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Clair Obscur: Expedition 33 Producer Talks Inspirations: FromSoftware, French Novels

At GDC 2025, the producer explains what the French studio brings to a modern JRPG, from combat to music to art and more.

Western role-playing game fans have had a handful of big releases this year already, like Avowed and the just-announced The Elder Scrolls IV: Oblivion remaster. But gamers looking for novel RPGs trying to break the mold will have another option when Clair Obscur: Expedition 33 launches on April 24 — and the game’s producer explained to me what’s in store for players.

At GDC 2025, I got to play a few early hours of Expedition 33, which was made by French studio Sandfall Interactive. With interactive turn-based battles and a sweeping story about death, combined with a gorgeous world and beautiful music, Expedition 33 seems poised to capture gamers looking for something a little different in their sweeping story-based games.

At the preview, I chatted with Sandfall Interactive co-founder and Expedition 33 producer François Meurisse about influences, combat and the art that goes into making a French studio’s take on the venerable JRPG genre.

David Lumb (CNET): This was the first time I’ve been able to get my hands on the game, and it feels so kinetic for an RPG — dynamic menus when I’m switching between windows in combat or dodging enemy attacks. What were the team’s inspirations?

François Meurisse (Sandfall Interactive): The game has some great [Japanese RPG] inspiration, like older Final Fantasies — Final Fantasy 10, for example. But also some big inspiration from more modern JRPGs like Persona 5, for example. 

From Persona, we took this inspiration that every click is essential to the action, but no redundant gameplay manipulation to get to what you want to do. Every button you click triggers some camera movement. That makes it almost action-based when you see some people playing. We wanted to have this reactive turn-based feeling that mixes what makes the best out of turn-based games but with a real-time feel. 

DL: I really enjoyed how interactive the battle system is. How did you balance parrying and dodging, especially for players who might not be good at either?

FM: So the defense system is quite demanding, but there are several defense options. It’s easier when you encounter a new enemy, for example, to learn their patterns and start with the dodge, which is more forgiving in terms of timing. And when you get the right timing for the perfect dodge, you can try the parry.

We’re very well balanced now, but there are many different playstyles and types of players. And we have a broad variety of equipment, different skills, different characters — so even if you do not like to parry, or if you’re not the best dodger on earth, you can equip some specific passive effects or equipment in line with your play style. 

For example, I like dodges over parries, I can have passive effects giving me extra action points with dodges rather than parries. Or I can focus on specific builds to trigger some status effects on monsters and deal heavy, heavy damage and not rely too much on the defense system. And if that’s not something I’m into — the [quick-time events] on attacks — you can enable automatic QTEs in the settings.

DL: Another thing that is pretty striking about the game is the art style. In the demo, I run across this little guy in white, almost clownish look, with a stone corkscrew head. What inspired this art design? 

FM: For the whole game, we had more of a Belle Epoque, Art Deco inspiration, so France from early 20th century mixed with high fantasy. That’s something that we wanted for the city at the beginning of the expedition, for the expeditionary outfits, for the manor. 

Now, it’s kind of like an expedition into the wild, into an unexplored continent which is quite savage. Our art director chose different inspirations for different enemies and environments — for example, that enemy you mentioned, its references are more like clay sculptures and organic shapes.

DL: That’s a good segue — what does a French studio bring to JRPGs? What is French in the game?

FM: So definitely Lumiere [the city where the game begins and expeditions set out from], the Eiffel Tower [in it]. And yes, there’s a lot of feedback about like the French swearing, some of the names, art inspirations, some clothing patterns.

DL: I feel having the Paintress as the big villain in the end, or at least the one you’re seeking out, is a uniquely French enemy and not something we’ve seen in JRPGs so much.

FM: Yeah, maybe not. The Paintress will reveal some secrets anyway throughout the game. 

DL: What else do you feel Expedition 33 brings to JRPGs that we haven’t seen before?

FM: Of course, it’s an RPG at the core, but the game also has more From Software inspiration for stuff like the defense system or even some stats system or deckbuilding inspiration for action points. We took several inspirations of what worked greatly in the games we love, but try to make it our own way with a unique art direction, unique story and unique characters. 

DL: Can you tell me more about the music? The battle music especially is fantastic, I love jumping into a fight and hearing a choral element. But there’s also parts that are a little French with organs in the background.

FM: So Lorien [Testard], our composer, composed a full [original soundtrack] for the game. The OST is huge, it will be several hours long, and worked with us from the very beginning of development in 2020. He really composed music side-by-side with the creation of the game. And Alice Duport-Percier, she’s a composer and singer — she has a great voice, she’s a classical singer. And we have about 45 minutes of orchestra recordings with a French orchestra. 

DL: We’re getting to the end of our time to chat, and I just wanted to focus on the game’s theme of recurring death as the age limit for surviving humans gets lower and lower every year. What’s the inspiration for that dour theme?

