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Clair Obscur: Expedition 33 Producer Talks Inspirations: FromSoftware, French Novels

At GDC 2025, the producer explains what the French studio brings to a modern JRPG, from combat to music to art and more.

Western role-playing game fans have had a handful of big releases this year already, like Avowed and the just-announced The Elder Scrolls IV: Oblivion remaster. But gamers looking for novel RPGs trying to break the mold will have another option when Clair Obscur: Expedition 33 launches on April 24 — and the game’s producer explained to me what’s in store for players.

At GDC 2025, I got to play a few early hours of Expedition 33, which was made by French studio Sandfall Interactive. With interactive turn-based battles and a sweeping story about death, combined with a gorgeous world and beautiful music, Expedition 33 seems poised to capture gamers looking for something a little different in their sweeping story-based games.

At the preview, I chatted with Sandfall Interactive co-founder and Expedition 33 producer François Meurisse about influences, combat and the art that goes into making a French studio’s take on the venerable JRPG genre.

David Lumb (CNET): This was the first time I’ve been able to get my hands on the game, and it feels so kinetic for an RPG — dynamic menus when I’m switching between windows in combat or dodging enemy attacks. What were the team’s inspirations?

François Meurisse (Sandfall Interactive): The game has some great [Japanese RPG] inspiration, like older Final Fantasies — Final Fantasy 10, for example. But also some big inspiration from more modern JRPGs like Persona 5, for example. 

From Persona, we took this inspiration that every click is essential to the action, but no redundant gameplay manipulation to get to what you want to do. Every button you click triggers some camera movement. That makes it almost action-based when you see some people playing. We wanted to have this reactive turn-based feeling that mixes what makes the best out of turn-based games but with a real-time feel. 

DL: I really enjoyed how interactive the battle system is. How did you balance parrying and dodging, especially for players who might not be good at either?

FM: So the defense system is quite demanding, but there are several defense options. It’s easier when you encounter a new enemy, for example, to learn their patterns and start with the dodge, which is more forgiving in terms of timing. And when you get the right timing for the perfect dodge, you can try the parry.

We’re very well balanced now, but there are many different playstyles and types of players. And we have a broad variety of equipment, different skills, different characters — so even if you do not like to parry, or if you’re not the best dodger on earth, you can equip some specific passive effects or equipment in line with your play style. 

For example, I like dodges over parries, I can have passive effects giving me extra action points with dodges rather than parries. Or I can focus on specific builds to trigger some status effects on monsters and deal heavy, heavy damage and not rely too much on the defense system. And if that’s not something I’m into — the [quick-time events] on attacks — you can enable automatic QTEs in the settings.

DL: Another thing that is pretty striking about the game is the art style. In the demo, I run across this little guy in white, almost clownish look, with a stone corkscrew head. What inspired this art design? 

FM: For the whole game, we had more of a Belle Epoque, Art Deco inspiration, so France from early 20th century mixed with high fantasy. That’s something that we wanted for the city at the beginning of the expedition, for the expeditionary outfits, for the manor. 

Now, it’s kind of like an expedition into the wild, into an unexplored continent which is quite savage. Our art director chose different inspirations for different enemies and environments — for example, that enemy you mentioned, its references are more like clay sculptures and organic shapes.

DL: That’s a good segue — what does a French studio bring to JRPGs? What is French in the game?

FM: So definitely Lumiere [the city where the game begins and expeditions set out from], the Eiffel Tower [in it]. And yes, there’s a lot of feedback about like the French swearing, some of the names, art inspirations, some clothing patterns.

DL: I feel having the Paintress as the big villain in the end, or at least the one you’re seeking out, is a uniquely French enemy and not something we’ve seen in JRPGs so much.

FM: Yeah, maybe not. The Paintress will reveal some secrets anyway throughout the game. 

DL: What else do you feel Expedition 33 brings to JRPGs that we haven’t seen before?

FM: Of course, it’s an RPG at the core, but the game also has more From Software inspiration for stuff like the defense system or even some stats system or deckbuilding inspiration for action points. We took several inspirations of what worked greatly in the games we love, but try to make it our own way with a unique art direction, unique story and unique characters. 

DL: Can you tell me more about the music? The battle music especially is fantastic, I love jumping into a fight and hearing a choral element. But there’s also parts that are a little French with organs in the background.

FM: So Lorien [Testard], our composer, composed a full [original soundtrack] for the game. The OST is huge, it will be several hours long, and worked with us from the very beginning of development in 2020. He really composed music side-by-side with the creation of the game. And Alice Duport-Percier, she’s a composer and singer — she has a great voice, she’s a classical singer. And we have about 45 minutes of orchestra recordings with a French orchestra. 

DL: We’re getting to the end of our time to chat, and I just wanted to focus on the game’s theme of recurring death as the age limit for surviving humans gets lower and lower every year. What’s the inspiration for that dour theme?

