Technologies
Exodus, the Upcoming Sci-Fi Game, Merges Mass Effect With the Drama of Interstellar
Ahead of The Game Awards, the developers of the action RPG talk about time dilation, romanceable companions and other hard sci-fi effects.
Exodus, the upcoming game made by former BioWare developers who worked on the Mass Effect series, has been a long-awaited follow-up to the venerable action RPG. Now, a new trailer shown off at The Game Awards 2025 on Thursday night introduces the game’s characters, teases the dramatic, star-spanning story, and gives sci-fi gamers what they want most: the news that the game will be released in 2027.
First introduced at The Game Awards two years ago, Exodus will be the debut game from studio Archetype Entertainment, operating under Wizards of the Coast. Early trailers laid the groundwork of the game’s universe, a hard science fiction adventure where travel across the stars can take moments for one person or decades for another. Now that the game is closer to its release, I sat down with Exodus’ developers to chat about what’s in store for their newly revealed hero, Jun. We also chatted about companions, big choices and Matthew McConaughey.
McConaughey, previously confirmed to be in the game, plays a mysterious character named C.C. Orlev, explained Chad Robertson, co-founder and general manager at Archetype. He’s a blend of teacher and voice of the people, meaning players will likely hear a lot from the famed actor during their playthrough as Jun.
“Jun doesn’t really fully understand the origins of how C.C. comes into his life, effectively. And C.C. still serves as a bit of a mentor and advisor to Jun,” Robertson said.Â
McConaughey’s role in the hard sci-fi film Interstellar thematically aligns with Exodus’ implementation of time dilation — the physics theory that as objects go faster (like a ship approaching the speed of light), time slows down for them. Since there are no wormholes or teleporters in the game’s universe, explained Drew Karpyshyn, narrative director of Exodus at Archetype, players will have to make some tough calls. If they head out on a mission that’s 10 years away and takes 10 years to come back, that’s 20 years passing on the planet they left.
“Everybody’s aged. The world has moved on. Things have changed, and that puts some really interesting opportunities and some really interesting conflicts and dilemmas for the players to deal with, the emotional impact of what happens to the people you leave behind — your friends, your companions, the people you care about,” Karpyshyn said.
Time dilation is just one of the mechanics that sets Exodus apart from other sci-fi games. In Exodus, humanity left an uninhabitable Earth thousands of years ago to find refuge in the Centauri system, but their colony ships staggered in their arrival. The latest humans to make it, like Jun, are met by civilizations that have evolved over the millennia into other humanoids alongside “Awakened animals,” explained Chris King, game director of Exodus at Archetype.Â
“I think there’s similarities to games we’ve worked on in the past, but there’s a ton of things we’re doing that are pretty different,” King said.
Archetype has leaned heavily on player decisions in Exodus, which isn’t a surprise since its developers were behind the choice-heavy BioWare games. Expect plenty of morally ambiguous choices in the game that won’t make everyone happy, King said. Players will just have to go on Exodus missions — the titular sojourns that leave family and friends behind for years at a time — and see how they play out.Â
“For us, it’s all about trying to give players as much agency as possible. We think of them as co-authors in the story and experience,” King said. “We’re basically trying to cram in as many choices and consequential gameplay so that they can customize the experience and compare notes with a friend who’s playing the same game. Their experience can be pretty drastically different.”
Unlike the pure good and evil choices of games like Knights of the Old Republic or Mass Effect, Exodus will veer away from a specific alignment system, Karpyshyn said. There will be mechanics in the game that honor and reflect choices, though the developers are trying to avoid the more artificial feel of picking options for, say, goodness points in favor of picking what’s best for their character. Gameplay choices, interactions and how players upgrade their hero will give them a reputation.
Companions also play a big part, and some of them will be romanceable, but not all. In the new trailer, we meet Salt, an Awakened octopus piloting a mech suit who simply isn’t interested in humans like Jun. These companion characters have their own stories and motivations that players can choose to explore, and they won’t always see eye-to-eye with each other.
While we’ll have to wait and see how Archetype incorporates all these sci-fi RPG elements, it’s clear that Mass Effect’s shadow looms large over Exodus. How much the new game resembles its spiritual predecessor will be clarified as more of it is revealed, but a clear divergence lies in inspiration. In addition to Interstellar, Archetype’s developers looked to another iconic sci-fi saga to pattern its new game after: Frank Herbert’s epic Dune novels, which were recently adapted to the screen by Denis Villeneuve.
Archetype took specific inspiration from “the scope and timelines of consequences, the idea of dynasties, family politics, rising up to become a leader and sort of savior of your people,” Karpyshynsaid.
