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Virtual Boy Review: Nintendo’s Oddest Switch Accessory Yet Is an Immersive ’90s Museum

No one needs a Virtual Boy. But I always wanted one. And now it’s living with me at last.

On my desk is a Nintendo device that looks like equipment stolen from a cyberpunk optical shop. It’s big, it’s red and black, it sits on a tripod, it has an eyepiece, and it has a Nintendo Switch 2 nestled inside. Hello, Virtual Boy, you’re back.

Nintendo has made a lot of weird consoles over the years, but the Virtual Boy was the weirdest. And the shortest lived. Released in 1995 and discontinued a year later, it lived for a blink of an eye during my final year in college. I never really had time to consider buying one.

It would have been perfect for me, a Game Boy fan who was in love with the idea of VR even back then. Nintendo has been flirting with virtual reality in various forms for decades, and the Virtual Boy was the biggest swing. But it wasn’t VR at all, really. It was a 3D game console in red and black monochrome, a 3D Game Boy in tripod form.

I’m setting the stage because right now you can order a $100 Virtual Boy recreation that’s a big, strange Switch accessory. It’s staring at me now, taking up a lot of space. It’s too big to fit in a bag. It’s a tabletop console, really, and Nintendo has created this Virtual Boy viewer as a way to play a set of free-with-subscription games on the Switch and Switch 2.

Is it worth your money? I’d call it a museum-piece collectible, not a serious piece of gaming hardware. Still, my kid stuck his head in, played 3D Wario Land, and came out declaring it was really cool. He loves old retro games. But I don’t know how often he’ll pop his head back in.

Nintendo’s first stab at 3D now feels like a museum piece

For comparison, I pulled my old Nintendo 3DS XL out of the drawer where it had been tucked away and booted it up, marveling again that Nintendo actually made a glasses-free 3D game handheld once upon a time. The 3DS is a far more capable and advanced game system, but consider the Virtual Boy an ancient attempt to get there first. 

The Virtual Boy was a monochrome red-and-black LED display system, a tabletop-only device that was neither handheld nor TV-connected. The Nintendo Switch’s tabletop-style game modes feel like a bit of an evolutionary link to the Virtual Boy, so it’s poetic that the Switch pops into the new Virtual Boy to power the games and provide the display.

The plastic Virtual Boy is just an odd set of VR goggles for the Switch, but with a red filter on the lenses. Also, you can’t wear it. You keep your head stuck in it.

Awkward and easy to use

All the trappings on this recreation look like the old Virtual Boy but don’t work: You can see a simulated headphone jack, controller port, a sort of knob on top. I just unsnap the plastic case and slide the Switch in, carefully, and then snap it back over. That’s all it is.

To control it, you use the Switch controllers detached or another Switch-compatible controller. Launching the Virtual Boy app — free on the eShop, but you need a Switch Online Plus Expansion Pack account, which costs $50 a year, or $80 for a family membership — splits the Switch display into two smaller, distorted screens. In the Virtual Boy, it looks properly 3D. When I’m done playing, I pop the Switch back out.

As I said in my first hands-on, the big foam-covered eyepiece is more than wide enough for big glasses, and was fine to dip my face into. Getting a comfortable angle to stay playing for a while is another challenge. The Virtual Boy’s included tripod-like stand can adjust the angle, but not as wide as I’d like. I’m sort of hunched over while playing, which gives me a bit of pain. Leaning on the table with my controllers in hand helps.

The red-lensed front eyepiece can be removed, and a later software update will allow Virtual Boy games to be played in several color mixes beyond red and black. Also, you can unscrew an inner bracket to hold the Switch 2 and swap in an included Switch-sized bracket instead. The Switch Lite doesn’t work with the Virtual Boy, however.

The weirdness is my type of indie

All you get right now are seven of the 16 games Nintendo has promised to release for the Virtual Boy. Believe it or not, there were only 22 games ever released for this system. The 16 will include two that were never released before, which is a fun collector’s novelty. 

