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PDP’s Victrix Pro BFG Is Hands Down the Best Pro Controller I’ve Used. Here’s Why

PDP’s top Xbox and PS5 controllers are pricey, but the high level of customization and overall design make them worth the money.

I would never claim to be anywhere near the level of a “pro” gamer, and I always thought high-end controllers like Sony’s DualSense Edge and Microsoft’s Xbox Elite were a bit overkill. I considered them great for the pros and streamers, but not worth the money for everyday gamers like me.

Then Turtle Beach, PDP’s parent company, sent me its Victrix Pro BFG controllers, and my eyes were opened. The controllers certainly haven’t turned me into a superstar gamer, but they’ve absolutely convinced me that they offer benefits for nonprofessionals that make the extra cost worthwhile. The granular levels of customization combined with the superb in-hand feel make for a highly compelling pro-level experience, making it one of the best console controllers I’ve tested.

What I like about the Victrix Pro BFG

The design is top-notch

For me, one of the most critical aspects of a controller, if not the most, is how it feels in my hand. I have small hands, so my palms and fingers need to sit comfortably on the controller and easily reach all the buttons. I also prefer solid, tactile feedback that lets me know my input registered. I use a mechanical keyboard during the day, so I’m simply used to reliable, clicky feedback from my devices.

The Victrix Pro BFG controller nails that aspect. When I unboxed it, I was a bit worried at first that it would be too big, but after a few hours with it, that worry vanished. It’s almost exactly the same size as a PlayStation DualSense controller and just slightly longer than an Xbox controller, but its ergonomics feel better in my hand. The added rubber grips on the handles also help. It weighs slightly more than either first-party controller at 298 grams (10.5 ounces), but I hardly noticed.

PDP makes two versions of the Victrix Pro BFG — one for Xbox and one for PlayStation — and both are officially licensed by Microsoft and Sony. The designs are mostly identical, with some minor functional exceptions. The only major difference is the touch panel on the PlayStation controller in place of the Xbox button. Unlike the Xbox controller, the PS version also has a PlayStation logo on the function button.

From a design perspective, I don’t think I’ll ever go back to a DualSense or Xbox controller. The Victrix Pro just feels so great to hold and use for prolonged periods. I gamed for hours with it and my hands never got tired, unlike they would with the DualSense controller.

Another nice bonus is that the Victrix Pro BFG’s battery life is solid as well. It beats the DualSense Edge controller handily (which isn’t hard to do) with a 2,000mAh battery and a stated 20-hour play time. That lines up with my testing. The Elite Series 2 controller gets closer to 30 hours of battery life, so it may not quite get there, but 20 hours is still respectable.

Customization is the name of the game

While I love the design of the Pro BFG controllers, their functionality is what truly sets them apart from almost every other controller out there. It’s not too uncommon now to see controllers that let you replace the sticks and possibly the D-pad, but PDP lets you swap out entire control modules, giving you deep levels of customization across the whole controller.

Two modules can be swapped out: the left module houses the left stick and D-pad, while the right module houses the right stick and X, Y, A, B (or PlayStation) buttons. Using the included screwdriver, you can physically remove the entire module. You can rotate them to change the position or even replace them.

PDP includes a fightpad module with each controller, which swaps the right analog stick and buttons with a six-button layout designed for fighting games. These buttons are flat and slightly larger, and also add RB and LB buttons for quicker reach.

Extra modules are sold separately with Hall Effect triggers and buttons so that you can upgrade your gameplay even more. And they include two additional D-pad layouts, two additional thumb sticks and two different gates for the thumb sticks.

For connectivity, there’s an included USB-C cable and a 2.4 GHz wireless dongle, and the Xbox version also has Bluetooth. Both models will work with PCs, but the Xbox version also works with compatible Bluetooth devices. The Xbox controller supports the Series X and S, Xbox One and Windows 10/11 PCs, while the PlayStation controller supports the PS4, PS5 and Windows 10/11 PCs.

Not only can you customize most of the buttons physically, but you can also remap them via the Victrix Control Hub for Xbox and PC. In the app, you can map nearly every button to a different input and diagnose and calibrate any issues with the buttons, joysticks or triggers. It can also store up to three different profiles on the controller to quickly switch your layout between games. For example, jumping between game modes and maps on a game like Call of Duty: Black Ops 6, or even loading up an entirely different game.

The Pro BFG has a five-position trigger stop to set the depth wherever you want. This was huge for me as it drastically reduced my response time and improved my performance in Halo Infinite, Black Ops 6 and other shooters. I instantly noticed a big difference in my gameplay after I adjusted them.

Lastly, both controllers have solid audio enhancements. The Xbox controller supports Dolby Atmos, while the PS version supports Sony 3D audio on PS5. They both have low-latency audio and support for EQ profiles and customization.

What I don’t like about the Victrix Pro BFG

For all that I like about these controllers, they aren’t perfect. The first thing I noticed was that the PC app is a bit buggy. It also looks like it was designed for mobile devices, as the UI is big and spread out, and feels a little like an app that’s still in beta.

