Technologies
Elden Ring Wins Big at the Game Awards
Hades 2, Death Stranding 2 and Armored Core VI made their big reveals Thursday night.
Elden Ring took home the Game of the Year Award at Thursday’s The Game Awards show. The ceremony brings together the biggest names in gaming to honor the year’s best titles while also revealing some huge games coming in the future.
FromSoftware’s Elden Ring won three awards to go along with the GOTY prize — best role playing game, best game direction and best art direction — while God of War: Ragnarök had the most trophies at the end of the night, with six. Long-running massively multiplayer online RPG Final Fantasy 14 and indie darling Stray both took home two awards.
Along with the awards, new games made their debut: Star Wars: Jedi Survivor, Tekken 8, Baldur’s Gate 3, Death Stranding 2, Hades 2, Crash Team Rumble and Armored Core VI.
The Game Awards 2022 winners
Game of the year (winners in bold)
- A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Stray (BlueTwelve Studio/Annapurna)
- Xenoblade Chronicles 3 (Monolith Soft/Nintendo)
Best game direction
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Immortality (Half Mermaid)
- Stray (BlueTwelve Studio/Annapurna)
Best narrative
- A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Immortality (Half Mermaid)
Best art direction
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Scorn (Ebb Software/Kepler Interactive)
- Stray (BlueTwelve Studio/Annapurna)
Best score and music
- Olivier Deriviere, A Plague Tale: Requiem
- Bear McCreary, God of War Ragnarök
- Two Feathers, Metal: Hellsinger
- Yasunori Mitsuda, Xenoblade Chronicles 3
Best audio design
- Call of Duty: Modern Warfare II (Infinity Ward/Activision)
- Elden Ring (FromSoftware/Bandai Namco)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Gran Turismo 7 (Polyphony/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
Best performance
- Ashly Burch, Horizon Forbidden West
- Charlotte McBurney, A Plague Tale: Requiem
- Christopher Judge, God of War Ragnarök
- Manon Gage, Immortality
- Sunny Suljic, God of War Ragnarök
Games for impact
- A Memoir Blue (Cloisters Interactive/Annapurna)
- As Dusk Falls (Interior Night/Xbox Game Studios)
- Citizen Sleeper (Jump Over the Age/Fellow Traveller)
- Endling – Extinction Is Forever (Herobeat Studios/HandyGames)
- Hindsight (Team Hindsight/Annapurna)
- I Was a Teenage Exocolonist (Northway Games/Finji)
Best ongoing game
- Apex Legends (Respawn/EA)
- Destiny 2 (Bungie)
- Final Fantasy XIV (Square Enix)
- Fortnite (Epic Games)
- Genshin Impact (HoYoverse)
Best indie
- Cult of the Lamb (Massive Monster / Devolver Digital)
- Neon White (Angel Matrix/Annapurna)
- Sifu (Sloclap)
- Stray (BlueTwelve Studio/Annapurna)
- TUNIC (TUNIC Team/Finji)
Best debut indie
- Neon White (Angel Matrix/Annapurna Interactive)
- NORCO (Geography of Robots/Raw Fury)
- Stray (BlueTwelve Studio/Annapurna)
- TUNIC (TUNIC Team/Finji)
- Vampire Survivors (poncle)
Best community support
- Apex Legends (Respawn/EA)
- Destiny 2 (Bungie)
- Final Fantasy XIV (Square Enix)
- Fortnite (Epic Games)
- No Man’s Sky (Hello Games)
Best mobile
- Apex Legends Mobile (Lightspeed & Quantum/Respawn/EA)
- Diablo Immortal (Blizzard/NetEase)
- Genshin Impact (HoYovese)
- Marvel Snap (Second Dinner Studios/Nuverse)
- Tower of Fantasy (Hotta Studio/Perfect World/Level Infinite)
Best VR/AR
- After the Fall (Vertigo Games)
- Among Us VR (Schell Games/InnerSloth)
- Bonelab (Stress Level Zero)
- Moss: Book II (Polyarc)
- Red Matter 2 (Vertical Robot)
Best action
- Bayonetta 3 (Platinum Games/Nintendo)
- Call of Duty: Modern Warfare II (Infinity Ward/Activision)
- Neon White (Angel Matrix/Annapurna)
- Sifu (Sloclap)
- Teenage Mutant Ninja Turtles: Shredder’s Revenge (Tribute Games/Dotemu)
