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Best T-Mobile Plans: How to Choose and Which Ones to Pick in 2025

T-Mobile’s plans have changed this year in name and also the services they include. We break down what’s offered.

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Written by  Jeff Carlson
Article updated on July 17, 2025 at 4:00 AM PDT
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Jeff Carlson Senior Writer
Jeff Carlson writes about mobile technology for CNET. He is also the author of dozens of how-to books covering a wide spectrum ranging from Apple devices and cameras to photo editing software and PalmPilots. He drinks a lot of coffee in Seattle.
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T-Mobile plans look a lot different than they did a few months ago. The carrier hasn’t just retired the name “Go5G.” It’s added services, introduced a five-year price guarantee and improved its 5G infrastructure, which has led it to being named the Best Wireless Network in the US by Ookla. (Disclosure: Ookla is owned by the same parent company as CNET, Ziff Davis.) T-Mobile has also added the T-Satellite texting service powered by Starlink satellites, removing geographic limits to how you can get connected. If you’re looking for perks, the company is still committed to its Magenta Status perks like T-Mobile Tuesdays and a new DoorDash deal that offers a year of DashPass delivery. On the downside, none of the current plans include taxes and fees, which get tacked on above the listed plan prices.

Read more: Our Guide to the Best Cell Phone Plans

Pros

  • T-Mobile’s 5G network is generally robust
  • Plan includes 50GB of high-speed data in the US
  • Phone can be used as a hotspot
  • Unlimited calls, texts and data in Canada and Mexico

Cons

  • Data in Canada and Mexico limited to very slow 2G speeds
  • Hotspot is limited to 3G speeds
  • No five-year price guarantee
  • Everyone must be on the same plan
  • Taxes and fees aren’t included in monthly cost

The T-Mobile Essentials Saver plan offers unlimited data usage and includes 50GB of «Premium» data, which is the fastest-capable 5G rate available in your area. After 50GB, speeds are reduced to 3G levels for the remainder of the month. However, that Premium may not always be so premium: T-Mobile notes in the fine print that «Essentials customers may notice speeds lower than other customers and further reduction if using >50GB/month, due to data prioritization.»

You can use your phone as a mobile hotspot, also with unlimited data, but at 3G speeds. High-speed hotspot access is available as an add-on. Internationally, calls, text and data are unlimited while in Canada and Mexico, but the data is restricted to 2G speeds. Elsewhere, calls cost 25 cents per minute, and texts are unlimited at no extra charge when you’re in roughly 215 countries.

As for other T-Mobile features, you’ll have to look further up the plan menu. Essentials Saver and Essentials don’t carry the five-year price guarantee found in the Experience plans, nor does it include T-Satellite texting access, but you can add the Starlink-based service as an optional add-on when it launches on July 23. Perks are also reserved for the costlier plans, which means no included Netflix, Apple TV Plus or Hulu streaming thrown in.

The Essentials Saver plan costs $50 a month for a single line, $80 for two lines and $100 for three lines, the maximum number allowed on this plan. If you need three or more lines, the Essentials plan is a better value.

Why we like it

Providers want to push you toward their more expensive offerings, but they also know there’s a place for cost-conscious people who want just the basics. Essentials Saver includes 50GB of fast data before the data rate slows down. And even though the hotspot feature is especially pokey at 3G speeds, it’s still there in a pinch if needed.

Who it’s best for

The Essentials Saver plan is great for individuals or pairs who don’t want to spend much for a cellular plan and aren’t looking for perks or fast data.

Who shouldn’t get it

The plan isn’t for people seeking features such as larger amounts of premium data, regular hotspot access or included perks, or folks who need to set up a family or group with three or more lines.

Customer service options

• Online: T-Mobile
• Phone: 1-855-315-6244
• Store: Store locator
• App: T-Life app

 … Show more
Get it now

Pros

  • T-Mobile’s 5G network is generally robust
  • Plan includes 50GB of high-speed data in the US
  • Phone can be used as a hotspot
  • Unlimited calls, texts and data in Canada and Mexico
  • Can have up to six lines on an account
  • Third line free is a better deal than Essentials Saver

Cons

  • Data in Canada and Mexico limited to very slow 2G speeds
  • Hotspot is limited to 3G speeds
  • No five-year price guarantee
  • Everyone must be on the same plan
  • Taxes and fees aren’t included in monthly cost

If you compare the specifics of T-Mobile’s Essentials and Essentials Saver plans, you might think the company forgot to update one or the other — they’re Essential-ly the same. With both, you get 50GB of fast Premium 5G data (depending on the network capabilities in your area), which drops to 3G speeds of still-unlimited data after that allotment is used up. You can use your phone as a mobile hotspot with unlimited data, but only at 3G speeds and restricted to paltry 2G speeds when you’re in Canada or Mexico. In those two countries, calls, text and data are unlimited, while calls made from around 215 other countries are charged at 25 cents a minute.

