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Elden Ring Wins Big at the Game Awards

Hades 2, Death Stranding 2 and Armored Core VI made their big reveals Thursday night.

Elden Ring took home the Game of the Year Award at Thursday’s The Game Awards show. The ceremony brings together the biggest names in gaming to honor the year’s best titles while also revealing some huge games coming in the future.

FromSoftware’s Elden Ring won three awards to go along with the GOTY prize — best role playing game, best game direction and best art direction — while God of War: Ragnarök had the most trophies at the end of the night, with six. Long-running massively multiplayer online RPG Final Fantasy 14 and indie darling Stray both took home two awards.

Along with the awards, new games made their debut: Star Wars: Jedi Survivor, Tekken 8, Baldur’s Gate 3, Death Stranding 2, Hades 2, Crash Team Rumble and Armored Core VI.

The Game Awards 2022 winners

Game of the year (winners in bold)

  • A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
  • Elden Ring (FromSoftware/Bandai Namco)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Horizon Forbidden West (Guerrilla Games/SIE)
  • Stray (BlueTwelve Studio/Annapurna)
  • Xenoblade Chronicles 3 (Monolith Soft/Nintendo)

Best game direction

  • Elden Ring (FromSoftware/Bandai Namco)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Horizon Forbidden West (Guerrilla Games/SIE)
  • Immortality (Half Mermaid)
  • Stray (BlueTwelve Studio/Annapurna)

Best narrative

  • A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
  • Elden Ring (FromSoftware/Bandai Namco)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Horizon Forbidden West (Guerrilla Games/SIE)
  • Immortality (Half Mermaid)

Best art direction

  • Elden Ring (FromSoftware/Bandai Namco)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Horizon Forbidden West (Guerrilla Games/SIE)
  • Scorn (Ebb Software/Kepler Interactive)
  • Stray (BlueTwelve Studio/Annapurna)

Best score and music

  • Olivier Deriviere, A Plague Tale: Requiem
  • Bear McCreary, God of War Ragnarök
  • Two Feathers, Metal: Hellsinger
  • Yasunori Mitsuda, Xenoblade Chronicles 3

Best audio design

  • Call of Duty: Modern Warfare II (Infinity Ward/Activision)
  • Elden Ring (FromSoftware/Bandai Namco)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Gran Turismo 7 (Polyphony/SIE)
  • Horizon Forbidden West (Guerrilla Games/SIE)

Best performance

  • Ashly Burch, Horizon Forbidden West
  • Charlotte McBurney, A Plague Tale: Requiem
  • Christopher Judge, God of War Ragnarök
  • Manon Gage, Immortality
  • Sunny Suljic, God of War Ragnarök

Games for impact

  • A Memoir Blue (Cloisters Interactive/Annapurna)
  • As Dusk Falls (Interior Night/Xbox Game Studios)
  • Citizen Sleeper (Jump Over the Age/Fellow Traveller)
  • Endling – Extinction Is Forever (Herobeat Studios/HandyGames)
  • Hindsight (Team Hindsight/Annapurna)
  • I Was a Teenage Exocolonist (Northway Games/Finji)

Best ongoing game

  • Apex Legends (Respawn/EA)
  • Destiny 2 (Bungie)
  • Final Fantasy XIV (Square Enix)
  • Fortnite (Epic Games)
  • Genshin Impact (HoYoverse)

Best indie

  • Cult of the Lamb (Massive Monster / Devolver Digital)
  • Neon White (Angel Matrix/Annapurna)
  • Sifu (Sloclap)
  • Stray (BlueTwelve Studio/Annapurna)
  • TUNIC (TUNIC Team/Finji)

Best debut indie

  • Neon White (Angel Matrix/Annapurna Interactive)
  • NORCO (Geography of Robots/Raw Fury)
  • Stray (BlueTwelve Studio/Annapurna)
  • TUNIC (TUNIC Team/Finji)
  • Vampire Survivors (poncle)

Best community support

  • Apex Legends (Respawn/EA)
  • Destiny 2 (Bungie)
  • Final Fantasy XIV (Square Enix)
  • Fortnite (Epic Games)
  • No Man’s Sky (Hello Games)

