Technologies
Best VR Headsets of 2025: My Favorite Hardware Right Now
The future may belong to glasses, but there are still great VR headsets, too. Here are my go-to options.
Editors’ Note, Nov. 24: This list reflects my current choices for Best VR headsets for the holidays. Be sure to check out CNET’s top Black Friday and Cyber Monday deals too: Meta’s headsets are already getting discounts.
VR HEADSET DEALS OF THE WEEK
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I’ve looked at VR and AR headsets for well over a decade, from Google Glass and the first demos of the Oculus Rift to peeks at the future of AR glasses and Android XR. Right now, VR has settled down to just a few players, but the landscape is changing fast. Apple’s newest mixed reality Vision Pro headset has a far faster M5 chip and works with Apple’s iPadOS apps and MacBooks, while the Samsung Galaxy XR is the first device running Google’s new AndroidXR operating system, which works with Google apps and the Google Play ecosystem. And Valve is back in the VR game with the Steam Frame, a new standalone headset I demoed that’s coming in 2026. It’ll play Steam 2D and VR games, and also stream from PCs.
But right now, VR is best enjoyed as something affordable, since the landscape is shifting so fast (and smart glasses are evolving functions that creep closer to what VR and mixed reality headsets can offer).
What’s the best VR headset overall?
The Meta Quest 3 offers mixed reality and improved display resolution and optics, and is $500 — $3,000 less than the Apple Vision Pro. However, the newer Meta Quest 3S, a lower-cost version of the Quest 3 for $300, is an even better buy for entry-level VR adopters. Even better, it’s often on sale for even less. I prefer the Quest 3, but there are plenty of people who will find the 3S to be a great choice for its price. I love these headsets because they’re by far the most affordable devices out there. While Meta could have a new headset next year, if you buy a Quest 3 or 3S now it’s still a heck of a lot of fun for its price as long as you can deal with living in Meta’s world.
The Quest 3 and 3S both have Snapdragon XR2 Gen 2 processors that produce better graphics and allow for higher-res color pass-through camera feeds than the older Quest 2, and both have redesigned controllers. Both can create mixed reality effects by blending what the cameras see with VR graphics that are overlaid in the headset to look like AR. The Quest 3 has better lenses and a higher display resolution, but I prefer the feel of the Quest 3S eyepiece on my face, and the 3S also seems to have slightly better hand tracking in low light.
The Quest platform has plenty of side benefits: It has hundreds of games and creative or productivity apps, and several great fitness programs for effective cardio workouts. It can connect to PCs and even double as a work device if you have some patience. It also has hand tracking that works without controllers, but controllers are included to give you two input options. The Quests can even play “spatial” 3D videos shot on newer iPhones. But as Meta clearly emphasizes smart glasses going forward, and Apple and Google embrace new ecosystems of their own, it’s a little unclear where Meta’s VR future truly lies. Treat it as a still-great game console and you should be fine.
Read more: The Best VR Games to Play in 2025
Best VR headsets of 2025
Best overall VR headset
Meta Quest 3
Pros
- Crisp high-res displays
- Improved new processor
- Mixed reality with better color cameras
- Smaller controllers with better haptics
Cons
- More expensive than Quest 2
- Few unique apps and games at launch
- Straps and comfort still aren’t great
- Still only 2-3 hours battery life
Meta’s upgraded VR sequel to the Quest 2 feels like a notable revamp, with improvements across the board: a slightly smaller design, better, clearer lenses, a higher-res display, smaller controllers with better haptics and higher-res color cameras that can mix the real world and the virtual together. This «mixed reality» is similar in spirit to what Apple’s Vision Pro and Samsung Galaxy XR does but in a lower-res form for a lot less money.
Although the Quest 3 has great upgrades, it doesn’t really change the equation much on the general way the headset and software function. That being said, the Quest 3’s display quality and graphics performance are stunning for its price. Quest apps and the OS are largely the same, and mixed reality is mostly a gimmick for the moment that’s only featured in a handful of new games and apps, although seeing your surroundings with the headset on (and even checking messages on your phone) is a lot easier now. The headset’s comfort level isn’t any better, and hand tracking still is fine but not perfect, although it’s getting better.
The Quest 3 may get supplanted by newer hardware next year, but it’s still a really good device right now. And its excellent display quality and improved wireless connectivity also make it a good choice for PC VR gamers: it works as a connected PC headset just like other Quest models do. And the Quest’s multi-use appeal — as a game console, a creative or work device, and even a fitness tool — give it tremendous versatility. It remains one of the most exciting gadgets you can buy for $500.
