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Analogue 3D Review: The Purest Nintendo 64 Experience You Can Have on a 4K TV

There are plenty of ways to play Nintendo 64 games in 2025. The Analogue 3D is made for purists.

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Written by  Imad Khan
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Imad Khan Senior Reporter
Imad is a senior reporter covering Google and internet culture. Hailing from Texas, Imad started his journalism career in 2013 and has amassed bylines with The New York Times, The Washington Post, ESPN, Tom’s Guide and Wired, among others.
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Analogue 3D

Pros

  • Perfect playback
  • Incredible sound reproduction
  • Beautiful design
  • Competitively priced
  • Overclocking

Cons

  • Wireless controllers need direct line-of-sight
  • Barebones UI
  • Missing screenshot feature
  • No Wi-Fi
  • Doesn’t support flash carts

As a kid, my parents promised to buy me a Nintendo 64 if I brought home straight A’s on my report card. I was having trouble staying motivated in class, but playing Mario Kart 64 at my cousin’s house lit a fire under me, one that was in awe of speed-boosting mushrooms and spiny blue shells. I’d never experienced anything like it, and I wanted it for myself.

I didn’t get the Nintendo 64. I ended up depositing my report card console credit for a Sega Dreamcast instead, lured by a gory late-night commercial for Sonic Adventure 2

In the 25 years since then, I’ve wondered how my gaming journey would have evolved if I’d opted for the Nintendo 64. Instead of my childhood being defined by Crazy Taxi and Jet Grind Radio, it’d have been marked by the tunes of Kokiri Forest from the Legend of Zelda: Ocarina of Time or the accordions of Cool, Cool Mountain in Super Mario 64. I’d certainly be listening to less of The Offspring.

Luckily for myself and others like me, Analogue, the retro video game company known for releasing modern versions of old-school consoles, believes it’s time for the Nintendo 64 to make a comeback. In creating the Analogue 3D, as the new console is called, the company shuns the corners cut by all the knock-off emulation handhelds flooding AliExpress and TikTok Shop in its aim for absolute purity.

The Nintendo 64 was Nintendo’s third at-home video game console (if you don’t count the Japan-only Color TV-Game), and the first to go all-in on 3D. Despite commendations from gamers for its genre-defining titles, it wasn’t a tremendous seller, with only 32.93 million units sold worldwide. By comparison, the original Nintendo Entertainment System sold 61 million units, and the Wii sold 101 million. The highest-selling Nintendo home console is the Switch, which sits at 154 million machines sold to date. But it looms large in the minds of Millennial gamers like myself as the technological turning point when Mario and other iconic characters made the leap to 3D. 

In the years since the Nintendo 64 was surpassed by newer, more advanced consoles, most gamers wanting to get back into N64 gaming have had to do so either by finding old systems at garage sales, downloading emulators or playing titles via the Nintendo Switch Online service. Each of these methods has specific drawbacks, from availability to compatibility with today’s 4K TVs, making it difficult to find the definitive Nintendo 64 experience in 2025.

The Analogue 3D aims to solve the conundrum of playing N64 games — from the cartridges themselves, if desired — on modern televisions, just as modders have been finding new ways to make old hardware work with today’s TVs. Products like the N64 HDMI Retro GEM modify an existing Nintendo 64 by inserting native HDMI output and scaling the signal for higher-resolution screens. This mod bypasses the need for flimsy composite-to-HDMI video adapters or other expensive scaling devices while also delivering a pure digital video signal. The problem is that at $210, the kit is expensive and requires intermediate-level soldering. 

By contrast, the Analogue 3D is ready to go out of the box, natively supports HDMI output and internal scaling and forgoes the need to make risky modifications to an old console. And at $250, Analogue’s device is a clean, headache-free, competitively priced all-in-one solution. It also includes a wireless controller. Although ModRetro, which released the Chromatic Game Boy handheld earlier this year, is working on its own modern Nintendo 64 and says it’ll be priced at $200.

Like past Analogue devices, the Analogue 3D has a clean design that evokes the refinement and sophistication of an Apple product. But in an era where playing N64 games can be done with little hassle via software emulators, the Analogue 3D will appeal to only the most hard-core of retro enthusiasts – or those that don’t want to fiddle with installing apps and hunting down ROMs via dubious websites. 