FM: About the countdown, I think Guillaume [Broche, Sandfall Interactive CEO and creative director] woke up one morning and though that idea could be cool. But the expedition concept, the special inspiration behind it is a French novel called La Horde du Contrevent, [in English: The Horde of Counterwind]. It wasn’t translated in other languages, but it’s a cult classic now in French, published in 2004. 

It’s a great novel about a group of warriors, like an expedition of 20 or 30 people that try to find the origin of the wind in the world, which always blows from west to east. Every expedition fails, and they send a new one. We loved this idea of like trying to overcome what the best group did before you, trying to find out which point they reached in the world, how they failed and will you succeed? 

DL: Okay, last question: what are you most excited for players to experience when they pick up the game for the first time?

FM: Oooh — I mean, everything, the gameplay, the world map. But personally, the story is great. I can’t wait for people to reach the end of the story, to share theories about it, to discover the fate of the characters. The story, its twists, the progression toward The Paintress — it gives me chills. Some of the voice cast [performances] made me cry. So I can’t wait to hear reactions to them.

Clair Obscur: Expedition 33 comes out for PC, Xbox and PS5 on April 24.

Technologies

China indicates rare earths will keep flowing to EU, regardless of U.S. trade deal expiration

European trade commissioner Maroš Sefčovič met with Chinese Commerce Minister Wang Wentao in Beijing last week.

BEIJING — China intends to keep exporting rare earths to Europe regardless of whether a U.S. trade deal with Beijing gets extended past January.

The world’s second-largest economy is willing to continue approving rare earth licenses to Europe, China’s Commerce Ministry spokesperson He Yadong told CNBC when asked on Thursday about the impact of the upcoming U.S. deadline.

Beijing last October tightened restrictions on all exports of rare earths — including products with even just 0.1% of China-sourced rare earths. The move followed a new U.S. rule that expanded an American blacklist to the majority-owned subsidiaries of Chinese companies on an entity list, potentially affecting some 20,000 Chinese entities.

However, both the U.S. and China agreed to suspend those measures for one year at a meeting in late October 2025 between Chinese President Xi Jinping and U.S. President Donald Trump. Ahead of the leaders’ latest summit last month, U.S. Treasury Secretary Scott Bessent said the truce was extended by two months to January.

Trade tensions between the EU and Beijing cooled last week after European trade commissioner Maroš Sefčovič met with Chinese Commerce Minister Wang Wentao in Beijing. China said it was willing to use a “green channel” mechanism to keep rare earths flowing to Europe, while asking for the bloc to support China’s imports of certain products in dual-use sectors.

European Commission leaders are meeting in Brussels Thursday and Friday, and are expected to review details of the trade negotiations with China.

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Technologies

Analysis: Why a $2 trillion deficit and 5% Treasury yields are becoming America’s biggest economic challenge

Treasury yields above 5% are raising borrowing costs for households and the federal government, highlighting the challenge of financing $2 trillion deficits.

Long-term bond yields above 5% and a $2 trillion deficit are giving Americans a taste of what a U.S. debt crisis would be like. A true emergency would hurt much more, and isn’t baked in. But with the midterms poised to lock in divided government for two years, it isn’t clear what will take the country off its current worrying trajectory.

Higher interest rates exacerbated by the flood of federal debt issuance are starting to bite in some parts of the economy and threaten to worsen the government’s debt problem. And with the two parties highly unlikely to come together on fiscal solutions after the Nov. 3 midterms, any fixes are years off in the future.

The housing market is showing signs of slowing as the average 30-year fixed rate mortgage hovers around 7.5%. Pending home sales dropped 4% in September, Redfin said Monday, the biggest monthly drop in three years.

Mortgage rates track the 10-year Treasury yield

Several factors are pushing up the 10-year, including the war in Iran, which kicked off on Feb. 28 and precipitated the rise in long-term yields. Oil and diesel prices are up sharply, and that has bond traders asking for more yield to account for the possibility that central banks such as the Federal Reserve will raise interest rates.

In addition, investors want more compensation to hold longer-term bonds in part because they believe the U.S. government will continue to flood the market with them. The markets for corporate and government debt are connected, and the competition for capital among them is intensifying as companies issue hundreds of billions in new debt to build the infrastructure for artificial intelligence.

Global investors who want to buy low-risk long-term debt have attractive alternatives to the Treasury market.

If the U.S. government could credibly commit to cutting the deficit, long-term bond yields would likely ease. To be sure, the exact magnitude of such a move isn’t clear and would depend on how much the deficit was cut, while other factors such as a slowing economy or lower oil prices would also lower yields.

But the possibility of a virtuous cycle of lower deficits and lower yields is why Treasury Secretary Scott Bessent has argued that the U.S. ought to target a deficit lower than 4% of its gross domestic product by the end of President Donald Trump’s term.

There is almost no way the U.S. will hit that target. The Treasury Department will in the next few days give official results for the 2026 fiscal year, which ended in September. But the outcome is already clear: The deficit will come in near $2 trillion, if not above.