Best action/adventure
- A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Horizon Forbidden West (Guerrilla Games/SIE)
- Stray (BlueTwelve Studio/Annapurna)
- TUNIC (TUNIC Team/Finji)
Best role playing
- Elden Ring (FromSoftware/Bandai Namco)
- Live a Live (Square Enix/Nintendo)
- Pokémon Legends: Arceus (Game Freak/Nintendo/TPCI)
- Triangle Strategy (Artdink/Square Enix)
- Xenoblade Chronicles 3 (Monolith Soft/Nintendo)
Best fighting
- DNF Duel (Arc System Works/Eighting/Neople/Nexon)
- JoJo’s Bizarre Adventure: All Star Battle R (CyberConnect 2 Co. Ltd/Bandai Namco)
- The King of Fighters XV (SNK/Plaion)
- MultiVersus (Player First Games/WB Games)
- Sifu (Sloclap)
Best family
- Kirby and the Forgotten Land (HAL Laboratory / Nintendo)
- Lego Star Wars: The Skywalker Saga (Traveller’s Tales/WB Games)
- Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris/Ubisoft)
- Nintendo Switch Sports (Nintendo EPD/Nintendo)
- Splatoon 3 (Nintendo EPD/Nintendo)
Best sim/strategy
- Dune: Spice Wars (Shiro Games/Funcom)
- Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris/Ubisoft)
- Total War: WARHAMMER III (Creative Assembly/Sega)
- Two Point Campus (Two Point Studios/Sega)
- Victoria 3 (Paradox Development Studio/Paradox Interactive)
Best sports/racing
- F1 22 (Codemasters/EA Sports)
- FIFA 23 (EA Vancouver/Romania/EA Sports)
- NBA 2K23 (Visual Concepts/2K Sports)
- Gran Turismo 7 (Polyphony Digital/SIE)
- OlliOlli World (Roll 7/Private Division)
Best multiplayer
- Call of Duty: Modern Warfare II (Infinity Ward/Activision)
- MultiVersus (Player First Games/WB Games)
- Overwatch 2 (Blizzard)
- Splatoon 3 (Nintendo EPD/Nintendo)
- Teenage Mutant Ninja Turtles: Shredder’s Revenge (Tribute Games/Dotemu)
Most anticipated
- Final Fantasy XVI (Square Enix)
- Hogwarts Legacy (Avalanche Software/WB Games)
- Resident Evil 4 (Capcom)
- Starfield (Bethesda Game Studios/Bethesda)
- The Legend of Zelda: Tears of the Kingdom (Nintendo EPD/Nintendo)
Content creator of the year
- Karl Jacobs
- Ludwig
- Nibellion
- Nobru
- QTCinderella
Best adaptation
- Arcane: League of Legends (Fortiche/Riot Games/Netflix)
- Cyberpunk: Edgerunners (Studio Trigger/CD Projekt, Netflix)
- The Cuphead Show! (Studio MDHR/King Features Syndicate/Netflix)
- Sonic the Hedgehog 2 (Sega Sammy Group/Paramount Pictures)
- Uncharted (PlayStation Productions/Sony Pictures)
Innovation in accessibility
- As Dusk Falls (Interior Night/Xbox Game Studios)
- God of War Ragnarök (Sony Santa Monica/SIE)
- Return to Monkey Island (Terrible Toybox/Devolver Digital)
- The Last of Us Part I (Naughty Dog/SIE)
- The Quarry (Supermassive Games/2K)
Best esports game
- Counter-Strike: Global Offensive (Valve)
- DOTA 2 (Valve)
- League of Legends (Riot Games)
- Rocket League (Psyonix)
- Valorant (Riot Games)
Best esports athlete
- Jeong «Chovy» Ji-hoon (Gen.G, LOL)
- Lee «Faker» Sang-hyeok (T1, LOL)
- Finn «karrigan» Andersen (FaZe Clan – CS:GO)
- Oleksandr «s1mple» Kostyliev (Natus Vincere, CS:GO)
- Jacob «Yay» Whiteaker (Cloud9, Valorant)
Best esports team
- DarkZero Esports (Apex Legends)
- FaZe Clan (CS:GO)
- Gen.G (League of Legends)
- LA Thieves (Call of Duty)
- LOUD (Valorant)
Best esports coach
- Andrii «B1ad3» Horodenskyi (Natus Vincere, CS:GO)
- Matheus «bzkA» Tarasconi (LOUD, Valorant)
- Erik «d00mbr0s» Sandgren (FPX, Valorant)
- Robert «RobbaN» Dahlström (FaZe Clan, CS:GO)
- Go «Score» Dong-bin (Gen.G, LOL)
Best esports event
- EVO 2022
- 2022 League of Legends World Championship
- PGL Major Antwerp 2022
- The 2022 Mid-Season Invitational
- Valorant Champions 2022
Technologies
Social Media and AI Want Your Attention at All Times. This New Documentary Says That’s Bad
Your Attention Please, a documentary premiering this week at SXSW in Austin, Texas, explores how we live in the attention economy.