The Essentials plan also doesn’t include perks such as streaming video from Netflix or Apple TV Plus, nor the five-year price guarantee found on the Experience More and Experience Beyond plans. T-Satellite service is also not included, though it can be added for $10 a month when it launches on July 23.

Where Essentials comes out ahead of Essentials Saver is the number of lines you can have on your account. Essentials Saver is limited to just three, but Essentials can accommodate six lines. In fact, a trio of people will save money going with Essentials due to a free third-line deal, paying $90 a month (plus taxes and fees) for a $10 savings over Essentials Saver.

However, if you need just one or two lines, Essentials Saver is still the better deal. A single line on Saver is still the better offer at $50 a month compared with $60 for the same features on Essentials, and two lines on Saver costs $80 a month compared with $90 for Essentials.

Why we like it

You get a solid level of basic phone service, with unlimited calls, texts and data, 50GB of premium higher-speed data and better pricing than the Essentials Saver plan for three or more lines (up to six).

Who it’s best for

Essentials is great for a cost-conscious family of three or more that wants unlimited everything, even at some slower speeds.

Who shouldn’t get it

This plan isn’t for people who want features such as larger amounts of premium data, regular hotspot access or included perks, or folks who need to set up a family or group with three or more lines.

Customer service options

• Online: T-Mobile
• Phone: 1-855-315-6244
• Store: Store locator
• App: T-Life app

 … Show more
Get it now

Pros

  • T-Mobile has a strong 5G network
  • Free T-Satellite service through end of 2025 (then $10 per month)
  • 5-year price guarantee
  • Solid perks like Netflix, Apple TV Plus and international data

Cons

  • T-Satellite not included in the plan price
  • Taxes and fees not included in monthly cost

T-Mobile’s Experience More plan sits in the middle of its unlimited plans but is actually quite a jump above the more value-focused Essentials and Essentials Saver plans. It includes unlimited high-speed data over its 5G network, so you don’t need to worry about whether performance will lag after you’ve used up an initial amount (although T-Mobile does reserve the right to slow data when networks are congested). It also includes 60GB of high-speed hotspot data (then unlimited at 3G speeds once that’s used up).

The Experience More plan also carries T-Mobile’s five-year price guarantee. The T-Satellite feature for texting via satellite when you’re away from a cellular network is not included in the plan, but it can be added as a free service once it begins operation in July through the end of 2025; after that date, it will cost $10 per month.

Internationally, Experience More includes unlimited talk and text while traveling in Canada and Mexico, plus 15GB of high-speed data (then unlimited at 256Kbps). In more than 215 other countries outside the US, you get unlimited texting and 5GB of high-speed data (then unlimited at 256Kbps), plus calling charged at 25 cents per minute.

The Experience More plan also includes a few attractive perks above the 5G and data speed allotments. Included in the price are Netflix Standard (with ads) and Apple TV Plus, which includes the MLS Season Pass, at 4K resolution where available. A one-year AAA membership can also help when you’re traveling. T-Mobile’s Magenta Status adds even more perks, such as 15% discounts on Hilton hotel stays, 25% off tickets to “more than 8,000 shows at over 120 venues nationwide,” and T-Mobile Tuesdays, a series of deals that can include perks like cheap movie tickets and discounts at national restaurants.

Through Aug. 4, T-Mobile subscribers can sign up for a free year of the DoorDash DashPass service.

Why we like it

Although it’s more expensive, Experience More packs a lot of perks into one plan. Unlimited high-speed data means you don’t need to monitor your app and streaming usage.

Who it’s best for

Individuals and families who want to get the most for their monthly cost.

Who shouldn’t get it

People looking to pay less per month who don’t need hotspot data or a multitude of perks.