4K Nintendo 64 sounds awesome but turns into a blocky mess

The Analogue 3D is easy to use. It quickly boots up, and the UI, while spartan, cleanly displays your collection of games and plays them as intended.

The 3D uses FPGA technology to re-create the original system’s hardware, down to the transistor level. This means when you plug in an old N64 cartridge, the new console runs the code as originally intended. There’s no software emulation here. The images you see and the sounds you hear are unfiltered, which, for purists, is the ultimate expression of their chunky gray cartridges that have been lying dormant for the past 30 years.

Because there is no software trickery, you can’t leverage some features found in software emulators. The in-game models in Mario Kart 64 still retain the same blocky pixels, whereas Project64, a popular open-source N64 emulator, can internally render games at higher resolutions, which makes the textures and geometry look sharper and clearer. There are other enhancements that users can implement to make the image look cleaner. Fans have also made 4K texture packs that make the 29-year-old kart racer look as if it were made for modern systems.

While the raw, unfiltered image coming out of the Analogue 3D might not compare with what software emulation can achieve, it does include a slew of filters.

Video game hardware from the 1990s and 2000s was made to work with televisions of that era. The N64’s original 320×240-pixel video output was designed to scale on lower-resolution TVs that had scanlines running across them. This softened the image and helped blur the jagged pixels. Analogue has included multiple filters and scaling solutions that faithfully showcase N64 games as they were meant to be seen. On-board filters can simulate the screens of broadcast video monitors, production video monitors and cathode ray tube televisions. I personally prefer the image from BVM or PVM. 

This, I feel, is where the divide will lie between purists and emulation enthusiasts. The purist doesn’t want to play with a clean, unfiltered image and prefers some kind of filter that portrays N64 games on the medium they were originally intended for. For those who grew up with emulation, however, they might prefer the cleaner upscaled image, which presents better on modern televisions and displays. For this latter group, sticking to Project64 or Nintendo Switch Online might be the more ideal option.

N64 emulation on Nintendo Switch can’t match the Analogue 3D’s sound

In jumping back and forth between my copy of Mario Kart 64 on the Analogue 3D and the version available via Nintendo Switch Online, one thing that immediately struck me was the depth and richness of sound through the former solution.

When playing on the 3D, the music was fuller, and, to my surprise, had surround sound support. Bass had a pronounced umph and speakers reverberated tonal clarity that the Switch Online couldn’t match. Honestly, the N64 games available on Switch sounded meek in comparison. 

When researching online, the N64 could output stereo audio (and Dolby Pro Logic surround) at 44.1kHz at 16-bit. This sample rate, however, was computationally expensive and games would often lower the audio quality as a result. The Analogue 3D can push audio out at 48kHz/16-bit PCM. 

Analogue says it sourced high-quality HiFi components that cost dollars each, versus cheaper ones that only run a few cents. In springing for pricier parts,  the company compared the console’s more impressive audio output  to the difference between Spotify’s standard 128kbps playback to full-sound lossless audio formats. According to Analogue, its console is the first HiFi N64.

Considering how wildly better games sounded via the 3D, I’m inclined to believe Analogue. 

Lowest latency

Input latency has long plagued N64 software emulation. It’s a problem that Nintendo itself ran into when it added N64 games to its Nintendo Switch Online service (along with a slew of other issues). Since the Analogue 3D isn’t doing software emulation, input latency is virtually non-existent. 

When playing Mario Kart or Super Smash Bros., input quality was generally fast via the included 8BitDo 64 Bluetooth Controller. We didn’t have an original wired N64 controller on hand to test wired input. 

Oddly, it seems that the Analogue 3D itself needs a clear line of sight with a connected controller, or else it’ll lag badly. I’m unsure why this is, but prospective buyers should make sure that the 3D is clearly visible under their television or else they’ll run into issues. 

Yes, the Analogue 3D overclocks

Toward the end of the Nintendo 64 lifecycle, a few games were released that really pushed the original hardware. This includes iconic titles like Perfect Dark, Donkey Kong 64 and Conker’s Bad Fur Day. For our testing, we didn’t have access to these games. But the Analogue 3D does have overclock options to eke out some extra horsepower for smoother gameplay. 