«Do you remember the world before cellphones?»
The question comes early in Your Attention Please, a documentary premiering this week at South by Southwest in Austin, Texas. And it hit me harder than I expected. As a 27-year-old tech reporter, I realized I don’t have too many clear memories of life before smartphones. My adolescence unfolded alongside the rise of smartphones, social media, push notifications and the routine of endless scrolling. Like many people my age, I’ve spent most of my life inside the attention economy — without ever really stepping outside it.
That’s the uneasy territory the documentary explores.
CNET was given exclusive early access to the film’s trailer, embedded below.
Exploring how tech shapes our behavior
Director Sara Robin said she originally set out to make something smaller: a documentary about people trying to reclaim their attention by breaking unhealthy phone habits. In an interview with CNET, Robin described the idea as a personal story about focus and self-control in an age of constant distraction.
As Robin interviewed researchers, technologists and families affected by social media and cyberbullying, the film’s scope widened. What started as a question about individual habits quickly became a larger investigation into how modern technology systems are designed to shape human behavior. The story stretches from the rise of social media to the emerging influence of AI.
Along the way, Robin and her collaborators kept hearing the same observation from different corners of the digital world: Social media didn’t just change how people communicate; it quietly rewired what we value. Experiences that were once private or emotional — friendship, affection, belonging — began to acquire numerical equivalents. Followers, likes, comments, views and shares began to be how we saw our own self-worth. In the architecture of social platforms, those numbers function as a kind of social currency.
Trisha Prabhu, a digital-safety advocate and inventor of the anti-cyberbullying technology ReThink, argues that social platforms did more than create new online spaces. She says they fundamentally reshaped how social validation works. The metrics that define popularity often reward attention-seeking behavior and amplify conflict, while genuine connection is now harder to quantify and, therefore, easier to overlook.
Prabhu warns that the same dynamics already driving problems like cyberbullying could accelerate as automated systems become more capable. AI tools can generate abusive messages at scale, produce convincing impersonations or create deepfakes that spread rapidly online. In some cases, the technology may even blur the line between human interaction and machine-generated communication, which could deepen loneliness or encourage harmful behavior.
«There’s AI exacerbating existing harms [like automating cyberbullying], but then I also think that there’s AI creating completely new harms,» Prabhu told CNET. «There are reports of AI tools encouraging users, including minor users, to commit self-harm… Even for the everyday user who’s not experiencing the extreme outcome, I think we have to ask ourselves how much of our time and connection we want spent with an AI tool as opposed to a fellow human being.»
Bringing attention to attention
What struck Robin during filming the documentary was how universal these anxieties felt. Across conversations with families, educators and advocates around the world, the themes were remarkably consistent: overstimulated attention, declining focus in classrooms, rising anxiety among young people and a persistent sense of dread that comes from always being plugged in.
Those shared concerns have helped spark a coordinated moment around the film’s release.
