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iPhone 15: What to Expect From Apple’s Next iPhone

Will the iPhone 15 get optimized for the Vision Pro headset? A look at the rumored new feature and other reports we’ve heard so far.

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Even with the announcement of Apple’s new augmented reality headset, anticipation (and rumors) haven’t dampened for the fall release of Apple’s next iPhone, presumably called the iPhone 15. Those rumors, plus last year’s EU ruling mandating USB-C charging on phones sold within Europe, might mean a number of departures from Apple’s traditional design. Will the iPhone 15 have a USB-C port? Will Apple increase iPhone prices in 2023? Will it even be called the «iPhone 15»? No one outside of Apple knows for sure, but these reports will certainly feed our curiosity until Apple throws the next iPhone event (probably in September). Here are some of the biggest and most credible rumors we’ve seen so far, to paint a picture of what we may see from the iPhone 15. 

iPhone 15: Upgraded Ultra Wideband

According to noted Apple analyst, Ming Chi Kuo, the iPhone 15 will run on an upgraded Ultra Wideband (UWB) processor, which Apple calls the U1 chip, to better integrate with the company’s new AR headset, the Vision Pro. UWB is a short-range wireless communication standard often used to track down the location of objects. It can can pinpoint your Apple AirTag or unlock your car as you walk up to it with your phone. In a recent post on Twitter, Kuo said this is all part of Apple’s broader strategy to «build a more competitive ecosystem for Vision Pro.»

iPhone 15: Wireless charging upgrade

According to a May report by ChargerLab, a power specialist website with a steady track record, all iPhone 15 models will support 15W wireless charging using the Qi2 open standard. If this turns out to be true, it’ll mean the iPhone 15 could open up a whole new world of wireless charging devices that can replenish the device at its full speed. Apple had previously limited open wireless charging standards to 7.5W, leaving the full 15W charge speed for Apple MagSafe licensed accessories. 

iPhone 15 camera: Periscope-style telephoto lens arrives 

Noted Apple observer Ming-Chi Kuo, an analyst with TF International Securities, forecasts that the iPhone 15 Pro Max will receive a periscope-style telephoto lens. This sort of telephoto lens allows for higher optical zoom levels, with Kuo forecasting a 6x optical zoom could arrive in the iPhone 15 Pro Max. The optical zoom on the iPhone 14 Pro Max is limited to 3x, which lags rivals such as the Samsung Galaxy S22 Ultra‘s 10x optical zoom. This rumor was recently bolstered by well-known leak source and Twitter user Unknownz21, who stated that the Pro Max model will come with the special lens.

Read moreiPhone 14 Pro Cameras Are a Major Upgrade

iPhone 15 design: Hello USB-C, goodbye Lightning

This one has been in the rumor mill for years now, but in 2023 the switch from a Lightning Port to a USB-C port could finally happen. That’s possibly due to pressure from the European Union, which has been pushing for a common charging standard for years. In 2022, the bloc managed to pass legislation requiring Apple to equip its iPhones with USB-C ports by 2024 if it wants to sell them in the EU. 

The question is whether Apple will switch all iPhone models to USB-C or just those sold in the EU. Apple already modifies iPhone models regionally, as it has done with the iPhone 14: The US version has an electronic SIM, while other variants retain the SIM slot. However, there are good reasons to move all iPhones to USB-C moving forward, according to Avi Greengart, analyst at Techsponential.

«There are larger ecosystem, security, and accessory considerations with the power/data connector, so I think it is more likely that Apple moves all iPhones [globally] to USB-C in the iPhone 16 timeframe to comply with European regulations,» he told CNET in an email. 

Read more: Your Next iPhone Will Probably Need a Different Charging Cable

iPhone 15 design: Dynamic Island expands to all models

Apple is likely to continue selling four iPhone models with the iPhone 15 lineup. Rumors point to a generally similar design across the board, except that the iPhone 14 Pro’s shape-shifting cutout, known as Dynamic Island, is set to make its way across all models. 

