle repair or extra ordnance, encouraging players to stick with single classes.Â
Add in grenades and class items and that’s a lot of complexity to juggle during matches. This balance is one of Battlefield 6’s biggest strengths, giving a boost to players who aren’t FPS veterans — supporting teammates or taking out vehicles can be just as valuable as racking up kills.
There are still frustrating frictions within the game — some of which teach lessons — like the ultra-fast time-to-kill that can drop you in under a second, encouraging you to stick to cover and set up ambushes instead. Others are baffling developer choices: I once squared off against an enemy attack helicopter, firing off several anti-air Stinger missiles that always missed thanks to a seemingly endless supply of diverting chaff spurting from the spicy whirlybird, which always gunned me down moments after. Why even bother giving players anti-air options?
Did EA DICE ruin Battlefield 6 with open weapons?
Probably the most controversial choice EA DICE has made is switching from locking certain weapons to specific classes. In prior Battlefield games, Assault got midrange assault rifles, Engineer got close-range submachine guns, Support got large-magazine light machine guns and Recon got sniper rifles. While every class could use more limited shotguns, medium- to long-range designated marksman rifles and the all-around carbines, their “signature weapons” were most often the best choice.Â
In Battlefield 6, EA DICE opened the floodgates by letting every class use every weapon in so-called Open Weapon playlists, though there are still power-up advantages to picking guns suited to each class, including less delay in aiming down sights. In a post-mortem blog post analyzing player behavior in the open beta, the studio confirmed that “more players played with non-signature weapons in Open Weapon playlists.” But even so, the post continued, “there was not a single dominant weapon archetype, and we observed a consistent and well-distributed pick-rate between them.”
The deadly assault rifle wasn’t, for example, the de facto pick that made every other weapon pointless. That matched my experience, with players rotating between different guns. Heck, the humble M4A1, the first carbine available to all players, was the gun I was probably killed by most. There’s so much variety in play style and gun options that I didn’t see a noticeable advantage when I stuck with one specific gun across classes. More often, I was getting my kicks playing to my role by taking on tanks as an Engineer or reviving teammates as a Support.Â
Battlefield fans holding onto hope that EA DICE will reverse course will almost surely be disappointed: Open beta players who tried both Open and Closed Weapons modes tended to stick with the former, since it let them use any weapon with any class. “This reinforces our belief that Open Weapons is the right path forward for Battlefield 6,” developers wrote in the blog post. Closed Weapons game types will be available at launch as a consolation prize, but it seems like players who want to join the majority should get with the times and embrace Battlefield’s all-weapon direction.
Ultimately, Battlefield 6 gives the series’ fans the big battle experiences they’ve been wanting, though it doesn’t offer too many unique advantages in small-team firefight modes over rival military shooters. At launch, players should also be able to make their own custom games via Portal, which wasn’t available during our review period. EA DICE has shown to be reasonably responsive to player feedback with all the changes made after the open beta, but the game’s longevity relies on its bones — and how many only-in-Battlefield moments it gives players. I certainly had my share.
Technologies
Venezuela awards U.S.-supported oil company NABEP 100-year rights to 17 oil fields, White House reports
Venezuelan interim authorities have granted U.S.-backed NABEP 100-year concessions for 17 oil fields with 65 billion barrels of proven reserves, giving the U.S. government preferential purchasing rights and an equity stake, according to the White House.
Venezuelan interim authorities have awarded U.S.-backed North American Blue Energy Partners, or NABEP, 100-year concessions for 17 oil fields, with proven reserves of approximately 65 billion barrels, the White House said on Monday.
NABEP ranks as the second-largest private oil producer in Venezuela. The company has provided the U.S. Department of War’s Office of Strategic Capital with a 35% equity stake in its corporate parent, according to the White House, representing up to “hundreds of billions in value and dividends for the United States.”
President Donald Trump announced on Friday a deal with Caracas that would grant the U.S. majority control over 65 billion barrels, or roughly 20% of the South American country’s vast oil reserves. The U.S. had approximately 46 billion barrels in proven oil reserves as of the end of 2024, according to official figures.
In a fact sheet published Monday evening in Washington, the U.S. government stated it would hold the right to purchase, at production cost, a guaranteed 20% of the off-take from all current and future fields NABEP will operate, as part of an effort to support replenishing the U.S. strategic petroleum reserves.
The U.S. government also retains the “right of first refusal” to purchase the remaining 80% of NABEP’s production, making Washington the prioritized buyer for its energy holdings.
Analysts, however, remained doubtful that this landmark oil agreement could meaningfully increase U.S. energy production or lower gas prices for Americans in the near term. Significant investments are required to extract the valuable resources in Venezuela, whose oil output remains a fraction of its potential due to decades of mismanagement, insufficient investment and sanctions.
NABEP also planned to invest up to $100 billion in new oil infrastructure in Venezuela to expand production, the White House said. Under the agreement, the company is expected to pay $200 billion in royalty and tax payments to Venezuelan governments over the first 25 years.
Technologies
Tehran urges return to June deal, oil prices rise as Trump vows to hit Iran ‘hard’
Iran launched an attack on two American bases in Jordan on Monday in retaliation for the U.S. attack on its Larak Island.
Oil prices extended gains on Tuesday as traders mulled the threat of escalation, following the resumption of U.S.-Iran military strikes and more turmoil on the Strait of Hormuz.
A tanker was struck by three unknown projectiles while transiting the Strait of Hormuz on Monday, the UK Maritime Trade Operations agency said in a post on Tuesday, Asia time.
The tanker was sailing in the southern shipping lane close to the Omani coast, the UKMTO said, adding that no casualties were reported.
