Technologies
Nintendo Switch 2 vs. Switch 1: Gamers, Start Your Specs Breakdowns
The Nintendo Switch 2’s official specs aren’t too different, but the new console has several key upgrades over the original.
At first glance, the official specs of the Switch 2 don’t seem too different from the original, but plenty of improvements are buried in the details. For instance, it boasts «10x the graphics performance» compared to the original Switch, according to Nvidia, which built the custom processor powering the Switch 2. With the new console set to launch this week on June 5, it’s worth digging deeper to see what’s changed.
The Switch 2 is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.
Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite gets complicated.
Nintendo Switch 2 vs. Switch OLED vs. Switch 1
| Switch 2 | Switch OLED | Switch 1 | |
| Price | $450 | $350 | $300 |
| Release date | June 5, 2025 | Oct. 8, 2021 | March 3, 2017 |
| CPU/GPU | Custom Nvidia | Custom Tegra | Custom Tegra |
| Storage | 256GB | 64GB | 32GB |
| Battery Size | 5,220 mAh | 4,310 mAh | 4,310 mAh |
| Battery Life | 2-6.5 hours | 4.5-9 hours | 4.5-9 hours |
| Video Output | 4K (3,840 x 2,160) | HD (1,920 x 1,080 pixels) | HD (1,920 x 1,080 pixels) |
| Max framerate | 120 fps | 60 fps | 60 fps |
| HDR, VRR support | HDR / VRR up to 120Hz | N/A | N/A |
| Dimensions | 166 x 272 x 13.9mm | 102 x 242 x 13.9mm | 102 x 239 x 13.9mm |
| Screen size | 7.9 inches | 7.0 inches | 6.2 inches |
| Weight | 401 g | 320 g (0.93 lbs.) | 297 g (0.88 lbs.) |
| USB and Ports | 2x USB-C, 3.5mm | USB-C, 3.5mm | USB-C, 3.5mm |
Design
Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons.
Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.
The Switch also came with a dock, which the console could slot into for recharging and outputting to a TV or large display via HDMI port.
Switch OLED: The Switch OLED is ever-so-slightly wider to accommodate the larger display, but the same height in order to be compatible with Joy-Cons.
Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.
The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games.
Joy-Cons
The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, the Switch 2’s controllers have been upgraded.
Original Switch: The Switch Joy-Cons are simple but powerful controllers that slide on and off the console via plastic rails, connecting and recharging via pins on the side. Detach, and they become their own micro-controllers, with little shoulder buttons to boot. The Joy-Cons are unchanged on the Switch OLED.
Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console.
And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw one being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII. They have a removable cap that can be slipped on the inside edge to make running the controller back and forth on surfaces in mouse mode smoother.
Display size
Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch Lite, the more portable and affordable version, has a 5.5-inch LCD screen.
Switch OLED: The Switch OLED’s display, besides having deeper darks and an overall better picture than the base game, is larger at 7 inches. To fit into the overall same frame as the original Switch, the bezels on the Switch OLED have been drastically minimized.
Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV.
Why no OLED display? Possibly to save on costs… or perhaps to give Nintendo room to release a Switch 2 OLED version down the line.
CPU/GPU
Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used. The Switch Lite and Switch OLED have the same hardware.
Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and the most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.
We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.
RAM and storage
Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.
Switch OLED: The only change is an upgrade to 64GB of onboard storage.
Switch 2: Even after the reveal stream, Nintendo didn’t release official RAM specs. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch.
Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.
Battery life
Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors. The Switch OLED has the same size battery and battery life as the original.
Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.
Ports
Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console. The Switch OLED has the same ports.
Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port on the topside. Now we know what it’s for: To connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand that lets you do Nintendo’s version of FaceTiming while you play games with your friends.
Nintendo hasn’t clarified the console’s connectivity options, and rumors on the subject are scarce.
As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.
Technologies
Today’s NYT Mini Crossword Answers for Saturday, March 14
Here are the answers for The New York Times Mini Crossword for March 14.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? It’s the extra-long Saturday version, and a few of the clues are tricky. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Book parts: Abbr.
Answer: PGS
4A clue: Silicon Valley company that operates a fleet of robotaxis
Answer: WAYMO
6A clue: To a much greater degree
Answer: WAYMORE
8A clue: Contents of a scuba diver’s tank
Answer: AIR
9A clue: South Korean automaker
Answer: KIA
10A clue: Stop on a train route
Answer: STATION
12A clue: Actress Merman of «Anything Goes»
Answer: ETHEL
13A clue: Find another purpose for
Answer: REUSE
Mini down clues and answers
1D clue: Employee’s hourly calculation
Answer: PAYRATE
2D clue: Workout spot
Answer: GYM
3D clue: «Great» mountains of Tennessee, familiarly
Answer: SMOKIES
4D clue: One giving you the dish?
Answer: WAITER
5D clue: Baltimore M.L.B. player
Answer: ORIOLE
6D clue: Used to be
Answer: WAS
7D clue: Suffix with Caesar or Euclid
Answer: EAN
11D clue: Night that NBC once aired «30 Rock» and «The Office»: Abbr.