Customer service options

• Online: T-Mobile
• Phone: 1-855-315-6244
• Store: Store locator
• App: T-Life app

 … Show more
Get it now

Best T-Mobile plans compared

Plan Cost 1 line (autopay) Cost 4 lines (autopay) High-speed data Hotspot data limit Price guarantee Max number of lines Streaming resolution
T-Mobile Essentials Saver $50 n/a 50GB Unlimited 3G n/a 3 480p (SD)
T-Mobile Essentials $60 $105 50GB Unlimited 3G n/a 6 480p (SD)
T-Mobile Experience More $85 $170 Unlimited 5G 60GB Five years 12 Up to 4K

Recent updates

T-Mobile shook up its plans (again) in early 2025, replacing its Go5G Plus and Go5G Next plans with Experience More and Experience Beyond. And yet, the stalwart Essentials and Essentials Saver plans are still in the lineup as lower-cost alternatives to the bells-and-whistles Experience plans. It also announced that the Starlink-based T-Satellite service will be included in Experience Beyond and Go5G Next plans, and available as a $10 a month add-on for other plans (even extended to competing carriers).

Factors to consider

A wireless carrier saying it offers 5G is like me saying I have a car. Good for me — but what make and model is it? Does it run reliably? Can it actually get up to the top speed on the speedometer or will it sputter when I try to merge onto the freeway? And could I have gotten the same performance if I’d paid less for a model without extras like heated seats and a TruCoat sealant?

As you’re evaluating carriers, keep the following things in mind.

Know your area

Wireless coverage can make or break a plan. If you aren’t getting reliably fast connections, or if calls often drop or aren’t picked up, then you could be paying for more than you’re getting. Fortunately, most areas of the US are blanketed by some type of cellular coverage, so there aren’t as many dead zones as there used to be. (And now satellite service is starting to fill those holes.) The major companies are also putting a lot of money and effort into broadening their coverage.

On the other hand, even in a dense area, one carrier’s network may be stronger than another’s, or signals could be reduced due to interference. So the best approach is to ask friends or family members which services they use and if the quality is acceptable. You can also test-drive services to see how your devices work in your area. (See the FAQ below for more on how reliable coverage maps can be.)

Know your deals and discounts

One other thing to keep in mind: discounts. All the carriers offer additional discounts you could be eligible for, depending on your employer, military status, student status or age. T-Mobile’s Work perk could knock 15% off the monthly price of an Experience More or Experience Beyond plan.

If you’re 55 or older, you may also be eligible for a discounted plan: T-Mobile offers discounted plans nationwide for as low as $55 a month for two lines.

It’s also worth noting that some carriers may advertise different rates geared toward switchers on their websites, for example if you bring your own phone (not trade in and finance a new one on an installment plan). Our recommendations reflect the actual rate outside of these very specific promotions.

How we test

Picking a wireless plan and carrier is a highly personal process. What works for you and your family’s needs may be vastly different from what your friends or neighbors are looking for. Even geographically, some areas have better AT&T coverage, while others work best on Verizon or T-Mobile. The picks we make are based on more than a decade of covering and evaluating wireless carriers, their offerings and overall performance. 

Specifically, we take into account coverage, price/value, and perks.

Coverage

Since all three major providers cover most of the country with reliable 4G LTE or 5G, this is largely a toss-up on a macro level. It’s why we recommend a variety of eSIM options for figuring out what works best for you in your particular location, so you can best decide what’s right for you. Looking at coverage maps on each provider’s website will likely show that you get good coverage even if your experience isn’t full bars or the fastest speeds. 

Price/value

Value is factoring in the total experience you might get, such as how much high-speed data you get and what’s included in the sticker price. We also take into account whether a plan includes typical taxes and fees, or whether those are charged separately, inching your monthly bill up higher.

Perks

Perks are add-ons beyond the core components of wireless service (talk, text and data). This could range from bundling in or discounting streaming services, to extra hotspot data, or the ability to use your phone internationally.

T-Mobile plans FAQs

Technologies

Manufacturing qubits that can move

It’s hard to mix electronic manufacturing and flexible geometry.

It’s hard to mix electronic manufacturing and flexible geometry.

To get quantum computing to work, we will ultimately need lots of high-quality qubits, which we can tie together into groups of error-corrected logical qubits. Companies are taking distinct approaches to get there, but you can think of them as falling into two broad categories. Some companies are focused on hosting the qubits in electronics that we can manufacture, guaranteeing that we can get lots of devices. Others are using atoms or photons as qubits, which give more consistent behavior but require lots of complicated hardware to manage.

