Technologies
New Phones to Expect in 2023: The iPhone 15, Google Pixel Fold and More
As the second half of the year approaches, we’re expecting to see several new phones from Apple, Google and others.

We’ve already seen new devices from Samsung and OnePlus arrive this year, but smartphone shoppers likely have a lot more to look forward to in 2023. That’s especially true for those interested in foldable phones.
Though it’s hard to predict exactly what’s in store for the phone industry, it’s possible to make some educated guesses since many companies stick to the same launch routine. The iPhone 15 lineup, for example, is expected to arrive in September, possibly with USB-C charging for the first time. Google’s rumored Pixel 8 could launch in the fall, likely with a new Tensor processor.
Such launches would follow the subtle but important progress that phones made in 2022. The iPhone 14, for example, gained satellite connectivity for emergencies and car-crash detection, while Google found more ways to make use of its custom Tensor chip in the Pixel 7 and 7 Pro. Samsung, meanwhile, gave its flagship Galaxy S lineup a fresh look and an upgraded camera last year, while this year’s S23 is a modest step forward.
Here are the new phones we’re likely to see in 2023, based on previous launch cycles, rumors and reports.
Apple iPhone 15 lineup


The iPhone 14 lineup.
James Martin/CNETWhat we’re expecting: Apple’s new iPhone family usually launches in September, and we have no reason to believe 2023 will be any different. The adoption of USB-C charging is one of the biggest changes we’re expecting to see on Apple’s next-generation iPhones.
The European Union recently mandated that all new phones sold in the region must support USB-C charging by 2024. Apple said it would comply with these rules but did not specify whether that means we’ll see a shift to USB-C starting in 2023. It’s also not confirmed if a USB-C iPhone would get a global release, or if it would remain solely a European model.
Otherwise, we’re likely to see routine changes such as some camera upgrades and a new processor. TF International Securities Analyst Ming-Chi Kuo, who is known for making pretty accurate predictions about upcoming Apple products, tweeted that Apple may do more to distinguish the iPhone 15 Pro from the regular iPhone 15.
It already made a step in that direction with the iPhone 14 generation by keeping features like the Dynamic Island and new A16 Bionic processor exclusive to the Pro line. What’s more interesting, however, is the idea that Apple could further differentiate the larger iPhone 15 Pro Max from the smaller iPhone 15 Pro, according to Kuo.
The main difference between the regular Pro and Pro Max comes down to screen size. Giving the Pro Max some extra perks could further convince shoppers to splurge on Apple’s biggest (and most expensive) iPhone. Bloomberg’s Mark Gurman also believes Apple could change the name of the iPhone Pro Max to the iPhone Ultra in the future to better align with other products like the Apple Watch Ultra.
Why I’m excited about it: The iPhone’s long-anticipated transition to USB-C is arguably the biggest reason to get excited about Apple’s next smartphone. The switch means iPhone users will finally be able to charge their iPhone, iPad and Mac with the same type of charging cable, reducing friction and making the iPhone that much more convenient. I’m also looking forward to seeing whether Apple further distinguishes the iPhone 15 Pro Max from the iPhone 15 Pro. I’ve argued that Apple needs to give its supersized iPhones more functionality that takes advantage of their larger screens, similar to the iPad.
OnePlus Foldable Phone


OnePlus teased its first foldable phone, but hasn’t provided concrete details yet.
Eli Blumenthal/CNETWhat we’re expecting: OnePlus plans to launch its first foldable phone in the second half of 2023, the company said before its event at Mobile World Congress in February. Unfortunately, we don’t know much else. The company has yet to announce any details about the device itself, precisely when it plans to launch the phone, or how much it could cost.
Why we’re excited about it: Like Google, OnePlus has a reputation for beating Samsung and Apple on price. That makes me hopeful that OnePlus’ foldable phone will be significantly less expensive than the $1,800 Galaxy Z Fold 4. The Oppo Find N2 from OnePlus’ sister brand has also been well received, with CNET’s Sareena Dayaram calling it the lightest foldable she’s ever carried, so there’s a chance OnePlus could follow in its sibling’s footsteps. Plus, it’ll be nice to see Samsung face more competition in this space.