On March 11, more than 25 organizations focused on digital well-being will simultaneously release the trailer for Your Attention Please as part of an initiative called Stand for Their Attention. What began as a small collaboration among five groups quickly grew as word spread through advocacy networks. The coalition now includes organizations such as Common Sense Media, Protect Young Eyes, Mothers Against Media Addiction, the Center for Humane Technology, Smartphone Free Childhood and Scrolling to Death.
The idea behind the synchronized launch is simple: Use the attention surrounding the documentary to highlight the growing movement that’s already working to reshape digital culture.
Many people feel overwhelmed by the scale of the problem, Robin says, but behind the scenes, a widening ecosystem of advocates is experimenting with ways to build healthier digital environments, from redesigning products to changing norms around screen use.
The campaign also arrives at a moment of growing scrutiny around the attention economy. Lawmakers in the US and abroad are increasingly debating how social platforms affect youth mental health and childhood development. Boycotts around AI use are taking off. Researchers are studying how these algorithms and chatbots influence behavior. Individuals are trying to figure out how much technology belongs in everyday life.
What can we do about it?
Despite the weight of those conversations, Robin says the goal of the film isn’t to leave audiences feeling powerless. In fact, the rapid rise of public awareness around AI has made her more optimistic than she was during the early days of social media. The systems shaping digital life, she argues, are built by people, which means they can also be rebuilt.
«We have more power than we think,» Robin said. «And there are a lot of different ways to get involved in this, from changing individual habits to changing the culture in your own family and in your community, designing technology differently, getting engaged in these conversations, all the way to pushing for legislative change.»
The film intentionally avoids presenting a single solution.
Instead, Your Attention Please asks a broader question: What happens when attention, one of the most human parts of our lives, becomes one of the most valuable commodities in the global economy? And perhaps more importantly, what kind of digital world do we want to build next?
Technologies
Today’s NYT Connections: Sports Edition Hints and Answers for March 12, #535
Here are hints and the answers for the NYT Connections: Sports Edition puzzle for March 12, No. 535.
Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.
Today’s Connections: Sports Edition is a tough one, with some very unusual categories. The blue one is pretty fun, actually. If you’re struggling with today’s puzzle but still want to solve it, read on for hints and the answers.
Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t appear in the NYT Games app, but it does in The Athletic’s own app. Or you can play it for free online.
Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta
Hints for today’s Connections: Sports Edition groups
Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.
Yellow group hint: City of Brotherly Love.
Green group hint: NBA star.
Blue group hint: Grr! Meow! Roar!
Purple group hint: Think alphabet.
Answers for today’s Connections: Sports Edition groups
Yellow group: Philadelphia teams.
Green group: Associated with Larry Bird.
Blue group: Sports figures with animal names.
Purple group: Sports figures whose first names sound like two letters.
Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words
What are today’s Connections: Sports Edition answers?
The yellow words in today’s Connections
The theme is Philadelphia teams. The four answers are 76ers, Flyers, Penn and Temple.
The green words in today’s Connections
The theme is associated with Larry Bird. The four answers are Celtics, French Lick, Pacers and Sycamores.
The blue words in today’s Connections
The theme is sports figures with animal names. The four answers are Bear Bryant, Cat Osterman, Catfish Hunter and Tiger Woods.
The purple words in today’s Connections
The theme is sports figures whose first names sound like two letters. The four answers are Casey Stengel (KC), CeeDee Lamb (CD), Katie Ledecky (KT) and Vijay Singh (VJ).
Technologies
Today’s NYT Mini Crossword Answers for Thursday, March 12
Here are the answers for The New York Times Mini Crossword for March 12.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? I found 7-Across tricky. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Like jerk chicken and chicken vindaloo
Answer: SPICY
6A clue: Capital of Vietnam
Answer: HANOI
7A clue: «Well, would ya look at that!»
Answer: ILLBE
8A clue: Gem in an oyster
Answer: PEARL
9A clue: Thick roll of cash
Answer: WAD
Mini down clues and answers
1D clue: Part of a naval fleet
Answer: SHIP
2D clue: The «P» in I.P.A.
Answer: PALE
3D clue: Relative by marriage
Answer: INLAW
4D clue: King ___ (venomous snake)
Answer: COBRA
5D clue: Sign obeyed by merging traffic
Answer: YIELD
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