But what’s amazing to me now is that, sinking into these oddball retro games with their pixelated NES-slash-Game Boy aesthetics in red and black, they feel weirdly timely. The janky, oddball, almost-parallel-universe Nintendo vibe feels like the indie retro aesthetic that’s been big for a while now. After all these years, is the Virtual Boy now finally awesome?

Games like UFO 50 (a compilation of new indie games made to feel like an archive of ’80s games for a console that never was) and indie consoles like Panic Playdate (still my favorite black and white mini handheld, a home for all sorts of homebrew retro games) match my feeling diving into these Virtual Boy games and figuring them out.

Wario Land is probably the best: A side-scrolling Wario game with multiple depth levels, it gives me Game Boy Mario game vibes. Golf has multiple holes and an aiming system, and it’s relaxed and basic (and hard to perfect). 3D Tetris has you dropping blocks down a well to fill in layers, with a Tron-like puzzle feel. Red Alert’s wireframe 3D shooter design is like Star Fox, but boiled all the way down to simple vector lines. Galactic Pinball has several tables, and it’s some lovely, very old-school 3D Nintendo pinball fun. Teleroboxer is Punch-Out with robots, with a style that also reminds me of the early Switch game Arms. And The Mansion of Innsmouth is a creepy 3D dungeon-crawling game (in Japanese) where you try to get to exits before time runs out… or monsters get you.

The remaining games coming this year include Mario Tennis, another Tetris game, a wireframe 3D racer, a 3D reinvention of the original Mario Bros. game called Mario Clash and a 3D Space Invaders. By the end of Nintendo’s release schedule, a good chunk of Virtual Boy’s catalog will be there.

A novelty that’s niche as hell

Worth it? Again, if you love weird and retro, and are intrigued by lost Nintendo 3D games, then yes. But if you’re looking for cutting-edge, then no.

Keep in mind: You can buy a cheaper $25 cardboard set of goggles for the Switch that lets you play the Virtual Boy games, too (or use the old Labo VR goggles Nintendo made in 2019, if you have them). That’s a more sensible path. There are even unofficial emulators for Virtual Boy games on the Meta Quest and Apple Vision Pro. But who said the Virtual Boy was sensible?

A Nintendo game system that’s a big set of red goggles on a tripod is inherently absurd. And I welcome its weird footprint in my home, because that’s exactly who I am. But it’s also a testament to Nintendo’s perpetual interest in the bleeding edge of gaming. VR, glasses-free 3D, AR, modular consoles… Nintendo’s poking around the edges. 

Is the Virtual Boy a sign that Nintendo could make its own VR or AR game system again someday soon, or as an extension of the Switch 2? Who knows? Shigeru Miyamoto, Nintendo’s legendary video game designer, sounded intrigued and elusive about it when I asked him last year. But there’s never any real way to guess where Nintendo’s heading. The Virtual Boy is a museum-piece reminder of that.

Technologies

Amazon Speeds Up Delivery Even More With 1- and 3-Hour Options

The retailer says the one-hour option is available in hundreds of cities, with discounted shipping for Prime members.

Same-day delivery apparently isn’t fast enough for some Amazon shoppers. The retail giant said on Tuesday it’s adding new shipping options that will get products to front doors within a one- or three-hour window.

The company said in its announcement that the one-hour option is available in hundreds of cities across the US, while the three-hour option is now live in more than 2,000 areas. Amazon’s web page at amazon.com/getitfast shows whether those options are available to shoppers for their location. More than 90,000 products will be available for those shipping windows, the company said.

For those who can’t get those services (including the author of this post, who lives between Austin and San Antonio in Texas), a message will display: «3-hour delivery is currently unavailable. Check back at a later time or shop products with Same-Day delivery below.»

Pricing for the faster delivery options is not cheap: It’ll cost you $20 for one-hour delivery and $15 for three-hour delivery for those without an Amazon Prime account, or $10 and $5 for customers who subscribe to Prime.

Last year, the company rolled out faster Amazon delivery options to 4,000 additional areas

In a video of the podcast Learn and Be Curious with Doug Herrington, hosted by Amazon’s CEO of worldwide stores, Kandace Kapps, the director of the company’s same-day strategy team, spoke in more detail about the challenges of fast shipping. Kapps discussed shifts in customer buying habits over the last few years, such as more people buying household essentials like toilet paper on Amazon.