That rumor comes from display analyst Ross Young, who also said in a September tweet that he’s not expecting base iPhone 15 models to have a higher refresh rate like Apple’s Pro iPhones because the supply chain can’t support it. 

Read more: iPhone 14 Pro’s Most Eye-Catching Feature Feels Like It’s Winking at Something Else

An iPhone 7 Plus with Lightning port sits atop a Google Pixel 2 XL with USB-C port. An iPhone 7 Plus with Lightning port sits atop a Google Pixel 2 XL with USB-C port.

iPhones have had Lightning ports since the iPhone 5 in 2012. Android phones typically have the slightly larger USB-C.

Stephen Shankland/CNET

iPhone 15: Solid-state buttons come to pro iPhone 15 models

Yet another Kuo prediction has been making the rounds, but this time the analyst expects Apple to differentiate further between its base and Pro models in the coming years. One way he’s expecting that to happen is by giving the iPhone 15 Pro models solid-state volume and power buttons instead of the standard keys present on today’s devices, he wrote in a tweet in October.

The solid-state buttons, which Kuo says will be similar to the home button found on the iPhone SE and iPhone 7, mimic the tactile feel of pressing a button with the help of haptic feedback. The apparent advantage of this type of button is that it also protects against water getting in. 

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Watch this: No Real Buttons on iPhone 15 Pro? This Rumor Has Me Worried

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iPhone 15 Power: Increased RAM for pro models

According to Taiwanese research firm TrendForce, Pro models of the iPhone 15 lineup will get a bump up in RAM to 8GB from 6GB to complement the anticipated A17 Bionic chipset. Base models will continue to receive 6GB RAM, according to TrendForce. This rumor is also apparently backed up by a research report from analyst Jeff Pu of Haitong International Securities, according to a MacRumors article, which referenced Pu’s report.

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Watch this: iPhone 14 and 14 Pro 3-Month Review: More to Offer

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iPhone 15 price: Up, up and away?

Prices have dramatically increased since the original iPhone arrived in 2007. And that may happen again in 2023 with the iPhone 15, except not in the way you might think. The price of the regular iPhone 15 is currently expected to remain the same, according to analysts who previously spoke with CNET. 

However, the upper limit of the price range could be pushed higher if rumors about a luxe iPhone 15 Ultra turn out to be true. The rumored Ultra model could potentially replace the iPhone 15 Pro Max next year, Bloomberg’s Mark Gurman writes. This falls in line with predictions from Kuo, who expects Apple to differentiate further between the iPhone Pro and iPhone Pro Max models. However, other rumors suggest that the iPhone 15 Ultra as a step up from the iPhone 15 Pro Max. US prices currently range from $829 for the entry-level iPhone 14 model (128GB) all the way up to $1,599 for the highest-end iPhone 14 Pro Max with 1TB of storage. According to tipster Revengus, the iPhone 15 Ultra will feature a telephoto camera with a variable zoom lens, which is the camera setup rumored to feature on Samsung’s Galaxy S24 Ultra.

Read more: What Apple Could Do With iPhone 15 Prices in 2023

iPhone 15 Ultra camera: Variable zoom

According to tipster Revengus, the iPhone 15 Ultra will feature a telephoto camera with a variable zoom lens, which is the camera setup rumored to feature on Samsung’s Galaxy S24 Ultra. Variable optical zoom (continuous zoom) cameras aren’t commonly found on smartphones for a variety of reasons including the size and design of phone cameras restricts the type of lenses that can be used.

iPhone 15: Launch and release timeline

Apple holds its annual iPhone event in September almost every year, so we’d expect the timeline to remain the same for the iPhone 15. New iPhones typically get released shortly thereafter, usually the Friday of the following week. Sometimes Apple will stagger release dates for specific models, especially when introducing a new design or size. So it’s possible that the iPhone 15 lineup will have more than one release date.

