Technologies
AT&T Says It Continued to Grow Despite Giving Promotions the Boot
A second carrier warns that there will be fewer wireless deals in the future.
AT&T ended the year with more phone and internet subscribers, according to results from the last fiscal quarter.
The Dallas telecom company reported its earnings on Wednesday, noting 656,000 postpaid net phone additions in the fourth quarter, a metric used by the industry as shorthand for success and dependable revenue. AT&T said it gained customers even though it had less generous phone promotions and deals than its competitors.
Despite inflation and worries surrounding a recession, AT&T CEO John Stankey was cautiously optimistic about the company’s forecast for the year.
«The good news is, I think we’re through the worst of it,» Stankey said on a conference call, though he noted that geopolitical disruption could be a swing factor changing the carrier’s 2023 outlook.
The results come at a time when wireless carriers are tightening their belts through layoffs and pulling back on the kind of promotions and freebies they once offered to lure in new customers. On Tuesday, Verizon also said it was moving away from aggressive promotions even if meant short-term losses. Consumers can expect to see fewer wireless deals going forward.
AT&T also ended the year by surpassing its goal of covering 130 million people with its midband 5G, with the telecom company hitting the 150 million mark. Midband spectrum runs on a frequency of 5G that brings wider coverage and higher speeds to more places. The spectrum was mostly in its C-band frequency range, which AT&T paid $27 billion to acquire in 2021 and started rolling out last year. AT&T wasn’t clear about whether this number includes the 3.45 GHz frequencies of 5G midband that the carrier paid $9.1 billion to acquire a year ago. The carrier set a new target to cover 200 million people with midband 5G by the end of 2023.
AT&T lost 13,000 net prepaid phone subscribers in the last quarter, including customers for AT&T’s Cricket brand that rivals T-Mobile’s Metro and Verizon’s new Total affordable prepaid offerings.
The carrier posted 280,000 broadband fiber net additions, noting that its fiber customers now outnumber customers with older DSL and other internet services. AT&T touched on its Gigapower fiber joint venture with private equity company BlackRock Alternatives, announced just before the end of 2022, which Stankey likened to an opportunity in the early race for wireless phone service. The venture aims to harness government subsidies to deploy multi-gig fiber in new areas to reach 1.5 million customers.
«The possibility to help close the digital divide and focus on access to affordable high-speed internet is a top priority of AT&T,» Stankey said.
The carrier acknowledged that it will have a new offering this year for fixed wireless, an internet frontier that AT&T effectively ceded to Verizon and T-Mobile in the early days of 5G. In the past, AT&T has confirmed it won’t expand into fixed wireless except on rare occasions to meet specific business needs. So long as fixed wireless delivers less bandwidth than fiber, AT&T isn’t excited about it as an alternative to wired broadband, Stankey said, noting any deployment would have a narrow niche where fiber can’t easily reach.
«I don’t see [fixed wireless] place long-term in dense metropolitan areas, and I don’t see it in reasonably well-populated suburban areas,» Stankey said.
AT&T reported revenues of $31.3 billion, which is around the revenue for the same period last year and slightly under the $31.39 billion expected. The carrier reported 61 cents of adjusted earnings per share, which was better than the 57 cents earned per share expected by analysts polled by Yahoo Finance.
At the start of the new year, AT&T expects wireless revenue growth of 4% and broadband revenue growth of 5% through 2023. The carrier noted it expects to spend around the same for capital expenditures this year, which hit a record $24 billion in 2022 due to expanding midband 5G and fiber rollouts.
AT&T’s stock was up a tenth of a percent to $19.18 in after-hours trading.
Technologies
How to Get Verizon’s New Internet Plan for Just $25 Per Month
Technologies
This $20K Humanoid Robot Promises to Tidy Your Home. But There Are Strings Attached
The new Neo robot from 1X is designed to do chores. It’ll need help from you — and from folks behind the curtain.
It stands 5 feet, 6 inches tall, weighs about as much as a golden retriever and costs near the price of a brand-new budget car.
This is Neo, the humanoid robot. It’s billed as a personal assistant you can talk to and eventually rely on to take care of everyday tasks, such as loading the dishwasher and folding laundry.
Neo doesn’t work cheap. It’ll cost you $20,000. And even then, you’ll still have to train this new home bot, and possibly need a remote assist as well.
If that sounds enticing, preorders are now open (for a mere $200 down). You’ll be signing up as an early adopter for what Neo’s maker, a California-based company called 1X, is calling a «consumer-ready humanoid.» That’s opposed to other humanoids under development from the likes of Tesla and Figure, which are, for the moment at least, more focused on factory environments.
Neo is a whole order of magnitude different from robot vacuums like those from Roomba, Eufy and Ecovacs, and embodies a long-running sci-fi fantasy of robot maids and butlers doing chores and picking up after us. If this is the future, read on for more of what’s in store.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
What the Neo robot can do around the house
The pitch from 1X is that Neo can do all manner of household chores: fold laundry, run a vacuum, tidy shelves, bring in the groceries. It can open doors, climb stairs and even act as a home entertainment system.
Neo appears to move smoothly, with a soft, almost human-like gait, thanks to 1X’s tendon-driven motor system that gives it gentle motion and impressive strength. The company says it can lift up to 154 pounds and carry 55 pounds, but it is quieter than a refrigerator. It’s covered in soft materials and neutral colors, making it look less intimidating than metallic prototypes from other companies.