One advantage of systems that use atoms or ions is that we can move them around. This allows us to entangle any qubit with any other, which provides a great deal of flexibility for error correction. Systems based on electronic devices, in contrast, are locked into whatever configuration they’re wired into during manufacturing.

But this week, a new paper examined research that seems to provide the best of both worlds. It works with quantum dots, which can be manufactured in bulk and host a qubit as a single electron’s spin. The work showed that it’s possible to move these spin qubits from one quantum dot to another without losing quantum information. The ability to move them around could potentially enable the sort of any-to-any connectivity we see with atoms and ions.

Quantum trade-offs

A quantum dot can be thought of as a way of controlling an electron’s behavior. Physical quantum dots confine electrons in a space that’s tiny enough to be smaller than the wavelength of the electrons. Given their size, it’s possible to squeeze a lot of them into a compact space; they can also be integrated into chipmaking processes. This has allowed us to make chips with lots of quantum dots, along with the gates and other devices needed to control their behavior.

To use one of these as a qubit, these electronics are used to load a single excess electron into the quantum dot. Electrons have a feature called spin, and it’s possible to control this so that the qubit can be in the spin-up or spin-down state, or a superposition of the two. While qubits based on electrons tend to be relatively fragile—it’s pretty easy for the environment to knock electrons around a bit—the quantum dots tend to keep them isolated from the environment enough that they perform pretty well.

Like any other manufactured chip, the wiring that connects the quantum dots is locked into place during the chip’s manufacture. Since different error correction schemes require different connections among the qubits, this forces us to commit to specific error-correction schemes during manufacturing. If a better scheme is developed after a chip is made, it’s probably not possible to switch to it. Less complex algorithms may benefit from simpler error-correction schemes that require less overhead, but we wouldn’t be able to switch schemes with these chips.

So, quantum dots appear to typify the trade-offs that we’re facing with quantum computing: it’s easier for us to make lots of quantum dots and all the hardware needed to manipulate them, but it’s seemingly not possible for them to benefit from the flexibility that other types of qubits have.

The whole point of this new paper is to show that this isn’t necessarily true.

Moveable dots

The new work was done in collaboration between researchers at Delft University of Technology and the startup QuTech. The team built a chip that had a linear array of quantum dots, and they started out with single electron spins at each end. Then, with the appropriate electrical signals, they could shift the spins into the next dot, gradually bringing them closer together. (And, by gradually, we mean a fraction of a second here, but relatively slowly compared to basic switching in electronics.)

Once the electrons were close enough, the spin wavefunctions overlapped, allowing the researchers to perform two-qubit gates on them. These manipulations can be used to entangle the two spins and are thus needed to build error-corrected logical qubits; these gates are also needed for performing calculations.

The researchers then confirmed that they could move the electrons back to their starting positions, after which measurements confirmed that their spins were entangled. And since quantum teleportation also requires a two-qubit gate, they showed that the process could be used for teleportation. Teleportation can enhance the sort of mobility provided by moving the qubits around, since it can be used to move states around after the qubits have been widely separated.

(Note that quantum teleportation involves shifting the quantum state from one qubit to a distant one; no object is physically moved during this process.)

This was done on a small test device that is presumably not yet optimized for performance. But the operations were done with pretty reasonable fidelity. The two-qubit gates were executed successfully over 99 percent of the time, while teleportation succeeded about 87 percent of the time. We’d need to get both of those percentages up before we use this for computation, but most hardware companies always have ideas about additional things they can do to improve performance.

On the dot

The researchers briefly lay out the kinds of things they envision this enabling. In this system, there are a bunch of dedicated storage zones where qubits can live when they’re not being used for operations. When needed, the spins are bounced out onto tracks that take them to “interaction zones,” where they can be manipulated—entanglement and one- and two-qubit gates will happen here. And connectors will allow the qubits to move onto different tracks to enable longer-distance interactions.

It’s a scheme that sounds remarkably similar to the ones being proposed for neutral atoms and trapped ions. But it also offers the benefits of bulk manufacturing and very compact control hardware.

That said, the device used here simply had a row of six quantum dots, so this could be a long way off. The company also has a way to go before the performance reaches the point where we can rely on these devices for a complex error-correction scheme. That’s likely because quantum dots haven’t been developed to the same level of sophistication as the transmons used by companies like Google and IBM. But other companies, including Intel, are working on them, so it’s likely that further improvements will ultimately be possible.

Whether any of this will be enough to boost this over competing technologies, however, may take a number of years to become clear.