Google Pixel 7A


The Google Pixel 6A.
Lisa Eadicicco/CNETWhat we’re expecting: If Google maintains its tradition, we could see a cheaper version of the Pixel 7 known as the Pixel 7A launch in the spring or summer time frame. Rumors about the Pixel 7A are scarce right now. But developer Kuba Wojciechowski says he found details possibly pertaining to the Pixel 7A in the Android codebase, suggesting that some fairly significant upgrades are in store.
Wojciechowski’s findings indicate the Pixel 7A could have a screen with a higher refresh rate of 90Hz and wireless charging — two characteristics that are noticeably absent from the Pixel 6A. Leaked renders from Hemmerstoffer that were once again published on Smartprix also suggest the Pixel 7A will have a very similar design as its predecessor.
The Pixel 7A could also include the same Tensor G2 processor that powers the Pixel 7 and 7 Pro as well as a camera setup that includes wide and ultrawide sensors. That’s if the Pixel 7A follows in the same footsteps as the Pixel 6A, of course.
The Pixel 7A is also believed to have surfaced on the Vietnamese website Zing News, which suggests it will have a 6.1-inch screen and a design that’s very similar to the Pixel 7’s — even down to the camera bar.
Why I’m excited about it: Google’s A-series Pixel phones are seriously impressive from a value standpoint. That’s why the Pixel 6A has received a CNET Editors’ Choice award and is our favorite Android phone under $500. If Google manages to address the Pixel 6A’s very few shortcomings while maintaining the same price of $449, it’ll be an even more formidable challenger to Samsung in the affordable phone market.
Google Pixel 8 lineup


The Pixel 7 Pro (left) and Pixel 7 (right).
Andrew Lanxon/CNETWhat we’re expecting: Google’s Pixel 7 and 7 Pro have only been out since mid-October 2022, but rumors have already started to surface about the Pixel 8 family. German tech blog WinFuture reports that it found references to two unreleased Pixel smartphones in publicly available code. The findings indicate that these two devices are codenamed «Shiba» and «Husky» and that they’re powered by a new processor codenamed «Zuma.» The code also suggests these devices will run on Android 14 and include 12GB of RAM, according to WinFuture.
Prolific leaker Steve Hemmerstoffer also partnered with the tech blogs MySmartPrice and SmartPrix to publish what are said to be renderings of the Pixel 8 and Pixel 8 Pro. Based on these images, both phones will have a similar design with softer edges compared to the Pixel 7 and 7 Pro.
Why I’m excited about it: There haven’t been many rumors about the expected Pixel 8 and 8 Pro, which means there isn’t too much to get excited about yet. But what I’m most interested in is what new features Google’s next-generation chip will bring to its future phones. Google’s current Tensor chips have enabled features that seem practical and useful in everyday life, such as Magic Eraser and Face Unblur for improving photo quality and the ability to add speaker labels to transcripts in the Recorder app. That makes me excited about where Google could take things next.
Google Pixel Fold


Leaks suggest Google’s foldable Pixel could look like the Oppo Find N, pictured here.
Eli Blumenthal/CNETWhat we’re expecting: Google hasn’t entered the foldable phone race yet, but that could change very soon. The search giant may release a foldable Pixel phone as early as June, according to 9to5Google and WinFuture.
Google’s take on the foldable phone could look like the Oppo Find N, according to 9to5Google. YouTube personality Dave2D says he received a blank model showing what the rumored Pixel Fold’s design could look like, and it kind of resembles Microsoft’s Surface Duo.
Developer Kuba Wojciechowski also reportedly discovered clues in the Android 13 beta hinting at a possible foldable Pixel device. The code suggested the phone would have a main, telephoto and ultrawide camera just like most premium phones, along with the same inner selfie camera as the Pixel 6.
Why we’re excited about it: We won’t know anything for certain unless Google announces a foldable phone. But there are a couple of reasons why I’m excited about the idea of a Pixel Fold.