Here’s what we know: 

  • Apple tends to hold its events on Tuesdays or Wednesdays. Apple’s iPhone 14 event was held on Wednesday Sept. 7, while its iPhone 13 event was held on Tuesday, Sept. 14.
  • iPhone release dates are typically a week and a half after Apple’s announcements. 
  • In general, new iPhones are released on a Friday, around the third week of September. For the iPhone 13, preorders began Sept. 17 and the phones went on sale Sept. 24.

Looking for more iPhone advice? Check out our iPhone upgrade guide, our list of the best iPhones and our roundup of the best cases for your iPhone 14 or 14 Pro.

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WWE 2K25 Jumps From the Top Rope Onto PlayStation Plus in September

Subscribers will also be able to play a turn-based strategy Persona game.

«The American Nightmare» Cody Rhodes, son of one of the greatest pro wrestlers of all time, «The American Dream» Dusty Rhodes, is the current undisputed WWE champion. And PlayStation Plus subscribers can bring Rhodes down a peg or help establish a new wrestling dynasty with the champion beginning on Sept. 16 in WWE 2K25.

PlayStation Plus is Sony’s version of Xbox Game Pass, and it offers subscribers a large and constantly expanding library of games. There are three PlayStation Plus tiers — Essential ($10 a month), Extra ($15 a month) and Premium ($18 a month) — and each gives subscribers access to games. However, only Extra and Premium tier subscribers can access the PlayStation Plus Game Catalog. 

Here are all the games PS Plus Extra and Premium subscribers can access starting on Sept. 16. You can also check out the games all PS Plus subscribers can play in September, including Psychonauts 2.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


WWE 2K25

Take control of your favorite superstar from the men’s and women’s divisions in this knockdown, dragout wrestling game. Become one of over 300 wrestlers from today and years past, like Rhea Ripley and Andre the Giant. This entry in the series also introduces intergender wrestling matches, barricade diving and new brawl environments where you can get over or turn heel.

Persona 5 Tactica

Join the Phantom Thieves in this real-time strategy game set in the Persona universe. You and the group wander into a bizarre realm where people are living under tyrannical oppression, and you cross paths with a revolutionary named Erina. Now you’re in cahoots with the rebels as you try to free an oppressed people and find your way back home.

Other games on PS Plus

Those are a few of the games Sony is bringing to PlayStation Plus, and subscribers can play these games as well starting on Sept. 16.

*Premium subscribers only.

For more on PlayStation Plus, here’s what to know about the service and a rundown of PS Plus Extra and Premium games added in August. You can also check out the latest and upcoming games on Xbox Game Pass and Apple Arcade.

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Technologies

Little Nightmares 3 Hands-On: a Creepy Co-Op Game Arriving Just in Time for Halloween

The sequel adds cooperative play with all the haunting hallmarks of the earlier games.

After about an hour playing Little Nightmares 3, I’d used a person’s bisected halves to solve a puzzle, gotten a high score in a carnival shooting game and escaped the murderous claws of a deranged baby. As a 2-foot-tall youth trying to survive the morbid dangers of one demented area after another with my co-player, I was terrified and delighted.

I’ve only sampled the first two Little Nightmares games, but in my brief preview of Little Nightmares 3, it felt like a refined version of the series’ premise: small protagonists endangered by a large, grim world filled with traps to evade, puzzles to solve and horrid, lethal enemies to outwit. Take the scale of the animated horror movie 9, mix it with the darkest of stop-motion director Henry Selick’s maudlin settings and let players enjoy the haunting ride, room by perilous room.

This time, players aren’t alone. In Little Nightmares 3, developed by Supermassive Games, two players (or one and an AI companion) choose between characters Low (a bird-masked boy with a bow) and Alone (a girl with a jumpsuit and a wrench), who rely on each other and get out of rooms using their unique tools or just good ol’ fashioned teamwork. Sometimes this means pushing a box for the other to jump on, but other obstacles require rather complex puzzle-solving. 

