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Xbox Elite Wireless Controller 2 Is Overkill for Most People, but Still Delivers an Epic Gaming Experience

Review: The Xbox Elite Wireless Controller Series 2 still sets the bar for a pro-level controller.

The Xbox Elite Wireless Controller Series 2 (or Elite 2 for short) has arguably been the industry gold standard for a pro-level game controller for the past decade. Over the years dozens of competitors have cropped up, hoping to give Microsoft a run for its money. While the Elite 2 still isn’t perfect, it still sets the bar high.

What I like about the Xbox Elite Wireless Controller Series 2

One of the best things the Elite 2 has going for it is the layout — it’s almost identical to the standard Xbox controller that ships with every console. If you’ve used Microsoft’s Xbox controllers of the past few generations, you’ll feel right at home here. This is a good thing, as the design of the controller hasn’t changed significantly in well over a decade. It wasn’t broken, so they didn’t need to fix it.

The hardware of the controller is also top-notch. There’s nothing necessarily wrong with the buttons on the standard controller, but the moment you hold the Elite 2 in your hands, you can instantly feel a difference. The buttons feel more solid and the D-pad is noticeably improved as well.

Pro-grade customization

What really makes this controller, well, elite are the extra features and customization. In addition to the improved main buttons you get four extra buttons — paddles, technically. These sit right where your index and middle fingers rest on the back of the controller so they’re easy to hit without having to think much about it. They’re also attached magnetically, so you can quickly remove them if you don’t want them.

Each paddle can be customized to a specific button or button combo. This can be quite helpful for performing actions without having to take your finger off the joystick. For example, reloading weapons or activating secondary firing modes during FPS games, casting specific spells in RPGs, and so on. For most gamers this may not make a big difference in your play style, but for the more hardcore gamers, for whom every millisecond counts, it can come in quite handy.

To top it off, you can create custom profiles for each layout and assign up to three at a time to the controller. The memory button in the center allows for quick switching so you can hop between your favorite games without missing a beat.

Microsoft didn’t just stop at extra buttons. The triggers, joysticks and D-pad can also be customized. Included with the Elite 2 is a second D-pad with just the four directions (as opposed to the preinstalled octagonal one) if you prefer, as well as several different joystick heights. This latter aspect I didn’t think would make a big difference until I tried the tallest stick for my aiming controls. Instantly, I became a much better shot. There are also a few extra joystick covers that can give you a different grip for each one.

The coolest part, which is not something I’ve seen on another controller, is that you can customize the tension for each joystick. In the box is a small tool that lets you turn the joysticks to increase or decrease the tension to your preference. When I first got my controller, my fingers started hurting after a while, but after I adjusted the tension down, I didn’t have any more issues.

Read more: Meta Quest 3S Xbox Edition Hands-On: What $400 Buys

No more disposable batteries

Not everyone will appreciate the lack of AA batteries in the Elite Controller, but I prefer it. While it might be a bit more convenient to simply swap in new batteries when the controller dies, I’d often forget to order more. So when I ran out I’d just end up having to plug it in to play anyway. Now, with the wireless charging stand included, I can just drop it there between play sessions to recharge. Conveniently, it will also recharge when plugged in while you’re playing. Microsoft claims about 40 hours of playtime on a single charge, which is a bit low compared to other controllers. I hit closer to 30-35 hours in my testing, but that’s not terrible.

What I don’t like about the Xbox Elite Wireless Controller Series 2

Some people might prefer a heftier controller, but I don’t. The Elite 2 is certainly the heaviest controller I’ve used and it’s noticeable. It made my hands tired much more quickly than other controllers I’ve used. Also, the textured grip feels weird to me. I’m not sure why, and I can’t explain it, but the Elite controller is actually the slipperiest controller I’ve used. I don’t know if it’s because the grips wrap around fully or if my hands just produce too much oil or what, but I could never fully escape the feeling that I was going to drop it.

Read more: PDP’s Victrix Pro BFG Is Hands Down the Best Pro Controller I’ve Used

No easy device switching

The Elite 2 supports Xbox Wireless for connecting to Xbox consoles, along with USB-C and Bluetooth connectivity. However, while you can connect to almost any device that supports Bluetooth, including a PC, smartphone or tablet, the controller doesn’t remember which devices it’s been paired with. This means you’ll have to manually re-pair it every time you switch devices. It’s not the end of the world, but if you regularly play on multiple devices and want one controller to use between them, it can be annoying.

Should you buy the Xbox Elite Wireless Controller Series 2?

The Elite 2 controller is an incredible piece of hardware. The buttons are solid and clicky, and the customization options are among the best in the industry. However, it struggles with connecting to multiple devices, and the battery life isn’t great. It’s also probably overkill for most people. But if you’re looking for something more advanced than the standard Xbox controller and are willing to shell out for it, the Elite 2 is one of the best you can get.  