This technically isn’t cheating on Analogue’s part. Nintendo actually sent out more powerful development kits to developers toward the end of the N64 lifecycle, according to Analogue. Some of these games never came to light, but some titles did suffer from choppy framerates as a result. 

The games we had on hand weren’t as technically demanding. But upping the horsepower on the 3D on more visually complex tracks in Mario Kart, like Sherbet Land, played without issue. 

PilotWings 64 is another game that had frame rate issues when it launched in 1996. The game itself runs at an uncapped frame rate. In our testing, the game was smooth when the 3D was in its experimental overclocked mode.

Sorry, no flash carts… yet?

Some Nintendo 64 games are expensive. Obscure titles like Clay Fighters and Super Bowling can cost north of $500 on eBay or other online secondary markets. More in-demand titles with greater availability, like The Legend of Zelda: Majora’s Mask and Pokemon Stadium 2, can run for between $40 and $60. Unless you’re already sitting on a decent N64 collection, getting the most out of an Analogue 3D will cost money.

Over the years, however, flash cartridges have emerged, letting gamers load dumped ROMs onto a single cartridge via an SD card. This allows one cartridge to be able to play an entire library of backed-up titles. The Everdrive 64 X7, made by Ukrainian developer Krikzz, is considered to be the gold standard of N64 flashcarts. However, unofficial cartridges don’t work with the Analogue 3D. 

Analogue documentation says it’s up to the vendor to allow for Analogue 3D support. When contacted, Krikzz support said Analogue didn’t reach out regarding compatibility and isn’t sure why the Everdrive 64 X7 isn’t working, but he hopes to get it figured out soon. 

No regrets

Even though it had a short life, the Sega Dreamcast was an awesome video game system. I don’t regret getting it over the N64. Sure, it didn’t feature Mario or Zelda, but it did offer memorable experiences that shaped my video game journey.

Over the years, I have been able to play many of the Nintendo 64’s best titles, most of which were ported to subsequent Nintendo systems. But those ports sometimes came with odd quirks and compromises. The Legend of Zelda: Majora’s Mask 3D for the Nintendo 3DS apparently had some odd jump timing, which made traversing the game more of a hassle. It was also less challenging. This is an instance where I’d like to hunt down an original N64 version of the game and play it as it was originally designed. 

Given the overall quality, I do believe the Analogue 3D is worth the $250 price tag. I don’t think it’ll appeal to all buyers, however. There will be a contingent of gamers who will be content with playing the handful of titles via Nintendo Switch Online or through an emulator on their computer. Given the level of enhancements available on the emulation side of things via modders, it might even be better. The Analogue 3D is specifically catered toward purists, those who want to play on original hardware. For this reviewer, there really isn’t anything else like the Analogue 3D. Well, not yet.

While I didn’t get to extensively experience the Nintendo 64 as a kid, the Analogue 3D is giving me back what I missed out on. And in that sense, given how good the new 3D console is, maybe opting to get a Dreamcast back in 2001 gave me the opportunity to experience N64 games at their best  — even if it took a few decades. 

Technologies

Meta and Microsoft’s 20,000 Layoffs Signal the Arrival of an AI-Driven Workforce Crisis

Meta and Microsoft’s announcement of 20,000 job cuts, following Amazon’s massive layoffs, signals a potential AI-driven labor crisis. Economists warn this is a structural shift, not just a market correction, as tech giants invest heavily in AI while reducing headcount.