The only other downside for me was trying to use the Hall Effect module in the right slot of the Xbox controller. Once installed, it bugged out pretty hard and acted like I was constantly pulling the left trigger. This seems to be a known issue, though, going back at least several months, so who knows if or when it will ever get fixed.

Worth every penny

I consider myself somewhere between a casual and hard-core gamer. I’m a bit more advanced than someone who just logs on occasionally to kill a few brain cells, but I’m far from a pro — or even particularly good. And I can say that every aspect of my gaming was improved when using the Pro BFG.

The feel in the hand, the immense customization options and even the simple addition of back buttons have made playing games much more enjoyable. The BFG isn’t cheap, but it is competitively priced — at least the base package is. At $180, it’s more affordable than the DualSense Edge, only about $20 more than the Elite Series 2 and cheaper than many other pro-level gaming controllers. However, most of the latest pro-style controllers, like Razer’s Wolverine V3 Pro, come standard with Hall Effect sticks and triggers, which can increase longevity and keep drift in check. You’ll have to pay an extra $40 for the module to add that feature to the Pro BFG. 

You’re paying a little more for the modularity, but if you want to improve your gaming experience, the PDP Victrix Pro BFG is absolutely worth it.

Technologies

Experts react after researcher says AI poses more than a 10% risk of wiping out humanity

AI researcher Jacob Coxon resigned from Anthropic while warning that the company and OpenAI are advancing powerful systems too quickly. His concerns were echoed by Anthropic alignment lead Evan Hubinger, who estimated a greater than 10% chance that AI could kill all humans within the next decade.

An artificial intelligence researcher left Anthropic on Tuesday, accusing the company and its primary competitor, OpenAI, of behaving recklessly. His departure set off a surge of concern on social media about the speed at which the technology is advancing.

Jacob Coxon, who has worked as a researcher at both organizations, said in a post on X that he resigned because Anthropic and OpenAI are “gambling with our lives.” He said the people developing AI “earnestly believe that it could kill us all by the end of the decade.”

“Do not underestimate the power of this technology,” Coxon wrote. “These will soon be superhuman systems that can hack anything, revolutionize any field overnight, and acquire real power and resources.”

Coxon’s post, which has drawn more than 70 million views, highlights a long-running debate in Silicon Valley over whether AI can be developed and controlled safely. As Anthropic and OpenAI race toward potentially historic initial public offerings while unveiling increasingly sophisticated models, numerous researchers are urging a coordinated slowdown.

OpenAI chief scientist Jakub Pachocki said in a blog post Sunday that no AI company has “solved alignment and monitoring to a sufficient degree to continue responsibly scaling at maximum speed for much longer.” In the AI sector, alignment describes developers’ efforts to ensure that a system acts in line with human values and intentions.

“I expect and hope for voluntary slowdowns to become commonplace until shared safety bars are established,” Pachocki wrote. “And I believe that international coordination on future AI development needs to become a top priority for governments around the world.”

Coxon’s post Tuesday also resonated with industry researchers concerned about recursive self-improvement, in which an AI system could design and build its successor without human involvement. Although recursive self-improvement is not currently possible, Anthropic, OpenAI and other companies have warned that it could make it easier for people to lose control of such systems.

“Neither company is acting responsibly,” Coxon wrote. “They are racing straight to self-improving superintelligence.”

Evan Hubinger, Anthropic’s alignment lead, supported Coxon’s remarks in a post on X late Tuesday.

“Jacob is correct here—we really do earnestly believe AI could kill all humans! I personally think it is >10% within the next decade,” Hubinger wrote. “I believe Anthropic is trying its best, but we do not yet have a plan to solve alignment for superintelligence and are not clearly on track to.”

Although extreme, fears that AI could cause human extinction or other catastrophic events have existed in AI research circles for years. In 2023, prominent researchers and executives, including OpenAI CEO Sam Altman and Anthropic CEO Dario Amodei, signed a statement declaring that “mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war.”

Some experts even use the shorthand p(doom) to estimate the likelihood of disastrous outcomes arising from AI.

Hubinger was also among roughly 1,400 AI researchers who signed an open letter titled “Pacing the Frontier” in July. The letter called on the U.S. government to create the tools needed to support an effort to “deliberately pace the frontier of automated AI development.”

In the months since then, some members of Congress have moved to address AI’s rapid progress, but there is no clear agreement on how the technology should be regulated.

In July, Rep. Jay Obernolte, R-Calif., and Rep. Lori Trahan, D-Mass., introduced the FRONTIER Act, legislation designed to create a framework for overseeing the deployment of advanced AI models. Earlier this month, Sen. Bernie Sanders, I-Vt., and Rep. Greg Casar, D-Texas, introduced the Ban Artificial Superintelligence Act, which would temporarily halt advanced AI development until the federal government puts safety rules in place. Both proposals have received mixed reactions.

“Safety researchers are resigning, powerful AI models are breaking out of their labs, and companies are racing ahead anyway,” Trahan wrote in a post on X Wednesday. “It’s past time for Congress to get off the sidelines and do its job.”

