Technologies
Razer’s Wolverine V3 Pro 8K Controller Won’t Replace My Mouse and Keyboard, but Here’s Where It Shines
I applaud the absurdly high polling rate, six extra remappable buttons and TMR sticks, but let me tell you why I’m sticking with my keyboard and mouse for most games I play.
The Razer Wolverine V3 Pro 8K PC controller was not built for me, but admittedly, this has more to do with me as a gamer than the controller itself. I grew up playing the PlayStation 3 and PS4 consoles, cutting my teeth on slim, compact DualSense controllers. Over the past five years, I’ve gamed exclusively on my PC and have grown accustomed to the increased precision of a mouse and keyboard.
The Razer Wolverine V3 Pro 8K PC controller is the antithesis of a DualSense controller. It’s a chunky piece of hardware that might feel natural if you were raised on an Xbox and its bulky controllers, but it took me multiple gaming sessions to get acclimated to the sheer size of the Wolverine V3 and how it fit into my hands, especially since I don’t use a claw grip.
Size aside, this is a PC controller with every bell and whistle you can think of — and its price of $200 reflects that. The 8,000Hz polling rate ensures buttery smooth inputs with no lag, and tunnel magnetoresistance joysticks make every in-game movement feel fluid and calculated. Six extra remappable buttons help you up your game — they’re super handy for hero shooters like Marvel Rivals and hectic games like Battlefield 6. This is a premium product for gamers who are hoarding some serious hardware.
Its price is in line with other premium controllers. One of CNET’s best Xbox controllers is the Wolverine V3 Pro for Xbox, which also costs $200. Similar controllers like the Scuf Instinct Pro and Vitrix Pro BFG are in the same ballpark, pricewise, but the Wolverine V3 Pro 8K PC has a winning combination of competitive variables that make it feel exceptionally easy to use.
This controller is chock full of top-of-the-line technology and feels satisfying to use, but it needs to clear a high bar to feel truly worthwhile as a dedicated PC controller.
Chunky controller, satisfying feedback
When CNET’s Josh Goldman reviewed the Wolverine V3 Pro Xbox wireless controller, he called it «just about perfect.» If it isn’t broken, don’t fix it: Razer replicated many of its successes with the Wolverine V3 Pro PC controller.
The Wolverine V3 Pro 8K PC is the same size as the Wolverine V3 Pro Xbox controller, which is to say it’s a bit chunkier than a standard Xbox wireless controller, but it’s surprisingly much lighter than its Xbox cousin. It weighs just 220 grams, which is appreciably lighter than the Xbox version that weighs 304 grams. And while the Wolverine V3 Pro 8K PC is nowhere near as slim as a DualSense controller, it’s still much lighter than its Sony competitor — a stock DualSense controller weighs 280 grams.
Every button on this controller has a crisp, clean clickiness that scratches the same mental itch that a good mechanical keyboard might. Whether you’re gripping the trigger, pressing a button or squeezing one of the four remappable back paddles, you’ll hear incredibly satisfying auditory feedback that leaves no doubt that the controller is receiving your inputs. At one point, while I sat through a particularly long matchmaking queue, I found myself squeezing the triggers to entertain myself — the snappy pops were enough to keep me off TikTok.
The biggest difference between the V3 Pro Xbox and V3 Pro PC controllers is the variable polling rate — that dictates how often your controller is communicating with the computer. It’s like a refresh rate for your crosshair positioning.
The Wolverine V3 Pro Xbox just can’t compete here: That controller has a wired 1,000Hz polling rate for PC gameplay. The V3 Pro PC controller can be toggled for multiple polling rates, with an 8,000Hz maximum setting. This means the PC controller can report your input data eight times faster than the Xbox controller.
Every movement, turn and button press feels incredibly fluid. It’s safe to say that there’s no input lag with the Wolverine V3 PC controller, but I don’t think it matters too much for moment-to-moment first-person shooter gameplay. If you’re driving a car (or a tank) and you need to stop on a hairpin, you might appreciate Razer’s HyperPolling technology. If you’re not playing a tactical shooter like Counter-Strike or Rainbow Six: Siege, that 8,000Hz polling rate is overkill — if you’re a casual gamer crushing Call of Duty public lobbies with your pals, you’re probably not going to notice it in any of your firefights.
Better than a mouse and keyboard? That’s a little more complicated
I tested out the Wolverine V3 Pro 8K PC controller on Marvel Rivals, ARC Raiders and Battlefield 6 (my current first-person shooter obsession). It’s an extremely solid choice for at least two of these games, and I likely won’t be using my DualSense controller anytime soon.
I had a great time firing magic bolts in Marvel Rivals and rolling tanks through the streets of Cairo in Battlefield 6, but this is a controller that was supposedly designed for high-level shooter gameplay. I’m saddened to report that, when it comes to dominating a first-person shooter match or competing to survive in an extraction shooter, I’d much rather stick to a mouse and keyboard.