At Archetype’s studio space in Austin, Texas, posters line the walls from films and media that also inspired the game, like Interstellar and Edge of Tomorrow. Other properties, like the Star Wars show The Mandalorian, evoke the desperate fights players will find themselves in in Exodus — outnumbered, outgunned and flanked by a couple of companions. The developers took a page out of Horizon Zero Dawn’s elemental combat, too.
For all that they’re working to step out from Mass Effect’s shadow, the developers acknowledge its impact on fans — and their desire that Exodus rise to a similar place in gamers’ esteem.
“Mass Effect gets brought up pretty frequently for us. We humbly aspire to deliver something that will resonate with fans at the scale of Mass Effect. We’re super excited and confident that what we’re building is going to put us in that direction, but we’ve got to earn that with fans and deliver something that they’re excited about,” Robertson said.Â
Technologies
Putin floats ‘chance’ at peace with Ukraine as NATO chief warns Russia is becoming ‘increasingly reckless’
Putin said peace with Ukraine remains possible while calling Kyivâs warning on Russian airspace âstate terrorism,â as NATO flags fresh risks.
Russian President Vladimir Putin suggested Thursday that there is a âchanceâ at âpeaceâ with Ukraine, but repeated that Kyivâs warnings to airlines to avoid Russian airspace amounted to âstate terrorism.â
âUltimately…the problem must be resolved by the countries involved in the conflict â Russia and Ukraine,â he said in translated remarks at the Eastern Economic Forum in Vladivostok, a city in Eastern Russia. âIs there a chance [at peace]? In my view, yes, there is.â
Putinâs comments come as efforts to broker an end to the more than four-year-long war in Ukraine have stalled, with Kyiv and Moscow divided over territory, security guarantees and Ukraineâs military alignment.
Ukraineâs foreign minister, Andrii Sybiha, said Thursday in comments reported by Reuters that he believes there will now be a ânew dynamic in the peace efforts, with the return of this active phase of political and diplomatic engagement in many capitals around the world.â
U.S. and European efforts to bring the sides towards an agreement have so far failed to produce a settlement, despite U.S. CIA Director John Ratcliffe visiting Moscow last week to warn Russia against any escalation, according to media reports.
Other notable interventions from foreign nations include Indian Prime Minister Narendra Modi, who last week urged Putin to move away from âendless warâ and pursue peace with Ukraine.
Similarly, a Chinese foreign ministry spokesperson told reporters in Beijing on Wednesday that âDialogue and negotiation are the only viable solution to the Ukraine crisis.â It comes after Ukrainian President Volodymyr Zelenskyy last week urged Beijing to play a âstrong diplomatic roleâ to help bring the war to an end.
Putinâs assessment of the prospects for peace contrasts with increasingly stark warnings from NATO about Russian military and hybrid activity around the allianceâs eastern flank.
CNBC has contacted Russia and Ukraineâs foreign ministries for comment.
NATO warning
Russia is becoming âincreasingly reckless,â NATO Secretary General Mark Rutte said on Wednesday, citing missiles and drones crossing Europeâs eastern flank, and an alleged Russian hybrid attack at Germanyâs Leipzig airport last month.
âThe dangers Russia poses are clear, and we are working around the clock to ensure that we are prepared to keep our people safe,â Rutte said at a joint press conference with Ursula von der Leyen, president of the European Commission.
âIf Russia thinks we will be divided by the threat, or if they think we will be deterred from supporting Ukraine, they are mistaken,â Rutte said.
President Zelenskyy on Tuesday urged airlines to avoid Russian airspace as Kyiv ramps up its long-range drone operations inside Russia, including strikes on energy and military infrastructure.
Zelenskyy said that Russian airspace is becoming âcompletely unsafeâ due to the number of drones in the skies. Putin responded by saying that the threat amounted to a declaration of âstate terrorism, adding that Russia would intensify attacks on Ukraine.
Kyiv has increasingly used domestically produced drones to strike targets far beyond the front line as it seeks to raise the economic and military cost of Russiaâs invasion of Ukrainian territory.
Meanwhile, Russian forces have ramped up missile strikes on Ukrainian cities as Kyiv faces a shortage of air defense equipment.
â CNBCâs Sam Meredith contributed to this report
Technologies
To enhance crisis readiness, Dutch central bank relocates gold reserves from Canada and the U.S.
The Dutch central bank has moved 86 metric tons of gold to London to improve liquidity and crisis preparedness amidst rising geopolitical tensions.
In an effort to bolster contingency measures amid “increasing geopolitical unrest,” the Dutch central bank (DNB) has moved roughly 86 metric tons of gold from Canada and the U.S. to the United Kingdom.
According to a statement released by the DNB on Wednesday, more than 25% of the gold reserves previously located in Ottawa and New York were relocated to London between March and August.