When the Elite 2 first launched it was $180. That’s a lot for a controller, regardless of how good it is. However, the Elite 2 can currently be had for $159 at most retailers. You can find refurbished ones for less. There are also numerous sales throughout the year — Prime Day is coming soon — where you can probably snag one for even less. There are rumors of a Series 3 coming, but no definitive info yet as to when.

Technologies

Uber Adds Rental Car Delivery and Discounted Airport Rides Before July 4 Weekend Surge

Look for new airport pickup options and more flexibility for hotel food deliveries.

With AAA forecasting that a record-breaking 72 million Americans will travel during the week of July 4, ride-hailing and delivery company Uber is launching various updates to make summer vacations more seamless. Uber is significantly expanding its rental-car delivery service, introducing new airport options for ride-sharing and prescheduled pickups, and adding more flexibility for hotel food deliveries. 

Read also: Uber’s Simplified App for Seniors Is Launching Nationwide

Car rental dropoff expands

One of the biggest updates is the expansion of Uber Rent — the service’s car-rental department — by adding car delivery, which allows users to have a rental car dropped off at their home, office or hotel. This summer, the service is rolling out to 15 additional US cities, including Dallas, Phoenix, Charlotte and Las Vegas, bringing the total to 24 cities nationwide.

Travelers can book a rental car as little as 2 hours in advance or up to six months ahead. Uber also notes that there’s no fee to cancel, as long as it’s at least 2 hours before the scheduled drop-off.

More affordable airport rides

Uber is also expanding Uber Share at Airports, a carpool-style option where travelers heading to or from the airport can share a ride with one other passenger and save up to 25% compared to a standard UberX, which is the regular Uber tier. Even if no match is found, riders still pay the discounted rate.

This feature is now available at more than 40 additional airports, including Chicago Midway, Nashville, Washington Reagan, and international cities like Paris, Lisbon and Stockholm.

Enhanced hotel food delivery

The company is adding new delivery options for travelers relying on Uber Eats while staying at hotels. Users can now select how they want their food dropped off: meeting the courier in the lobby, having the food left at the front desk or requesting direct delivery to their hotel room doorway.

Travelers staying at Marriott properties can also now earn Marriott Bonvoy points on Uber Eats orders, provided their loyalty account is linked in the app.

More airport pickup options in the suburbs

Uber is also expanding its Reserve Airport Pickup feature to 70 more airports in the US and Canada, with a focus on smaller towns and suburban destinations such as Reno, Green Bay and Sarasota. Reserve rides can be scheduled in advance, a convenience for travelers flying into areas with fewer transit options.

These updates are arriving just in time for one of the busiest travel weeks of the year. Additional changes are listed in the Uber Newsroom post

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Technologies

Microsoft Layoffs Are Here and These 3 Games Have Already Been Canceled

Microsoft is cutting more than 9,000 jobs — 4% of its global workforce — and as a result, Everwild and the Perfect Dark reboot have been put out to pasture.

Microsoft is moving ahead with mass layoffs, cutting a little less than 4% of its workforce or about 9,000 roles across the company. As a result, multiple games brewing within Xbox Game Studios were canceled, including some fairly high-profile projects.

When reached for comment, Microsoft directed CNET to reports Wednesday by Variety, confirming their accuracy.

«To position Gaming for enduring success and allow us to focus on strategic growth areas, we will end or decrease work in certain areas of the business and follow Microsoft’s lead in removing layers of management to increase agility and effectiveness,» Microsoft Gaming chief Phil Spencer wrote in a staff memo Wednesday morning, as published by Variety.

Xbox Game Studios head Matt Booty confirmed the game cancellations in an internal email published by Variety, naming Perfect Dark and Everwild specifically, as well as other «unannounced» titles.

«We have made the decision to stop development of Perfect Dark and Everwild as well as wind down several unannounced projects across our portfolio,» Booty wrote in the email. «As part of this, we are closing one of our studios, The Initiative.»

Booty added that the decisions to axe these games «reflect a broader effort to adjust priorities and focus resources to set up our teams for greater success within a changing industry landscape. We did not make these choices lightly, as each project and team represent years of effort, imagination and commitment.»

What Xbox games have been canceled?

Perhaps the most significant title canceled amid these new layoffs was a reboot of the classic FPS series, Perfect Dark. The studio that had been working on this new title, The Initiative, will be shut down entirely. 

The long-awaited new entry in the sci-fi espionage series has been in the works since the studio opened in 2018 and first showed off gameplay footage for the title during an Xbox Games Showcase in June 2024.

Another notable title getting the axe is Everwild, a long-gestating new IP from Rare, the revered British studio Sea of Thieves, which Microsoft acquired in 2002. Over the decades, the studio has also produced the original Donkey King Country games for the SNES, the original Perfect Dark for the Nintendo 64, Conker’s Bad Fur Day and the Banjo-Kazooie series.