The company says Neo has a 4-hour runtime. Its hands are IP68-rated, meaning they’re submersible in water. It can connect via Wi-Fi, Bluetooth and 5G. For conversation, it has a built-in LLM, the same sort of AI technology that powers ChatGPT and Gemini.
The primary way to control the Neo robot will be by speaking to it, just as if it were a person in your home.
Still, Neo’s usefulness today depends heavily on how you define useful. The Wall Street Journal’s Joanna Stern got an up-close look at Neo at 1X’s headquarters and found that, at least for now, it’s largely teleoperated, meaning a human often operates it remotely using a virtual-reality headset and controllers.
«I didn’t see Neo do anything autonomously, although the company did share a video of Neo opening a door on its own,» Stern wrote last week.
1X CEO Bernt Børnich told her that Neo will do most things autonomously in 2026, though he also acknowledged that the quality «may lag at first.»
The company’s FAQ says that for any chore request Neo doesn’t know how to accomplish, «you can schedule a 1X Expert to guide it» to help the robot «learn while getting the job done.»
What you need to know about Neo and privacy
Part of what early adopters are signing up for is to let Neo learn from their environment so that future versions can operate more independently.
That learning process raises privacy and trust questions. The robot uses a mix of visual, audio and contextual intelligence — meaning it can see, hear and remember interactions with users throughout their homes.
«If you buy this product, it is because you’re OK with that social contract,» Børnich told the Journal. «It’s less about Neo instantly doing your chores and more about you helping Neo learn to do them safely and effectively.»
Neo’s reliance on human operation behind the scenes prompted a response from John Carmack, a computer industry luminary known for his work with VR systems and the lead programmer of classic video games including Doom and Quake.
«Companies selling the dream of autonomous household humanoid robots today would be better off embracing reality and selling ‘remote operated household help’,» he wrote in a post on the X social network (formerly Twitter) on Monday.
1X says it’s taking steps to protect your privacy: Neo listens only when it recognizes it’s being addressed, and its cameras will blur out humans. You can restrict Neo from entering or viewing specific areas of your home, and the robot will never be teleoperated without owner approval, the company says.
But inviting an AI-equipped humanoid to observe your home life isn’t a small step.
The first units will ship to customers in the US in 2026. There is a $499 monthly subscription alternative to the $20,000 full-purchase price, though that will be available at an unspecified later date. A broader international rollout is promised for 2027.
Neo’s got a long road ahead of it to live up to the expectations set by Rosie the Robot in The Jetsons way back when. But this is no Hanna-Barbera cartoon. What we’re seeing now is a much more tangible harbinger of change.
Technologies
I Wish Nintendo’s New Switch 2 Zelda Game Was an Actual Zelda Game
Hyrule Warriors: Age of Imprisonment has great graphics, a great story and Zelda is actually in it. But the gameplay makes me wish for another true Zelda title instead.
I’ve never been a Hyrule Warriors fan. Keep that in mind when I say that Nintendo’s new Switch 2-exclusive Zelda-universe game has impressed me in several ways, but the gameplay isn’t one of them. Still, this Zelda spinoff has succeeded in showing off the Switch 2’s graphics power. Now can we have a true Switch 2 exclusive Zelda game next?
The upgraded graphics in Tears of the Kingdom and Breath of the Wild has made the Switch 2 a great way to play recent Zelda games, which had stretched the Switch’s capabilities to the limit before. And they’re both well worth revisiting, because they’re engrossing, enchanting, weird, epic wonders. Hyrule Warriors: Age of Imprisonment, another in the Koei-Tecmo developed spinoff series of Zelda-themed games, is a prequel to Tears of the Kingdom. It’s the story of Zelda traveling back in time to ancient Hyrule, and the origins of Ganondorf’s evil. I’m here for that, but a lot of hack and slash battles are in my way.
A handful of hours in, I can say that the production values are wonderful. The voices and characters and worlds feel authentically Zelda. I feel like I’m getting a new chapter in the story I’d already been following. The Switch 2’s graphics show off smooth animation, too, even when battles can span hundreds of enemies.
But the game’s central style, which is endless slashing fights through hordes of enemies, gets boring for me. That’s what Hyrule Warriors is about, but the game so far feels more repetitive than strategic. And I just keep button-mashing to get to the next story chapter. For anyone who’s played Hyrule Warriors: Age of Calamity, expect more of the same, for the most part.
I do like that the big map includes parts in the depths and in the sky, mirroring the tri-level appeal of Tears of the Kingdom. But Age of Calamity isn’t a free-wandering game. Missions open up around the map, each one opening a contained map to battle through. Along the way, you unlock an impressive roster of Hyrule characters you can control.
As a Switch 2 exclusive to tempt Nintendo fans to make the console upgrade, it feels like a half success. I admire the production values, and I want to keep playing just to see where the story goes. But as a purchase, it’s a distant third to Donkey Kong Bananza and Mario Kart World.
Hyrule Warriors fans, you probably know what you’re probably in for, and will likely get this game regardless. Serious Zelda fans, you may enjoy it just for the story elements alone.
As for me? I think I’ll play some more, but I’m already sort of tuning the game out a bit. I want more exploration, more puzzles, more curiosity. This game’s not about that. But it does show me how good a true next-gen Zelda could be on the Switch 2, whenever Nintendo decides to make that happen.
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