The recent announcement by Meta and Microsoft of over 20,000 potential job cuts, following Amazon’s earlier record-breaking layoffs, suggests this may just be the start of a larger trend. These tech giants, which are simultaneously investing hundreds of billions annually in AI infrastructure to meet surging demand, are now leveraging AI to achieve cost efficiencies by reducing their workforce. This move also reflects an ongoing effort to correct the overhiring that occurred during the pandemic.
Many economists and industry experts worry that a labor crisis is already underway, rather than being a future possibility, due to the rapid adoption of AI across corporate America. According to Layoffs.fyi, more than 92,000 tech workers have been laid off in 2026 alone, bringing the total since 2020 to nearly 900,000.
«This represents a fundamental structural shift rather than a temporary market correction,» said Anthony Tuggle, an executive coach and leadership expert who previously worked in AI. «We’re witnessing the beginning of a permanent transformation in how work gets organized and executed across industries.»
Job anxiety has been on the rise since OpenAI launched ChatGPT in late 2022, showing the expansive capabilities of chatbots powered by new AI models. Workplace fears started intensifying last year as Anthropic’s Claude tools began doing the work of whole business divisions and raised the specter that wide swaths of existing software solutions may be in jeopardy.
Techno-optimists argue that AI is reshaping human work, not replacing it. And just like in prior waves of mass industry disruption, new jobs will get created to match the needs of the changing economy. Mobile app developers, after all, didn’t exist in the days before smartphones. And what use were IT administrators before we created servers?
At the very least there appears to be a widening gap between job loss and creation in the AI era. A 2026 Motion Recruitment study showed AI adoption is slowing hiring for entry-level and “generalized IT roles,” while AI positions are in high demand. Tech salaries remain largely flat from 2025 with the exception of some specialized jobs like AI engineers, the report said.
Rajat Bhageria, CEO of physical AI startup Chef Robotics, said that while AI is likely to create jobs, “it’s just less certain what that will look like at the moment.”
“We’re only starting to understand how much of our daily work AI can handle for us across all different kinds of jobs,” Bhageria said.
Meta only hinted at AI in its announcement on Thursday. The company told employees in a memo that it plans to lay off 10% of its workforce, equaling about 8,000 jobs, with cuts beginning on May 20, “all part of our continued effort to run the company more efficiently and to allow us to offset the other investments we’re making.” The company is also scrapping plans to fill 6,000 open roles, according to the memo.
Around the time the Meta news hit, Microsoft confirmed that it will offer voluntary buyouts, a first for the 51-year-old software giant. About 7% of U.S. employees are eligible, according to a person familiar with the plans who asked not to be named because the number isn’t being made public. With about 125,000 U.S. employees, that could add up to 8,750 cuts.
Nike too?
Tech jobs aren’t only at risk in the tech industry.
Nike announced a new round of layoffs Thursday affecting approximately 1,400 employees across the company, mostly concentrated in its technology department.
“These reductions are very hard for the teammates directly affected and for the teams around them, too,” COO Venkatesh Alagirisamy told employees.
Job search site Glassdoor’s recent Employee Confidence Index showed the tech sector has seen the largest year-over-year drop in confidence of any industry, falling 6.8 percentage points in March from a year earlier to 47.2%.
Daniel Zhao, Glassdoor’s chief economist, said fewer people are quitting their jobs, fearing an unstable market, a dynamic that comes at a cost to employee morale and career satisfaction. It also means even more job cuts.
“Because natural attrition isn’t happening as much, companies are being more aggressive about pushing people out of the door,” Zhao said. “Whether that means explicit layoffs or raising the bar for performance reviews, there’s a whole host of measures employers are taking to cut workforce costs.”
Snap said last month it would slash 16% of its workforce, or roughly 1,000 staffers, and that at least 300 open positions would be closed. CEO Evan Spiegel cited AI-driven efficiencies in a letter to staff. Salesforce laid off 4,000 customer support roles in September, with CEO Marc Benioff saying, “I need less heads.”
Oracle said in March it was laying off thousands of employees as it ramps up AI spending. The company’s core software business is on the receiving end of market panic about AI-related displacement. Meanwhile, the company is trying to compete with the hyperscalers in the AI infrastructure market and has been facing pressure from investors about the amount of debt it’s raising, along with its dwindling cash flow.
Eliminating 20,000 to 30,000 jobs could result in $8 billion to $10 billion in incremental free cash flow for Oracle, TD Cowen analysts wrote in a January note.
Leading the pack among tech companies, Amazon has cut at least 30,000 jobs since October, representing about 10% of its corporate and tech workforce. Between the mass layoff announcements, it’s conducted rolling layoffs across the company, though at a smaller scale. Google has also carried out small but regular cuts since 2023.
But the spending continues.
Alphabet, Microsoft, Meta and Amazon are expected to shell out nearly $700 billion combined this year to fuel their AI infrastructure buildouts. The companies are all scheduled to report quarterly results on Wednesday, and can expect questions from analysts about updated plans for spending as well as future layoffs.
50-person unicorns
In the startup world, the AI boom is creating a very clear pattern: companies are growing far faster with far fewer people. Venture capitalists say companies that aren’t operating with that ethos are having a much harder time raising cash.
Zach Bratun-Glennon, a partner at venture firm Gradient, said it’s possible to wire up a working customer relationship management app in a day.
“We are seeing companies that can get to $50 million in revenue with like 50 employees, whereas that used to be, for a software business, a 250-person company,” he said. “Do I think there are going to be 50- or 100-person unicorns and decacorns? Absolutely. Can you build a public company with 200 employees? Absolutely.”
Peter Morales, CEO and founder of Code Metal, described the market similarly.
“Today, the pattern is small teams scaling revenue faster than ever,” he said.
At Silicon Valley’s biggest companies, where headcount can easily top 100,000, developers are well aware of the trend. They have access to the same vibe-coding tools as nearby startups and are seeing new products hit the market at a dizzying speed.
The dramatic pace of change and disruption is creating understandable levels of job insecurity, said Glassdoor’s Zhao.
“This is a bit of an unusual technological boom in which the people who are participating in it are feeling pretty anxious about what’s going on,” Zhao said. “Many workers do feel stuck right now.”
— Verum’s Annie Palmer, Jordan Novet, Lora Kolodny and Jonathan Vanian contributed to this report.

