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The Future’s Here: Testing Out Gemini’s Live Camera Mode

Gemini Live’s new camera mode feels like the future when it works. I put it through a stress test with my offbeat collectibles.

«I just spotted your scissors on the table, right next to the green package of pistachios. Do you see them?»

Gemini Live’s chatty new camera feature was right. My scissors were exactly where it said they were, and all I did was pass my camera in front of them at some point during a 15-minute live session of me giving the AI chatbot a tour of my apartment. Google’s been rolling out the new camera mode to all Android phones using the Gemini app for free after a two-week exclusive to Pixel 9 (including the new Pixel 9A) and Galaxy S5 smartphones. So, what exactly is this camera mode and how does it work?

When you start a live session with Gemini, you now how have the option to enable a live camera view, where you can talk to the chatbot and ask it about anything the camera sees. Not only can it identify objects, but you can also ask questions about them — and it works pretty well for the most part. In addition, you can share your screen with Gemini so it can identify things you surface on your phone’s display. 

When the new camera feature popped up on my phone, I didn’t hesitate to try it out. In one of my longer tests, I turned it on and started walking through my apartment, asking Gemini what it saw. It identified some fruit, ChapStick and a few other everyday items with no problem. I was wowed when it found my scissors. 

That’s because I hadn’t mentioned the scissors at all. Gemini had silently identified them somewhere along the way and then  recalled the location with precision. It felt so much like the future, I had to do further testing. 

My experiment with Gemini Live’s camera feature was following the lead of the demo that Google did last summer when it first showed off these live video AI capabilities. Gemini reminded the person giving the demo where they’d left their glasses, and it seemed too good to be true. But as I discovered, it was very true indeed.

Gemini Live will recognize a whole lot more than household odds and ends. Google says it’ll help you navigate a crowded train station or figure out the filling of a pastry. It can give you deeper information about artwork, like where an object originated and whether it was a limited edition piece.

It’s more than just a souped-up Google Lens. You talk with it, and it talks to you. I didn’t need to speak to Gemini in any particular way — it was as casual as any conversation. Way better than talking with the old Google Assistant that the company is quickly phasing out.

Google also released a new YouTube video for the April 2025 Pixel Drop showcasing the feature, and there’s now a dedicated page on the Google Store for it.

To get started, you can go live with Gemini, enable the camera and start talking. That’s it.

Gemini Live follows on from Google’s Project Astra, first revealed last year as possibly the company’s biggest «we’re in the future» feature, an experimental next step for generative AI capabilities, beyond your simply typing or even speaking prompts into a chatbot like ChatGPT, Claude or Gemini. It comes as AI companies continue to dramatically increase the skills of AI tools, from video generation to raw processing power. Similar to Gemini Live, there’s Apple’s Visual Intelligence, which the iPhone maker released in a beta form late last year. 

My big takeaway is that a feature like Gemini Live has the potential to change how we interact with the world around us, melding our digital and physical worlds together just by holding your camera in front of almost anything.

I put Gemini Live to a real test

The first time I tried it, Gemini was shockingly accurate when I placed a very specific gaming collectible of a stuffed rabbit in my camera’s view. The second time, I showed it to a friend in an art gallery. It identified the tortoise on a cross (don’t ask me) and immediately identified and translated the kanji right next to the tortoise, giving both of us chills and leaving us more than a little creeped out. In a good way, I think.

I got to thinking about how I could stress-test the feature. I tried to screen-record it in action, but it consistently fell apart at that task. And what if I went off the beaten path with it? I’m a huge fan of the horror genre — movies, TV shows, video games — and have countless collectibles, trinkets and what have you. How well would it do with more obscure stuff — like my horror-themed collectibles?

First, let me say that Gemini can be both absolutely incredible and ridiculously frustrating in the same round of questions. I had roughly 11 objects that I was asking Gemini to identify, and it would sometimes get worse the longer the live session ran, so I had to limit sessions to only one or two objects. My guess is that Gemini attempted to use contextual information from previously identified objects to guess new objects put in front of it, which sort of makes sense, but ultimately, neither I nor it benefited from this.