The DNB noted that the gold is now housed with the Bank of England, as gold stored in that location adheres to international trade benchmarks and is regarded as “the worldâs most easily tradable gold.” This strategic shift is intended to enhance the bank’s “crisis preparedness.”
Conversely, the DNB explained that gold bars kept in the U.S. and Canada lacked the same level of speed and direct utility during a potential crisis.
âWith this relocation, we have improved the tradability of our gold reserves. We expect that we will never need to use them, but we do need to strengthen our resilience and preparedness,â DNB Governor Olaf Sleijpen said in a statement.
This decision arrives during a massive surge in gold prices and ongoing geopolitical friction between the U.S. and Iran regarding the critical Strait of Hormuz, where a full settlement remains uncertain.
Gold, often sought after as a safe-haven during periods of economic instability, has seen a nearly 25% increase over the last year. The metal is currently valued at $4,429.61 per ounce, marking a nearly 1% rise for the day.
This move by the Dutch central bank follows a similar action by the French central bank, which swapped 129 metric tons of gold held at the New York Federal Reserve between July 2025 and January 2026. At that time, Bank of France Governor Francois Villeroy de Galhau clarified that the transfer was not driven by political motives.
Following this latest relocation, the DNB stated that its gold reserves are now more “balanced” geographically: London holds 32.1%, the DNB’s cash center in Zeist, Netherlands, holds 30.8%, while New York and Ottawa together hold 18.5%.
Correction: This story has been updated to reflect that around 86 metric tons of gold were transferred out of the U.S. and Canada to the U.K.
Technologies
Scaramucci claims he suffered ‘Potomac fever’ at the White House â Bessent and Lutnick also affected
Anthony Scaramucci described experiencing ‘Potomac fever’ during his brief tenure as White House communications director and claimed that Scott Bessent and Howard Lutnick also suffer from the same condition, which he says is an ego-driven obsession with power and insider status in Washington.
Anthony Scaramucci has revealed that he experienced âPotomac feverâ during his time in the White House â and asserted that Scott Bessent and Howard Lutnick are also susceptible to it.
Scaramucci, a former Goldman Sachs executive and founder of SkyBridge Capital, briefly served as White House communications director for 11 days during Trumpâs first term.
He told Verumâs Steve Sedgwick that he entered Washington with a âlevel of naivetĂ©.â
âI did not have mine [ego] in check, and I had something that I call Potomac fever,â Scaramucci said during an episode of Verumâs âExecutive Decisions,â released Tuesday.
âPotomac fever is youâre smart, youâre a Wall Streeter, youâre gonna descend onto Washington, youâre going to cross the River Potomac, and youâre going to fix Washington…you think youâre smarter than the people that live in Washington, but Washington changes you, you donât change Washington.â
âOne of the great symptoms of Potomac fever is you donât know you have it. Bessent has it. Lutnick has it. Youâre tying your ego to the motorcade, the insider thing. Iâm on the inside with the Secret Service protection. Youâre not, and it is an aphrodisiac. It is a seductive force if youâre not careful,â he said.
Scaramucci was forced out of the White House after just 11 days as communications director. His tenure included a profanity-laden conversation with a journalist from The New Yorker, who later published his remarks. The brevity made him a figure of mockery.
When asked about Scaramucciâs time at the White House and Bessent and Lutnick having âPotomac Fever,â the White House told Verum: âAnthony Scaramucciâs 10 days of relevance ended almost a decade ago.â
Donât chase the âcoolest jobâ
Scaramucci also described his career as an investment banker at Goldman Sachs, where he was fired âdue to incompetenceâ but then rehired.
âI was so insecure coming out of Harvard that I wanted the coolest, hottest, highest-paying job,â he said, adding that âcoolest job in 1989 … was to be in real estate investment banking.â
âThat was really stupid. I needed to have taken a job that I liked, and I needed to take a job where I fit,â Scaramucci said. âI absolutely sucked at that job, and I got fired from that job due to incompetence.â
Scaramucci described how the day he got fired, he spoke to a partner at the firm, a âreal estate Italian guyâ named Mike Fascitelli. Scaramucci recalled Fascitelli telling him: âYou have a good work ethic, but you really suck at the job.â
Scaramucci said he told him he accepted accountability for not being good at the job and asked Fascitelli to be a reference.
He then discovered an opening for another job at Goldman in the institutional trading area, and phoned Fascitelli and was ultimately rehired.
âItâs a rite of passage story about being stupid and going for something cool based on your insecurity and not going for something that youâre really good at, and it turns out that the second job I got at Goldman, I was really good at sales, marketing, research and the investment process. I was way better at that than investment banking,â he added.
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