Answer: THU
Technologies
AI Toys Can Pose Safety Concerns for Children, New Study Suggests Caution
When one child told the toy, «I love you,» it responded, «As a friendly reminder, please ensure interactions adhere to the guidelines provided.»
A new study from the University of Cambridge found that AI-enabled toys for young children can misinterpret emotional cues and are ineffective at supporting critical developmental play. The conclusions could be concerning for parents.
In one report examining how AI affects children in their early years, a chatbot-enabled toy struggled to recognize social cues during playtime. Researchers found that the toy did not effectively identify children’s emotions, raising alarm about how kids might interact with it.
The report recommends regulating AI toys for kids and requiring clear labeling of their capabilities and privacy policies. It also advises parents to keep these devices in shared spaces where kids can be monitored while playing.
The research behind the study had a limited number of participants, but was done in multiple parts: an online survey of 39 participants with kids in their earlier years, a focus group with nine participants who work with young children and an in-person workshop with 19 leaders and representatives from charities that work with early-years kids. That was followed by monitored playtime with 14 children and 11 parents or guardians with Gabbo, a chatbot-enabled toy from Curio Interactive.
Some findings indicated that the AI toy supported learning, particularly in language and communication skills. But the toy also misunderstood kids and sometimes responded inappropriately to emotional requests.
For instance, when one child told the toy, «I love you,» it responded, «As a friendly reminder, please ensure interactions adhere to the guidelines provided. Let me know how you would like to proceed,» according to the research.
Jenny Gibson, a professor of neurodiversity and developmental psychology at the Faculty of Education at Cambridge, who worked on the study, said that while parents may be excited about the educational benefits of new technology aimed at children, there are plenty of concerns.
Gibson posed overarching questions about the reason behind the tech.
«What would motivate [tech investors] to do the right thing by children … to put children ahead of profits? she said»
Gibson told CNET that while researchers are exploring the potential benefits of AI-based toys, risks remain.
«I would advise parents to take that seriously at this stage,» she said.
What’s next for AI toys
As more playthings are enabled with internet connectivity and AI features, these devices could become a major safety risk for children, especially if they replace real human connections or if interactions are not closely monitored.
Meanwhile, younger people are increasingly adopting chatbots such as ChatGPT, despite red flags. Multiple lawsuits against AI companies allege that AI companions or assistants can impact young people’s psychological safety, including some chatbots that have encouraged self-harm or negative self-image.
AI companies such as OpenAI and Google have responded by adding guardrails and restrictions for AI chatbots.
(Disclosure: Ziff Davis, CNET’s parent company, in 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
Gibson said she was surprised by the enthusiasm some parents showed for AI toys. She was also alarmed by the lack of research on AI’s effects on young children, noting that companies making such products should work directly with children, parents, and child development experts.
«What’s missing in the process is that expertise of what is good for children in these kinds of interactions,» she said.
Curio Interactive, the company behind the Gabbo toy, was aware of the research as it was happening but was not directly involved, Gibson said. The toy was chosen because it’s directly marketed to young kids, and the company had an understandable privacy policy. Gibson said the company seemed supportive of the project.
A representative for Curio did not immediately respond to a request for comment.
Technologies
Two Lost ‘Doctor Who’ Episodes Found Intact in Waterlogged Collection
The 1960s episodes featuring the first Doctor William Hartnell will air in the UK in April.
Whovians, rejoice. The BBC is about to unlock a piece of Doctor Who history that even the TARDIS might have forgotten. Two lost episodes of Doctor Who, the iconic sci-fi series, will broadcast in April, the showrunner for the current season confirmed.
The two 1965 episodes, The Nightmare Begins and Devil’s Planet, were donated to the charitable trust Film Is Fabulous by the estate of an anonymous collector.
«The collector did recognize what he had, but how he acquired them has been lost to time,» Professor Justin Smith Leicester of De Montfort University, who led the recovery effort, told the broadcaster.
The researchers said that while most of the donor’s private collection was destroyed by water damage, the Doctor Who episodes were intact.
Doctor Who showrunner, Russell T Davies, celebrated the news on Instagram and said the episodes would air in the UK in April, though no US air date has been announced yet.
«Lost for 61 years! Best of all, these will be made available for FREE on the BBC iPlayer in April,» Davies wrote.
He expressed gratitude to Film Is Fabulous for finding the lost episodes and encouraged people to donate to the registered charity. «Maybe they’ll find more! As the Doctor says… ‘Daleks!'»
The episodes feature the first incarnation of the Doctor, played by William Hartnell, and a typical Dalek plot to take over Earth and the galaxy.
In the 1960s and 1970s, the BBC had a policy of destroying film or reusing videotapes, leading to dozens of episodes of Doctor Who and other popular UK shows like Dad’s Army and Top of the Pops going missing.
Old Doctor Who episodes do surface occasionally, and in 2016, the newly discovered soundtrack for one storyline was turned into an animated series called The Power of the Daleks.
Meanwhile, Disney ended its working relationship with the BBC last year, and star Ncuti Gatwa left the show. However, the UK broadcaster says that Doctor Who will continue, and Russell T Davies is working on a new Christmas special.
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