Sometimes, Gemini was just on point, easily landing the correct answers with no fuss or confusion, but this tended to happen with more recent or popular objects. For example, I was surprised when it immediately guessed one of my test objects was not only from Destiny 2, but was a limited edition from a seasonal event from last year. 

At other times, Gemini would be way off the mark, and I would need to give it more hints to get into the ballpark of the right answer. And sometimes, it seemed as though Gemini was taking context from my previous live sessions to come up with answers, identifying multiple objects as coming from Silent Hill when they were not. I have a display case dedicated to the game series, so I could see why it would want to dip into that territory quickly.

Gemini can get full-on bugged out at times. On more than one occasion, Gemini misidentified one of the items as a made-up character from the unreleased Silent Hill: f game, clearly merging pieces of different titles into something that never was. The other consistent bug I experienced was when Gemini would produce an incorrect answer, and I would correct it and hint closer at the answer — or straight up give it the answer, only to have it repeat the incorrect answer as if it was a new guess. When that happened, I would close the session and start a new one, which wasn’t always helpful.

One trick I found was that some conversations did better than others. If I scrolled through my Gemini conversation list, tapped an old chat that had gotten a specific item correct, and then went live again from that chat, it would be able to identify the items without issue. While that’s not necessarily surprising, it was interesting to see that some conversations worked better than others, even if you used the same language. 

Google didn’t respond to my requests for more information on how Gemini Live works.

I wanted Gemini to successfully answer my sometimes highly specific questions, so I provided plenty of hints to get there. The nudges were often helpful, but not always. Below are a series of objects I tried to get Gemini to identify and provide information about. 

Technologies

Switch 2 Pricing Shift: Nintendo Says Its Physical Games Will Cost $10 More

Gaming is about to become even more expensive.

Nintendo made an unprecedented move Wednesday by changing up its pricing scheme for its digital and physical Switch 2 games. Starting in May, it’s going to cost more to buy a physical game instead of a digital copy, and the current memory shortage could be the culprit. 

Yoshi and the Mysterious Book, set to release on May 21, will be the first Nintendo Switch 2 game that will have two separate MSRPs, Nintendo said in a statement on Wednesday. The digital version will cost $60 while the physical copy will retail for $70 at Nintendo’s online store, and Switch 2 exclusive games that follow will have a similar pricing scheme to the digital format, costing less than the physical. 

Nintendo did not give a reason as to why the prices will be different. It did say that its games «offer the same experiences whether in packaged or digital format, and this change simply reflects the different costs associated with producing and distributing each format and offers players more choice in how they can buy and play Nintendo games.»

It’s unclear how retailers will respond to this change. Nintendo says retailers can set the prices as they see fit for either version. 

Which Switch 2 game will have the new pricing scheme?

Yoshi and the Mysterious Book will be out on May 21.

What will be the price difference between physical and digital?

As of right now, physical copies will cost $10 more. It’s unclear whether this will be the same across the board for different games, but it will be the norm for Nintendo’s Switch 2 exclusive games.

Why did Nintendo make this change?

The most likely reason is that the storage for the games themselves was costing Nintendo too much money. In its statement, Nintendo says the change «reflects the different costs associated with producing and distributing each format.» Nintendo already broke pricing norms for games with Mario Kart World and its retail price of $80, the highest price for a new game. 

In the case of Switch 2 games, since the newer console is more powerful and can produce better visuals, that means the Switch cartridges require more storage. Switch 1 games ranged from 2GB to 32GB, while Switch 2 games can start as low as 4GB, but they have double the file size of the older Switch games, with Split Fiction taking up 73GB. Cartridges with large storage sizes are more expensive to produce, especially during the current global shortage of memory happening across the globe. It would that Nintendo wants to pass along those extra production costs to gamers as it did with Mario Kart World

What will retailers do about the Switch 2 game price change? 