Google typically undercuts Samsung and other phone makers on price, meaning the Pixel Fold could end up being fairly affordable compared to competitors. Foldables are also still largely a novelty. They appeal to early adopters, but most people still don’t really see the value in foldable phones just yet. Foldables phones are only expected to have accounted for 1.1% of the global smartphone market in 2022, according to The International Data Corporation’s estimate.
Since Google operates Android and has a history of coming up with unique features for its regular Pixel phones, I’m hoping it’ll do the same for a Pixel Fold. With its current Pixel devices, Google has added helpful features like the ability to sharpen photos that are out of focus and have Google Assistant wait on hold for you. If it does release a foldable, I’d like to see it follow the same approach and develop creative, useful features that take advantage of a foldable screen.
Samsung Galaxy Z Fold 5


Samsung’s Galaxy Z Fold 4.
James Martin/CNETWhat we’re expecting: Even though foldable phones are still new to most people, Samsung’s Galaxy Z Fold will be on its fifth generation in 2023. The next version of Samsung’s phone-tablet hybrid could have a slot for storing Samsung’s S Pen stylus, a lighter design and a less noticeable crease, according to Korean news outlet The Elec. The report didn’t definitively say the Z Fold 5 will have these improvements, but did say Samsung has cited them as barriers that must be overcome to make foldable phones more popular.
Other more recent reports from The Elec, ET News and well-known leaker Ice Universe suggest Samsung could implement a water drop-shaped hinge on the Galaxy Z Fold 5. That new hinge would likely help with minimizing the device’s crease and thickness.
Otherwise, we can probably expect to see routine improvements to the camera and processor in the Galaxy Z Fold 5. Samsung also added some new multitasking features to the Z Fold 4 this year, such as the ability to use the bottom portion of the screen as a mini trackpad when the display is folded halfway. So there’s a chance we’ll see other software enhancements in the future, too.
Samsung typically releases its new foldable phones in August, meaning we’re likely to see the next Z Fold around that time.
Why I’m excited about it: The Galaxy Z Fold 5 needs a lot more than an included S Pen to bring foldables into the mainstream. But making the S Pen a bigger part of the experience could go a long way in further defining who the Z Fold is for and why it exists in the first place. Samsung is promoting the Z Fold 5 as a productivity-oriented device, so having an embedded S Pen seems like a natural move. The Galaxy Z Fold 4 and Z Fold 3 are both compatible with the S Pen, but they must be purchased separately.
Samsung Galaxy Z Flip 5


The new Galaxy Z Flip 4 looks nearly identical to last year’s Z Flip 3.
Patrick Holland/CNETWhat we’re expecting: Samsung’s next flip phone may have a larger cover screen and a less noticeable crease, according to Ross Young, cofounder and CEO of Display Supply Chain Consultants. Ross recently tweeted that the Z Flip 5 will have a cover display measuring around 3 inches and a new hinge design that could make the crease more subtle. That would represent a sizable increase from the current Z Flip 4’s 1.9-inch cover screen. Like with the Z Fold 5, there’s a chance we’ll see general improvements to camera quality and software as well as a new processor.
Why I’m excited about it: Making the cover screen slightly larger would address one of the Z Flip’s biggest shortcomings. As my colleague Patrick Holland wrote in his review of the Z Flip 4, the cover screen is the biggest area where Samsung could be doing more. I’m also hoping to see longer battery life from the Z Flip 5 considering that’s another area where Samsung’s current flip phone could use some improvement.
Overall
It seems like some of the biggest improvements we’re expecting to see across the board on new smartphones in 2023 will have to do with battery and charging improvements, as well as camera and design upgrades. We’ll know more throughout the year as more reports and rumors arrive, and as Samsung, Apple and Google actually debut their devices.
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Technologies
Alaska Airlines Flights Resume After IT Outage. What to Do if You Were Affected
The outage affected Alaska Airlines and Horizon Air flights for several hours on Sunday.

Alaska Airlines paused its operations for several hours late on July 20 due to what the company called, «a significant IT outage» that affected its operations.
