Technologies
The Apple iPhone 17 Pro Keeps Cool While Playing the Hottest Mobile Games
Its cooling vapor chamber is a standout feature for the powerful phone, though its design isn’t the best for gaming.
The iPhone 17 Pro is the best phone Apple has ever released — top specs, long battery life, a crisp screen and outstanding cameras. The first three also make it a great gaming device, but how great? I decided to test it to find out. And if you can find another phone that doesn’t heat up when playing a graphics-intensive, console-quality game like Resident Evil 8, I’d like to see it.
Most games will play on even the lowest performing phones. Game developers want to open their market to as many players as they can, even if that means having their games run slow and look ugly. But better specs mean sharper graphics, more frames per second and an overall better gaming experience. The iPhone 17 Pro is at the top of the performance rankings among all our tests, so it’s no surprise that the phone handles games well. It’s fast, powerful and beats most other handsets in battery life.
And its specs are impressive. The A19 Pro chip and estimated 12GB of RAM or more (according to iFixIt and GSMArena — Apple never releases RAM numbers) handle game graphics smoothly. With a starting storage of 256GB, owners have plenty of space to download games, as well as options for 512GB and 1TB, or 2TB on the Pro Max, ensuring there’s enough room for photos and other files with large data footprints.
The 6.3-inch display is large for a «smaller» phone, and its 2,622 x 1,206-pixel resolution is vibrant. Even better is its 3,000-nit maximum brightness, which might be one of the highest among phones sold today, making it easy to see in bright daylight.
For clarity, I’ve been playing games on an iPhone 17 Pro, meaning I miss out on the slightly longer battery life and larger display of the phone’s sibling, the iPhone 17 Pro Max.
While the latest iPhones regularly match or overcome their competitors in photo or video quality, in recent years, Apple has pushed the narrative that all of its devices, large and small, are capable of playing the latest top games — another usage niche that the company wants to dominate. That’s been true for the small selection of console-quality games that have been ported to iOS, like Resident Evil 8 and Alien: Isolation, complete with phone-friendly touch controls. Obviously, this is a feather in Apple’s cap to hold over competing Android devices, but it also shows off the iPhone’s horsepower.
This year, the iPhone 17 Pro added something on top of its premium silicon: a vapor cooling chamber that sits on top of the A19 Pro chip. While gaming phones have long incorporated these cooling infrastructures, which are typically tiny chambers filled with water to vent hot air away from graphics-processing silicon, this is the first iPhone to have one. Apple also reverted from its titanium frame in prior years’ Pro models to an aluminum one, which is better at venting heat. This combination allows the iPhone 17 Pro to run games for longer without overheating.
I put these claims to the test, pitting my two-year-old iPhone 15 Pro Max with a titanium frame against the new aluminum iPhone 17 Pro with a vapor chamber. Downloading and playing the first 20 minutes of Resident Evil 8, which is heavy on in-game cutscenes and dramatic graphics, with both phones was illustrative. The older iPhone 15 Pro Max heated up quickly and its glass back was slightly toasty under my fingertips, while the iPhone 17 Pro remained cool until I reached an overlook in the game with a nice view for a photo (above), at which point it got warm.
Heat is key for gaming: A hotter phone drains battery more quickly, can automatically shut down if overheated and is unpleasant to hold. While a case can insulate fingers from toasty phones, it can also keep the heat inside, preventing natural cooling and potentially cooking the phone.
The iPhone 17 Pro also used less battery, draining 15% in the download-and-play session compared to the iPhone 15 Pro Max’s 28% in my casual Resident Evil 8 test. The 17 Pro was also noticeably smoother when playing the graphically intensive game, and while there wasn’t a frames-per-second counter, I saw frame rate dips on the older iPhone that I didn’t on the newer model.
What it’s like to game on the iPhone 17 Pro
Like other high-end phones, playing games on the iPhone 17 Pro is a smooth experience. There are quirks, both in the phone’s design and software, that throw some curveballs into the gaming mix — not all of which are bad, but many affect how you can play on the phone.
Apple Arcade, which is only available to iOS devices, is the first and most obvious factor that sets the iPhone 17 Pro apart from other gaming phones. For a $7 monthly fee, you get access to a catalog of ad-free games, many of which are exclusive to the service. While the catalog skews family-friendly, it does have a range of games across a lot of genres, such as Cult of the Lamb Arcade Edition, What the Clash, PowerWash Simulator and NBA 2K26 Arcade Edition. In general, the quality is higher than the average game on the App Store.
The Games app is a new standalone center for gaming on the iPhone that launched in September with iOS 26. Truth be told, I’m stuck in my ways, laboriously swiping through every home screen until I get to the app tile for the game I want to play just like I’ve done since the iPhone 4 (my first iOS device). But the Games app does automatically collect every game you’ve downloaded in an easy hub, which is a blessing for those who’ve given up on organizing their apps. It also alerts you to updates and events for downloaded games and lets you challenge your friends to in-game contests, as well as indicating what they’re playing (which is how I know when pals succumb to another time-devouring round of Balatro). It’s not overwhelmingly better than the other game centers on non-iOS phones, but it’s nice to have.