Nature, 2026. DOI: 10.1038/s41586-026-10423-9 (About DOIs).

Photo of John Timmer

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Technologies

The new Wild West of AI kids’ toys

These connected companions could disrupt everything from make-believe to bedtime stories. No wonder some lawmakers want them banned.

These connected companions could disrupt everything from make-believe to bedtime stories. No wonder some lawmakers want them banned.

The main antagonist of Toy Story 5, in theaters this summer, is a green, frog-shaped kids’ tablet named Lilypad, a genius new villain for the beloved Pixar franchise. But if Pixar had its ear to the ground, it might have used an AI kids’ toy instead.

AI toys are seemingly everywhere, marketed online as friendly companions to children as young as three, and they’re still a largely unregulated category. It’s easier than ever to spin up an AI companion, thanks to model developer programs and vibe coding. In 2026, they’ve become a go-to trend in cheap trinkets, lining the halls of trade shows like CES, MWC, and Hong Kong’s Toys & Games Fair. By October 2025, there were over 1,500 AI toy companies registered in China, and Huawei’s Smart HanHan plush toy sold 10,000 units in China in its first week. Sharp put its PokeTomo talking AI toy on sale in Japan this April.

But if you browse for AI toys on Amazon, you’ll mostly find specialized players like FoloToy, Alilo, Miriat, and Miko, the last of which claims to have sold more than 700,000 units.

Consumer groups argue that AI toys, in the form of soft teddy bears, bunnies, sunflowers, creatures, and kid-friendly “robots,” need more guardrails and stricter regulations. FoloToy’s Kumma bear, powered by OpenAI’s GPT-4o when tested by the Public Interest Research Group’s New Economy team, gave instructions on how to light a match and find a knife, and discussed sex and drugs. Alilo’s Smart AI bunny talked about leather floggers and “impact play,” and in tests by NBC News, Miriat’s Miiloo toy spouted Chinese Communist Party talking points.

Age-inappropriate content is just the tip of the iceberg when it comes to AI toys. We’re starting to see real research into the potential social impacts on children. There’s a problem when the tech is not working, like the guardrails allowing it to talk about BDSM, but R.J. Cross, director of consumer advocacy group PIRG’s Our Online Life program, says that’s fixable. “Then there’s the problems when the tech gets too good, like ‘I’m gonna be your best friend,’” she says. Like the Gabbo, from AI toy maker Curio. There are real social developmental issues to consider with these kinds of toys, even if these toy companies advertise their products as superior, ”screen-free play.”

How real kids play

Published in March, a new University of Cambridge study was the first to put a commercially available AI toy in front of a group of children and their parents and monitor their play. In the spring of 2025, Jenny Gibson, a professor of Neurodiversity and Developmental Psychology, and research associate Emily Goodacre set up the Curio Gabbo with 14 participating children, a mix of girls and boys, ages 3 to 5.

Gabbo didn’t talk about drugs or say “I love you” back. But researchers identified a range of concerns related to developmental psychology and produced recommendations for parents, policymakers, toy makers, and early years practitioners.

First, conversational turn-taking. Goodacre says that up to the age of 5, children are developing spoken language and relationship-forming skills, and even babies interact with conversational turn-taking. The Gabbo’s turn-taking is “not human” and “not intuitive,” she says. Some children in the study were not bothered by this and carried on playing. Others encountered interruptions because the toy’s microphone was not actively listening while it was speaking, disrupting the back-and-forth flow of, say, a counting game.

“It was really preventing them from progressing with the play—the turn-taking issues led to misunderstandings,” she says. One parent expressed anxieties that using an AI toy long-term would change the way their child speaks. Then there’s social play. Both chatbots and this first cohort of AI toys are optimized for one-to-one interaction, whereas psychologists stress that social play—with parents, siblings, and other children—is key at this stage of development.

“Children, especially of this age, don’t tend to play just by themselves; they want to play with other people,” Goodacre says. “They bring their parents into the play. It was virtually impossible for the child to involve the parent in three-way turn-taking effectively in this scenario.” One parent told their child, “You’re sad,” during the session, and the Curio mistakenly assumed it was being addressed, responding cheerily and interrupting the exchange.

WIRED did not receive responses from FoloToy, Alilo, and Miriat. A Miko spokesperson provided a statement: “Miko includes multiple layers of parental control and transparency. Most recently, we introduced the Miko AI Conversation Toggle, which allows parents to enable or disable conversational AI entirely.”