About three hours later, flights resumed and the company posted on X: «Alaska Airlines has resolved its earlier IT outage and has resumed operations. We sincerely apologize for the inconvenience, and encourage guests to check your flight status before heading to the airport.»
The delays affected Alaska Air and Horizon Air flights at airports including Seattle-Tacoma International Airport, where about 49 flights were canceled and 43 were delayed as of the moving of July 21, according to a local report.
In an email to CNET, Alaska Air gave more details about what caused the outage on Sunday. «A critical piece of multi-redundant hardware at our data centers, manufactured by a third-party, experienced an unexpected failure,» the company said in an email.
«When that happened, it impacted several of our key systems that enable us to run various operations, necessitating the implementation of a ground stop to keep aircraft in position. The safety of our flights was never compromised,» Alaska Air said. «We are currently working with our vendor to replace the hardware equipment at the data center.»
The company added the outages were not related to a cybersecurity incident that affected Hawaiian Airlines in June.
In total, more than 150 flights were canceled, including 64 cancelations on Monday. «Additional flight disruptions are likely as we reposition aircraft and crews throughout our network,» the company said.
What customers can do
If you were or continue to be impacted by the disruption, you’re probably wondering what to do next.
«We appreciate the patience of our guests whose travel plans have been disrupted,» said the airline. «We’re working to get them to their destinations as quickly as we can. Before heading to the airport, we encourage flyers to check their flight status.»
Last year, rules changed on what customers are entitled to when flights are canceled or delayed. Although airlines have tried to roll back those rules under a new presidential administration, they’re still in place.
Those changes to compensation called for automatic, prompt refunds for canceled or significantly delayed flights without requiring customers to jump through excessive hoops to get compensation. The determination for a refund often depends on whether a cancelation resulted in a wait time of three or more hours.
According to the Department of Transportation’s Airline Cancelation Delay Dashboard, Alaska Airlines has some of the more flexible customer policies regarding delays and cancelations,
Alaska’s customer service line is at 1-800-252-7522. They also offer a Help Center web page that includes an AI-powered chatbot called Ask Alaska.
Technologies
Dying Light: The Beast Hands-On: Brutal Survival in a Zombie-Ridden Forest
I got to preview Techland’s next entry in its Dying Light series, which brings the parkour zombie horror to the great outdoors.

Two hours into my gaming preview of Dying Light: The Beast, I was jogging through a beautiful woodland dotted with cabins and park benches — a spot that would make for a lovely vacation, if not for the hordes of zombies wandering all over. Despite stealthily creeping around, I was spotted by a large group and frantically fended them off with a shovel, growing more desperate and overwhelmed — until my rage meter maxed out and I became a beast. I roared and tore the zombies limb from limb until the red haze lifted from my vision, leaving me human again to continue my journey through the park.
At a preview event in Los Angeles, California, Polish studio Techland set me and other media members up to play the first few hours of Dying Light: The Beast. It’s the next entry in the beloved Dying Light series of games, which combine first-person parkour movement with zombie horror action. After the long gap between the 2015 original and its 2022 sequel Dying Light 2 Stay Human, the third game is coming out just three years later, with a release date of August 22, 2025. Dying Light: The Beast is a course correction that brings back more of the horror and vulnerability that made the first game so successful, Dying Light franchise director Tymon Smektala told me.
«Wtih Dying Light: The Beast, we want to recapture that fear, that horror, that tension that the first game had,» Smektala said. «Maybe it was beginner’s luck, but we actually managed to capture the atmosphere and the feel and the balance just right.»
Part of that is bringing back the first game’s protagonist, Kyle Crane, who has been locked away for a decade while the zombie plague he once tried to contain rampages across the world. After escaping an underground lab, Crane quickly discovers that years of experiments done on him have left him with bursts of strength and bloodlust, which comes in handy when he’s beset by mutated enemies — he becomes a monster to fight monsters.
