Technologies
IPhone 15 and USB-C: Expect a Cable Mess, but It Might Not Bug You
Commentary: USB-C’s versatility in charging and data transfer brings complications that millions of customers will now get to experience firsthand.
I love USB-C, the data and charging port I first encountered in my 2016 MacBook Pro that’s now spread to almost every device in my life.
I wanted a USB-C iPhone in 2018, back when Apple first added that tech to the iPad Pro. I grew more optimistic in 2021, when Apple spread USB-C to lower-end iPads. And though I’m skeptical that regulation is the best way to direct product development, I’m not displeased that the European Union has now pushed Apple toward USB-C. Charging everything with USB-C is great for me.
So I’m psyched the iPhone 15 models all get USB-C ports. But here’s the bad news Apple didn’t share at its iPhone launch event Tuesday: Millions of people entering the USB-C ecosystem will encounter the technology’s ugly side, too.
The utility and flexibility of USB-C are tainted by confusion over just what the heck comes along with that USB-C port on the side of a device and the cable you plug into it. In short, it’s not always obvious whether your device or cable supports high-speed data transfer, high electrical power for fast charging, both, or neither.
As the rumors predicted, the iPhone 15 will ship with a USB-C port and charging cable that’ll give customers a taste of the trouble. That cable reportedly will be fine for charging but will transfer data at a mere 480 megabytes per second, the poky speed that arrived with the USB 2.0 standard from 2000.
During its launch event, Apple conspicuously avoided saying anything about how fast the iPhone 15 USB-C port is, but the spec sheet says it’s only slow USB 2.0. The iPhone 15 Pro models will work at the more useful 10Gpbs speed of USB 3.
More from the Apple event
For most folks, the problem is likely to be merely an inconvenience. But it reflects the difficulties of the vast USB ecosystem, where the pressure to keep costs low is fierce and certification isn’t required. USB-C is a much faster, more useful connection technology than the Apple Lightning port iPhone users have had since 2012, but Apple customers will have to endure some pain leaving the cozy Lightning world.
Apple didn’t respond to a request for comment for this article. But it did tout this major change on what’s arguably the single most important gadget on the planet. For one thing, USB-C means a single charging cable is all you need for many Apple devices. For another, you’ll be able to use your iPhone to charge your AirPods. And on iPhone 15 Pro phones, you’ll be able to record data-intensive 4K 60fps ProRes video to an external storage device.
The triple whammy USB mess
Part of the problem with USB is that the term actually refers to three separate standards. Let me explain.
The original standard, Universal Serial Bus, governs how devices identify themselves and send data across a connection. USB arrived in 1996 with a top speed of 12Mbps, but USB 2.0 was much more useful at 480Mbps, enough for printers and thumb drives. The first big speed jump after that was USB 3.0 in 2008 at 5 gigabits per second, better for external hard drives. Successors hit 10Gbps, 20Gbps, and most recently 40Gbps with USB 4. The upcoming USB 4 version 2 should reach 80Gbps. That’s good for high-performance storage systems, fast networks, and big, high-resolution monitors.
The next standard is USB-C, which refers only to the oval-shaped connector technology. Earlier in USB-C’s history, it was common for Android phones to support only slow USB 2.0 data transfer speeds, though that problem has faded with newer models. The newest USB standard, USB 4.0, requires USB-C ports, so as time goes by, it’ll be fairer to equate USB-C with high speed.
Last is USB PD, short for Power Delivery, which governs how USB is used for charging at rates up to 240W. Most devices don’t require that much power, but they do need to know how to negotiate electrical matters — for example, whether a portable battery should charge your laptop or vice versa.

Having three standards — USB, USB-C and USB PD — makes it harder to understand the abilities of all your devices and cables.
Worse, plenty of device manufacturers trying to cut costs and quickly ship products skip the certification process that the USB Implementers Forum offers. Unlike with Intel’s Thunderbolt, which developed the fast data transfer approach in modern USB, there’s no requirement to pass tests.
