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1000xResist Studio’s Next Indie Game Asks: Can You Convince an AI It Isn’t Human?

Perhaps the most relevant game for the ChatGPT era.

If you’re flustered at how much AI chatbots chat like humans, there’s an upcoming indie game with your name on it.

During the Triple-i Initiative showcase in early April, the studio Sunset Visitor (creators of 1000xResist) unveiled its next title, Prove You’re Human. The narrative game puts players in the role of a person trying to convince an AI that they aren’t human — and with a creative team full of former performance artists, it’ll get pretty existential from there.

The trailer is evocative yet scarce on details, which is fitting for the first look at a game that doesn’t have a release date yet. Given the indie success of Sunset Visitor’s debut title about cloning and personhood, 1000xResist, expectations are high for another cerebral narrative. And as the first game under the new publishing arm of Black Tabby Games (makers of indie hit Slay the Princess), the game is sparking a lot of hope.

In a conversation with the Sunset Visitor founder, Remy Siu, I delved into Prove You’re Human, asking the crucial question: What even is this game? And while they’re not releasing too many details right now or even hinting at when it’ll be released, we talked plenty about how a science fiction game inspired by the hit TV show Severance and the rise of generative AI speaks to the moment we’re all living in — where people chatting with ChatGPT succumb to AI psychosis and AI proselytizers claim the technological singularity of true artificial intelligence is near.

Prove You’re Human «is a game where an AI dares to dream that she’s human, and you’ve been hired to put her in her place,» Siu said. «And by you, [I mean] you the player who has undergone an operation to split their consciousness into two: one virtual consciousness, and then what we’ve been calling your corporeal other, your meat body that continues to exist outside doing things.»

See what I meant about Severance?

As with the show, Prove You’re Human uses these layers of existence to comment on work selves versus outside-world selves. And as you’d expect for a group of former performance artists, there’s pageantry in this divide, with your digital work self (the one controlled by the player, rendered in 3D), who is occasionally sent messages from your outside self, which are depicted in full-motion video. (That’s the real-life video we see in the trailer.)

«She gets to have all of her dreams come true, and you are the version of yourself that is now trapped here doing all of the work,» said Abby Howard, co-founder of Black Tabby Games and the new Black Tabby Publishing arm.

«It’s an examination of our relationship with work in the year 2026. If you’re working for a corporation now, does the you that is spending time in the office get to enjoy the fruits of that labor?» said Tony Howard-Arias, also co-founder of Black Tabby Games.

In another reflection of our current reality, specifically AI in gaming in 2026, I asked if generative AI tools are being used in Prove Your Human’s development, either to generate code or assets. «It’s definitely not ending up in the game,» Siu said, while lamenting that AI tools are baked into usage on things as mundane as Google searches. Howard asserted that they just don’t engage with those tools or have a use for them, at Black Tabby Games.

«We make a conscious effort to not engage with this wherever possible,» Howard-Arias said. «But how do your eyes not fall on the automated Google summary at the top of your search results?» 

Engaging with AI — and choosing what’s real

As a narrative game, players will spend time in Prove You’re Human engaging with the AI, called Mesa, to hopefully convince her that she’s not human. Appropriately, there’s another mechanic players will use to interact with the world around them: hold up a CAPTCHA window and select the boxes that aren’t real. Through this tool — again, Siu was vague to hide story details — players will engage with the concept of what is real and what isn’t. And like other aspects of the game, there’s a deep philosophy behind using a tool to declare the truth of things.

«Every CAPTCHA is asking the player to commit an act of violence. You have to choose whether something is a thing or not,» Siu said. «That kind of thing is unpacked in these conversations with the artificial intelligence.»

Indie games have engaged with the ethical quandary of seemingly simple binary decisions resulting in devastating consequences. The iconic 2014 game Papers, Please had players working as a low-level border patrol agent approving or denying entry, choosing whether to save your job at the expense of dooming people to horrible fates. Prove You’re Human seems like it will use CAPTCHAs to similarly challenge players to make tough choices.

«One of the very first CAPTCHAs Remy showed us during his pitch was an image of a group of soldiers holding guns, and it said ‘select all boxes that contain arms in them,'» Howard-Arias said. «So it’s with the context provided an unanswerable question that puts you in a complicated position that causes some disquiet.»

I pointed out that using CAPTCHAs will likely date this game as being from a specific era, and Siu agreed that a decade from now we might use different, more complex verification tools. But he’s sanguine that the game will look and feel like it came from 2026. Art is defined by the contexts and time in which they’re made, he pointed out. 

«I do want people playing 10 years from now, when they’re playing this game, to understand what we were thinking in this particular time,» Siu said. 

Why indie games are the best medium for pondering AI

Similar to how Prove You’re Human results from our current anxieties around AI in 2026, Sunset Visitor’s first game, 1000xResist, is a product of 2020. It was developed during the beginning of the COVID-19 pandemic — indeed, Siu says it wouldn’t exist without the pandemic, as the early-pandemic themes of isolation and connection found their way into the game.

Half a decade later, the world has shifted its focus to a new era of smarter AI, financial inequality and labor issues. «For us at the studio, we’re always trying to make games that accompany you through life, and also is very porous with the world in which it’s made,» Siu said. 

While Prove You’re Human is engaging with our current reality, telling a story about AI ensconces the game in the grand tradition of science fiction and its forays into artificial intelligence. There’s tension in adding to a proud tradition of theoretical yarns about smart entities we may one day create while living in 2026 during the actualization of it, Siu says. 

Science fiction has plenty of overlap among AI, personhood and labor concerns, from Fritz Lang’s seminal Metropolis to Isaac Asimov’s I, Robot to Severance. Siu hinted that there are «things that Severance has left on the table that I would love to get at in this game.» While there are parallels with that show, he added that Sunset Visitor was more influenced by the animated series Pantheon, which deals with consciousness uploaded to digital networks and the value of work created by an artificial being. 

«Games as an artistic medium almost beg questions about the nature of self and consciousness in the immersive way we interact with and embody a character,» Howard-Arias said. 

The most popular science fiction video games have been titles from large-scale AAA developers like the Mass Effect and Dead Space franchises, which have world-building elements and story beats common to sci-fi subgenres (space opera and space horror, respectively). Prove You’re Human is an indie game made at a smaller scale with far more philosophical underpinnings. Indie games have more leeway to investigate themes and gameplay further from the mainstream, Siu said, allowing its developers to go the distance in ways that can cater to an audience unsatisfied by games from AAA developers.

«I do think this game, first and foremost, is for audiences which are narrative psychos, people who really want to see how narrative is being played with, unobstructed by a lot of concerns that larger developers may have,» Siu said. «Hopefully that creates something that you can’t get anywhere else.»

Sunset Visitor’s first release, 1000xResist, found an audience of gamers who engaged it with depth and nuance to a degree that surprised Siu, bucking the assumption that they’d only get such attention from fans of film or traditional fine and performing arts spaces.

In developing Prove You’re Human, he’s more optimistic about what levels of complexity players will engage with. That desire for deeper games has aligned Sunset Visitor with Black Tabby Publishing, and Siu noted the value of having Abby and Tony, the makers of the successful narrative game Slay the Princess, collaborate on his studio’s next game from a very early stage of development. 

«The only way to foster this sort of love of literature within the audience, and the only way to grow the medium, is to make challenging works,» Howard-Arias said. 

Technologies

Google races to put Gemini at the center of Android before Apple’s AI reboot

Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.

Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal

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Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’

Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.

Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle

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Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge

Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.

Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.

Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.

The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.

The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.

Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.

Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.

Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.

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