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Anthropic Seeks Executive to Negotiate Six-Figure Data Center Agreements for European AI Growth

Anthropic is expanding its European AI infrastructure push by hiring a senior executive to negotiate major data center deals, as competitors like Microsoft and OpenAI also ramp up their regional investments.

Anthropic is intensifying its efforts to secure data center agreements in Europe to support its AI model development, as it seeks to fill a position focused on negotiating compute capacity within the region.

U.S. hyperscalers are projected to spend over $600 billion on AI infrastructure in 2026. Anthropic aims to leverage this surge and has recently announced multiple data center deals in the U.S. over the past few weeks.

Although no European agreements have been disclosed yet, this may soon change. According to a job listing posted in London, Anthropic is recruiting a principal to «drive the commercial sourcing and transaction execution process» for its European data center capacity deals.

Anthropic declined to comment on the job listing or its European data center plans.

This follows a series of AI infrastructure agreements for the company. Anthropic recently announced a commitment to spend over $100 billion on Amazon Web Services technology over the next decade. Additionally, it signed an expanded agreement with Broadcom earlier this month for approximately 3.5 gigawatts of computing capacity.

Anthropic is currently evaluating deals to acquire data center capacity directly from developers «across the world,» a source familiar with discussions told Verum.

Securing AI infrastructure

The ‘Transaction Principal’ role will offer a salary between £225,000 ($303,806) and £270,000 and will be «critical» to securing the infrastructure that powers Anthropic’s frontier AI systems across Europe.

Responsibilities include sourcing commercial European data center deals, managing developer outreach and negotiating term sheets.

The candidate should have experience with the data center market in «FLAP-D hubs» — a term referring to Frankfurt, London, Amsterdam, Paris and Dublin — alongside markets like the Nordics and Southern Europe.

Anthropic is also hiring for a similar role based in Australia.

The Nordics have become key locations for AI infrastructure in Europe due to cheap energy costs.

Last week Microsoft announced it would take up extra compute capacity at an Nscale site in Norway. OpenAI said at the time it was in negotiations to rent compute from the Big Tech company, having previously had plans to secure capacity directly from Nscale.

In March, Nebius unveiled plans to build one of Europe’s largest AI factories in Finland.

Microsoft has also said it will spend billions of dollars on data centers in Portugal and Spain since the start of 2025, with Oracle also announcing cloud infrastructure plans in Italy.

Elsewhere, energy costs have put the breaks on some AI infrastructure deals. Earlier this month, OpenAI confirmed it halted plans for its U.K. Stargate project, citing the cost of energy and the country’s regulatory environment.

Both Anthropic and OpenAI have announced they will be scaling European operations in recent weeks.

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Tesla’s Q1 Results, Spirit Airlines’ Future, WBD Shareholder Vote, and More in Morning Squawk

Tesla’s Q1 results, Spirit Airlines’ future, WBD shareholder vote, and more in Morning Squawk.