Best affordable VR headset
Meta Quest 3S
Pros
- Updated graphics and faster processor
- Improved color passthrough cameras
- Better hand tracking
Cons
- No improvement to lenses or resolution vs Quest 2
- Only 2-3 hours battery life
The Meta Quest 3S (Meta’s replacement to my longstanding Editor’s Choice headset, the Quest 2) is super-affordable at $300 and comes with updated graphics and color passthrough cameras that give the 3S the same gaming and mixed reality powers as the Quest 3. It’s a fantastic budget buy, but Meta cut corners on the display and lens quality with the 3S, choosing to use the same fresnel lenses and LCD display as the Quest 2. It’s perfectly fine for general VR and gaming, but the more expensive Quest 3’s notably clearer lenses and crisper resolution are my favorite for all-day use and for reading text.
Still,It’s by far the most impressive mixed reality device at this price available anywhere.
There is another unique advantage to the Quest 3S: its hand tracking is better in lower light than the Quest 3. That might be something that makes some apps work better, especially for viewing movies and shows casually when traveling.
Pros
- Vivid, high-res OLED display
- Comfortable fit
- Excellent controllers
- Realistic vibrations
- Powerful graphics potential
Cons
- Needs to be cabled to PS5
- Included earbuds are just OK
- Doesn’t work with old PSVR games
- Game library needs more exclusives
The PSVR 2 is less expensive now at $300 on holiday sales, but it still needs a PlayStation 5 to even work. It’s tethered, not wireless. And Sony hasn’t supported the PSVR 2 with enough unique games to justify its existence. The PSVR 2 is still a fun luxury if you’re a PS5 gamer who also owns a PC. Its HDR OLED display, graphics quality, built-in eye tracking and fantastic advanced controllers — which have the same vibrations and adaptive force-feedback triggers as the PS5 DualSense controllers — give this headset a premium feel that makes its best games perform at a different level. It has some exclusives like Gran Turismo 7, Resident Evil Village and Horizon: Call of the Mountain, but not enough.
The PSVR 2 lacks any social metaverse-type software so far and feels more like a headset designed to just launch and play VR games. Many of the games for this headset are ports of titles you could get on devices like the Quest instead. Sony hasn’t supported the PSVR 2 much, and a PC gaming adapter that gives the headset Steam compatibility is useful, but also clunky to connect with a necessary breakout box. It’s still fun as long as you keep expectations within reach and accept the games that already exist.
Pros
- Extremely fast M5 processor
- Better head strap for comfier fit
- Best-in-class audio-video quality
- Up to an hour more battery life than before
Cons
- Absurdly expensive
- Still not enough compelling apps
- Heavy, especially during long sessions
- Doesn’t work seamlessly with all Apple devices
The Apple Vision Pro is an amazing piece of tech and a bleeding-edge high-end mixed reality headset that also runs iOS and thousands of iPad apps, works without controllers using eye and hand tracking and can run multiple apps at the same time, along with being a virtual MacBook monitor. However, it’s way too expensive for anyone but XR professionals and early adopters, even with its newest M5 processor bump.
That being said, what the Vision Pro does is often remarkable. The newest model’s M5 processor makes the headset far faster at booting up and launching/switching apps. Its 4K micro-OLED displays are stunning, and videos and photos look fantastic. Apple’s device requires a tethered battery pack, is only made to work within Apple’s ecosystem and still doesn’t have enough unique apps to justify its price, though.
Compared to Samsung and Google’s new Galaxy XR headset, which costs less but runs Google’s Android XR and Gemini AI, Apple’s hardware for Vision Pro feels more advanced and finessed, and fits more comfortably on my face with a newly designed dual band strap.
Apple now has Google to compete with in the mixed reality computing space, but neither Google or Apple has solved all the challenges yet. Apple has a distinct edge with its collaborative tools and more advanced Persona avatars, and I find working in Vision Pro as a giant monitor extension to be really useful. It’s also unequaled as a personal cinema. Support for PlayStation VR controllers and Logitech’s wireless Muse stylus also give it extra versatility. But the Vision Pro still feels like it hasn’t maximized all the ways it could be a 3D creative tool yet.