Best mobile

  • Apex Legends Mobile (Lightspeed & Quantum/Respawn/EA)
  • Diablo Immortal (Blizzard/NetEase)
  • Genshin Impact (HoYovese)
  • Marvel Snap (Second Dinner Studios/Nuverse)
  • Tower of Fantasy (Hotta Studio/Perfect World/Level Infinite)

Best VR/AR

  • After the Fall (Vertigo Games)
  • Among Us VR (Schell Games/InnerSloth)
  • Bonelab (Stress Level Zero)
  • Moss: Book II (Polyarc)
  • Red Matter 2 (Vertical Robot)

Best action

  • Bayonetta 3 (Platinum Games/Nintendo)
  • Call of Duty: Modern Warfare II (Infinity Ward/Activision)
  • Neon White (Angel Matrix/Annapurna)
  • Sifu (Sloclap)
  • Teenage Mutant Ninja Turtles: Shredder’s Revenge (Tribute Games/Dotemu)

Best action/adventure

  • A Plague Tale: Requiem (Asobo Studio/Focus Entertainment)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Horizon Forbidden West (Guerrilla Games/SIE)
  • Stray (BlueTwelve Studio/Annapurna)
  • TUNIC (TUNIC Team/Finji)

Best role playing

  • Elden Ring (FromSoftware/Bandai Namco)
  • Live a Live (Square Enix/Nintendo)
  • Pokémon Legends: Arceus (Game Freak/Nintendo/TPCI)
  • Triangle Strategy (Artdink/Square Enix)
  • Xenoblade Chronicles 3 (Monolith Soft/Nintendo)

Best fighting

  • DNF Duel (Arc System Works/Eighting/Neople/Nexon)
  • JoJo’s Bizarre Adventure: All Star Battle R (CyberConnect 2 Co. Ltd/Bandai Namco)
  • The King of Fighters XV (SNK/Plaion)
  • MultiVersus (Player First Games/WB Games)
  • Sifu (Sloclap)

Best family

  • Kirby and the Forgotten Land (HAL Laboratory / Nintendo)
  • Lego Star Wars: The Skywalker Saga (Traveller’s Tales/WB Games)
  • Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris/Ubisoft)
  • Nintendo Switch Sports (Nintendo EPD/Nintendo)
  • Splatoon 3 (Nintendo EPD/Nintendo)

Best sim/strategy

  • Dune: Spice Wars (Shiro Games/Funcom)
  • Mario + Rabbids Sparks of Hope (Ubisoft Milan/Paris/Ubisoft)
  • Total War: WARHAMMER III (Creative Assembly/Sega)
  • Two Point Campus (Two Point Studios/Sega)
  • Victoria 3 (Paradox Development Studio/Paradox Interactive)

Best sports/racing

  • F1 22 (Codemasters/EA Sports)
  • FIFA 23 (EA Vancouver/Romania/EA Sports)
  • NBA 2K23 (Visual Concepts/2K Sports)
  • Gran Turismo 7 (Polyphony Digital/SIE)
  • OlliOlli World (Roll 7/Private Division)

Best multiplayer

  • Call of Duty: Modern Warfare II (Infinity Ward/Activision)
  • MultiVersus (Player First Games/WB Games)
  • Overwatch 2 (Blizzard)
  • Splatoon 3 (Nintendo EPD/Nintendo)
  • Teenage Mutant Ninja Turtles: Shredder’s Revenge (Tribute Games/Dotemu)

Most anticipated

  • Final Fantasy XVI (Square Enix)
  • Hogwarts Legacy (Avalanche Software/WB Games)
  • Resident Evil 4 (Capcom)
  • Starfield (Bethesda Game Studios/Bethesda)
  • The Legend of Zelda: Tears of the Kingdom (Nintendo EPD/Nintendo)

Content creator of the year

  • Karl Jacobs
  • Ludwig
  • Nibellion
  • Nobru
  • QTCinderella

Best adaptation

  • Arcane: League of Legends (Fortiche/Riot Games/Netflix)
  • Cyberpunk: Edgerunners (Studio Trigger/CD Projekt, Netflix)
  • The Cuphead Show! (Studio MDHR/King Features Syndicate/Netflix)
  • Sonic the Hedgehog 2 (Sega Sammy Group/Paramount Pictures)
  • Uncharted (PlayStation Productions/Sony Pictures)

