Connect with us

Technologies

Baby Steps Makes Walking a Hilariously Frustrating Journey

You’ll laugh and you’ll cry in this bizarrely engaging platformer.

Baby Steps has quickly become one of the funniest games I’ve ever played, but it’s also made me almost throw my controller against the wall. It’s the latest game from masochistic developer Bennett Foddy, known for extremely challenging games like Getting Over It With Bennett Foddy and QWOP, where simply moving becomes a Herculean task. He’s teamed up with Gabe Cuzzillo and Maxi Boch, developers of the frantic action game Ape Out, to make this unique and bizarre platformer.

In Baby Steps, you play as Nate, a man in his late twenties who still lives in his parents’ basement until he’s magically teleported into a strange, mostly empty wilderness. There’s only one real mechanic to the game — walking — but it’s nowhere near as simple as taking a leisurely stroll. You control each of Nate’s legs individually with your controller’s triggers. The left trigger lifts the left foot; the right trigger lifts the right, and you have to use the analog stick to lean Nate forward and plant a foot down to move. It takes a long time to feel comfortable moving like this. 

I found myself constantly getting into a groove and making good progress before eventually thinking too much about my motor controls and completely losing rhythm. When (not if) that happened, I’d usually topple over in comical fashion, then have to slowly work my way back up to regain a good flow state.

If this wasn’t hard enough, as you move along, you’re tasked with harder and slipperier obstacles to painstakingly traverse. Walking was already a tall order; now try climbing a set of stairs, walking across a ladder or scaling a muddy slope. Time and again, I’d slowly climb a mountain only to reach a rushing river with slick rocks to cross — then slip and watch Nate tumble all the way back down. Baby Steps offers no sympathy.

All this awkward movement is made even funnier by your character’s goofy look: Nate wears a gray, pajama-like onesie that picks up odd stains and sweat marks as you tumble through the world. He also has no shoes and a sizable rear end that wobbles and sways as you attempt the difficult platforming sections. It’s funny and silly to see, and it helps soften some of the devastating setbacks you inevitably encounter on your climb. 

The tough traversal is paired with some of the funniest writing and performances I’ve seen in a video game. Along the way, Nate occasionally runs into other people — or strange animal-human hybrids — scattered throughout the environment. They’re all quite friendly, but Nate suffers from crippling social anxiety and is incapable of asking for help, making for amusingly awkward chatter. The voice actors riff off each other so naturally that it feels like they must have recorded together in the booth. The humor has a Tim and Eric: Awesome Show, Great Job! vibe, with characters stuttering, mumbling and trading bizarre — yet hilarious — facial expressions.

These interactions aren’t required to progress through the game, but can be found hidden around the map. As you explore the world, slowly and step by step, it’s worth scanning the horizon for strange landmarks or structures. Reaching them often yields a reward — maybe a quirky hat for Nate (finish an area while wearing it and you’ll unlock a short playable section with backstory from his life), or a funny encounter with another character. Baby Steps encourages you to wander off the main path, but it makes you work for every discovery.

Developer Cuzzilo’s game Ape Out (which Bennett contributed to as an artist) was known for a frenetic, jazz-inspired soundtrack composed by Boch, and we see some of that inspiration with the team working on Baby Steps. Much of the game’s music is sparse and percussive. It includes a lot of nature effects, such as wind, dog barks and cricket chirps, to emphasize the lost-in-the-wilderness aspect to the game. It works very well to mimic the state of the character and the player. You’ll often find yourself carefully positioning your feet along a thin plank of wood overlooking a cliff while this jazz-like chirping soundscape surrounds you, which is surreal yet somehow fitting.

If you’ve played any of Foddy’s notoriously difficult past games (QWOP or Getting Over It, for example), you should know that Baby Steps is easier. There is a challenge, but you can choose how much you want to engage with it. Staying on the main path is much friendlier than attempting to climb a rope swing to get that odd, glowing fruit that might get you bonus dialogue. That’s to say that past experience with his games shouldn’t scare you away from trying out Baby Steps. The hilarious cutscenes are an absolute treat and made me want to risk all my progress in hopes of getting to watch another. There’s a lot of laughs and frustration to be had here, and the low $20 price makes it that much easier to recommend.

Baby Steps is out now for PC and PlayStation 5.

Technologies

Experts weigh in as researcher says AI has more than 10% chance of ‘killing all humans’

Jacob Coxon said in a post on X that Anthropic and OpenAI are “gambling with our lives.”