The iPhone 17 Pro’s design has a slight flaw when it comes to gaming. Many games, like Resident Evil 8 and shooters like Call of Duty: Mobile, require the phone to be rotated on its side for a widescreen format. When it’s oriented horizontally, my right hand cups the side of the handset covering the single downward-firing speaker, which noticeably mutes the game’s audio. Other phones have better-placed speakers, and some, like the OnePlus 15, even blast audio from under the display, meaning it isn’t covered up no matter where your hand is placed.
The camera block (or plateau) is another design quirk that unexpectedly affects gaming. This year’s camera bump extends across the width of the phone, and I feel it under my fingers while holding the phone horizontally. (Vertically oriented games like Pokemon Go or What The Clash aren’t affected.) I can curl my fingertips around the lip to get a bit of grip while playing, so it’s just an oddity to get used to. Its raised surface is evened out with a case. (I prefer Apple’s TechWoven case for the texture under my fingers while I’m gaming.)
The camera bump is more of an issue with third-party controllers wrapping around the iPhone 17 Pro. I tucked the phone into my Backbone One controller after taking off the TechWoven case, which was blocking the USB-C port on the peripheral, and tried to fit the top end into the spacing tab — a wedge that can be removed and replaced with different sizes to fit various phones. I found that the iPhone 17 Pro’s camera bump sticks out too far from the back of the phone to fit the spacing tab. These can be swapped out, but even the smaller tab didn’t fit, so I had to remove it. Not a deal-breaker, but the camera bump’s thickness protruding from the back of the phone might block its compatibility with some third-party accessories.
Speaking of cameras, the Camera Control button on the bottom right side of the phone (where a shutter button would be on a conventional camera once the phone is rotated horizontally) is suitably positioned to be a useful extra button for gaming. Alas, as of iOS 26, it can only be set as a shortcut to open the camera app or a couple other functions, and can’t be put to use while playing games. This is unfortunate, since gaming phones like those from the RedMagic line have been using capacitive shoulder buttons for years.
Once I got it situated, the Backbone was a dream to use with the iPhone, giving me physical and shoulder buttons I sorely missed. While the touch controls of most games make them roughly playable on phones, having controller inputs elevates gameplay significantly. Games like Dead Cells that benefit from fast reaction times are so much more enjoyable when I have the security of a physical button under my fingers, unlike onscreen buttons that my fat thumbs somehow find ways to miss. Shooters like Call of Duty Mobile are also better with the Backbone than touch controls, as I can aim, jump, move and shoot at the same time with dedicated thumbstick and trigger inputs. Fast-paced horror games like Resident Evil 8 are improved when it’s the fright that keeps me from playing well, not mistakenly tapping the wrong cluster of onscreen touch controls.
There are some quirks that even controllers can’t overcome. Unlike other phones, the iPhone 17 Pro’s iOS settings are limited in tweaking its display refresh rate, meaning you’re stuck with whatever 1-120 frames per second the phone decides is appropriate unless you want to manually cap it at 60Hz through roundabout controls (Settings > Accessibility > Motion > Limit Frame Rate). Without an FPS counter, I wasn’t sure how good the performance is relative to other handsets. And unlike other phones, I can’t drop the frame rate down a step to 90Hz, otherwise I’d have to hope that games themselves would have FPS limits included in their app settings.
The battery seems about average for a premium smartphone, draining no more or less than similar devices like the Samsung Galaxy S25. Playing a round of Call of Duty Mobile might drain 1-2% at maximum settings, while playing Dead Cells for 10 minutes might shave off another 3%. The phone’s 40-watt maximum recharging is a nice upgrade from previous iPhones, and while it’s not as fast as the 80-watt charger included in the OnePlus 15’s box, Apple says it’ll juice an iPhone 17 Pro 50% of its battery in 20 minutes — which is nice to top back up after playing games on the road.
Luckily, CNET’s Patrick Holland found that to be true in testing. In CNET Labs 30-minute wired charging test, the iPhone 17 Pro went from empty to 74% and the Pro Max from 0% to 69%. By comparison, the OnePlus 15 gained 72% in the same test. And both of Apple’s Pro phones almost hit 50% after 20 minutes, with the Pro adding 55% and the Pro Max with 49% in that time.
Ultimately, the iPhone 17 Pro is a powerful gaming device in addition to being a top-notch photography and videography phone. Its premium specs deliver smooth gameplay, though its design is a mixed bag, with an inconvenient speaker and obtrusive camera block that is balanced by the heat-managing vapor chamber and good battery life. Compared to Android phones, Apple’s software perks give it a slight edge, with Apple Arcade and the App Store’s try-before-you-buy feature giving players more options than in the Google Play Store.
There’s nothing revolutionary about gaming on an iPhone 17 Pro, but considering everything else it does well, that it’s also a good gaming device (and even better with a Backbone or other controller) makes it a serious contender for people who want to play on a device that does everything else well, too.
Technologies
Google races to put Gemini at the center of Android before Apple’s AI reboot
Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.
Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
Technologies
Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge
Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.
Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.
Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.
The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.
The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.
Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.
Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.
Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies5 лет agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies5 лет agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies5 лет agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoThe number of Сrypto Bank customers increased by 10% in five days
-
Technologies5 лет agoOlivia Harlan Dekker for Verum Messenger