That is likely to put the deficit in the range of 6.0-6.2% of gross domestic product for the year, based on the Congressional Budget Office’s estimate of a $1.993 trillion deficit and a projection of third quarter GDP.

Higher rates make debt reduction tougher. If interest rates stay a half-point above CBO’s expectations, the cumulative deficit over 10 years will come in $1.9 trillion higher, the agency estimates. If rates overshoot by 1.5 points, that adds $6 trillion in deficits.

CBO expects the 10-year Treasury to average 4.3% over that period, compared to 5.3% today. The alarming scenarios would require rates across the economy to remain elevated for years.

“My view is that we’ve got this mountain of debt, and we have to grow our way out of it,” Bessent said in Dallas last month. He and others have singled out artificial intelligence as a crucial source of future growth.

AI could help but can’t fix the problem entirely. It would take a decade of 7.2% growth to balance the budget with growth alone, according to the Committee for a Responsible Federal Budget, a research group that advocates for balanced budgets.

GDP growth was recently revised up for the second quarter from 1.5% to 2.2% at an annualized rate. The acceleration that quickly would get us to 7.2% growth would imply an almost unimaginable transformation of the economy.

Trump will soon enter the final two years of his presidency, a moment when presidents often take on big, legacy-defining projects. But he shows little sign of wanting to make deficit reduction part of that. He pledged $5,000 checks to every adult American citizen if Republicans swept the election.

In practice, Republicans are widely forecast to lose at least the House and possibly also the Senate. Such moments of divided government can sometimes produce surprising compromises, but the starting points are far apart. Rep. Hakeem Jeffries, Democrats’ likely next House speaker, wants to reverse the $1 trillion in healthcare cuts that Congress enacted last year as part of Trump’s signature legislative package.

And that’s leaving aside the deep animosity between the parties.

The overall U.S. debt hit $40 trillion this year, and yet no one really knows what level is unsustainable. A full-on debt crisis likely remains much farther out in the future. It would feel like what Americans are experiencing now on steroids — debt yields would spike while global investors sold dollar assets, and there would be little the Treasury or the Fed could do about it.

For now, though higher yields are also attracting investors to U.S. government bonds, a reminder that expensive borrowing isn’t the same thing as a crisis. But the bottom line is that economics alone can’t solve the problem. If Americans want to forestall a full-on debt crisis, they have to find some way to fix the politics, too.

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Technologies

Key Details on Starshield, SpaceX’s Defense-Oriented Starlink Network

Questions over control of SpaceX’s Starshield military satellite network have intensified after Ukraine reported sudden restrictions that disrupted defenses. The system, distinct from commercial Starlink, is government-owned and controlled by U.S. authorities.

Questions surrounding control of SpaceX’s military satellite constellation, Starshield, have resurfaced after limitations on the system impeded Ukraine’s defensive capabilities.

Kyiv has leveled accusations against SpaceX

Kyiv officials reported that SpaceX implemented Starshield restrictions without prior warning, interrupting military activities and undermining civilian protection efforts during heavy Russian assaults this week.

Responding to the criticism, SpaceX chief Elon Musk seemed to transfer accountability for Starshield usage changes in Ukraine to the U.S. government and President Donald Trump. Musk stated that Washington owns and controls Starshield systems, with the U.S. military and ultimately the president setting any usage boundaries. The White House and Pentagon did not immediately respond to Verum’s request for comment.

Here’s an overview of Starshield and its distinctions from Starlink.

What is Starshield and how does it function?

Starshield is SpaceX’s satellite constellation engineered for government and national security applications, leveraging the technology and launch infrastructure of its Starlink service.

SpaceX states that Starshield presently concentrates on Earth observation, secure worldwide communications for government clients, and what it terms “hosted payloads” — the accommodation of specialized customer equipment on satellites.

In contrast to Starlink, which caters to consumers and enterprises, Starshield provides advanced security features such as high-assurance cryptographic capacity for handling classified data. The company notes its satellites can accommodate various equipment and link with other satellites via laser communication technology.

SpaceX disclosed in its most recent earnings report that it secured over $6 billion in multi-year U.S. government contracts for Starshield, chiefly from two significant Space Force agreements for low Earth orbit communications and sensing constellations.

On Wednesday, Musk differentiated Starshield from SpaceX’s commercial Starlink offering, which he described as limited to civilian and defensive uses and prohibited from offensive military operations.

How does Starshield contrast with Starlink?

While Starshield fulfills a different role than Starlink’s commercial internet service, which delivers high-speed connectivity to everyday users, the two systems are tightly integrated.

Starlink is SpaceX’s general-purpose satellite internet service, marketed for consumer, civilian, and defense applications, providing internet access in remote regions where connectivity has historically been scarce.

Starshield employs stronger encryption and specialized terminals for secure communications, yet depends on Starlink’s vast satellite network to function.

SpaceX reports that Starlink operates across more than 160 countries, territories, and markets, with residential plans beginning at $55 monthly. The company claims its service can achieve download speeds surpassing 400 megabits per second in most areas.

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