Technologies
Best PlayStation 5 Controllers in 2025
We tested a bunch of PS5 controllers to help you find the best one.
When the PlayStation 5 launched a few years ago, one of the most impressive aspects was the new DualSense controller. It significantly improved on every aspect of the DualShock controllers from the PlayStation 4 and is still widely regarded as an excellent controller. But it’s not for everyone, and it lacks many of the pro-level features that can be game-changers for many games.
But the sad truth is there aren’t many options. Licensing programs limit the features available on nonlicensed peripherals and even how they can connect; Sony limits controllers, and Microsoft does the same with Xbox headsets. In this case, that means there aren’t many official PlayStation 5 controllers, and the ones available are expensive. So it’s important to know which one is best for you before you drop your hard-earned money.
I tested as many of them as I could get my hands on to help make that decision easier for you.
Pros
- Unrivaled haptics
- Great social features
- Fantastic ergonomics
Cons
- Short battery life
Sony’s DualSense controller remains one of the best controllers ever made. While the buttons and joysticks are all pretty responsive, as you’d expect, the haptics and triggers are what really set it apart. The subtle change in vibration intensity as you draw a bow in Horizon: Forbidden West, for example, is one of the most immersive experiences I’ve had while gaming.
Plus, the upgraded create features and built-in speaker make for a fun, interactive, social gaming experience.
It’s not perfect, however. Battery life is pretty bad, and the lack of Hall Effect means the joysticks are still prone to stick-drift after a while. But overall, it’s still a fantastic controller, and it’s by far the least expensive PlayStation controller around.
Pros
- Great ergonomics
- Extremely customizable
- Excellent for multi-genre gamers
- Light-weight
- Five-stage trigger stops
- Multi-platform connectivity
Cons
- Expensive
- Hall Effect costs extra
This was the controller that forever sold me on the massive benefits of pro controllers. Its design and feel differ from the DualSense, mainly because the grips are a bit thicker. I didn’t find it any less comfortable; in fact, the rubberized grip sections and larger profile made it slightly easier for me to grasp. It’s also very light, making it great for longer gaming sessions.
The name of the game is customization. The BFG comes with multiple joystick options, three D-Pad layouts, two joystick gates and an entirely separate module with a fighting-game layout. Both modules can be rotated or swapped entirely for something more comfortable. The company does sell Hall Effect modules separately for $40 if you really need them, but I was perfectly happy with the potentiometer versions. It also has four programmable buttons on the back.
The five-position trigger stops were a game-changer for me. It’s a bit pricey, but it’s also compatible with PS4 and PC, so you don’t have to buy multiple controllers. There really isn’t much this controller doesn’t have, except a low price.
There’s a new, slightly upgraded version, the BFG Reloaded, which has built-in Hall Effect joysticks and a new, more ergonomic fightpad module (they moved the buttons around for easier access when resting your palm on the controller), but that’s it. At $209, I definitely don’t think it’s worth the upgrade, especially since you can get the original BFG for $169. Although if you really want the Hall Effect joysticks, then the Reloaded is the better choice as it comes standard, and buying the modules separately brings it to the same price.
Pros
- Unbeatable trigger haptics
- Swappable joystick modules
- Quick-switch profiles
Cons
- Expensive
- Only two back buttons
- Does not support PS4
Sony’s DualSense Edge is PlayStation’s equivalent of the Xbox Wireless Elite Controller, but it doesn’t have all the bells and whistles as its green-tinted cousin. That said, it’s still one of the best controllers you can get for the PS5. It has the same sleek ergonomics of the standard DualSense but with a bunch of extra pro features you’d expect from a $200 controller, including three-position trigger stops, two mappable back buttons and replaceable joystick caps. The joysticks are not Hall Effect, but in a somewhat surprising move for Sony, you can actually replace the entire joystick module with third-party ones.