Low costs fuel USB-C’s problems
Nobody wants to spend $60 instead of $15 for a USB cable. But be careful: You get what you pay for, roughly. It’s more expensive to build cables that support high-speed data or high-power charging. One rule of thumb: Cables billed as «charging cables» in my experience don’t bother with the extra cost of high-speed data support. That includes the USB-C cables Apple itself shipped with MacBooks for several years.
One affordable cable I saw billed itself as a USB 4 product, but on deeper inspection, it turned out to support only USB 2.0 data transfer. Either the manufacturer was confused, lying, or trying to argue that the cable would work in a USB 4 port even if it only supported slow data rates. (USB’s good backward compatibility means slower, older products generally still work fine when attached to newer ones.)
I haven’t struggled too much with the slow cable problem. Mostly I use USB-C for charging, and my devices that need fast connections stay attached to their own fast cables.
But problems can happen. A couple of months ago, when I got a new Canon mirrorless camera, I was caught on a trip with slow cables that really bogged down the process of transferring photos to my laptop.
When USB-C is a problem and when it’s not
The good news for future iPhone owners is that most of them won’t have to care much about whether they have a slow cable. Indeed, iPhone 15 non-Pro phone owners won’t be able to benefit from the speeds of a fast cable even if they have one.
Data rates were more important in the olden days when we used iTunes to sync music and photos between laptops and iPhones. Even as photo and video files have exploded in size with 50-megapixel phone cameras and 4K video, most of us get that data off our phones with mobile networks, Wi-Fi and AirDrop, not with cables.
That’s the big reason Apple could mostly justify shipping an iPhone 15 with a USB 2.0 cable.
Now, for serious data hogs, the kind of person who’s shooting many gigabytes of 4K ProRes video, a faster cable is useful. It’s one reason I’ve been annoyed with the Lightning port on my iPhone. Those customers will, I hope, generally be discriminating enough to find a high-quality cable for their needs — or, if rumors are correct, just use the faster cable that Apple will ship with iPhone 15 Pro models. (Apple hasn’t yet revealed what’s ships with the new phones.)
I prefer buying USB-C products that have passed USB-IF’s compliance testing. I look for the USB-IF certifications, and I love it when companies like Plugable attach clear descriptive labels so we don’t have to decode USB-IF icons. (And most products don’t even have icons.)

But if you’re nervous about doing the product comparisons yourself, you can always let Apple sales staff steer you to higher-end Apple USB-C accessories that generally work well together even if they’re often more expensive than third-party products.
USB-C transition less painful than Lightning
There was plenty of kvetching when Apple switched to the Lightning port, even though it was clear Lightning was superior to the bulky, fragile 30-pin connector that preceded it. I’m expecting more complaints with the iPhone’s USB-C switch as people discover that all those cables they have stashed in glove boxes, office desks, school backpacks and bedside tables have become obsolete.
But the good news is that USB-C is already very well established, and not just on MacBooks and many iPads. The oval-shaped connector is on modern Android phones, Windows laptops, Nintendo Switch gaming consoles, iPad Pro and Air tablets, Sony noise-canceling headphones and countless other devices. There’s a good chance a lot of us already have some spare USB-C cables lying around.
When I talk to USB-IF executives about the USB-C’s labeling problems, they assure me that most people don’t notice any sort of bother, and that the gradually maturing technology will mean incompatibilities and product shortcomings eventually will slip into the back of our collective junk drawers.
I hope so. For me, the flexibility and power of USB-C is well worth the pain. But I do wish there wasn’t so much pain.
Technologies
This Duck-Billed Microphone Protects Against Eavesdroppers, But It Sure Is a Look
At CES 2026, this privacy accessory drastically quiets your conversations, though if you use it in public, you’ll surely raise questions.
Ever wanted to have a phone conversation without others listening in? At CES 2026, I saw a solution to this privacy problem, the Mutalk 2, a wearable microphone that muted my voice from people around me. It also made me look like a cyberpunk platypus.
Coming from Japanese company Shiftall, the Mutalk 2 is a $200 accessory that you wear over your mouth and nose, sealed by a rubber gasket, with a plastic oval extending out for a few inches. It connects to phones or devices over Bluetooth or wired 3.5mm jack. In a demonstration, I wore the Mutalk and chatted over the phone with someone 10 feet away who could hear me clearly on the call, but could pick up only the barest mumbling otherwise.
