Technologies
Nintendo Switch 2 vs. Switch 1: Gamers, Start Your Specs Breakdowns
The Nintendo Switch 2’s official specs aren’t too different, but the new console has several key upgrades over the original.

At first glance, the official specs of the Switch 2 don’t seem too different from the original, but plenty of improvements are buried in the details. For instance, it boasts «10x the graphics performance» compared to the original Switch, according to Nvidia, which built the custom processor powering the Switch 2. With the new console set to launch this week on June 5, it’s worth digging deeper to see what’s changed.
The Switch 2 is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.
Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite gets complicated.
Nintendo Switch 2 vs. Switch OLED vs. Switch 1
Switch 2 | Switch OLED | Switch 1 | |
Price | $450 | $350 | $300 |
Release date | June 5, 2025 | Oct. 8, 2021 | March 3, 2017 |
CPU/GPU | Custom Nvidia | Custom Tegra | Custom Tegra |
Storage | 256GB | 64GB | 32GB |
Battery Size | 5,220 mAh | 4,310 mAh | 4,310 mAh |
Battery Life | 2-6.5 hours | 4.5-9 hours | 4.5-9 hours |
Video Output | 4K (3,840 x 2,160) | HD (1,920 x 1,080 pixels) | HD (1,920 x 1,080 pixels) |
Max framerate | 120 fps | 60 fps | 60 fps |
HDR, VRR support | HDR / VRR up to 120Hz | N/A | N/A |
Dimensions | 166 x 272 x 13.9mm | 102 x 242 x 13.9mm | 102 x 239 x 13.9mm |
Screen size | 7.9 inches | 7.0 inches | 6.2 inches |
Weight | 401 g | 320 g (0.93 lbs.) | 297 g (0.88 lbs.) |
USB and Ports | 2x USB-C, 3.5mm | USB-C, 3.5mm | USB-C, 3.5mm |
Design
Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons.
Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.
The Switch also came with a dock, which the console could slot into for recharging and outputting to a TV or large display via HDMI port.
Switch OLED: The Switch OLED is ever-so-slightly wider to accommodate the larger display, but the same height in order to be compatible with Joy-Cons.
Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.
The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games.
Joy-Cons
The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, the Switch 2’s controllers have been upgraded.
Original Switch: The Switch Joy-Cons are simple but powerful controllers that slide on and off the console via plastic rails, connecting and recharging via pins on the side. Detach, and they become their own micro-controllers, with little shoulder buttons to boot. The Joy-Cons are unchanged on the Switch OLED.
Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console.
And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw one being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII. They have a removable cap that can be slipped on the inside edge to make running the controller back and forth on surfaces in mouse mode smoother.
Display size
Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch Lite, the more portable and affordable version, has a 5.5-inch LCD screen.
Switch OLED: The Switch OLED’s display, besides having deeper darks and an overall better picture than the base game, is larger at 7 inches. To fit into the overall same frame as the original Switch, the bezels on the Switch OLED have been drastically minimized.
Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV.
Why no OLED display? Possibly to save on costs… or perhaps to give Nintendo room to release a Switch 2 OLED version down the line.
CPU/GPU
Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used. The Switch Lite and Switch OLED have the same hardware.
Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and the most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.
We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.
RAM and storage
Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.
Switch OLED: The only change is an upgrade to 64GB of onboard storage.
Switch 2: Even after the reveal stream, Nintendo didn’t release official RAM specs. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch.
Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.
Battery life
Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors. The Switch OLED has the same size battery and battery life as the original.
Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.
Ports
Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console. The Switch OLED has the same ports.
Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port on the topside. Now we know what it’s for: To connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand that lets you do Nintendo’s version of FaceTiming while you play games with your friends.
Nintendo hasn’t clarified the console’s connectivity options, and rumors on the subject are scarce.
As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.