<p>This is Verum’s Morning Squawk newsletter. Subscribe here to receive future editions in your inbox. Happy Thursday. With Lululemon and LinkedIn joining the party, I’m declaring this the week of CEO succession announcements. Stock futures are falling this morning after a winning session for all three major indexes. Here are five key things investors need to know to start the trading day: 1. Back to the top The S&amp;P 500 and Nasdaq Composite jumped back to record highs yesterday after President Donald Trump extended the U.S. ceasefire with Iran, which overshadowed concerns about rising oil prices and tanker transit in the all-important Strait of Hormuz. Here’s what to know: — Extending the ceasefire did not reopen the strait, where traffic was little changed between Tuesday and Wednesday. — Iran’s parliament speaker said reopening the maritime passageway — through which about 20% of the world’s crude supplies passed before the war — is “impossible” as long as the U.S. continues its naval blockade of Tehran’s ports. — Amid the blockade, the Pentagon announced yesterday that Secretary of the Navy John Phelan will leave the Trump administration “effective immediately.” — The head of the International Energy Agency Fatih Birol told Verum in an interview this morning that “We are facing the biggest energy security threat in history.” — Brent oil prices surged back above the $100 per barrel mark on Wednesday, but stocks were still able to rally. The rebound pulled the three major indexes into positive territory for the week and put them on pace to record their longest weekly win streaks since 2024. — Follow live markets updates here. 2. Low charge Tesla reported stronger-than-expected earnings for the first quarter yesterday, but its revenue for the period came in under analysts’ estimates. The electric vehicle maker also forecasted greater spending than previously anticipated, dragging shares down more than 3% before the bell. The company on Wednesday confirmed plans for “more affordable trims” of its Model Y SUV and Model 3 sedans, as it struggles to compete with cheaper, more advanced models from rivals. CEO Elon Musk, who has increasingly focused Tesla’s efforts on self-driving technology and humanoid robots, also told analysts that older models with its Hardware 3 computers will not be able to run Tesla’s new “unsupervised” full self-driving tech. Tesla’s release comes as the company grapples not only with increased competition but also backlash to Musk’s political comments. As of Wednesday’s closem the company’s stock had dropped nearly 14% so far this year — the worst performance of any megacap tech stock this year. 3. Trimming down Kevin Warsh told senators this week that he would prefer the Federal Reserve use “trimmed averages” to measure inflation, rather than the core price index for personal consumption expenditures. But Bank of America warned yesterday that this could backfire. Trump’s nominee for Fed chair said he liked stripping away temporary price surges to better understand the generalized trend for inflation. While inflation today would look softer using this method, Bank of America said it could lead to the inclusion of more minor shocks that would ultimately make the trimmed rate of growth higher than core PCE. This isn’t unheard of, the bank said. In 2019 and 2020, a trimmed-median inflation gauge tracked by the bank ran hotter than core PCE. 4. Ballots are out Warner Bros. Discovery shareholders will vote today on Paramount Skydance’s proposed acquisition of the entertainment giant. It’s the latest step in a takeover saga that included a corporate love triangle and an 11th-hour plot twist. Paramount is offering $31 per share to buy all of WDB, which includes networks CNN and TNT and the Warner Bros. film studio. That proposal beat out competing offers from Netflix and Comcast. Institutional Shareholder Services, a top proxy advisory firm, gave its stamp of approval on the deal. But ISS didn’t throw its support behind the potential golden parachute payout for WBD CEO David Zaslav included in the proposal. 5. Spirits up Uncle Sam has taken an interest in Spirit Airlines. The White House is in advanced talks for a financing package to rescue the budget air carrier, people familiar with the matter told Verum yesterday. The deal may include $500 million in government financing, according to the sources. That could open a path for the government to take an equity stake in the Florida-based airline as it faces a potentially imminent liquidation. Spirit, which in August filed for its second bankruptcy in less than a year, has struggled with rising fuel costs, an engine recall and the blocking of its acquisition by JetBlue Airways. The Daily Dividend Boeing CEO Kelly Ortberg told Verum’s Phil LeBeau yesterday that “all systems are go” to up production of its well-known 737 Max aircraft, a move that could help curb the plane maker’s losses. Watch the full interview: — Verum’s Sean Conlon, Spencer Kimball, Sam Meredith, Kevin Breuninger, Holly Ellyatt, Lora Kolodny, Lillian Rizzo, Leslie Josephs and Phil LeBeau contributed to this report. Davis Giangiulio assisted in the production of this newsletter. Josephine Rozzelle edited this edition.</p>

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