There’s no getting around the Mutalk’s strangeness, and I would expect to raise eyebrows if I ever wore it in public, as strapping one on made me look like I was wearing a gas mask. To be fair to Shiftall, I don’t have the design chops to suggest a better look for a microphone that incorporates tech to muffle my voice. Granted, I could imagine plenty of reasons to use it in the comfort of one’s own home, like to chat with online friends while gaming late at night without worry of waking up roommates, partners or babies.
From my brief time with the Mutalk 2, it appears to work as intended, and $200 isn’t prohibitive compared to the prices of other microphones. While it undeniably looks odd, its design is more functional than exotic. After I adjusted its rubber straps that went around my head, the accessory sat comfortably enough on my face, and was light enough that it wouldn’t seem to drag down during a longer conversation. The rubber gasket that covers the mouth and nose is removable, making it easy to clean.
If you want private conversations while you’re out in public, there may be less obtrusive ways to go about it than the Mutalk 2, like a throat microphone. But Shiftall’s design has other benefits, such as blocking lip-reading. And it’s worth pointing out that some people out there would love to rock that cyberpunk platypus look. I mean, folks did line up to buy the Razer Zephyr RGB mask — some people embrace parts of the bleeding-edge technological future that’re different from anything else around.
Technologies
Cloudflare Says Winter Olympics Cybersecurity Is at Risk in Spat With Italian Regulators
But Cloudflare’s global head of policy tells CNET the company is open to an agreement with Italy.
The CEO of the networking company Cloudflare is lashing out at Italy in response to regulatory anti-piracy fines, threatening to withdraw from the country and potentially the 2026 Winter Olympics.
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Italy announced on Jan. 8 that it had issued a fine of 14.2 million euros (approximately $16.5 million) against Cloudflare for failing to block access to pirated content. Soon after that, Cloudflare’s CEO Matthew Prince took to X to call out the fines, describing Cloudflare’s decision not to comply as a fight over censorship. Prince said that complying with Italy’s demands under its Piracy Shield policies would affect content globally.
Italy’s Piracy Shield is a program implemented by the country’s telecommunications regulator, AGCOM. In order to cut down on piracy in the country, such as hosting illegal streams of sporting events, the program allows IP holders to report content violations to a rapid-response automated system. However, some have complained that the 30-minute window given is not enough time for ISPs to properly vet complains, and is resulting in legitimate, non-pirated content being blocked as well.
«In other words, Italy insists a shadowy, European media cabal should be able to dictate what is and is not allowed online,» Prince said.
Yesterday a quasi-judicial body in Italy fined @Cloudflare $17 million for failing to go along with their scheme to censor the Internet. The scheme, which even the EU has called concerning, required us within a mere 30 minutes of notification to fully censor from the Internet any… pic.twitter.com/qZf9UKEAY5
— Matthew Prince 🌥 (@eastdakota) January 9, 2026
In his posts, Prince specifically mentioned the 30-minute timeframe that Italy requires for Cloudflare to disable access to suspected piracy traffic.
«We block pirate streams every time we find one,» he wrote. «We hate them.» But, he said, «we can’t put in place a system where a shadowy cabal can require us to remove GLOBALLY anything they don’t like on the internet within 30 minutes. That’s insane.»
Some of the proponents of Italy’s piracy rules are soccer teams that want to prevent the illegal streaming of their matches.
Prince went on to list steps his company might take, including pulling its cybersecurity service from the 2026 Milano Cortina Winter Olympics, removing Cloudflare servers from Italian cities and holding off on any plans to invest in the country. Prince also suggested he would get US government leaders involved, tagging Vice President JD Vance in his post. Prince also reposted a message addressed to the Italian prime minister, along with an article about Italy’s actions.
The Winter Olympics, scheduled to take place between Feb. 6 and Feb. 22 at sites across Lombardy and Northeast Italy, are a sensitive subject when it comes to cybersecurity, considering the potential that many may use VPN technology to view broadcasts of the event.
