Technologies
Hogwarts Legacy: The Best PS5 and Xbox Graphics Options
The new Harry Potter game can have up to five separate graphics preset options.

While PC games often have endless menus and submenus of graphics settings to tinker with, console games have historically run the same way for everyone on the same hardware. More recently, as consoles have diverged into multiple versions, such as the PS4/PS4 Pro or the Xbox Series X/Series S, you might get a choice between Quality and Performance modes (typically emphasizing either resolution or frames-per-second), but that’s about it.
In Hogwarts Legacy, however, the Xbox and PS5 versions of the game have up to five available graphics settings. That’s more than the usual Quality/Performance split, and the details of each can be a bit opaque. That’s especially true considering one of the big selling points of console gaming is that you don’t have to worry about settings or compatibility issues.
Which one to pick depends on a couple of things – your preference for sparkly eye candy over smooth motion, and whether or not you have a TV that supports VRR (variable refresh rate) and HDR.
As a quick rundown, Hogwarts Legacy’s five graphics settings are:
- Fidelity mode
- Fidelity mode with raytracing
- Performance mode
- Balanced mode
- HFR (high frame rate) mode
The question comes down to: Do you want the game to look better or run smoother? Quality settings, called Fidelity in this case, in console games generally increase the resolution and add graphics detail and complexity, but often lock the number of frames per second down to 30. Performance settings can drop the resolution and remove or downgrade graphics features, but offer higher frame rates, ideally at least 60fps — but not always. Newer TVs with higher refresh rates (or variable refresh rates) can run even faster frame rates.
In testing Hogwarts Legacy, it’s not surprising that I ended up on the Balanced setting. It feels like a shame to skip the high-end graphics the PS5 (and Xbox Series X) are capable of. But at the same time, playing at 30fps feels choppy and unsatisfying. Hence, the in-the-middle option.
I’ve also been spoiled by testing the game on a series of high-end gaming PCs. On the new Razer Blade 18, which has an Nvidia RTX 4080 GPU, I was able to run the game at its highest graphics settings with QHD resolution and get frame rates above 100fps in most cases.
Even an slightly older gaming laptop with an Nvidia RTX 3070 was able to run at a mostly consistent 60fps at high graphics settings and FHD resolution. Both of these cases, when connected to a 65-inch LG OLED TV, were far superior visually to any of the PS5 options and didn’t require me to choose graphics quality over frame rate.
What do all these performance mode settings actually do?
As Hogwarts Legacy is mostly exploration and conversation with some fighting, you can get away with the Fidelity mode and not feel like you’re losing out on gameplay. Fast-paced action or online competitive games generally require those higher frame rates for effective play.
Adding the ray tracing option tweaked the visuals slightly on the PS5, most noticeably adding more realistic reflections. But it also seemed to further degrade performance. It’s worth checking out, but you might not stick with it.
Besides the Balanced setting, the Performance setting is also somewhere in the middle. It drops some detail from Balanced, but feels like it hits 60fps more consistently without the occasional slowdown in the Balanced mode.
The extreme option on the other end is HFR Performance, which maximizes the frame rate but makes the game look worse. Again, a casual adventure/exploration game like this doesn’t need anything over ~60fps, and only some TVs even support this.
What performance setting should I choose for Hogwarts Legacy?
For my money, if playing on a PS5, I’d choose the Balanced mode, but only after sampling the other available options as well. My second choice would be Fidelity mode, and in fact, I might switch back and forth between the two depending on my mood.
But the overall best experience is going to be on a gaming PC, and our breakdown of the required specs for that is here.
Technologies
RFK Jr. Announces All Americans Need Health Tracking Devices: Here Are the Pros and Cons
The US Health Secretary plans a huge campaign to encourage health wearables: CNET knows exactly the kind of devices he’s talking about, and why accuracy may be a problem.