She said that Amazon can deliver so quickly by placing same-day delivery hubs close to customers in metro areas and by getting products ready to ship within 15 minutes, aided by warehouse robots.

«I think customers are going to continue to get magically surprised by how fast we can deliver to their doorstop,» Kapps said. 

Herrington said fast shipping increases sales: «When we speed up the service, the probability that somebody buys a product from us goes up.»

Other retailers, including Walmart, have been adding same-day delivery options or exploring other ways to speed up shipping times to compete with Amazon. 

Removing buyers’ moments of hesitation

Part of Amazon’s strategy, which has involved a massive buildout of locations, deployment of thousands of trucks, deals with other delivery services and investment in logistics software, is actually pretty simple: being there when people need last-minute items or make impulse buys.

«It’s about removing the last moment where you would’ve reconsidered the purchase,» said Stephanie Carls, retail insights expert at coupon and promotional-code website RetailMeNot, a sibling site of CNET. «It changes how you shop, not just how fast you get things.» 

Carls said that Amazon’s super-fast delivery is removing the timeframe when people might change their minds about a purchase.

«There used to be a gap between deciding to buy something and actually having it. That’s when you’d price check, rethink it, or decide you didn’t need it after all,» she said. «This closes that gap.»

The retail expert said that competitors, including Walmart and Target, have been speeding up delivery times in some markets. Still, they’re not matching Amazon’s scale or product range at those speeds or levels of consistency. 

«And that’s what starts to make everyone else feel slow,» Carls said. «Amazon’s advantage is how tightly connected its technology, inventory and delivery networks are, which makes this level of speed more repeatable.»

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Technologies

Dog Health Goes Digital With New AI Chatbot

Fi Intelligence allows you to ask questions of a specially tailored pet health chatbot, but it’s not meant to replace vet visits.

It might be time to rethink what it means to be sick as a dog. On Tuesday, Fi, a smart pet technology company, announced a new AI-powered chatbot to help owners stay on top of their dog’s health using a blend of personal information and generalized dog breed data.

The AI agent, which the company is calling Fi Intelligence, is integrated directly into the Fi app. It has access to all the information gathered about your dog across the entire suite of Fi products, including the Fi Series 3 Plus and Fi Mini dog collars, as well as information and documents uploaded by the pet owner. The service is for dogs only (not cats, rabbits or other pets).

If you already own a Fi smart collar, existing data will be incorporated into the AI agent’s dataset to help it answer your questions.

When creating Fi Intelligence, the company identified a multitude of common questions that dog owners have, including whether their animal friend is walking or sleeping enough, or scratching more than usual. The chatbot was created to help owners find answers to these questions quickly and easily, according to Fi.

Fi designed its agent to answer these questions using a mix of general information about a dog’s breed, personal information and biometric data gathered by Fi smart pet collars. 

Pet owners can ask the chatbot questions in plain English and get back detailed responses. Fi Intelligence is equipped to answer general questions, contrast your dog’s current data to previous time periods and compare your dog’s data to other dogs of the same breed.

Fi says its chatbot is different from general-purpose AI agents because it has been trained on a proprietary dataset containing «the largest repository of real-world canine activity, sleep and behavior data in the world.»

Fi Intelligence doesn’t replace a trip to the vet — and the company stresses it’s not supposed to. Rather, the agent is supposed to grant owners «informed confidence» about their dog’s health and can help them «show up [to the vet] with specific, documented observations drawn from weeks of continuous data.»

«The strongest signal from our beta was that owners aren’t using this to replace their vet,» said Fi’s Vice President of Product Darrell Stone. «They’re using it to show up better prepared.»

According to Fi, the Fi Intelligence integration will provide the most complete dog health profile available in the app so far. Fi Intelligence is available to all Fi members immediately.

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Technologies

Nvidia Teases DLSS 5 and Gamers Aren’t Impressed

The new AI technology is making some big changes to video game graphics that hardly anyone seems to like.