Door is open to an agreement, Cloudflare says
In an interview with CNET, a Cloudflare representative said that while the fine from Italy represents more than the company’s total revenue from the country, Cloudflare is still open to an agreement to avoid saying arrivederci to the country.
«We’re still evaluating, and we’re still open to working something out,» said Alyssa Starzak, Cloudflare’s deputy chief legal officer and global head of policy. «That would be a better solution. The hope is we can have some discussions for a more reasonable result.»
Starzak said the company has posted information and conducted outreach to Italian stakeholders about the ways Cloudflare is working to combat unauthorized streaming. But Italy’s law, she said, leaves no room for negotiation or nuance.
«It’s been very much a ‘You must do what we say’ » situation, she said.
Technologies
Transport Your Dungeons & Dragons Hero Off the Page With This Tabletop Gadget
At CES 2026, I found a couple ways that players and dungeon masters can use tech to upgrade their gameplaying experience.
As I walked around CES 2026, my eyes drifted over a poster awash with fantasy heroes, dastardly monsters and rolling dice — and I failed my saving throw to look away. If you’re a fellow tabletop gaming nerd, you might want to follow this pair of gadgets due out later this year.
Tabletop gaming continues to appeal to players with its deliberately analog gameplay, using miniatures, maps, dice and other physical trinkets to keep the focus on real-world play. The niche has grown in popularity over the decades, and a supporting industry has risen around it, offering third-party materials and accessories to enhance the experience. Digital gadgets and software have been added to this mix in recent years, and a new company, Arcalink, has its own supporting products for the avid Dungeons & Dragons player.
The first of Arcalink’s upcoming tabletop augmentations is a gadget that’s small but mighty. About the size of a film canister, the Arcalink One is a rectangular display around 2 to 3 inches long that’s covered in fantasy decorations. These can be swapped out, with one looking like a doorway in stone ruins and another appearing like a blue wizard’s portal (a third, not present but described to me, would look like a Mimic, the classic D&D monster that appears as a treasure chest to trick adventurers).
The Arcalink One’s screen shows a player’s avatar, and since it was built with the fantasy roleplaying game D&D in mind, animations for popular spells that can be triggered by voice commands. Tabletop RPGs encourage the theater of the mind, with players envisioning their characters through vocal descriptions, but the Arcalink One seems like a neat way for them to accessorize with a digital version of their hero (uploaded in JPG or MP4 file formats) that’s neither essential to play nor large enough to be obtrusive — a totemic treat to take from one game to another, swapping out character portraits by using the paired app.
The basilisk in the room is the price tag: the Arcalink One is expected to cost between $100 and $150, Arcalink founder Lizheng Liu told me. While the company hasn’t hashed out the final numbers, that first number is the device itself, and the high end of the range will bundle more of those clip-on decorations along with it.
Over $100 for an optional device is prohibitive for most tabletop players, but I imagine this would appeal to adventurers with deeper pockets who want a neat little plug-and-play gadget to bring more flair to the game table. Also, let’s not pretend tabletop fans aren’t already spending a good amount of money on accessories, dice and miniatures (looking at you, wargamers).
The company plans to let a select group of supporters start backing the Arcalink One in March or April, with a full Kickstarter crowdfunding campaign launching around June.
The second product, Arca Studio, is entirely digital: AI-powered software to help dungeon masters, the thankless gameplay managers who tell the story and give voice to their world’s denizens for their characters to experience. No, it’s not using generative AI to spit out campaign ideas — this AI software records your game sessions and will make it easy to go back and search for characters and plot events while planning ahead of your next game day.
Yes, this is a sort of gaming version of the AI summaries that productivity apps offer when, say, you’ve finished a video chat, but there are a few unique features tailored to tabletop gaming. One makes a word cloud grouping together recurring names and concepts in your campaign recordings to visualize the themes and frequent elements — great for dungeon masters to see which plot lines and adventure types they might be overusing to switch them up.
Arca Studio will launch around May or June and will be a subscription service, though Arcalink hasn’t decided on an expected monthly cost yet. It’s worth pointing out that anything could change in pricing or product features before these two products reach the market — and just like a good tabletop campaign, there might be some last-minute twists that change everything.
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