Innovation in accessibility

  • As Dusk Falls (Interior Night/Xbox Game Studios)
  • God of War Ragnarök (Sony Santa Monica/SIE)
  • Return to Monkey Island (Terrible Toybox/Devolver Digital)
  • The Last of Us Part I (Naughty Dog/SIE)
  • The Quarry (Supermassive Games/2K)

Best esports game

  • Counter-Strike: Global Offensive (Valve)
  • DOTA 2 (Valve)
  • League of Legends (Riot Games)
  • Rocket League (Psyonix)
  • Valorant (Riot Games)

Best esports athlete

  • Jeong «Chovy» Ji-hoon (Gen.G, LOL)
  • Lee «Faker» Sang-hyeok (T1, LOL)
  • Finn «karrigan» Andersen (FaZe Clan – CS:GO)
  • Oleksandr «s1mple» Kostyliev (Natus Vincere, CS:GO)
  • Jacob «Yay» Whiteaker (Cloud9, Valorant)

Best esports team

  • DarkZero Esports (Apex Legends)
  • FaZe Clan (CS:GO)
  • Gen.G (League of Legends)
  • LA Thieves (Call of Duty)
  • LOUD (Valorant)

Best esports coach

  • Andrii «B1ad3» Horodenskyi (Natus Vincere, CS:GO)
  • Matheus «bzkA» Tarasconi (LOUD, Valorant)
  • Erik «d00mbr0s» Sandgren (FPX, Valorant)
  • Robert «RobbaN» Dahlström (FaZe Clan, CS:GO)
  • Go «Score» Dong-bin (Gen.G, LOL)

Best esports event

  • EVO 2022
  • 2022 League of Legends World Championship
  • PGL Major Antwerp 2022
  • The 2022 Mid-Season Invitational
  • Valorant Champions 2022

Technologies

Today’s NYT Mini Crossword Answers for the Friday, Aug. 22, Domino-Shaped Puzzle

Here are the answers for The New York Times Mini Crossword for Aug. 22. It’s an odd one, shaped like a domino to mark the new NYT dominos game, Pips.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s Mini Crossword is a doubled-up crossword puzzle, shaped like a domino. That must be the Times celebrating their new dominos puzzle, Pips, which I have yet to try. Need answers for today’s very unusual Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Places to store shovels and leaf blowers
Answer: SHEDS

5A clue: Coating for Babybel cheese
Answer: WAX

6A clue: «___ vs. Predator» (2004 sci-fi film)
Answer: ALIEN

8A clue: Streaming glitch
Answer: LAG

9A clue: Docking spots
Answer: PIERS

10A clue: Feature of a Southern accent
Answer: TWANG

14A clue: Sweet potato lookalike
Answer: YAM

15A clue: Top-notch, informally
Answer: PRIMO

17A clue: Greenskeeper’s roll of grass
Answer: SOD

18A clue: Campfire remnants
Answer: ASHES

Mini down clues and answers

1D clue: Nickname for the Florida Gators football stadium, with «the»
Answer: SWAMP

2D clue: «2001: A Space Odyssey» villain
Answer: HAL

3D clue: Cast out from a country
Answer: EXILE

4D clue: «Uptown Funk» and «Downtown,» for two
Answer: SONGS

7D clue: «Can I bend your ___ for a second?»
Answer: EAR

10D clue: Like an ambitious, competitive personality
Answer: TYPEA

11D clue: Simple-to-play card game for two
Answer: WAR

12D clue: Simple-living sect
Answer: AMISH

13D clue: Shop owner’s stock
Answer: GOODS

16D clue: Barkeep on «The Simpsons»
Answer: MOE

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Technologies

11 Tips for Getting Started in Metal Gear Solid Delta: Snake Eater

From cutscene tips to early item grabs, here’s my advice for getting started with the remake of one of my personal favorite Metal Gear games.

Metal Gear Solid Delta: Snake Eater is the best way to play one of the greatest Metal Gear games of all time. However, like most Hideo Kojima games, the Metal Gear Solid series features unique gameplay and mechanics. Whether you’re a veteran fan of the series or experiencing Snake Eater for the very first time, the new modes and gameplay tweaks will be sure to satisfy you. 