According to unnamed sources who spoke to Video Games Chronicle, numerous job cuts and a broader restructuring are expected at Rare, resulting in the game’s cancellation. The sources also confirmed reports over the years about Everwild’s somewhat turbulent development, claiming that it had «struggled to nail down a clear direction for the title.» 

The game has reportedly been in development for the better part of a decade, being officially announced in 2019, followed by a trailer in 2020. In 2021, reports emerged that development on the game had been «rebooted.»

The other title reportedly put out to pasture was an untitled new MMORPG from Zenimax Online Studios, the creator of the popular MMO Elder Scrolls Online, which has reportedly reached upward of 25 million players since launching in 2014. 

Details about what this title was are sparse, with Bloomberg’s Jason Schreier reporting that the game went by the codename «Blackbird» and had been in the works since 2018. Windows Central said in its report about Perfect Dark’s cancellation that Blackbird was once intended to act as a successor of sorts to Elder Scrolls Online.

David Lumb, a senior reporter at CNET, noted how these new developments at Microsoft underscored the recent job instability in the gaming industry, as well as the uncertainty the cancellations are sure to cause among gamers.

«The biggest losses are to the seemingly thousands of people who are out of a job in a tumultuous industry that’s seen record layoffs year over year,» Lumb explained, adding, «The cancellations of big games like the upcoming Perfect Dark and Rare’s next game Everwild are concerning for Microsoft’s next few years of releases, but also to confidence that a game being teased at, say, an Xbox Showcase will end up coming out.»

According to Variety, all games that were shown off during the 2025 Xbox Games Showcase in June will continue being developed.

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Technologies

Razer Handheld Dock Chroma Follows Its Accessories’ Formula: High Quality With a Higher Price

Review: The Razer Handheld Dock Chroma is great for traveling with your gaming handheld, but it’s not the only option.

The Handheld Dock Chroma from Razer is a compact stand and dock for portable gaming consoles and tablets, offering charging and an interface to send your games to a bigger screen. As the name suggests, it includes RGB lighting that’s part of Razer’s Chroma ecosystem. It was announced at CES in January, and it recently started shipping. Is it any good? Well, largely yes, with some important caveats.

What I like about the Razer Handheld Dock Chroma

The Razer Handheld Chroma Dock is well built. It follows the company’s signature trend of delivering high-quality accessories that look great and are reliably durable. The metal build quality is a nice touch against all the other plastic, cheap-feeling options out there. It’s also fairly small, making it easy to drop in a bag as you head out. That’s kind of the point, as Razer designed this dock to be portable, fitting in nicely with the whole idea of handheld gaming in the first place.

One big difference of the Dock Chroma, compared to other docks and which also plays well into the portability aspect, is that the stand to hold the handheld is adjustable. It will lie flat, covering the mounting deck entirely and turning the whole thing into a little cube. Or you can adjust it as steep as 75 degrees to find the perfect viewing angle while gaming.

As the Chroma name suggests, there’s an RBG light strip on the front that syncs up with your Chroma settings. If you aren’t using a device that supports Chroma, there’s a button on the right side you can use to cycle between some preset lighting scenes.  

What I don’t like about the Razer Handheld Dock Chroma

The first odd design choice almost flies in the face of the whole portable idea: There’s a USB-C cable sticking out of the back. This is what you connect to your handheld but oddly it can’t be detached or even folded into the dock itself. So it’s a bit clunky from a portability standpoint.

Then there’s the port selection. There’s a 100-watt USB-C port, three USB-A Gen 1 ports, a gigabit Ethernet port and an HDMI 2.0 port. That’s not a terrible port selection for a docking station, but the lack of a second USB-C, DisplayPort or a 3.5mm headphone port is rather disappointing. 

Performance

For something that’s essentially a docking station for handheld gaming rigs, the Chroma Dock works well. I hooked it up to a ROG Ally and had no issues at all. It was cool to be able to drop the Ally onto the dock, Switch-style, and instantly have my games up on my monitor and TV. The plethora of ports navigating Windows 11 on the Ally makes it so much easier by letting me use a keyboard and mouse with it.

The Chroma Dock works with any device that supports USB-C, including the Nintendo Switch. Just be aware that it’s kinda awkward with the Switch because you have to set it upside down for it to work, and you’ll need to use the original Nintendo charger that came with it. You’ll also need to provide your own charger for any device you use as Razer doesn’t include one in the box. But for the Switch specifically, you’ll need the Nintendo one.

Technically, you could mount any USB-C device onto the dock, including a tablet or phone, to have an all-in-one sort of situation. If you’re on the go a lot, this might be a game-changer in more ways than one.

Should you get the Razer Handheld Dock Chroma?

If you’re ready to pay the Razer premium, then perhaps. The Chroma Dock will set you back $80, which is more than double the price of most other similar docks. That’s a lot to ask for something like this. But if you want that Razer brand and you have other Chroma lighting gear, it’s well-built, if lacking in some features.

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