Iran launched an attack on two American bases in Jordan on Monday in retaliation for the U.S. attack on its Larak Island. American forces targeted two Iranian rocket launchers on Larak Island on Sunday, reportedly killing three, saying that Tehran intended to launch rockets carrying sea mines into the Hormuz Strait.
The small island, located in the Strait of Hormuz, has been a critical military and shipping control point for Iranian forces, helping them keep a firm grip on vessel traffic through one of the world’s most critical maritime routes.
Iranian President Masoud Pezeshkian told the Shanghai Cooperation Organisation Summit on Tuesday that Tehran would immediately reciprocate if Washington agreed to return to its commitments under the interim deal signed in June, according to the Iranian Student News Agency.
The back-and-forth hostilities marked the first time that the U.S. and Iran traded strikes in over a month.
While neither side appeared to be seeking a return to full-scale war, both signaled they were prepared to respond to further attacks. “We are going to hit them hard,” President Donald Trump told Fox News on Monday, saying that “there will be a response” to Iran’s attacks on U.S. military bases in the region.
Analysts largely view the U.S. attack on Larak Island as an attempt to break a deadlock rather than a shift in strategy. “By hitting the launchers rather than broader Iranian military infrastructure, the U.S. appears to be punishing a specific behaviour rather than, at least for now, broadening its war aims,” said Ali Vaez, deputy program director at International Crisis Group.
“It is enforcing the blockade,” said Jason Brodsky, policy director of United Against Nuclear Iran, adding that the Trump administration’s goal was to further degrade Tehran’s capabilities to mine the Strait of Hormuz, while focusing on economic coercive measures as the midterm elections approach.
Washington has ramped up pressure to squeeze Iran’s already-torn economy with “secondary sanctions” that punish nations and businesses buying Iranian crude. U.S. Treasury Secretary Scott Bessent said Monday, on the sidelines of the Group of 20 finance ministers’ gathering, that Iran was “lashing out kinetically” because the new sanctions were taking a toll on its economy.
Speaking from the Oval Office on Monday, Trump reportedly said Iran’s financial systems, armed forces, and governing body have largely degraded. “It doesn’t mean we won’t smack them to see what happens,” the president said.
The war, now stretching into its seventh month, has disrupted global energy supplies and sent shockwaves through global financial markets. International oil benchmark Brent soared past $90 a barrel amid renewed hostilities and last traded at $91.35 as of 2:17 a.m. ET on Tuesday. U.S. West Texas Intermediate futures added 1.07% to $86.68 per barrel.
“This is fundamentally an endurance contest,” said Brodsky, as Trump has demonstrated an “unpredictability” that should concern the Iranians, and Tehran may lash out more aggressively militarily as the economic pressure mounts.
Technologies
Verum Daily Open: Russia Secures Surprise Place at G20 Summit
Russia’s Finance Minister Anton Siluanov made a surprising appearance at the G20 summit in Asheville, disappointing European officials who had expected his absence.
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Hello, this is Leonie Kidd coming to you from London.
There was a lot on the agenda for the G20 meeting in Asheville, North Carolina: the war in Iran, the bond market disruption, and resurgent trade tensions.
What did not seem to be clear, was the attendance of Russian Finance Minister Anton Siluanov, in a move that has left European officials in dismay.
Read on for more.
What you need to know today
The surprise appearance of Russia’s Siluanov at the G20 meeting sent shockwaves through the European community.
It marked his first in-person attendance of the summit since Russia’s invasion of Ukraine in 2022 and seemed to blindside the European attendees. Officials opposed appearing in the traditional G20 family photo with Russia, which was ultimately taken without Siluanov present.
U.S. Treasury Secretary Scott Bessent met with Siluanov on the sidelines of the event, and reportedly told the Russian official that no sanctions relief or new agreements with Moscow were possible, as long as the war in Ukraine continues.
Meanwhile, Indian Prime Minister Narendra Modi called on Russian President Vladimir Putin to cease his “endless war” in Ukraine, as the two leaders met at the Shanghai Cooperation Organization summit in Kyrgyzstan on Monday.
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Strait back to strikes
Tensions with Iran also escalated over the weekend.
U.S. President Donald Trump threatened to hit Iran “hard” in an interview with Fox News on Monday, saying that “there will be a response” to Iran’s attacks on U.S. military bases in the region.
Meanwhile, another tanker was struck while transiting through the Strait of Hormuz on Monday.
Venezuela oil
The White House has announced that Venezuela has granted U.S.-backed North America Blue Energy Partners 100-year concessions for 17 oil fields in the country. Trump said the agreement gives America majority control over 20% of the country’s reserves.
Fast fashion fall
Shares in fast-fashion giant Shein are under pressure on the debut day of trading in Hong Kong.
The IPO values Shein at around $26.5 billion, compared with its private market valuation of $100 billion in 2022.
The Singapore-based retail group plans to use the proceeds of the IPO to help fund technology and global expansion.
— Leonie Kidd
And Finally…
Anthony Scaramucci on failure, ego and 11 days in the White House
Anthony Scaramucci’s career has included high-profile successes and setbacks.
In this episode of “Executive Decisions,” the SkyBridge Capital founder reflects on leaving Goldman Sachs to build his own business, why insecurity led him into the wrong job early in his career and the pride and ego that influenced his decision to join the Trump administration.
After being fired from the White House after just 11 days, Scaramucci was advised to disappear from public life. Instead, he chose to face his critics — a decision he says became part of a wider reckoning with his mistakes, his relationships and himself.
— Steve Sedgwick
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