Two dedicated Fn buttons under the joysticks let you quickly switch among up to four stored profiles on the fly, and if you’re using compatible headphones, you can adjust the game and chat volume from here as well. When you need to play plugged in for the absolute fastest response times, a bundled braided cable with a cable lock prevents accidental unplugging during a critical match.
Sony made some cool design tweaks as well, though your color options are limited. You can get black or a two-tone black and white version. (There was a limited edition 30th anniversary model in a really cool, throwback color scheme.) The touchpad has the button symbols etched into it, as well as on the bottom of the L2 and R2 triggers, for some added grip.
And, of course, Sony’s unbeaten trigger haptics are here as well. It’s an expensive controller, but should definitely be near the top of your list of pro PS5 controllers.
Pros
- Lots of hard customization options
- Solid feel in the hand
- Granular software customizations
Cons
- Expensive
- Non-standard layout
Nacon is a French gaming company that makes accessories and publishes games. The company’s Revolution 5 Pro controller for PlayStation 5 is one of the few officially licensed controllers for PlayStation — and also one of the more novel models. For starters, it’s more squared-off than the DualSense controllers, and it also has the the Xbox-style asymmetrical joystick layout rather than the PS’s symmetrical joystick arrangement. The face buttons are slightly flatter and larger than most other PlayStation controllers, and even the bumpers and triggers are a tad more elongated. Truthfully, it feels like an Xbox-inspired controller that happens to be licensed for PlayStation. Personally, I don’t mind it too much because I like the Xbox layout, but PlayStation purists might be turned off by such big differences.
One of the key differentiators of the Revolution 5 Pro is how much you can fine-tune the hardware. Like most other pro controllers, you can replace the joystick caps and D-pad, but with the Revolution, you can also change the thickness of the joystick shaft for greater precision when moving or aiming. The coolest part for me, though, is that Nacon includes three sets of weights you can add to the grips to get just the right feel for your play style.
You’ve also got all the software customization options you would expect for a pro controller, including the ability to create and store profiles (up to four active at a time), configure the joystick dead zones and trigger reactions and even an audio equalizer for using headphones with the controller. The options in the PC app are more granular than most others I’ve used, and it’s impressive to see the level of options available.
My one gripe about the controller, other than the potentially controversial design, is its trigger stops. There’s only a half-stop option, and while you can shorten the response via software, most other pro controllers give you more physical trigger-stop options.
Pros
- Same haptics and adaptive triggers as DualSense
- Lots of design options
Cons
- Expensive
- No companion software
- Some parts feel a bit cheap
- Included case doesn’t have room for cable or extra parts
The Reflex is essentially a near-exact copy of the DualSense, offering all the same features plus additional customization options. Since the layout is the same, it’s instantly familiar, yet it offers some pretty gnarly design options. The most fun is the create-your-own paint studio that allows you to custom color almost every part of the controller. Scuf has also partnered with several creators to make specialized designs, including a Black Ops 6 version. The bottom half of the faceplate comes off, too, and you can purchase a few different options to spice things up.
The faceplate comes off to swap out the joystick caps, and Scuf includes two different-sized pairs with each controller. But I was a little disappointed in how cheap-feeling the plastic is on the joysticks, especially given how expensive it is, though I haven’t had any issues with them. There’s a custom backplate that houses four plastic remappable paddles. They’re nice to have, but they’re close together, so until you develop the muscle memory, it’s easy to accidentally push them at the same time. There’s also no available app or software remapping for the paddles, so you have to do it manually via the controller. That also means you can’t adjust the trigger or joystick’s reactions and dead zones.
If you have your heart set on a DualSense controller with some extra functionality, the Reflex is the best option. It’s more capable than the DualSense Edge and still retains the excellent haptics and adaptive triggers of Sony’s controllers. It’s also the only third-party controller that can wirelessly turn on the PS5. Just be prepared to pay a pretty penny for it. The most expensive version (which includes instant triggers) is $260.