Nvidia opened its GTC conference with a keynote by CEO Jensen Huang, revealing the company’s latest tech. Among the raft of the company’s AI developments, gamers were treated to the imminent version of its AI-powered upscaling and optimization technology, DLSS (Deep Learning Super Sampling), touted as the «biggest breakthrough in computer graphics». 

Nvidia published a video illustrating how DLSS 5 can enhance graphics in Resident Evil RequiemStarfield and other games, showing before-and-after takes. But gamers weren’t thrilled. In fact, the response to DLSS 5 resembles more of a collective backlash, replete with memes, ridicule and outrage. 

Gamers were quick to point out that DLSS 5 transformed the original graphics into something vastly different. Some called the visuals «AI slop» because they look like «yassified» AI-generated filters. 

Many worry that DLSS 5 could deviate from a creator’s specific artistic vision. Critics also fear that if this technology becomes the industry standard, video game graphics might start to look the same, losing their unique visual identity. 

«Everything about this is a betrayal of these game’s artistry,» said YouTuber The Sphere Hunter in a post on X Monday. «Painting over handcrafted, intentional 3D art with shiny, wrinkly, sunken-in, porous, puckered, fraudulent, filtered nonsense is deeply disrespectful. If you want this, just watch gen-AI videos all day.»

Countless memes mocking the tech’s exaggerated features flooded the internet. Others on social media parodied the effects DLSS 5 could produce in other games. 

In a Q&A on Tuesday, Huang addressed the backlash from gamers, calling them «completely wrong.» Huang underlined that DLSS 5 «enhances and adds generative capability, but it doesn’t change the artistic control» and that «it’s in the direct control of the game developer.»

The team at Digital Foundry, which specializes in game technology and hardware reviews, called it «disruptive and transformative» but was generally positive about it, though they saw some hiccups. 

«[The images] looked a little bit uncanny, I would say, but definitely the overall portrayal of those characters is much more sophisticated,» said Oliver Mackenzie, video producer and writer for Digital Foundry.

Bethesda’s official X account replied to comments from members of Digital Foundry about Starfield and The Elder Scrolls IV: Oblivion Remastered, both published by Bethesda.

«This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists’ control, and totally optional for players,» the publisher said. 

DLSS 5 is set to be released sometime in the fall. 

What is DLSS?

Nvidia first released its DLSS tech back in 2018 with its RTX 2080 card: The RTX architecture introduced the Tensor cores, which are essential for accelerating the calculations used by the DLSS AI. The deep learning technology was designed to upscale images and video from low resolution in real time to achieve higher frame rates. 

Gamers weren’t impressed at first, but later versions of the technology did perform better in games that supported it. DLSS 4, released last year and tweaked to 4.5 as of January, made significant improvements to detail rendering, reducing motion artifacts, boosting frame rates, and generating more realistic lighting via path tracing (which incorporates interactions with ray-traced lighting). 

What does DLSS 5 do?

DLSS 5 works a bit differently than previous versions of the technology. According to Nvidia, DLSS 5 shifts from processing simple pixels to understanding 3D elements. By deconstructing characters into specific components — such as skin, hair and clothing — the AI can render them more consistently. This results in faster performance and much more realistic details, especially for textures and lighting. 

Game developers control how DLSS 5 enhances images and to what degree, ensuring it matches the game’s aesthetic. The demo video showcased some positive enhancements, but others looked like sweeping changes to the characters and the environment. 

Which games will support DLSS 5 at launch?

On Monday, Nvidia released a list of games slated to support DLSS 5:

  • AION 2 
  • Assassin’s Creed Shadows
  • Black State 
  • Cinder City
  • Delta Force 
  • Hogwarts Legacy
  • Justice
  • Naraka: Bladepoint 
  • NTE: Neverness to Everness
  • Phantom Blade Zero
  • Resident Evil Requiem
  • Sea of Remnants
  • Starfield
  • The Elder Scrolls IV: Oblivion Remastered
  • Where Winds Meet

What cards will support DLSS 5?

Nvidia has yet to provide a list of GPUs that will support the new technology. In an FAQ, the company says it will release a list of supported cards closer to its release. 

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