Here are 11 tips to keep in mind when jumping into Metal Gear Solid Delta. 

Pause cutscenes if you need to

Hideo Kojima’s games are known for their long cutscenes, and Snake Eater is no different. The majority of your first few hours will feature very minimal gameplay. And while the cutscenes are exciting and bizarre, you can pause them to take a break without risking skipping them entirely. Pause any cutscene by hitting the menu button and if you want to skip, you’ll see the option for that, too. It’s also worth mentioning that you can hit the same button to pause lengthy radio conversations as well.

Swap camo often

Snake Eater can be played like a run-and-gun shooter, but a stealthy approach is generally better, and utilizing your various outfits and facepaint will maximize your evasiveness. Make sure to change your appearance often to match your surroundings. And to make swapping even quicker, hold up on the D-pad to access a quick change menu.

Keep an eye on camo percentage

The game will give you a higher stealth rating the better you blend in, so make sure to watch your camo percentage. As you move around the environment, a percentage at the bottom will show you how hidden you are. The higher the number, the less likely an enemy will spot you. Bonus tip: There’s a trophy you can unlock if you bring your camouflage over 90%. 

Call your team often

Throughout the game you’ll unlock more and more allies to call and chat with on the radio. These conversations can range from hints on how to proceed to how you save your game. Calling teammates often will give you bonus dialogue about events that you just witnessed or played through. They’ll even offer fun anecdotes or just chat with Snake. 

Be aware of time paradoxes

Snake Eater is a prequel entry in the Metal Gear Solid franchise. This means that you can’t deviate too far from the main story because it would mess with events that take place in MGS 1 and 2. If you do, you can create literal Time Paradoxes resulting in game over screens and humorous lectures from your team. 

One such example is killing Ocelot after meeting him for the first time. To proceed, you need to leave him unconscious on the ground — stabbing him with your knife will disrupt the canon. However, you can stab him anyway if you want a trophy.

Keep an eye out for R1 prompts in cutscenes

Snake Eater has unique cutscenes where at specific moments, you can swap camera angles to see what Snake is looking at. You’ll miss out on important visuals while the game just shows your character looking into binoculars, for example. When you see the R1 icon show up in the screen’s corner, make sure to hit it. However, do keep in mind that this game is a product of an older era and sometimes you’ll realize Snake is just staring at a woman’s chest.

You can change settings to drag bodies easier

Hiding bodies is important to keep alert levels down. You can lift and drag someone by holding down the Square button, but doing so can be kind of annoying. In the settings menu you can select to change carrying from a button hold to a simple button press. This gives you back your right thumb in order to regain camera control while dragging someone out of sight. 

Use silencers, but recognize when you don’t need them

Trust me on this, stealth is your friend in this game. It’s harder to pull off, but worth it. This means silencers are quite important for avoiding gun fights and staying hidden. However, silencers can wear down and won’t last forever. To avoid overusing them, remove the silencers anytime you engage in a big gun fight or boss battle. If the enemy already knows you’re there, there’s no point wasting the silencer.

Grab the thermal goggles early

One of the most useful pieces of equipment is the thermal goggles. It allows you to see enemies through walls and will help spot bosses during big fights. They can be collected pretty early in the game too. The second time you reach the destroyed base that housed Sokolov, check in the locker in his room.

Don’t miss the early machine gun

If you’re wanting to take the loud route through the game, there’s a machine gun stashed away quite early in Snake Eater. At the first bridge you encounter, where the game has you use a beehive to scare off an enemy, the gun is located in a small cave underneath. You can reach it by crossing the bridge and then circling around the ledge to the left. You need to grab the gun the first time you get to the bridge, though. The next time the gun will be gone and you’ll only find ammo.

Become the snake eater

You can hunt and eat various animals in the game for stat and health rewards. Find a snake, eat the snake, get the Snake Eater Trophy.

With those 11 tips you’ll now start off on a much stronger footing when playing through Metal Gear Solid Delta. 

Metal Gear Solid Delta: Snake Eater comes out on PlayStation 5, Xbox Series, and PC on Aug. 28. 

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Technologies

You Can’t Trust Your Car’s Driving Assistance System Yet, AAA Report Finds

Both hands-on and hands-off systems required human intervention to avoid accidents in this study.

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