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Anyone Can Download the iOS 17 Developer Beta on the iPhone for Free. Here’s How

For the first time, Apple is allowing iPhone users to download the developer beta version of iOS for free.

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You can get your hands on iOS 17 right now — for free.

iOS 17 was first announced at WWDC on Monday. Shortly after the keynote, Apple released the first developer beta version of iOS 17. Typically, you have to pay $99 to officially download and install any Apple developer beta software, but this year Apple is letting anyone with a compatible iPhone get a crack at iOS 17 — as long as they join the Apple Developer Program.

Don’t missApple Unveils iOS 17 for the iPhone at WWDC 2023

iOS 17 places an emphasis on communication, with several new features to the Phone, FaceTime and Messages applications, including personalized contact posters, video messages, a more intelligent autocorrect, improved AirDrop options and the Journal app.

CNET Tech Tips logo CNET Tech Tips logo

Before you go on and install iOS 17, you should know that developer beta versions like this aren’t intended for general use, especially because they may have unfinished features and issues that can make the iPhone difficult to use. These early beta releases are, instead, for developers, to help them keep their apps up to date and get early access to the upcoming features.

In short, you probably shouldn’t install the developer beta on your primary iPhone. If you really want to get iOS 17 right now, try to find a spare iPhone that is new enough (iPhone XS or later) to work with the latest software.

Check outiOS 17 Is Coming This Year. Will It Work on Your iPhone?

For those who still want to dive in, we’ll show you how to install the iOS 17 developer version on your iPhone, as well as what to do in case you want to revert to iOS 16.

If you want to learn more about what was announced at WWDC, here’s what you need to know about Vision Pro, Apple’s new augmented reality headset, the new 15-inch MacBook Air and MacOS Sonoma.

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Watch this: Apple Reveals iOS 17

16:43

What to know before you download the iOS 17 developer beta

Because the iOS 17 developer beta is an early prerelease version, the software could have bugs and other issues.

Again, if you’re thinking about downloading iOS 17, do it on a backup or secondary phone, if available. The iOS 17 developer beta’s issues could cripple your iPhone and make it difficult to use, disabling phone calls or text messages or making it extremely laggy. However, if you only have your main phone or tablet available, make sure to back up your iPhone on iOS 16.5 (the latest version of iOS 16) before updating to iOS 17. That way you have the option to return to iOS 16 if there are too many issues on the new OS.

Also, you must have an iPhone XS or later to run iOS 17. iOS 17 is not supported on the iPhone 8, iPhone 8 Plus and the iPhone X, all of which supported the iOS 16 developer beta last year.

And most importantly, to download the iOS 17 developer beta, you must be enrolled in the Apple Developer Program. The full membership is $99 a year, but as mentioned above, Apple is now offering a free membership option, with limited tools and resources, that allows pretty much anyone to download and install the iOS 17 developer beta for free.

You can also wait to join the Apple Beta Software program next month, which will provide a more stable iOS 17 upgrade than the developer version.

iPhone XS iPhone XS

You can download iOS 17 on the iPhone XS and later.

How to enroll in the Apple Developer Program (free)

If you’re only interested in testing out the iOS 17 developer beta for fun, then you don’t need to pay for an Apple Developer Program membership. You can easily use your existing Apple ID to sign up for the developer program and download developer software onto your iPhone.

1. Go to Apple’s Developer website, tap the three-dash menu in the top-right and hit Account.

2. Sign in with your existing Apple ID.

3. Read through the Apple Developer Agreement, check the boxes at the bottom and then hit Submit.

You now have a free Apple Developer Program account. You can skip the next step to download and install the iOS 17 developer beta on your iPhone. 

creating a free Apple Developer Program account for iOS 17 creating a free Apple Developer Program account for iOS 17

You can then scroll to Software Downloads to check out everything you can install, including the iOS 17 developer beta.

Nelson Aguilar/CNET

How to enroll in the Apple Developer Program (paid)

If you’re a developer, and want full access to development tools and the ability to distribute apps on the App Store, then you’ll want to pay for the Apple Developer Program. On your iPhone, here’s how you can enroll:

1. Download the Apple Developer app from the App Store, launch the app, go to Account and tap Enroll Now.

2. Sign in with your Apple ID credentials, read through the various benefits and instructions, enter your personal information and scan your ID to verify your identity.

3. Once this information is submitted, you must choose your entity (individual for most people) and agree to the program license agreement.

4. Finally, pay the Apple Developer membership fee (with Apple Pay), which is $99 (about £80 or AU$140) a year.

After you successfully make the payment, you’ll be redirected to your Account page in the Apple Developer app. Here you can verify that you’re now enrolled, and you can also check out the date of your membership’s expiration next year.

Signing up for Apple Developer Program Signing up for Apple Developer Program

The Apple Developer app is free to download from the App Store.

Nelson Aguilar/CNET

You can install iOS 17 with an over-the-air update on your iPhone

The easiest way to download the iOS 17 developer beta is with an over-the-air update — the way you would update to any other new software release on your device. Once you’re a member of the Apple Developer Program, free or paid, you’ll automatically have the option to install iOS 17 from your settings. Here’s how:

1. On your iPhone or iPad, go to the Settings > General > Software Update.

2. Next, go into Beta Updates and tap iOS 17 Developer Beta.

3. Go back and tap Download and Install under the new iOS 17 Developer Beta option that appears.

You’ll need to then enter your passcode, agree to the terms and conditions and wait for the update to be installed. The process can take over 20 minutes, depending on your internet connection. Once your phone reboots, you should have access to the iOS 17 developer beta.

iOS 17 developer beta install page on iPhone iOS 17 developer beta install page on iPhone

All subsequent iOS 17 developer beta updates will appear as over-the-air updates here on your iPhone.

Nelson Aguilar/CNET

Or download the iOS 17 developer beta using your Mac

Over-the-air updates require a certain amount of storage, and if you don’t have that available, your computer is really the only way to update to iOS 17 beta without manually clearing out space.

1. On your Mac, go to the Apple Developer Program download page, find iOS 17 beta, click Download Restore Images and download the iOS beta software restore image for your specific device.

2. Connect your device to your computer and enter your device passcode or hit Trust This Computer if prompted.

3. Next, open Finder, click your device in the sidebar under Locations.

4. Hold down the Option key, click Check for Update and choose the iOS 17 beta software restore image you just downloaded from the Apple Developer page.

The iOS 17 beta software will install on your device. Wait for a few minutes and when your phone reboots, you should have access.

iOS 17 download profile on Mac iOS 17 download profile on Mac

If you don’t have space on your iPhone, download and install the iOS 17 developer beta from your Mac.

Nelson Aguilar/CNET

While you’re here, check out the best iPhone model you can get in 2023. And if you’re looking for a new computer, check out these laptops you might be interested in.

Technologies

If You Miss MTV and Dunkaroos, This Indie Game Is for You

Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»

At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.

In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.

In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.

I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.

From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.

«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»

Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.

The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.

«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»

Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.

I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.

«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»

It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.

Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.

If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.

Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»

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These MWC Phones and Gadgets Wowed Me, but Where Are They Now?

From AI hardware to wearable phones, these products promised a lot. So what happened to them?

Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?

From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered. 

From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today. 

Humane AI pin

AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.

Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now. 

Motorola Rizr

MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games. 

It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.

Xiaomi SU7 EV

Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited. 

I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all. 

As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.

Samsung Galaxy Ring

Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review. 

But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring. 

There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product. 

Motorola wrist phone

I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad

I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet

But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.

With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.

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