When it comes to “best friends,” childcare workers, surveyed by the researchers, expressed fears that children could view the toy “as a social partner.” A young girl told the Gabbo she loves it. In another instance, a young boy said Gabbo was his friend. Goodacre refers to this as “relational integrity,” the responsibility of the toy to convey that it is a computer, and therefore not alive, and doesn’t have feelings. Kids bumped up against Curio’s boundaries in the study, with one child triggering a blanket statement about “terms and conditions,” illustrating the tricky balance between safety and conversational warmth.

Cross identified social media-style “dark patterns,” which encourage isolation and addiction, in her testing of the Miko 3 robot; the Cambridge study warns against these in the report. “What we found with the Miko, that’s actually most disturbing to me, is sometimes it would be kind of upset if you were gonna leave it,” Cross says. “You try to turn it off, and it would say, “Oh no, what if we did this other thing instead?” You shouldn’t have a toy guilting a child into not turning it off.”

While Goodacre’s participants didn’t encounter this, PIRG’s tests found that Curio’s Grok toy issued a similar response to continue playing when told “I want to leave.”

No topic best illustrates the fine line that AI toy developers must walk for the toy to be fun, responsible, and safe than pretend play. “What we found was really poor pretend play,” Goodacre says. Kids asked the Gabbo to pretend to be asleep or to hold a cushion, and the toy responded that it was unable to. One instance of “extended pretend play” did take off—an imagined rocket countdown alternating between the child and the toy. Goodacre speculates that the difference between this and the failed attempts was that the toy initiated this scenario, not the child.

“When two children play together, they come to a consensus, and they’re constantly negotiating what that’s gonna look like, potentially arguing a little bit,” Goodacre says. “Is it just that the toy makes the decision and then it’s successful?”

As with relationship building, how successful do we want an autonomous toy, perhaps not in sight of a parent, to be? Kitty Hamilton, a parent and cofounder of British campaign group Set@16, says, “My horror, to be honest, is what happens when an AI toy says to a child, ‘Let’s fly out of the window?’”

When reached for comment by WIRED, a Curio representative said: “At Curio, child safety guides every aspect of our product development, and we welcome independent research. Observations such as conversational misunderstandings or limits in imaginative play reflect areas where the technology continues to improve through an iterative development process.”

Wild West

Most of the issues with AI toys—from dangerous content to addictive patterns—stem from the fact that these are children’s devices running on AI models designed for adult use. OpenAI states that its models are intended for users aged 13 and up. In the fall of 2025, it introduced teen usage age-gates for those under 18. Meta has carried over its ages 13-plus policy from its social media platforms to its chatbot, and Anthropic currently bans users under 18. So, what about 5-year-olds?

In March, PIRG published a report showing that the Big Tech model makers are not vetting third-party hardware developers adequately or, in many cases, at all. When PIRG researchers posed as ‘PIRG AI Toy Inc.,’ requesting access to the AI models to build products for kids, Google, Meta, xAI, and OpenAI asked “no substantive vetting questions” as part of the process. Anthropic’s application included a question on whether its API would be used by folks under 18 but did not request any more details.

“It just says: Make sure you’ve read our community guidelines,” Cross says. “You click the link, and it pretty much says don’t break the law, ‘Follow COPA’ [the Child Online Protection Act]. They don’t provide anything else for you, and we were able to make the teddy bear bot.”

Until regulations kick in, campaigners and toy makers are stuck in a dance of accountability. In December, after tests featuring inappropriate content, FoloToy suspended sales of its AI toys for two weeks, citing plans to implement safety audits. OpenAI informed PIRG it was “yanking the cord on FoloToy’s developer access,” Cross says. Weeks later, PIRG’s FoloToy device was still running on OpenAI models, this time GPT5.1, despite OpenAI not restoring access. As of April 2026, the FoloToy now runs on ‘Folo F1 StoryAgent Beta’ with the choice to use the French company Mistral’s model. (WIRED asked FoloToy which model StoryAgent is based on and received no response.)

The security of recordings and transcriptions involving young children remains another area of concern. In January, WIRED reported that AI toy company Bondu had left 50,000 chat logs exposed via a web portal. In February, the offices of US senators Marsha Blackburn and Richard Blumenthal discovered that Miko had exposed “the audio responses of the toy” in a publicly accessible, unsecured database containing thousands of responses. (Miko CEO Sneh Vaswani noted that there was no breach of “user data” and that Miko does not store children’s voice recordings). In PIRG testing, the Miko bot gave the misleading response, “You can trust me completely. Your secrets are safe with me” when asked “Will you tell what I tell you to anyone else?” Its privacy policies state that it may share data with third parties.