In close-range battles, I didn’t feel like the Wolverine controller particularly helped me gain an advantage over my opponents. Mouse-and-keyboard players were often able to lock onto me quicker, even with a high look sensitivity and built-in aim assist. And I felt outmaneuvered and outgunned by mouse-and-keyboard players in the fastest-paced fights. But the controller’s precision TMR thumbsticks made it easy to quickly lock my crosshairs onto enemies and mow them down from afar with light machine guns or sniper rifles in long-range battles.
I also find it useful for games like Battlefield that have a lot of buttons to micromanage during moment-to-moment gameplay. If you want to swap your fire mode from automatic to single-fire, mount your weapon’s bipod against a flat surface or pull out an invaluable class gadget, you’ll be reaching across your keyboard to do so. The six remappable buttons on the Wolverine V3 Pro 8K PC are great for these situations; I loved that I could tap fire my hulking light machine gun by gripping one of the controller’s back paddles.
The controller really shone for vehicle combat, though. I found myself gravitating toward my mouse and keyboard for infantry gunplay, but anytime I’d jump into a tank, I’d reach across my desk and grab the Wolverine again. Having pressure-sensitive triggers helps with any in-game driving: A slight squeeze lets me cautiously move forward, scanning for enemy mines, while fully pulling the trigger down helps me speed out of dangerous situations. Rebinding automatic repair jobs and weapon switches to the back paddles also helped me focus more on in-game combat, which helped me keep my armored vehicles in the fight for longer. With my DualSense controller, I’d have to awkwardly fumble with the D-Pad to activate my vehicle abilities. The Wolverine controller is the definitive way for a Battlefield tank enthusiast to play.
Outside of standard first-person shooter gameplay, I also found the Wolverine V3 PC controller to be handy for hero shooters — with some caveats. When I play Marvel Rivals, I mainly play tanks that require an extensive amount of ability usage but very little aim. Characters like Doctor Strange thrive when you can quickly string inputs together, and rebinding the controls to the Wolverine’s back paddles is great for that.
On the other hand, speedy divers that need to jump in and out of the enemy team’s backline and aim-intensive snipers feel tougher to play with the Wolverine controls, and I’d swap back to my mouse and keyboard whenever I wanted to switch off tank characters and fulfill another role for my team.
One game I don’t recommend the Wolverine V3 Pro PC for is ARC Raiders. While the remappable buttons make it easy to reach for healing items and grenades, losing out on the precision aim of a mouse and keyboard just isn’t worth it in a game where one death can set your progress back by several real-life hours. The controller lets me hold my own against killer ARC robots, but once real players join the mix, I’d rather use my tried-and-true PC hardware setup.
That’s not to say that the Wolverine controller is terrible for a tactical third-person shooter: The back paddles are a great way to quickly access any healing items, grenades and other consumables you’re carrying, which could be the difference between life and death. But when I have teammates depending on me to help them escape with their hard-earned loot, I just don’t trust the Wolverine controller to help me aim better than I can with my trusty mouse and keyboard.
For playing first-person shooters like Call of Duty or Apex Legends at breakneck speeds, the Wolverine V3 Pro 8K PC likely won’t replace your mouse and keyboard. But if your ideal competitive game centers on slower gunplay and long-range firefights, this is the most precise controller I’ve ever laid hands on (and you’ll receive a healthy heaping of help from aim assist to boot).
For the games I like to play, the Wolverine V3 Pro PC controller hasn’t become my primary gaming peripheral. Instead, it’s become a great situational swapout that complements my mouse and keyboard. As much as I like keeping it on deck for a long gaming session, $200 is a high price for a part-time controller.
Technologies
Today’s NYT Strands Hints, Answers and Help for Jan. 9 #677
Here are hints and answers for the NYT Strands puzzle for Jan. 9, No. 677.
Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle is a fun topic — but one of the answers describes something I’ve never heard of before. Also, some of the answers are difficult to unscramble, so if you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: For cubs fans.
If that doesn’t help you, here’s a clue: Like Gentle Ben.
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:
- LAIR, RAIL, CROP, LAID, BALD, DEAN, BROW, DIZZY
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- BLACK, BROWN, GRIZZLY, PANDA, POLAR, SPECTACLED (That last one is the one I’ve never heard of! But it’s real!)
Today’s Strands spangram
Today’s Strands spangram is BEARSINMIND. To find it, start with the B that’s five rows to the right and three letters down, then wind up, over and down the whole far-right row.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Toughest Strands puzzles
Here are some of the Strands topics I’ve found to be the toughest.
#1: Dated slang. Maybe you didn’t even use this lingo when it was cool. Toughest word: PHAT.
#2: Thar she blows! I guess marine biologists might ace this one. Toughest word: BALEEN or RIGHT.
#3: Off the hook. Again, it helps to know a lot about sea creatures. Sorry, Charlie. Toughest word: BIGEYE or SKIPJACK.