Prior Dying Light games let players explore open-world cities with free-roaming parkour movement, leaping over railings and climbing up fire escapes. The Beast expands this to a seemingly less suitable environment: Castor Woods, a sprawling forest that feels like a national park, where players have to thread their way through woodlands, rivers, mountain paths and other terrain. Techland challenged itself to see if the series’ parkour movement to evade zombies rather than fight them all would work in different biomes, Smektala said — and he believes they’ve cooked up something unique that pushes players to change how they move and deal with the living and the dead.
«So you could say, ‘okay, maybe I can hide behind trees and try to use how dense the forest is to lose the chase,’ but on the other hand, you never really know what you can find behind that tree, what hides in those forests,» Smektala said. «We like the fact that there are places on the map where you basically feel weaker, where you feel more fragile.»
Swinging between fragility and «Beast Mode» revenge
In my handful of hours with The Beast, I frequently felt that sense of vulnerability, confidently taking on a couple zombies, only to get cornered by half a dozen more shambling up behind me. Combat feels slow and weighty, relying on timing to avoid exhausting myself. I had to circle enemies carefully and slip between their attacks as my melee swings gradually took them down one by one — with guns and bullets scarce, at least early on.
But when I’d hit (or had been hit) enough to fill my rage meter, the game’s unique mechanic, Beast Mode, activated turning me into a monstrous force of nature, battering zombies and ripping off their limbs (if not worse — the game’s brutal dismemberment isn’t for the weak-stomached). Beast Mode is a deliberate counterbalance for handling hordes and turning the tides in combat — partially inspired, surprisingly, by the classic game Pac-Man.
«Pac-Man, if you think about it, is actually also a survival game where you are chased by ghosts. You are super weak, just one touch and you die — but there are those power pellet moments, you grab them and suddenly you can start chasing ghosts,» Smektala said, comparing that «cathartic overpower state» to the new Dying Light’s Beast Mode.
To make sure these moments land when they’re most needed, Techland has made under-the-hood tweaks, including filling the Beast Mode meter faster when the player is surrounded by zombies or when being chased by an undead horde at night (more on that later). The game keeps these mechanics hidden, Smektala explained, to prevent players from gaming the system. They’re designed to heighten the thrill of pursuit and reversal — fine-tuned through extensive player testing.
«You really feel like these are your last moments, the zombies are coming at you … and they’re just about to grab you and suddenly you see that meter has been charged and then you can turn 180 and get that moment of resetting the situation,» Smektala said.
Beast Mode isn’t the only escape route. Unlike the second Dying Light game where players can paraglide between buildings, The Beast’s national park areas are too broad for aerial traversal — but I could jump into abandoned vehicles and drive away from sticky situations… at least until the gas ran out. (You can refuel at select spots and unlock skills to burn less fuel.)
Whether you’re smashing zombies with improvised weapons, tearing through them in Beast Mode or mowing them down in a car, the game’s brutality is unmistakable — and it’s been dialed up since the last Dying Light, thanks to further optimizations to Techland’s in-house C-Engine. For The Beast, the studio has doubled the number of possible wounds zombies can take, so whether you strike the head or midsection, you’ll see injuries that match.
Techland also went all-in on realistic blood spatters rendered by C-Engine: Artists ordered liters of fake blood and spent days creating real-life splats to digitize for the game.
«So if you enter a room [in the game] and you see blood dragging on the floor or a blood splat on the wall, actually there was an actor in our mock-up studio that was dragging his body on the floor to leave that mark, and then we just scanned it and put it into the game,» Smektala said.
Surviving the least relaxing vacation of your life
My preview started an hour or so into Dying Light: The Beast, after Crane escapes from the underground facility. He’s woken up in the territory of The Baron, a sadistic noble ruling over the national park-like territory in an unspecified European country — one inspired by Swiss landscapes, a Techland developer told me. His small army of soldiers roam the land doing his bidding, adding another hazard standing between Crane and escape, but they’re far from the worst things in this strange land.
After escaping the facility, Crane wanders down a mountain trail to find a monastery that he clears of zombies to turn into a safe house. But his final task is to face a mutated monstrosity with a gas mask — the game’s first boss. After putting it in the ground, a scientist named Olivia introduces herself and pledges to help Crane. She takes a blood sample from the creature and convinces Crane to administer it to himself, granting him the upgrade to his Beast Mode.