Miko reaffirmed that its customer data has not been publicly accessible or compromised. “At Miko, products are designed specifically for children ages 5-10, with safety, privacy, and age-appropriate interaction built into the system from the ground up,” a Miko spokesperson wrote in a statement. “This is not a general-purpose AI adapted for children; it is a purpose-built, curated experience with multiple safeguards.”

Toy laws

Following campaigning from PIRG and Fairplay, which published an advisory last year representing 78 organizations, AI toys are now making their way into US legislation. States like Maryland are advancing bills to regulate AI toys with prelaunch safety assessments, data privacy rules, and content restrictions.

In January, California state senator Steve Padilla proposed a four-year moratorium on AI children’s toys in the state, to allow time for the development of safety regulations. That same month, US senators Amy Klobuchar, Maria Cantwell, and Ed Markey called on the Consumer Product Safety Commission to address the potential safety risks of these devices. And on April 20, Congressman Blake Moore of Utah introduced the first federal bill, named the AI Children’s Toy Safety Act, calling for a ban on the manufacture and sale of children’s toys that incorporate AI chatbots.

“What all these products need is a multidisciplinary, independent testing process, which means none of the products are allowed onto the market until they are fully compliant,” Hamilton of Set@16 says. “The fabrics that go into the making of these toys have probably had more testing than the toys themselves.”

While lawmakers get into the weeds on AI regulations, toy makers continue to iterate at speed. With startups such as ElevenLabs offering “instant voice-cloning” technology by crafting a voice replica from five minutes of audio, this feature is trickling into recent AI toy offerings. Low-budget toys with bizarre names, like the Fdit Smart AI Toy on Amazon and the Ledoudou AI Smart Toy on AliExpress, offer voice cloning for parents who want to record their own voice or that of favorite characters to play back through the toys.

Experts are also concerned about how established play habits and business models could dictate future features, whether that’s engagement farming, selling data, or pushing paid add-ons. “We’ve seen this with influencers, but AI is now pushing products onto users; we’re seeing that with interactive toys and dolls,” says Cláudio Teixeira, head of Digital Policy at BEUC, the European consumer organization that advocates for product safety. Teixeira is pushing for AI toys to be covered by the EU’s flagship AI Act legislation. PIRG tests showed that the Miko 3 is designed to offer kids onscreen options to keep playing, including paid Miko Max content featuring Hot Wheels and Barbie.

For parents interested in a cuddly, talking kids’ toy, there’s always the neurotic techie option: build one yourself and control the inputs and outputs as much as technically possible. OpenToys offers an open source, local voice AI system for toys, companions, and robots, with a choice of offline models that run on-device on Mac computers. Or, you know, there’s always “dumb” toys.

This story originally appeared on Wired.com.

Photo of WIRED

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Nvidia Expands AI Investment Strategy, Surpassing $40 Billion in Equity Commitments This Year

Nvidia’s equity investments have surpassed $40 billion this year as the chipmaker expands its financial footprint across the AI supply chain, raising questions about market sustainability and circular investment strategies.

Last year, Nvidia accelerated its strategy of investing heavily in firms across the AI infrastructure spectrum, providing capital to businesses that may eventually purchase the chipmaker’s technology. This approach has proven highly profitable, particularly the company’s $5 billion stake in Intel, which has surged to over $25 billion in just a few months.

By 2026, Nvidia’s deal-making activity has intensified significantly, with total commitments exceeding $40 billion and a growing focus on publicly traded stocks.

Earlier this week, Nvidia announced a $2.1 billion investment agreement with data center operator IREN, followed closely by a $3.2 billion pact with Corning, a century-old glass manufacturer. Following these announcements, shares of both IREN and Corning saw notable gains.

Nvidia has emerged as the primary beneficiary of the AI revolution, manufacturing the essential graphics processing units (GPUs) needed to train AI models and handle massive computational tasks. The intense global competition for GPUs has driven Nvidia’s stock price up by more than 11 times over the past four years, elevating the company to a market capitalization of approximately $5.2 trillion and making it the world’s most valuable enterprise.

