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iOS 16.4: New iPhone Features to Try Now

New emoji isn’t the only thing Apple gave us with its iOS 16.4 update.

iOS 16.4 is here. After weeks of waiting, Apple’s latest iPhone update is available to download. The update comes with a handful of bug and security fixes, as well as new features, like fresh emoji and voice isolation for phone calls. 

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Below is some of what your iPhone gains with iOS 16.4. And here’s what you need to know before installing the update to help avoid running into issues with the download.

31 new emoji

The iOS 16.4 update brings 31 new emoji to your iOS device. The new emoji include a new smiley; new animals, like a moose and a goose; and new heart colors, including pink and light blue. 

9 of the new emoji, arranged in a grid on a pink background: peapod, hair pick, goose, hand, smiley, gray heart, maracas, donkey, wifi signal9 of the new emoji, arranged in a grid on a pink background: peapod, hair pick, goose, hand, smiley, gray heart, maracas, donkey, wifi signal

Some of the new emoji released in iOS 16.4.

Patrick Holland/CNET

The new emoji all come from Unicode’s September 2022 recommendation list, Emoji 15.0

Voice Isolation comes to cellular calls

Voice Isolation was introduced with iOS 15 in 2021, and at the time it worked only on FaceTime calls. Now with iOS 16.4, you can use the feature on your cellular calls too.

When enabled, Voice Isolation can help the person you’re on a call with hear you more clearly by muffling background sounds, like kids playing in the other room or construction outside your window. It could therefore cut back on the number of times you have to repeat yourself in a phone call because the other person can’t hear you.

Easily find photo duplicates across shared albums

In iOS 16.4, you can easily find duplicate photos in shared albums in Photos. If you share photos with family or friends via iCloud, iOS 16.4 will show you all the duplicates across albums. You can also Merge these duplicate photos. 

Support for PlayStation 5 controller

According to MacRumors, iOS 16.4 adds support for the PlayStation 5 DualSense Edge Wireless Controller. You can use the controller to play controller-enabled games from services like Apple Arcade — a CNET Editors’ Choice award pick — on your iPhone.

Apple Books update

The page-turn curl animation is back in Apple Books with iOS 16.4, after it was removed in a previous iOS update. Before, when you turned a page in an ebook on your iPhone, the page would slide to one side of your screen or it would vanish and be replaced by the next page. You can still choose these other page-turn animations in addition to the curl animation.

Music app changes

The Kid Cudi album Man On the Moon artwork with the track list belowThe Kid Cudi album Man On the Moon artwork with the track list below

A small banner appears at the bottom of the screen when you choose to play a song next in Apple Music in iOS 16.4.

Zach McAuliffe/CNET

The Music interface has been slightly modified in iOS 16.4. When you add a song to your queue, a small banner appears near the bottom of your screen instead of a full-screen pop-up like in previous iOS versions.

Also, if you go into your Library in Music, you can organize your Library by Artist and tap into an artist, across the top of your page you will see an icon for that artist. A search bar used to be at the top of this page. Tap the artist’s icon and you will be taken to that artist’s Music page. 

Apple Podcasts updates

Apple Podcasts also gets an update with iOS 16.4. Now you can access a Channels tab in your Library, which shows you different networks you follow. Tap into each channel and you can see the shows you subscribe to and other shows that channel produces. 

See who and what is covered under AppleCare

With iOS 16.4, you can go to Settings > General > About > Coverage to check who and what devices are covered on your AppleCare plan. That way, if your AirPods break, you can easily check whether they’re covered. You can manage your coverage from here too.

Focus Mode filters added

If you have an iPhone 14 Pro or Pro Max, iOS 16.4 lets you enable or disable the always-on display option with certain Focus Modes. When creating a new filter, scroll down to the bottom of the edit page, tap Focus Filter, then tap Always-On Display to enable or disable the display for that Focus Mode.

New Apple Wallet features

You can add three new order-tracking widgets for Apple Wallet to your home screen with iOS 16.4. Each widget displays your tracking information on active orders, but the widgets are different sizes: small, medium and large.

No Active Orders displayed in the Apple Wallet widgetNo Active Orders displayed in the Apple Wallet widget

The medium-size Apple Wallet order tracking widget takes up two rows on your iPhone’s screen.

Zach McAuliffe/CNET

More accessibility options

The update also adds new accessibility options. One new option is called Dim Flashing Lights, and it can be found in the Motion menu in Settings. The option’s description says video content that depicts repeated flashing or strobing lights will automatically be dimmed. Video timelines will also show when flashing lights will occur. VoiceOver support has also been expanded to the maps and Weather apps. 

Apple ID and beta software updates

Text that reads You can sign in with a different Apple ID that is enrolled in the Apple Beta Software Program or the Apple Developer ProgramText that reads You can sign in with a different Apple ID that is enrolled in the Apple Beta Software Program or the Apple Developer Program

The latest iOS update lets you sign into another Apple ID to access other beta software.

Zach McAuliffe/CNET

With iOS 16.4, developers and beta testers can check whether their Apple ID is associated with the developer beta, public beta or both. If you have a different Apple ID, like one for your job, that has access to beta updates, iOS 16.4 also lets you switch to that account from your device.

New keyboards, Siri voices and language updates

This iOS 16.4 update also adds keyboards for the Choctaw and Chickasaw languages, and there are new Siri voices for Arabic and Hebrew. Language updates have also come to Korean, Ukrainian, Gujarati, Punjabi and Urdu. 

Here are Apple’s release notes for iOS 16.4.

This update includes the following enhancements and bug fixes:
• 21 new emoji including animals, hand gestures, and objects are now available in emoji keyboard
• Notifications for web apps added to the Home Screen
• Voice Isolation for cellular calls prioritizes your voice and blocks out ambient noise around you
• Duplicates album in Photos expands support to detect duplicate photos and videos in an iCloud Shared Photo
Library
• VoiceOver support for maps in the Weather app
• Accessibility setting to automatically dim video when flashes of light or strobe effects are detected
• Fixes an issue where Ask to Buy requests from children may fail to appear on the parent’s device
• Addresses issues where Matter-compatible thermostats could become unresponsive when paired to Apple Home
• Crash Detection optimizations on iPhone 14 and iPhone
14 Pro models

For more, check out how to enable Voice Isolation in phone callswhat was included in iOS 16.3.1 and features you may have missed in iOS 16.3.

Technologies

If You Miss MTV and Dunkaroos, This Indie Game Is for You

Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»

At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.

In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.

In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.

I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.

From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.

«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»

Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.

The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.

«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»

Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.

I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.

«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»

It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.

Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.

If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.

Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»

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These MWC Phones and Gadgets Wowed Me, but Where Are They Now?

From AI hardware to wearable phones, these products promised a lot. So what happened to them?

Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?

From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered. 

From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today. 

Humane AI pin

AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.

Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now. 

Motorola Rizr

MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games. 

It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.

Xiaomi SU7 EV

Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited. 

I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all. 

As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.

Samsung Galaxy Ring

Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review. 

But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring. 

There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product. 

Motorola wrist phone

I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad

I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet

But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.

With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.

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