These monsters, which Olivia calls Chimeras, are the faulty results of The Baron’s experiments. They roam the woodlands and she urges Crane to hunt them down to grow stronger so he can defeat the psychopathic noble. Each new kill grants a point in the Beast Mode skill tree, unlocking bonuses and new abilities like a ground slam.
After that, the game opens up, allowing players to alternate between following the main story or side quests and engaging with the game’s open world — exploring territory, gathering supplies and weapons and establishing safe houses to rest and recover. The safe houses are key to waiting out the dangerous dark hours, as the day-night cycle from Dying Light’s earlier games returns. When the sun sets, powerful nocturnal ghouls called Volatiles emerge. If alerted, they’ll unleash zombie hordes in a chase sequence that only ends with clever evasion — or reaching a safe house.
While players can simply sleep through the night, certain treasure-laden zombies only emerge after twilight, and I imagine other incentives or missions will lure players out of their safe houses.
Nighttime also becomes more manageable as players get stronger, either through acquiring equipment or leveling up — killing enemies will give Crane a bit of experience, while finishing story missions will award a lot. Every level grants a skill point to improve Crane’s stealth, parkour or combat abilities, which are important to gather to handle some of the game’s tougher enemies, from zombies in combat armor to Chimeras encountered in the wild.
As players explore and fill in the map, they’ll find some areas have level thresholds. I was driving around when I spotted an intriguing building across the river — an abandoned mental hospital likely full of loot — but it was 8 or 9 levels above me, and I didn’t want to risk it. You can offset level gaps with gear: Weapons are scattered throughout the world, with rarer loot hidden in riskier spots — like the military convoy I cleared out to score higher-level equipment.
Other weapons must be crafted, and there’s a cornucopia of materials scattered around, some that you’ll pick up off the ground and others scavenged from defeated zombies. You’ll need blueprints to make key weapons — I found one for a bow in the starting monastery safe house — and yes, once I built it, I needed to craft the arrows, too.
Becoming your own Beast
With a sprawling map to explore, crafting and skill trees, Dying Light: The Beast felt like a familiar yet fun mashup of Far Cry and Mirror’s Edge, all set in lovely woodland scenery (as an outdoorsy person, I’m partial to the natural setting, though there is a town in the game to provide some urban parkouring). Combined with the day-night cycle and a story pitting survivors against the vicious Baron, open-world game fans have a lot to chew on in Techland’s upcoming game — especially those who want a bit more of a challenge in their combat.
To ameliorate that difficulty, The Beast offers co-op mode, letting players team up with up to three friends. But teaming up won’t make the game instantly easier, as Techland made sure to adjust the game’s challenge accordingly, from spawning more zombies and making them stronger to giving them area-of-attack swipes to hurt multiple teammates. The Chimeras will be especially beefed up — so much so that players may not be able to take them down solo when playing with others in a game session.
A couple hours into the preview, after taking down a pair of hulking Chimeras, I was tasked with chasing down a third in a swamp. This fiend was different — a spindly blood-soaked ghoul that reminded me of the fearsome Witch special enemy from the Left 4 Dead games. She dashed in and out of the foggy marshland, and I struggled to track her and land hits while dodging her own — barely eking out a win thanks to some clutch Beast Mode transformations.
When I next took on a hefty Chimera with a concrete slab for an arm that I encountered after delving into the train tunnels, it became clear Techland had designed each of these fights as its own unique arena brawl. I was down in the depths, hunting an especially lethal monster that had been terrorizing survivors, and that Chimera wasn’t it. After chasing down the culprit, I pulled back the hood to reveal a familiar face — Crane’s own. Another failed experiment, maybe? As my preview ended, I was left wondering what The Beast truly referred to.
As I stepped away, I could feel the game’s open-world hooks sinking in — I just wanted to craft one more weapon, secure one more safe house, hunt one more Chimera and push past the edge of my map.
Dying Light: The Beast launches on August 22 for PC, PS5 and Xbox One X/S.
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