Technologies
Today’s NYT Mini Crossword Answers for Saturday, June 7
Here are the answers for The New York Times Mini Crossword for June 7.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Today’s NYT Mini Crossword could be tricky. 1-Down and 5-Down stumped me for a while, but the other letters filled it in for me. Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Yoga class need
Answer: MAT
4A clue: Umlaut, rotated 90°
Answer: COLON
6A clue: «That is shocking!»
Answer: OHMYGOD
8A clue: «___ You the One?» (reality TV show)
Answer: ARE
9A clue: Egg cells
Answer: OVA
10A clue: One of two «royal» sleeping options
Answer: KINGBED
12A clue: Bar seating
Answer: STOOL
13A clue: Favorite team of the «Chicago Pope,» for short
Answer: SOX
Mini down clues and answers
1D clue: Slices of life
Answer: MOMENTS
2D clue: Olympic gymnast Raisman
Answer: ALY
3D clue: Request at the end of a restaurant meal
Answer: TOGOBOX
4D clue: Hayes of MSNBC
Answer: CHRIS
5D clue: Medium for Melville or McCarthy
Answer: NOVEL
6D clue: Wood used for wine barrels
Answer: OAK
7D clue: June honoree
Answer: DAD
11D clue: Sticky stuff
Answer: GOO
How to play more Mini Crosswords
The New York Times Games section offers a large number of online games, but only some of them are free for all to play. You can play the current day’s Mini Crossword for free, but you’ll need a subscription to the Times Games section to play older puzzles from the archives.
Technologies
Despite War of Words, Trump May Funnel Billions to Musk’s Starlink With BEAD Changes
Technologies
Square Enix’s Next Game Blends Among Us-Like Murder Mystery With Bloody Carnage
Unveiled at Summer Game Fest, Killer Inn is an upcoming multiplayer murder mystery pitting players against each other in the search for the true killers.

Bet you didn’t have this one on your bingo list. Developed by Tactic Studios in partnership with Square Enix, the game was unveiled during the Summer Game Fest livestream, and it’s far from the famed RPG maker’s bread and butter. Killer Inn, as it’s called, is a multiplayer murder mystery that takes Among Us-like gameplay and ratchets it up by handing players knives, guns and many other weapons to kill or be killed while they search for the original killer.
Killer Inn might be one of those games that is best understood after playing a few matches, but even from the reveal trailer, there’s a lot going on. In each match, 24 players enter a sprawling castle-turned-hotel to determine who the real killers are as they’re picked off one by one. There’s deduction and mayhem aplenty.
Killer Inn’s play phases are patterned after detective-style games, from Among Us to Ultimate Werewolf to Mafia. A match begins with most players as cooperative participants («lambs,» in Killer Inn’s parlance) mixed with a few secret killers («wolves»). Players complete tasks to earn tokens redeemable for items and weapons, while the killers quietly go about their business — until someone discovers a body. On the corpse are clues left by the killer, so the lambs can try deducing the true culprit (or culprits).
Then it’s all about collecting clues and identifying the wolves — but unlike Among Us, there’s no group discussion to present evidence or vote them out. Killer Inn skips the parlor scene and dives straight into action: If you’re sure someone’s the killer, take them out. Use those token-bought guns and blades to put down the villain. Unless you accidentally murder one of your innocent teammates — in which case, you’re turned to stone for the rest of the match. Bummer.
Lambs have another win condition: assembling four keys to escape on the ship that brought them to the murder island. There are other mechanics, too, like finding relative safety in rooms with hotel staff, who will identify any wolves that kill lambs in their line of sight.
Players can choose between 25 premade characters that each have their own unique appearances and abilities, the latter of which improve as the match goes on, often reflecting the nefarious dark sides of the participants. For example, Winston is a surgeon who kills more efficiently with knives and, when leveled up, deals extra damage while covered in blood. The Otaku, by contrast, gains 25 HP from finding clues and eventually builds resistance to status effects. Levels don’t carry over between matches — everyone starts fresh at level one.
Killer Inn doesn’t have a release date, but the game will kick off a closed beta test over Steam in the near future.
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