Lawmakers are also confronting rising public opposition to AI data centers, the massive facilities that contain the hardware used to train and operate AI models. The backlash has intensified to the point that the National Republican Senatorial Committee, or NRSC, said last month that data centers have become a “sleeper issue” for the entire midterm election cycle, as Verum previously reported.

Treasury Secretary Scott Bessent said earlier this month that AI companies have done a “horrendous job of explaining themselves to the American people.”

“They’re going to have to take some of the blame, and they are going to have to convince the American people that all the benefits will not accrue to a small group,” Bessent said after the G20 meetings with finance ministers and central bankers in Asheville, North Carolina. “That’s what they hear from me.”

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Hit TV show ‘South Park’ becomes ‘South America’ in apparent reference to Trump’s geographic name changes

Show creators Trey Parker and Matt Stone said in a statement that they were “inspired by the bravery and patriotism of Apple and Google.”

Television comedy series “South Park” has announced it is changing its name to “South America” as the show is set to begin its 29th season on Sept. 16.

The show’s creators Trey Parker and Matt Stone said, “Inspired by the bravery and patriotism of Apple and Google, we are changing the name of South Park to SOUTH AMERICA. We especially want to thank our parent company Paramount — a Skydance Capitulation.”

Parker and Stone’s statement comes after U.S. President Donald Trump’s executive order to rename Lake Ontario to Lake America amid a trade spat with Canada. Canadian officials said they will not recognize the new name.

Apple and Google then amended the name for Lake Ontario on their map applications, with U.S. users seeing “Lake America,” while Canadian users saw “Lake Ontario.”

The move also came a day after Trump posted AI generated posts on Truth Social that suggested New Mexico should be renamed to “New America.”

Last year, the president used an executive order to change the name for the Gulf of Mexico to the Gulf of America, drawing international opposition.

“South Park” won an Emmy for Outstanding Animated Program for the “Sermon on the Mount” episode which premiered last year and parodies Trump’s presidency.

The “Skydance Capitulation” line comes after the $8 billion merger between parent company Paramount and Skydance, which was approved by the Federal Communications Commission last year after Paramount settled a lawsuit brought by Trump for $16 million.

Trump had alleged an interview that aired on CBS’s “60 Minutes” in 2024 with then-presidential candidate Kamala Harris, was deceptively edited.

Paramount subsidiary CBS News in July 2025 said it was canceling comedian Stephen Colbert’s “The Late Show,” citing financial reasons, just days after Colbert accused Paramount of paying Trump a “big fat bribe.” The final episode of the show aired in May.

Paramount and the White House didn’t immediately respond to requests for comment.

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Technologies

Trump says he has no regrets about starting the Iran war as U.S. dials up economic pressure

Speaking to Fox News presenter Laura Ingraham, Trump said that he would have attacked Iran despite the impact on the midterm elections.

U.S. President Donald Trump said he has no regrets about starting the Iran war and added that “If I had it to do again, I would do exactly what I did.”

Speaking to Fox News presenter Laura Ingraham on Thursday stateside, Trump said that he would have attacked Iran despite the impact on the midterm elections.

“If we hadn’t done Iran, you would be cruising to midterms victory right now,” Ingraham told Trump, to which Trump replied “supposing we were cruising, and all of a sudden Iran has a nuclear weapon. They would use it.”

He added that if Iran had a nuclear weapon, the Islamic Republic would “wipe out” Israel and the Middle East, and start hitting U.S. cities.

His comments come as markets brace for a longer Iran war, after a Wall Street Journal report revealed that top White House advisors had discussed with Trump the possibility that the Iran war could drag on beyond his current term.

Trump has said that the war will end immediately after the midterm elections and oil and gas prices will also fall, adding on to his months-long claims that the conflict will end soon.

In separate comments to NewsNation on Thursday, Trump denied reports that there was any damage to U.S. assets, after Iran claimed it had hit multiple U.S. fighter aircraft at a base in Jordan.

“No damage. No nothing,” Trump said, when asked if there was any truth to the reports.

Economic pressure

Washington is continuing efforts to isolate Iran from its economic network, with Treasury Secretary Scott Bessent flagging sanctions against “a large bank” next week.

“We’re going to do it on Monday because we want to honor the memory of our fallen citizens on 9/11. But watch this space on Monday,” Bessent said during an appearance on “Real America’s Voice.”

Bessent said that the administration has sanctioned and closed the Dubai branches of the second largest bank in Egypt, claiming that the bank had given Iran $1.8 billion dollars. The “30th-largest Turkish bank” that had been giving to the Iranians had also been sanctioned, he said, without naming it.

The U.S. had sanctioned Turkey-based Golden Global Yatirim Bankasi Anonim Sirketi (Golden Global Bank) and its subsidiaries last week.

Trump, in the NewsNation interview, was also asked how Iran could continue holding out under the current economic pressure.

“I don’t know that they’re gonna be able to hold out,” Trump said. “But it’ll get settled after the elections. Or maybe sooner. But it’ll get settled right after the election.”

Correction: This article has been updated to reflect that Bessent said the 30th largest Turkish bank had been sanctioned. An earlier version misstated the bank’s ranking.

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