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NASA astronaut reveals medical issue that postponed ISS spacewalk

The spacewalk was set to prep the ISS for a new roll-out solar array, but it’ll have to wait.

NASA astronaut Mark Vande Hei and Akihiko Hoshide from Japan’s JAXA space agency were set to suit up and head outside the International Space Station for a spacewalk on Tuesday. It won’t be happening due to a minor medical issue involving Vande Hei. NASA said it wasn’t an emergency.

NASA announced the postponement on Monday but didn’t disclose details of the medical issue. On Tuesday, Vande Hei took to Twitter to thank everyone for their concern. «I have a pinched nerve in my neck that caused us to reschedule today’s spacewalk,» he wrote, saying, «Today just wasn’t the right day.»

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Vande Hei and Hoshide were gearing up for a nearly seven-hour spacewalk designed to prep the station for the installation of a new roll-out solar array.

«The spacewalk is not time-sensitive and crew members are continuing to move forward with other station work and activities,» NASA said. The agency is looking at rescheduling the work for after the launch of SpaceX’s cargo spacecraft on Aug. 28 and after some planned Russian spacewalks.

Vande Hei is an ISS and spacewalk veteran who previously spent time on the station in 2017 and 2018. He arrived at the ISS in April for a six-month mission.

The ISS has seen its share of excitement recently after welcoming a new Russian laboratory module that temporarily pushed the station out of orientation. It was also supposed to host a Boeing Starliner test flight, but that launch was pushed back due to technical problems. NASA and the ISS crew and ground teams have had to be adaptable to unexpected circumstances, so the spacewalk delay is a fairly minor issue.

Follow CNET’s 2021 Space Calendar to stay up to date with all the latest space news this year. You can even add it to your own Google Calendar.

Technologies

Today’s NYT Mini Crossword Answers for Saturday, June 7

Here are the answers for The New York Times Mini Crossword for June 7.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.


Today’s NYT Mini Crossword could be tricky. 1-Down and 5-Down stumped me for a while, but the other letters filled it in for me. Need some help with today’s Mini Crossword? Read on. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.

The Mini Crossword is just one of many games in the Times’ games collection. If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.

Read more: Tips and Tricks for Solving The New York Times Mini Crossword

Let’s get to those Mini Crossword clues and answers.

Mini across clues and answers

1A clue: Yoga class need
Answer: MAT

4A clue: Umlaut, rotated 90°
Answer: COLON

6A clue: «That is shocking!»
Answer: OHMYGOD

8A clue: «___ You the One?» (reality TV show)
Answer: ARE

9A clue: Egg cells
Answer: OVA

10A clue: One of two «royal» sleeping options
Answer: KINGBED

12A clue: Bar seating
Answer: STOOL

13A clue: Favorite team of the «Chicago Pope,» for short
Answer: SOX

Mini down clues and answers

1D clue: Slices of life
Answer: MOMENTS

2D clue: Olympic gymnast Raisman
Answer: ALY

3D clue: Request at the end of a restaurant meal
Answer: TOGOBOX

4D clue: Hayes of MSNBC
Answer: CHRIS

5D clue: Medium for Melville or McCarthy
Answer: NOVEL

6D clue: Wood used for wine barrels
Answer: OAK

7D clue: June honoree
Answer: DAD

11D clue: Sticky stuff
Answer: GOO

How to play more Mini Crosswords

The New York Times Games section offers a large number of online games, but only some of them are free for all to play. You can play the current day’s Mini Crossword for free, but you’ll need a subscription to the Times Games section to play older puzzles from the archives.

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Despite War of Words, Trump May Funnel Billions to Musk’s Starlink With BEAD Changes

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Technologies

Square Enix’s Next Game Blends Among Us-Like Murder Mystery With Bloody Carnage

Unveiled at Summer Game Fest, Killer Inn is an upcoming multiplayer murder mystery pitting players against each other in the search for the true killers.

Bet you didn’t have this one on your bingo list. Developed by Tactic Studios in partnership with Square Enix, the game was unveiled during the Summer Game Fest livestream, and it’s far from the famed RPG maker’s bread and butter. Killer Inn, as it’s called, is a multiplayer murder mystery that takes Among Us-like gameplay and ratchets it up by handing players knives, guns and many other weapons to kill or be killed while they search for the original killer.

Killer Inn might be one of those games that is best understood after playing a few matches, but even from the reveal trailer, there’s a lot going on. In each match, 24 players enter a sprawling castle-turned-hotel to determine who the real killers are as they’re picked off one by one. There’s deduction and mayhem aplenty.

Killer Inn’s play phases are patterned after detective-style games, from Among Us to Ultimate Werewolf to Mafia. A match begins with most players as cooperative participants («lambs,» in Killer Inn’s parlance) mixed with a few secret killers («wolves»). Players complete tasks to earn tokens redeemable for items and weapons, while the killers quietly go about their business — until someone discovers a body. On the corpse are clues left by the killer, so the lambs can try deducing the true culprit (or culprits).

Then it’s all about collecting clues and identifying the wolves — but unlike Among Us, there’s no group discussion to present evidence or vote them out. Killer Inn skips the parlor scene and dives straight into action: If you’re sure someone’s the killer, take them out. Use those token-bought guns and blades to put down the villain. Unless you accidentally murder one of your innocent teammates — in which case, you’re turned to stone for the rest of the match. Bummer.

Lambs have another win condition: assembling four keys to escape on the ship that brought them to the murder island. There are other mechanics, too, like finding relative safety in rooms with hotel staff, who will identify any wolves that kill lambs in their line of sight.

Players can choose between 25 premade characters that each have their own unique appearances and abilities, the latter of which improve as the match goes on, often reflecting the nefarious dark sides of the participants. For example, Winston is a surgeon who kills more efficiently with knives and, when leveled up, deals extra damage while covered in blood. The Otaku, by contrast, gains 25 HP from finding clues and eventually builds resistance to status effects. Levels don’t carry over between matches — everyone starts fresh at level one.

Killer Inn doesn’t have a release date, but the game will kick off a closed beta test over Steam in the near future. 

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