Get ready for the most powerful Meta Quest yet. Dive into full immersion with brilliant 4K resolution and rich spatial audio, feeling like you’re inside your favorite games. Stream shows on giant vibrant screens anywhere in your home, or enjoy the ultimate experience with Infinite Display’s widest field of view. With premium comfort and wireless design, you can move freely in workouts or take your headset on the go. And when you buy a Meta Quest 3 now, you’ll get $30 in Quest Cash.
Other VR headsets we’ve tested
Samsung Galaxy XR: Samsung and Google’s new blend of Google Android XR OS and Samsung headset design is like a lower-cost (but still $1800) version of Apple Vision Pro and runs camera-enabled Gemini, but it doesn’t have many dedicated apps yet and its interface doesn’t feel fully baked.
Meta Quest Pro: This older, outdated, eye-tracking-equipped Quest headset can track facial expressions and has a crisp display, but the less expensive Quest 3 already makes it obsolete with its better graphics, cameras and display resolution.
HTC Vive XR Elite: The glasses-like design of the XR Elite is a sign of the future, but the software and performance of this headset don’t justify its price.
PlayStation VR: The original PSVR still works on the PlayStation 4 and 5, but it’s not compatible with PSVR 2 games and hardware. It still has some great games to discover, but its lack of dedicated controllers and awkward setup feels ancient.
How I test VR headsets
Although mainstream VR headsets have been around for nearly a decade, the apps they run and the computers, phones and game consoles they work with keep changing. I run key apps and software on the headsets, using them mainly in standalone mode if they’re designed to be self-contained, or with a PC, game console or phone if they’re primarily meant as connected peripherals.
I use the headsets for a mix of work, gaming, fitness and creative uses, and stay attentive to where the headsets have pain points (moments of discomfort, feelings of disconnect or sensations of nausea or distortion). Using technology like VR can often be a highly subjective experience, but by being attentive to details I find I can discover where each product is uniquely useful.
Comparison is also key: I’ve looked at pretty much every wearable AR and VR device of the last 15 years and also covered a lot of the wearable tech, phone and computer landscape. How these devices work as game consoles, fitness devices, work accessories and social tools are all key areas. I also think about displays, audio, controllers and accommodations for eyeglasses.
Factors to consider when buying a VR headset
VR and AR sometimes feel like product categories that never quite seem to become mainstream, but change is coming fast to the headset landscape.
When it comes to VR productivity, Google and Samsung have made a new leap into Android XR to challenge Apple and the Vision Pro. The Samsung Galaxy XR is the first of a wave of VR and AR devices and glasses in Google’s software ecosystem, and you should expect Android XR to eventually forge a bridge between Android phones and headsets and glasses, although it’s hard to tell how fast that shift will happen. The Galaxy XR could be the first of many new Android-ready VR headsets, though, and some could end up being big competitors to Meta Quest.
Apple’s Vision Pro, now in its second iteration, hasn’t changed its price or its general proposition. But the M5-equipped model is definitely better. Still: will we see Apple make lower-cost devices or glasses soon? It’s unclear.
If you’re interested in VR for gaming, the Quest headsets are still the way to go. But change is coming. Valve’s Steam Frame standalone headset, coming in 2026, could be the biggest news in a while. The Snapdragon-powered VR portable can also play Steam Deck games via Steam OS, and has controllers that sport full d-pad and button layouts. Valve’s headset doesn’t have a price yet, but it could be well worth waiting for. It also might signal other standalone VR headsets gaining Steam OS support, too.
Meanwhile, Sony’s $550 PlayStation VR 2 doesn’t feel like the product I expected it would be when Sony introduced it nearly three years ago, but there are a number of great games you can play on it. Its older displays and tethered connection make it feel dated, though.
For PC owners, there are several options. You could use a Quest 3, Quest 3S, PSVR 2, or consider several existing devices. Or, you could wait for the Steam Frame, which also streams games via PCs with a new dedicated wireless connection. Steam is clearly the best conduit for PC VR right now, and the Steam Frame could be the best bet to hang on for.
One thing you should keep in mind: the cost of a new VR headset is going up these days. If price is your biggest concern, the Quest 3S currently offers the best value in VR, a completely wireless experience, with access to a great library of fantastic games.
VR headset FAQs
Technologies
Google races to put Gemini at the center of Android before Apple’s AI reboot
Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.
Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
Technologies
Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge
Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.
Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.
Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.
The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.
The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.
Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.
Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.
Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.
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