Retailers were arguably the biggest reason publishers like Sony, Microsoft and Nintendo didn’t price their digital versions of games lower than the physical copies. It’s been rumored that when the Big Three game companies began offering digital sales of games via their respective platforms, it was retailers who advised that if digital copies undercut physical versions, they would stop stocking those physical versions on store shelves. This rumor hasn’t been verified, but over the year, it does appear that there is an agreement to keep both versions of a game at the same price regardless of its physical or digital format. 

The thing is, digital sales of games have been increasing over the years while physical sales have dropped tremendously. In January 2025, Matt Piscatella, senior director and video game industry advisor at Circana, posted on Blue Sky that sales of physical games media have dropped by more than 50% since 2021 and more than 85% since its peak in 2008. Part of that reason is how retailers such as Walmart, Best Buy and Amazon also sell digital codes for a game, which gives consumers more outlets to purchase from. 

As retail stores are allowing less space for physical media, it’s likely that they will not oppose this change by Nintendo. If there is one store that could feel the effects the most, it would be GameStop and other video games-focused retailers, but it’s not doom and gloom for them. While most of the gaming public will continue to purchase digital versions of games, especially when prices are lower, a growing number of game collectors have shown a willingness to pay a premium for physical copies. There’s also a push by some gamers to avoid digital media out of fear that publishers could turn off servers, making digital copies obsolete

What will other game publishers do about the Switch 2 game price change? 

Publishers of Switch 2 games, such as EA, Ubisoft and Bandai Namco will be the ones who have the toughest decision on this matter of pricing. Lowering the price of digital versions of their games is an immediate revenue hit for them, especially since many of the games they publish and develop have large budgets surpassing those of many Nintendo games. If they don’t change the pricing for games across the board, these publishers might make changes to their midrange titles, where it would be an easier pill to swallow. 

It’s also unlikely that Sony and Microsoft will follow suit, as both have been adjusting their plans to deal with the current downward trend in gaming. 

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Technologies

Fitbit’s Kid-Friendly Smartwatch Gets a Sizable Amazon Spring Sale Discount

The now-$100 cellular connected smartwatch provides many phonelike benefits without handing over a full-fledged iPhone or Android.

Google’s Fitbit Ace LTE is a cellular-connected smartwatch meant for kids, and with a discount from Amazon’s Big Spring Sale, the watch could be a lower-cost way for calling or texting your child without handing over a full-fledged phone.

The Fitbit Ace LTE is normally $180 but is discounted down to $100 during Amazon’s shopping event. That’s back down to the all-time low price we saw during Black Friday. CNET’s Scott Stein reviewed the watch when it was first released in 2024, noting that his 11-year-old son used it constantly for playing games and making phone calls.

The Ace gives parents a lot of control over who can call or text your child with the watch, for better and for worse. The watch does have a required cellular plan in order to work — at a cost of $10 a month, or $120 annually — and was updated to allow for siblings to call each other if they both have the watch. However, most communication controls are handled on Fitbit’s Ace app, and primarily allow a parent to call or text their child using the watch.

The Ace LTE does have its own health-related features as well, but doesn’t have access to app marketplaces in the way that the Apple Watch does or watches that run on Google’s Wear OS. This could be a selling point, or it could be limiting, depending on how much digital freedom is appropriate for your child.

Why this deal matters

If your kid isn’t ready to graduate to a phone yet, the Fitbit Ace LTE is a good stepping stone with decent parental controls. This is back down to the lowest price we’ve seen on this smartwatch, so if you’re looking for a convenient communications device for your child, this is a great opportunity.

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Sony Hits the Brakes on Electric Cars With Built-In PlayStation Features

Two EV models that Sony was developing with Honda, the Afeels 1 sedan and an Afeela SUV, are now discontinued.

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