Technologies
Bad News, Gamers: GTA 6 Delayed to 2026
The much-anticipated Rockstar Games sequel won’t hit consoles until next year, later than the fall 2025 release fans were expecting.

The biggest videogame release of 2025 is now the biggest game release of 2026, at the earliest.
Grand Theft Auto 6, which was expected to be released in the fall, has been pushed back to May 26, 2026, a delay that the game’s developers said would allow them «to deliver at the level of quality you expect and deserve.»
In a blog post on the Rockstar Games website, the team said:
Hi everyone,
Grand Theft Auto VI is now set to release on May 26, 2026.
We are very sorry that this is later than you expected. The interest and excitement surrounding a new Grand Theft Auto has been truly humbling for our entire team. We want to thank you for your support and your patience as we work to finish the game.
With every game we have released, the goal has always been to try and exceed your expectations, and Grand Theft Auto VI is no exception. We hope you understand that we need this extra time to deliver at the level of quality you expect and deserve.
We look forward to sharing more information with you soon.
Sincerely,
Rockstar Games
While the game studio has released online content, game missions and other content around the series, the last GTA game launch was in 2013, when Grand Theft Auto 5 debuted. It went on to sell 210 million copies, making it one of the most successful videogames of all time, just behind Minecraft and Tetris.
The new game, which will come to the PlayStation 5 and the Xbox Series X and S, was kept secret until 2022, when the studio announced it was working on the Grand Theft Auto 6. In late 2023, the studio released the first trailer for the game.
Technologies
Pokemon TCG Pocket’s Pack Points System Needs an Overhaul Yesterday
The pack-opening pity points system is pitiful. There’s a very easy way to improve it.

Pokemon TCG Pocket is more than a mobile game: It’s a money-making machine. The virtual trading card app raked in more than $900 million in its first six months, eclipsing even Pokemon Go’s revenue in the same post-release time span. As it turns out, fake Pokemon cards are just as much of a hot commodity as the real thing.
People love ripping open card packs, hunting down ones with their favorite illustrations of fan-favorite Pokemon. It feels great to beat the odds by pulling an elaborately-inked full art or a shiny secret rare. But it really starts to irk me when I’m missing only one or two cards from a set and I can’t get lucky enough to pull them out of a pack.
Pokemon TCG Pocket has a «pity points» system that’s supposed to make this feel less terrible: Every time you open a pack, you earn five pack points, which you can directly trade in for a card of your choosing.
You can trade in 35 points for a common card, but if you want to get the rarest cards from a set, they could eat up 500 points, 1,250 points or even a whopping 2,500 points each. That means you’d have to rip open 500 card packs in order to earn a single copy of one of Pokemon TCG Pocket’s rarest cards.
It sounds absurd (and it is), but that’s to be expected for a free-to-play game, especially one where the developer makes money by encouraging players to pay for extra card pulls. My real big issue with pack points is that they’re restricted to the expansion set you earned them in.
For example, I have 210 pack points for the latest card set, Secluded Springs, and I’ve been exclusively pulling those packs since it was released. I also have 700 pack points for the game’s first-ever expansion Genetic Apex — but those points are locked to Genetic Apex, and can’t be used for any other set. I’ve accrued hundreds of pack points, but they’re essentially useless to me because they won’t help me complete the sets I’m still missing cards in.
Pokemon TCG Pocket expansion sets are released on a monthly basis, which means no one really has time to earn enough pack points for a rare card before the next shiny slate of cards is dangled in front of your eyes. It propagates a desperate sense of FOMO that I’ve criticized in the past, but there’s a simple solution that would make the problem disappear overnight.
Instead of locking pack points to any one set, they should be an account-wide currency instead. Every time you earn pack points, they should be added to one large pool that you can use on any of the in-game card sets. That way, players wouldn’t have to feel a manufactured sense of guilt for ripping open packs from older sets.
While it’s customary for gacha games to have a pity system that guarantees a certain reward after a certain amount of pulls, it’s by no means a requirement for these games to have these systems. In a sense, I’m grateful that the pack points exist in Pokemon TCG Pocket in the first place.
I think we should always argue for a more consumer-friendly experience in modern gaming. Overhauling the pity system so that pack points can be used universally across all of the in-game card sets will make the game fairer and give more players a real chance to get the rarest cards.
It creates a greater sense of parity between free-to-play and paying players, and it might even cause some people to spend more money on pack openings to boot. Universal pack points are a win-win for players and DeNA alike.
Technologies
Adaptive Power in iOS 26 Could Boost Your iPhone Battery Life, but It’s Not on All Models
The new iPhone 17 models get better battery life, partly through this iOS 26 feature that is available on other iPhones, too.