FM: About the countdown, I think Guillaume [Broche, Sandfall Interactive CEO and creative director] woke up one morning and though that idea could be cool. But the expedition concept, the special inspiration behind it is a French novel called La Horde du Contrevent, [in English: The Horde of Counterwind]. It wasn’t translated in other languages, but it’s a cult classic now in French, published in 2004. 

It’s a great novel about a group of warriors, like an expedition of 20 or 30 people that try to find the origin of the wind in the world, which always blows from west to east. Every expedition fails, and they send a new one. We loved this idea of like trying to overcome what the best group did before you, trying to find out which point they reached in the world, how they failed and will you succeed? 

DL: Okay, last question: what are you most excited for players to experience when they pick up the game for the first time?

FM: Oooh — I mean, everything, the gameplay, the world map. But personally, the story is great. I can’t wait for people to reach the end of the story, to share theories about it, to discover the fate of the characters. The story, its twists, the progression toward The Paintress — it gives me chills. Some of the voice cast [performances] made me cry. So I can’t wait to hear reactions to them.

Clair Obscur: Expedition 33 comes out for PC, Xbox and PS5 on April 24.

Technologies

Today’s NYT Mini Crossword Answers for Friday, Dec. 26

Here are the answers for The New York Times Mini Crossword for Dec. 26.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Need some help with today’s Mini Crossword? Some of the clues are tough today — I thought maybe 1-Across was referring to the Grinch, or even Oscar the Grouch, but was I ever wrong! Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Furry and green, say
Answer: MOSSY

6A clue: State known for its potatoes
Answer: IDAHO

7A clue: Like a faithful friend
Answer: LOYAL

8A clue: Had a beverage
Answer: DRANK

9A clue: Pronoun frequently paired with «her»
Answer: SHE

Mini down clues and answers

1D clue: Not spicy, as salsa
Answer: MILD

2D clue: Reasons for wrinkled noses
Answer: ODORS

3D clue: Words from a doctor checking your tonsils
Answer: SAYAH

4D clue: Comedian Gillis
Answer: SHANE

5D clue: Part of an egg used to make hollandaise sauce
Answer: YOLK


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Technologies

Today’s NYT Connections: Sports Edition Hints and Answers for Dec. 26, #459

Here are hints and the answers for the NYT Connections: Sports Edition puzzle for Dec. 26, No. 459.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.


Today’s Connections: Sports Edition is a tough one. That purple category once again has players looking for a different, but related, hidden word in four of the clues. If you’re struggling with today’s puzzle but still want to solve it, read on for hints and the answers.

Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t appear in the NYT Games app, but it does in The Athletic’s own app. Or you can play it for free online.

Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta

Hints for today’s Connections: Sports Edition groups

Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: Big Apple jock.

Green group hint: College football fun.

Blue group hint: On the road.

Purple group hint: Hunt down a word in other words.

Answers for today’s Connections: Sports Edition groups

Yellow group: A New York athlete.

Green group: Bowl games.

Blue group: Associated with a team road trip.

Purple group: Ends in a movement verb.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections: Sports Edition answers?

The yellow words in today’s Connections

The theme is a New York athlete. The four answers are Islander, Net, Ranger and Yankee.

The green words in today’s Connections

The theme is bowl games. The four answers are Alamo, Gator, Liberty and Pinstripe.

The blue words in today’s Connections

The theme is associated with a team road trip. The four answers are bus, flight, hotel and visiting locker room.

The purple words in today’s Connections

The theme is ends in a movement verb. The four answers are foxtrot (trot), newsprint (sprint), terrace (race) and thunderbolt (bolt).


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Technologies

Today’s NYT Connections Hints, Answers and Help for Dec. 26, #929

Here are some hints and the answers for the NYT Connections puzzle for Dec. 26 #929

Looking for the most recent Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections: Sports Edition and Strands puzzles.


Today’s NYT Connections puzzle is full of fun pop-culture references. Read on for clues and today’s Connections answers.

The Times has a Connections Bot, like the one for Wordle. Go there after you play to receive a numeric score and to have the program analyze your answers. Players who are registered with the Times Games section can now nerd out by following their progress, including the number of puzzles completed, win rate, number of times they nabbed a perfect score and their win streak.

Read more: Hints, Tips and Strategies to Help You Win at NYT Connections Every Time

Hints for today’s Connections groups

Here are four hints for the groupings in today’s Connections puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: Golden state cliches.

Green group hint: Funny films.

Blue group hint: Rock on.

Purple group hint: Not white.

Answers for today’s Connections groups

Yellow group: California-based character tropes.

Green group: Comedy subgenres.

Blue group: ’70s rock bands.

Purple group: Black ____.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections answers?

The yellow words in today’s Connections

The theme is California-based character tropes.  The four answers are movie exec, surfer, tech bro and Valley Girl.

The green words in today’s Connections

The theme is comedy subgenres. The four answers are buddy, cringe, screwball and stoner.

The blue words in today’s Connections

The theme is ’70s rock bands. The four answers are America, Chicago, Foreigner and Journey.

The purple words in today’s Connections

The theme is black ____. The four answers are Forest, Friday, Panther and Widow.


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