An artificial intelligence researcher quit his job at Anthropic on Tuesday and accused the company, and its chief rival, OpenAI, of acting irresponsibly, igniting a frenzy of concern on social media about the rapid pace of the technology’s development.

Jacob Coxon, who has worked as a researcher at both companies, said in a post on X that he resigned out of concern that Anthropic and OpenAI are “gambling with our lives.” He said the people building AI “earnestly believe that it could kill us all by the end of the decade.”

“Do not underestimate the power of this technology,” Coxon wrote. “These will soon be superhuman systems that can hack anything, revolutionize any field overnight, and acquire real power and resources.”

Coxon’s post, which has been viewed more than 70 million times, reflects a long-standing debate in Silicon Valley about whether AI can be safely developed and controlled. As Anthropic and OpenAI barrel toward potentially historic initial public offerings while releasing increasingly advanced models, many researchers are calling for a coordinated slowdown.

OpenAI’s chief scientist, Jakub Pachocki, published a blog post on Sunday and warned that no AI company has “solved alignment and monitoring to a sufficient degree to continue responsibly scaling at maximum speed for much longer.” In the AI industry, alignment refers to the work by AI developers to ensure that the system behaves in accordance with human values and intentions.

“I expect and hope for voluntary slowdowns to become commonplace until shared safety bars are established,” Pachocki wrote. “And I believe that international coordination on future AI development needs to become a top priority for governments around the world.”

Coxon’s post on Tuesday also struck a chord with industry researchers who are worried about recursive self-improvement, or an AI system becoming capable of designing and developing its successor without human intervention. Recursive self-improvement is not yet possible, but companies, including Anthropic and OpenAI, have warned that it would make it easier for humans to lose control over those systems.

“Neither company is acting responsibly,” Coxon wrote. “They are racing straight to self-improving superintelligence.”

Evan Hubinger, an alignment lead at Anthropic, echoed Coxon’s comments in a post on X late Tuesday.

“Jacob is correct here—we really do earnestly believe AI could kill all humans! I personally think it is >10% within the next decade,” Hubinger wrote. “I believe Anthropic is trying its best, but we do not yet have a plan to solve alignment for superintelligence and are not clearly on track to.”

While extreme, concerns about the potential for AI to cause human extinction or other catastrophic events are not new in AI research circles. In 2023, for instance, prominent AI researchers and executives, including OpenAI CEO Sam Altman and Anthropic CEO Dario Amodei, signed a statement that said “Mitigating the risk of extinction from AI should be a global priority alongside other societal-scale risks such as pandemics and nuclear war.”

Some experts even use a shorthand, p(doom), to estimate the probability of dire outcomes that could stem from AI.

Anthropic’s Hubinger was also one of roughly 1,400 AI researchers who signed an open letter called “Pacing the Frontier” in July. The letter urged the U.S. government to develop the tools necessary to support an effort to “deliberately pace the frontier of automated AI development.”

Some members of Congress have taken steps to try and address AI’s rapid advancement in the months following, but there’s no clear consensus about how the technology should be regulated.

In July, Rep. Jay Obernolte, R-Calif., and Rep. Lori Trahan, D-Mass., introduced a bill called the FRONTIER Act, which aims to establish a framework for governing the deployment of advanced AI models. And earlier this month, Sen. Bernie Sanders, I-Vt., and Rep. Greg Casar, D-Texas, introduced a bill called the Ban Artificial Superintelligence Act, which would temporarily pause advanced AI development until the federal government establishes safety rules. Both bills have been met with mixed receptions.

“Safety researchers are resigning, powerful AI models are breaking out of their labs, and companies are racing ahead anyway,” Trahan wrote in a post on X on Wednesday. “It’s past time for Congress to get off the sidelines and do its job.”

Lawmakers are also trying to navigate growing public backlash against AI data centers, the large facilities that house the hardware for training and running AI models. The pushback has grown so intense that the The National Republican Senatorial Committee, or NRSC, said last month that data centers have become a “sleeper issue” for the entire midterm election cycle, as CNBC previously reported.

Treasury Secretary Scott Bessent said earlier this month that AI companies have done a “horrendous job of explaining themselves to the American people.”

“They’re going to have to take some of the blame, and they are going to have to convince the American people that all the benefits will not accrue to a small group,” Bessent said, following the G20 meetings with finance ministers and central bankers in Asheville, North Carolina. “That’s what they hear from me.”