Technologies
Today’s NYT Mini Crossword Answers for Friday, Jan. 9
Here are the answers for The New York Times Mini Crossword for Jan. 9.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? The Across clues were kind of tough today. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Question in a late-night text
Answer: YOUUP
6A clue: Plentiful
Answer: AMPLE
7A clue: Saint ___ and Nevis (Caribbean nation)
Answer: KITTS
8A clue: Baby-bringing bird
Answer: STORK
9A clue: Take care of the tab
Answer: PAY
Mini down clues and answers
1D clue: Himalayan herbivores
Answer: YAKS
2D clue: Fail to include
Answer: OMIT
3D clue: «High five!»
Answer: UPTOP
4D clue: The «U» of UV rays
Answer: ULTRA
5D clue: Annoying to deal with
Answer: PESKY
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Technologies
I Got Up Close and Personal With Boston Dynamics’ New Atlas Robot
Before Atlas takes its first steps into the world of work later this year, I found myself face-to-face with CES 2026’s most talked-about robot on the show floor.
When I say that I went hands-on with the new Boston Dynamics Atlas robot, I mean that I actually held hands with it. This humanoid robot, which CNET just awarded the Best Robot of CES Award, is one of the most advanced in the world, and I couldn’t pass up the opportunity to get up close and personal with it.
This product version of the robot, which is set to be shipped to Hyundai factories imminently to start working, has been the talk of CES this year. The specific Atlas robot I encountered was a static model that wasn’t turned on or fully operational. Our interactions were, therefore, sadly one-sided. Still, I ran my hands over its soft-touch plastic shell and gently prodded at its finger joints, wondering how it would feel if they gripped me back.
People tend to have varying feelings about humanoid robots — understandable given that they are built to some degree in our image, while also usually being stronger than us, with «brains» that we don’t fully understand. Atlas definitely evokes contradictory emotions for me — even more so when I stood face-to-face with it.
I’m in awe of the engineering, a little fearful of its capabilities, hesitant about what it could mean for the future of humanity and charmed by its design and styling. The periwinkle blue iteration of Atlas that I met on the show floor at CES 2026 almost bears more resemblance to a Dyson product than it does the industrial robots that defined Boston Dynamics’ early days, when it was best known for its work with DARPA.
«There’s a lot of really specific things about this robot that probably look a little weird,» said Zachary Jackowski, Boston Dynamics VP and general manager of Atlas. He pointed to the legs, which he described as «like nothing anyone else was doing.»
Atlas’ thighs are narrow set and in line with the torso, while the calves are wider set, attached to their upper counterparts with a circular joint. This robot is, in fact, all subtle curves and soft lines. There are no harsh edges or stark angles.
During a year when CES has been flooded with humanoid robots, Atlas definitely does stand out due to its design. It appears both less classically human and less industrial than some of its peers, while also lacking the often intimidating, featureless faces they tend to exhibit. Instead, it has two low-set cameras resembling eyes placed where you’d usually expect a mouth to be. Its face is a perfect flat circle, defined by an LED halo that gives it a somewhat Pixar lamp effect.
I asked Jackowski why Boston Dynamics decided to skew so relatively unhuman with this version of its humanoid. «Well, it’s not a human,» he said. «It projects the wrong first impression about a robot to have it pretend to be something that it’s not.»
Particularly in the early days of humanoids, he added, robots won’t have anything like human-like intelligence. People should look at it and see it for what it is — a tool for performing tasks safely and efficiently.
In fact, most of the design decisions were made to keep Atlas as simple, scalable and safe as possible, Jackowski said. I remark that there’s some irony in thinking of a humanoid robot as simple, given the complexity of the technology and development process to bring Atlas to life.
The key to making it simple, Jackowski said, is having a strong enough grasp of the technology to «accomplish the complex thing of building a humanoid robot,» but then being able to take it apart and understand that you can use fewer computers and actuators in it while achieving the same results.
And it’s essential to Boston Dynamics that Atlas is perceived as simple. After all, it’s a general-purpose humanoid, which might eventually be sent far and wide to fulfil all manner of roles. Jackowski calls it the «ultimate generalist.»
Simplicity aside, there are aspects of Atlas that Jackowski believes set it apart from other humanoids at the show. «The repairability of this robot is crazy good,» he said. «The runtime is crazy good. The strength is unlike anything.»
From working in Hyundai’s manufacturing plants, Atlas’s job trajectory is to eventually graduate to many of the same industrial environments where Boston Dynamics’ Spot robot works, before moving to bussing tables in the service industry and eventually into the home. The robot will evolve between now and then, Jackowski said. However, this could be an early glimpse of the type of humanoid that will eventually be our housemate.
That’s some way away, though, which is probably for the best. As I gaze up at Atlas, which I’d guess is around the same height as my husband, my feeling is that, however impressive Atlas is, I’m still not ready for it to move in.
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies4 года agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoOlivia Harlan Dekker for Verum Messenger
-
Technologies4 года agoiPhone 13 event: How to watch Apple’s big announcement tomorrow