Many Americans already track health statistics like heart rate and sleep cycles on app-connected accessories. Now the federal government wants to jump in. On June 24, Health Secretary Robert F. Kennedy Jr. announced «one of the largest HHS campaigns in history» to encourage the use of wearables to track health conditions, a trend CNET has recently covered.
Kennedy is referring to the many different bands, watches and even clothes that use technology to track human vital signs. CNET’s reviewers have spent years testing devices like these, seeing how rings monitor health signs, straps track your heart health and the right devices lead to better sleep.
The latest version of the Apple Watch, for example, has sensors designed to detect heart rate, heart rhythm issues, falls, sleep health, sleep apnea, temperature, breathing rate and more. The newest Oura Ring can track sleep patterns, menstrual cycles, temperature, heart rate and other health details.
«We think that wearables are a key to the MAHA agenda, Making America Healthy Again ,» Kennedy told the Subcommittee on Health during its budget meeting. «My vision is that every American is wearing a wearable within four years … they can see what food is doing to their glucose levels, their heart rates and a number of other metrics as they eat it.»
Kennedy also tweeted that «wearables put the power of health back in the hands of the American people.»
«Wearables,» however, is a broad term encompassing everything from fitness devices that count steps to sleep trackers you wear at night. And consumer devices can’t easily replace monitoring solutions offered by medical professionals.
For example, CNET has covered research indicating that even the best-in-class Apple Watch struggles with accuracy from metrics like steps to heart rate. Another study from California State Polytechnic University has shown that fitness-related Fitbit trackers show high inaccuracies as well. In fact, that research was used in a related Fitbit lawsuit.
Speaking of glucose monitors, Kennedy isn’t the only White House official with an interest in such health sensors. The administration’s nominee for surgeon general, Dr. Casey Means, co-founded glucose-monitoring company Levels and sells a monitoring app as well as other wellness products.
Finally, CNET wellness experts remind everyone that wearables aren’t always a good fit. Those suffering from eating disorders or body image issues should always talk to an expert before using wearables, as they can exacerbate certain issues or lead to a unhelpful outlook.
The US Department of Health and Human Services did not immediately respond to a request for comment.
Technologies
What’s Included in Xbox Game Pass? Here’s Everything You Need to Know
Check out the pros and cons of each Game Pass tier, and how much each costs.

Editors’ Note: Xbox Game Pass Ultimate offers a slew of benefits, including a massive game library, diverse device support and both PC and console games. Nifty features like the ability to play on smart TVs, phones, tablets and PCs — not just consoles — make this a convenient gaming subscription service for a wide range of people. Xbox Game Pass Ultimate costs less than the price of a new game each month, yet gives access to hundreds of titles, which is why it earned a CNET Editors’ Choice Award. The original article follows.
New AAA video games used to cost $50 apiece, but it’s not unusual to see a similar game cost $70 now. That price might make you pause before you buy the game, but with an Xbox Game Pass subscription, you could play a brand-new game, and others, for a fraction of the price.
Microsoft launched Game Pass in 2017, and since then, the gaming service has grown to be one of the best values for gamers. All Game Pass plans offer member discounts for non-Game Pass titles and other perks, but figuring out which plan is right for you can be difficult.
That choice can be especially tough after Microsoft removed its Game Pass Console plan and replaced it with Game Pass Standard. The company also increased the price of Game Pass Ultimate from $17 to $20 a month.
I’ve covered the service in the past, including future releases and whether Game Pass Ultimate will save you money compared with buying single games. And with all the new titles Microsoft announced would be joining the service as Day 1 releases, like the upcoming Doom: The Dark Ages, you might be wondering what the difference is between different Game Pass plans.
Here’s what you need to know about the Game Pass plans so you can decide which one is right for your needs.
Xbox Game Pass tiers
Game Pass Core | Game Pass PC | Game Pass Standard | Game Pass Ultimate | |
---|---|---|---|---|
Day 1 releases | No | Yes | No | Yes |
PC games | No | Yes | No | Yes |
Online multiplayer | Yes | Yes | Yes | Yes |
EA Play | No | Yes | No | Yes |
Cloud Gaming | No | Yes (select games via GeForce Now Ultimate) | No | Yes (via Xbox Cloud Gaming and select games via GeForce Now Ultimate) |
Monthly price | $10 | $12 | $15 | $20 |
For more on Xbox, here’s what was announced at Gamescom, some titles available on Game Pass Ultimate right now and everything to know about that gaming service.
Technologies
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