In the game, Low and Alone seek to escape the bleak Nowhere and its roulette of dystopian lands. My preview was limited to one of these areas — Carnevale, a demented circus where our small characters had to sneak under the feet of grotesque, ambling workers (or their corpses, tied up or swinging for the sport of their fellows). When we thought we were safe, possessed puppets sprinted after us until we could team up to knock their wooden heads off and crush them. Being noticed by anyone meant our demise, requiring frantic cooperation amid the anxious stakes of rather gruesome deaths. 

It’s this tension and the dour setting that sets Little Nightmares 3 apart from other co-op games like the more excitable and dynamic Split Fiction released earlier this year, a rollercoaster flipbook of game genres that made for a breathless if not terribly coherent experience. In contrast, the section of Little Nightmares 3 I played unfolded like a series of grim vignettes that rely on its pleasingly goth trappings as much as working together with your friend (or computer teammate) to progress. 

Surviving your little nightmares

While I got only an hour with the game, Little Nightmares 3 seems to iterate on rather than innovate away from its predecessors: Expect more of the same in new, grotesque settings, just with the welcome addition of tightly designed teamwork dynamics. For fans of the series, this is likely a good thing. There’s not much else like Little Nightmares.

The Carnevale stage I played through opened up with rain pelting red-and-white circus tent tops, which I as the masked Low (and someone from Bandai Namco who kindly played as the jumpsuit-wearing Alone) skittered between. Lumbering above us were brutish factory workers seeking escape at the funfair, which very quickly turned sinister as we very shortly saw some hanging tied-up as others took turns beating them like a piñata. We entered one room to find one worker in connected boxes as the subject of a magician’s saw-in-half trick…which was no trick, as we had to separate the halves to climb out of a window. I tried, and failed, to ignore the viscera slopping out of the boxes.

While we hid from the human-size enemies, we had to fight the wooden puppets. Like Geppeto’s most horrid creations, they ambushed us in several rooms, requiring me to knock their heads off with Low’s bow and run away from their decapitated bodies while my teammate rushed forward to crush their heads with Alone’s wrench. 

But most of the rooms are about solving puzzles, which could be as simple as moving a box for my teammate to jump up and pull a switch or figure out how a radio plays into a complex solution. While these quiet moments are a nice break from the tense combat or pursuit, they also give time to appreciate the macabre backgrounds: I ran past one room with a circle of empty tall chairs only to come back a few seconds later to find them filled with puppets, unmoving but watching.

And then there are the really, really tense moments. We moved from the carnival to the adjoining candy factory (apparently where all those brutes work) and up to the offices where the boss works, to find him asleep with the TV droning on in the darkness…and his frankly hideous baby nestled next to him. Naturally, we had to make noise, cranking open a grate, awakening the terrifying spawn who ran after us. After many, many failed escapes, my teammate and I discovered we had to scramble for a hiding place after making it past the grate. 

This was perhaps the most frustrating part of the preview as we panicked looking for a solution to our deadly woes (as opposed to the slow, methodical gameplay earlier) — but that’s part of the tension, especially when adding a teammate to the mix. Ultimately, it was a hard-won lesson in patience. In the next room, a kitchen, the nightmarish baby banged a bowl on the table until the father walked over to a corpse (presumably his worker) and cut out some meat for his ghoulish child to eat.

In my short time with it, Little Nightmares 3 seems like a cooperative spooky storybook for players and their friends (but not couch buddies, sadly — it’s online co-op only) to experience. How much it lives up to previous games in the series, especially as developer Supermassive Games takes more of the reins from the franchise’s original creators Tarsier Games, is anyone’s guess. (Tarsier’s similar spiritual sequel to Little Nightmares, Reanimal, is coming in 2026.) 

But as the air turns crisp and Halloween beckons, it’s the best time of the year for a creepy co-op game like Little Nightmares 3 to land.

Little Nightmares 3 comes out Oct.10, 2025, for PC, PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2.

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