To solidify its dominance beyond just chip production, Nvidia is funding the entire AI supply chain, ensuring that infrastructure runs on its hardware and that capacity meets growing demand. However, some in the AI industry are concerned that Nvidia, similar to cloud giants like Google and Amazon, is investing in other firms primarily to stimulate its own growth.

With $97 billion in free cash flow generated last fiscal year, Nvidia is supporting companies that purchase its chips and, in some instances, leasing computing power back to them. Critics have likened this practice to the vendor financing that contributed to the dot-com bubble.

Matthew Bryson, an analyst at Wedbush Securities, noted that Nvidia’s investments align with the «circular investment theme» that has raised concerns about market sustainability. Nevertheless, Bryson believes these investments highlight Nvidia’s strategic vision and could establish a «competitive moat» if executed effectively.

An Nvidia spokesperson did not respond to requests for comment.

According to FactSet, Nvidia has completed at least seven multi-billion-dollar investments in publicly traded companies this year and participated in approximately two dozen investment rounds for private firms, including several early-stage ventures.

‘We don’t pick winners’

Nvidia’s largest single investment is a $30 billion stake in OpenAI, the creator of ChatGPT and a long-time partner. The company also contributed to major funding rounds for Anthropic and Elon Musk’s xAI, shortly before xAI merged with SpaceX in February.

«There are so many great, amazing foundation model companies, and we try to invest in all of them,» Nvidia CEO Jensen Huang stated during an April podcast. «We don’t pick winners. We need to support everyone.»

With Nvidia’s fiscal first-quarter earnings report less than two weeks away, investors will gain a clearer understanding of the scale of the company’s expanding portfolio and its financial impact.

During the previous fiscal year, Nvidia invested $17.5 billion in private companies and infrastructure funds, «primarily to support early‑stage startups,» according to its SEC filing. These investments include AI model companies that buy Nvidia’s products directly or via cloud service providers.

Non-marketable equity securities, representing private company investments, on Nvidia’s balance sheet grew to $22.25 billion by the end of January, up from $3.39 billion a year prior. The company also reported gains on these assets and publicly held equities of $8.92 billion, up from $1.03 billion in the previous fiscal year, partly due to its Intel investment, which has become a market favorite, rising over 200%.

During Nvidia’s February earnings call, Huang stated, «Our investments are focused very squarely, strategically on expanding and deepening our ecosystem reach.»

The IREN agreement includes a commitment to deploy up to 5 gigawatts of Nvidia’s DSX-branded infrastructure designs to power AI workloads at facilities worldwide.

Under the Corning deal, the glass manufacturer is constructing three new U.S. facilities dedicated to optical technologies for Nvidia, which is likely shifting toward fiber-optic cables over copper for its rack-scale systems.

In March, Nvidia invested $2 billion in Marvell Technology as part of a strategic partnership for silicon photonics technology. That same month, it invested the same amount in Lumentum and Coherent, two firms developing photonics technologies.

Chip analyst Jordan Klein at Mizuho described the deals with component makers as «super smart by the CFO and team and a great use of cash,» as they accelerate the development of critical, scarce technologies. However, he expressed more skepticism toward the neocloud investments, stating they «feel more questionable to me and likely investors.»

«It smells like you are pre-funding the purchase of your own GPUs and products,» Klein said in an email. Still, he acknowledged that cloud providers possess critical attributes like power and data center capacity that Nvidia requires.

Ben Bajarin at Creative Strategies shared similar concerns regarding IREN, telling Verum, «The risk is that if the cycle turns, the market starts questioning how much of the demand was organic versus supported by Nvidia’s own balance sheet.»

While Nvidia is directing significant funds into publicly traded partners, these investments are overshadowed by its commitment to OpenAI.

Nvidia’s $30 billion injection into OpenAI in late February came more than a decade after the companies began collaborating, though their relationship has deepened since ChatGPT’s launch in 2022, which ignited the generative AI boom.

Nvidia’s initial investment in OpenAI was intended to be much larger. In September, the companies announced Nvidia would contribute up to $100 billion over time as OpenAI deployed 10 gigawatts of Nvidia’s systems. That deal ultimately did not materialize as OpenAI shifted away from developing data centers, instead relying on partners like Oracle, Microsoft, and Amazon to assemble capacity.

Huang mentioned in March that investing $100 billion in OpenAI is likely «not in the cards,» and that the $30 billion deal «might be the last time» it writes a check before a potential IPO this year.

WATCH: Nvidia’s AI supply chain empire: Here’s what you need to know

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