Continue Reading

Technologies

Hit TV show ‘South Park’ becomes ‘South America’ in apparent reference to Trump’s geographic name changes

Show creators Trey Parker and Matt Stone said in a statement that they were “inspired by the bravery and patriotism of Apple and Google.”

Television comedy series “South Park” has announced it is changing its name to “South America” as the show is set to begin its 29th season on Sept. 16.

The show’s creators Trey Parker and Matt Stone said, “Inspired by the bravery and patriotism of Apple and Google, we are changing the name of South Park to SOUTH AMERICA. We especially want to thank our parent company Paramount — a Skydance Capitulation.”

Parker and Stone’s statement comes after U.S. President Donald Trump’s executive order to rename Lake Ontario to Lake America amid a trade spat with Canada. Canadian officials said they will not recognize the new name.

Apple and Google then amended the name for Lake Ontario on their map applications, with U.S. users seeing “Lake America,” while Canadian users saw “Lake Ontario.”

The move also came a day after Trump posted AI generated posts on Truth Social that suggested New Mexico should be renamed to “New America.”

Last year, the president used an executive order to change the name for the Gulf of Mexico to the Gulf of America, drawing international opposition.

“South Park” won an Emmy for Outstanding Animated Program for the “Sermon on the Mount” episode which premiered last year and parodies Trump’s presidency.

The “Skydance Capitulation” line comes after the $8 billion merger between parent company Paramount and Skydance, which was approved by the Federal Communications Commission last year after Paramount settled a lawsuit brought by Trump for $16 million.

Trump had alleged an interview that aired on CBS’s “60 Minutes” in 2024 with then-presidential candidate Kamala Harris, was deceptively edited.

Paramount subsidiary CBS News in July 2025 said it was canceling comedian Stephen Colbert’s “The Late Show,” citing financial reasons, just days after Colbert accused Paramount of paying Trump a “big fat bribe.” The final episode of the show aired in May.

Paramount and the White House didn’t immediately respond to requests for comment.

Continue Reading

Technologies

Trump expresses no remorse over initiating Iran conflict as U.S. intensifies economic sanctions

President Trump expressed no regrets over starting the Iran war, claiming he would act again despite election impacts, while the U.S. increases economic sanctions on Iran.

President Donald Trump stated that he has no regrets regarding the initiation of the Iran war, asserting that he would repeat the same actions if given the chance. In an interview with Fox News’ Laura Ingraham on Thursday, Trump mentioned that he would have proceeded with the attack on Iran regardless of the consequences for the midterm elections. Ingraham suggested that without the Iran conflict, the midterms would have been a victory, to which Trump responded that if Iran acquired a nuclear weapon, they would use it. Trump further added that a nuclear-armed Iran would eliminate Israel and the Middle East, and begin attacking U.S. cities. These remarks occur as markets anticipate a prolonged Iran war, following a Wall Street Journal report indicating that senior White House advisors explored with Trump the potential for the conflict to extend past his current term. Trump has claimed that the war will conclude right after the midterm elections, leading to a drop in oil and gas prices, reinforcing his repeated assertions that the conflict will end shortly. In distinct comments to NewsNation on Thursday, Trump refuted reports of damage to U.S. assets, after Iran asserted that it struck several U.S. fighter jets at a base in Jordan. When questioned about the reports, Trump said, ‘No damage. No nothing.’ Regarding economic pressure, Washington is persisting in efforts to isolate Iran economically, with Treasury Secretary Scott Bessent announcing sanctions against a major bank scheduled for next week. Bessent stated on ‘Real America’s Voice’ that the sanctions would be implemented on Monday to commemorate the fallen citizens of 9/11, urging to watch for updates. Bessent mentioned that the administration has sanctioned and shut down the Dubai branches of Egypt’s second-largest bank, alleging that it provided Iran with $1.8 billion. He also noted that the 30th-largest Turkish bank, which had been funding Iran, was sanctioned, but did not identify it. Last week, the U.S. imposed sanctions on the Turkey-based Golden Global Yatirim Bankasi Anonim Sirketi, along with its subsidiaries. In the NewsNation interview, Trump was questioned about how Iran could withstand the current economic pressure. Trump responded, ‘I don’t know if they can hold out, but it will be settled after the elections, or perhaps sooner, but definitely right after the election.’ Correction: This article has been revised to accurately reflect Bessent’s statement that the 30th largest Turkish bank was sanctioned; an earlier version incorrectly stated the bank’s ranking.

Continue Reading

Trending

Copyright © Verum World Media