Pros
- Excellent haptics
- PlayStation Remote works well
- Beautiful screen
Cons
- Can’t play standalone games
- Streaming quality is hit or miss
- No included case
The PlayStation Portal is a bit of an oddball. It’s essentially a DualSense controller with an 8-inch LCD screen stuffed in the middle, and its only function is to run PlayStation Remote. That’s the same app and capability you can use on any PC, Mac, smartphone or tablet. In addition, the streaming quality of the games is hit or miss, and it only supports Sony’s own Bluetooth headphones for wireless use (wired headphones work fine).
All that aside, it does offer the excellent haptics and feedback of the DualSense controller, and the LCD screen is very nice. It’s just in an awkward package. And PlayStation Remote works quite well, even with the intermittent streaming quality issues. It doesn’t come with a carrying case of any kind, so unless you buy a third-party one, I don’t recommend taking it out of the house, which, ironically, seems to be Sony’s point anyway.
Despite all of its shortcomings, the Portal is still the best way to play your PS5 games remotely.
Frequently asked questions
Are there differences in PlayStation controllers?
Yes. While most of them generally have a similar look and feel, they can vary slightly when it comes to features. The most basic controllers, such as the DualSense bundled with each PlayStation, are generally fine for most people. They include the fantastic haptics and adaptive triggers Sony made famous, are comfortable to hold and have all the features needed to play every game available on PlayStation 5.
Controllers such as the DualSense Edge and Victrix Pro BFG are specifically designed for more advanced — and even professional — gamers. They’re also typically more expensive, often double the price (or more) of the standard DualSense controller.
Is it better to plug my controller into the PlayStation?
Not necessarily. Playing while plugged in is really only better in two cases: if you’re a competitive gamer concerned about lag, or if you need to charge the controller while playing. Most professional players, particularly during tournaments, will plug in their controllers to minimize the lag between pressing a button on the controller and the input registering on-screen, which is longer on a wireless connection. But the difference is so small that only the most competitive gamers will notice it. For most people, particularly more casual gamers, playing wirelessly is much more convenient.
Do wireless controllers have input lag?
Technically, yes. Signals will always travel more slowly via wireless than through cable and are more susceptible to interference. However, only the most seasoned gamers usually notice the difference, and even then, it really only makes a difference in competitive FPS gaming.
There’s also a difference in input lag between Bluetooth and 2.4GHz wireless connections; the 2.4GHz dongles provide a proprietary, optimized connection between the controller and console to deliver virtually no input lag. That’s why most of the pro controllers come with a 2.4GHz wireless adapter to plug into your PlayStation if you want the convenience of wireless without sacrificing input speed.
Can I use a PlayStation controller to play games on my PC?
Yes. Almost every PlayStation controller, including all the ones on this list, will work just fine with PC. For the non-Sony controllers, you’ll just need to make sure they’re set to PC mode before using them with your PC. With the third-party controllers, you’ll also need to either use the dongle or bundled cable, as none of them have Bluetooth connectivity with PC.
Can any controller wake up my PlayStation wirelessly?
Unfortunately, no. Aside from the DualSense and DualSense Edge, the Scuf Reflex is the only controller that can wake up the PlayStation 5. For all the others, you’ll need to manually turn on your console.
Does every PlayStation controller support vibration and adaptive triggers?
Nope. Once again, Sony limits this capability. Its own DualSense and DualSense Edge controllers support it, as well as the Scuf Reflex (with certain games). This is likely a licensing constraint, which is probably part of why Scuf controllers are so expensive.
Why are there so few third-party controllers for PlayStation 5?
Sony is quite particular about allowing other companies to access and interact with the PlayStation, which is why there are so few third-party options for PlayStation controllers. The lack of options is likely due to a combination of Sony charging a high price for the licensing rights and having strict requirements for third-party controllers.
Technologies
Google races to put Gemini at the center of Android before Apple’s AI reboot
Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.
Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
Technologies
Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge
Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.
Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.
Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.
The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.
The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.
Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.
Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.
Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.
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