When Apple announced the iPhone 17, iPhone 17 Pro and iPhone Air earlier this month, it touted improved battery life across the board and «all-day» battery for the iPhone Air, which has a physically smaller battery to fit inside its thin design. Some of that is due to physically larger batteries, but a new feature called Adaptive Power in iOS 26 is also contributing. And it’s available on any iPhone capable of running Apple Intelligence.
Currently, the iPhone uses as much power as it needs to perform its tasks. You can extend the battery life by doing a number of things, such as decreasing screen brightness and turning off the always-on display. Or, if your battery level is starting to get dire, you can activate Low Power Mode, which reduces background activity like fetching mail and downloading data in addition to those screen adjustments. Low Power Mode also kicks in automatically when the battery level reaches 20%.
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If Low Power Mode is the hammer that knocks down power consumption, Adaptive Power is the scalpel that intelligently trims energy savings here and there as needed. Based on Apple’s description that accompanies the control, the savings will be felt mostly in power-hungry situations such as recording videos, editing photos or perhaps even playing games:
«When your battery usage is higher than usual, iPhone can extend your battery life by making performance adjustments, such as lowering display brightness, allowing some activities to take longer, or turning on Low Power Mode at 20%.»
Apple says Adaptive Power takes about a week to analyze your usage behavior before it begins actively working. It works in the background without needing any management on your part. The iPhone user guide describes it as follows: «It uses on-device intelligence to predict when you’ll need extra battery power based on your recent usage patterns, then makes performance adjustments to help your battery last longer.»
Which iPhone models can use Adaptive Power?
The feature uses AI to monitor and choose when its power-saving measures should be activated, so that means only phones compatible with Apple Intelligence get the feature. These are the models that have the option:
• iPhone 17
• iPhone 17 Pro and iPhone 17 Pro Max
• iPhone Air
• iPhone 16 and iPhone 16 Plus
• iPhone 16 Pro and iPhone 16 Pro Max
• iPhone 16e
• iPhone 15 Pro and iPhone 15 Pro Max
Although some iPad and Mac models support Apple Intelligence, the feature is only available on iPhones.
How to turn Adaptive Power on
On the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max and iPhone Air, Adaptive Power is on by default. For other models, you must opt in to use it. In iOS 26, you’ll find the Adaptive Power toggle in Settings > Battery > Power Mode. If you want to be alerted when the feature is active, turn on the Adaptive Power Notifications option.
Adaptive Power sounds like an outgrowth of Gaming Mode, introduced in iOS 18, which routes all available processing and graphics power to the frontmost app and pauses other processes in order to deliver the best experience possible — at the notable expense of battery life.
What does this mean for your charging habits?
Although we all want as much battery life as possible all the time, judging by the description, it sounds as if Adaptive Power’s optimizations will not always be active, even if you leave the feature on. «When your battery usage is higher than usual» could include a limited number of situations. Still, considering that according to a CNET survey, 61% of people upgrade their phones because of battery life, a feature such as Adaptive Power could extend the longevity of their phones just by updating to iOS 26.
I also wonder whether slightly adjusting display brightness could be disruptive, but in my experience so far, it hasn’t been noticeable. Because the feature also selectively de-prioritizes processing tasks, the outward effects will likely be minimal.
Read more: Adaptive Power in iOS 26 Could Save the iPhone 17 Air From This Major Pitfall
We’ll get a better idea about how well Adaptive Power works as more people adopt iOS 26 and start buying new iPhone models. Also, remember that shortly after installing a major software update, it’s common to experience worse battery life as the system optimizes data in the background; Apple went so far as to remind customers that it’s a temporary side effect.
Technologies
Today’s NYT Mini Crossword Answers for Friday, Sept. 19
Here are the answers for The New York Times Mini Crossword for Sept. 19.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
I didn’t get off to a great start with today’s Mini Crossword, completely blanking on 1-Across. Thankfully, the other clues were easy, and that answer filled itself in. Need some help? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Cancel on plans at the last moment
Answer: FLAKE
6A clue: Shade of light purple
Answer: LILAC
7A clue: ___ acid (protein builder)
Answer: AMINO
8A clue: Sarcastic «Yeah, sure»
Answer: IBET
9A clue: Sardonic boss on «Parks and Recreation»
Answer: RON
Mini down clues and answers
1D clue: Stylish panache
Answer: FLAIR
2D clue: Party game that tests how low you can go
Answer: LIMBO
3D clue: Visitor from outer space
Answer: ALIEN
4D clue: Philosopher who posed the question «What can I know?»
Answer: KANT
5D clue: Environmentally friendly prefix
Answer: ECO
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