Technologies
Apple iPhone 17 vs. Google Pixel 10: How Each Flagship Phone Stacks Up
Apple and Google’s base flagship handsets each pack a lot of value for $799, with both phones getting noticeable improvements over prior models.
Apple’s iPhone 17 and Google’s Pixel 10 have a lot in common this year. Both phones may look very similar to prior iPhone and Pixel phones, but it’s on the inside, there are new features that can make both phones feel quite new.
For the $829 iPhone 17, Apple’s bumped up the base storage to 256GB, brought a 120Hz ProMotion display to the base iPhone for the first time and threw in the new Center Stage front-facing camera that lets you take horizontal and vertical photos without rotating the phone. You can also get a 512GB model for $1,029.
Meanwhile, Google’s $799 Pixel 10 marks the first time the company is putting a third telephoto lens into the base model to improve zoom photos, support magnetic Qi2 wireless charging accessories, and a slew of new AI features that take advantage of Google Gemini. The Pixel 10 still starts with 128GB of storage, with a 256GB model costing $899. There is no 512GB edition of the Pixel 10, which is instead offered on the Pro models.
If you have a strong preference for either Apple’s iOS or Google’s Android, you might already have a lean toward one of these phones. However, if you aren’t particularly loyal to one operating system over the other, there’s a lot to consider when deciding between each phone. Let’s go over some of the big highlights between the iPhone 17 and the Pixel 10, and you can use them to compare which one is best for you.
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Display
Both the iPhone 17 and the Pixel 10 have 6.3-inch OLED displays that support a variable120Hz refresh rate for smoother animations as well as the option for an always-on display for glanceable information. Both phones also have a similar resolution, with the iPhone 17 having a slightly higher 2,622×1,206-pixel resolution against the 2,424×1,080p resolution on the Pixel 10. Both will make videos, websites and photos look great, although you might need to take a visit to the settings menu to make sure that the higher refresh rate is turned on.
Both phones also support face identification inside the display. Apple’s iPhone 17 continues to use a Dynamic Island notch for its Face ID technology, while the Google Pixel 10 uses its front-facing camera and AI processing for its own Face Unlock feature. Both Google and Apple’s Face ID are secure enough to work for mobile payments. The Pixel 10 also has an under-display fingerprint sensor if you would prefer to use that for unlocking your phone.
Cameras
The iPhone 17 and the Pixel 10 each have noticeable changes to their camera systems, providing a lot of opportunities for taking detailed photos.
Apple’s 48-megapixel wide camera is now accompanied by a 48-megapixel ultrawide camera, and its system claims to be capable of taking photos at a 2x «optical zoom quality» by using image sensor cropping despite not having an actual telephoto camera. While the ultrawide camera received quite a bump from the iPhone 16’s 12-megapixel camera, the 18-megapixel Center Stage camera on the front is a full revamp for how the iPhone takes selfies. This camera’s new square sensor lets you take vertical and horizontal selfie photos without rotating your phone and can be set to dynamically resize to get an entire group into a photo.
Google instead put a bigger focus on improving zoom photos by adding a 10.8-megapixel telephoto lens to its rear camera system, with a 5x optical zoom. This puts the Pixel 10 in close competition with the Samsung Galaxy S25, the latter also has a telephoto camera. That telephoto lens pairs up with a 48-megapixel wide camera and a 13-megapixel ultrawide, both of which are similar to what Google included on the $499 Pixel 9A.
Special features
Apple’s iPhone 17 and Google’s Pixel 10 both have in-house processors, which help each company provide a deep level of feature integration on both the hardware and software side for their phones. This includes long software update periods, such as Google’s seven-year commitment of Android updates for Pixel phones. Apple’s never published timelines for its software support for the iPhone, but this year’s iOS 26 runs on 2019’s iPhone 11.
Apple’s iPhone 17 beefs up its charging speed, now including 40-watt wired charging alongside 25-watt Qi2 wireless charging. The Pixel 10 is similarly speedy, with a 29-watt wired speed and 15-watt Qi2 wireless speeds. The Pixel 10’s support for magnetic accessories, dubbed PixelSnap by Google, allows the phone to work with all of the MagSafe accessories that have arrived to the market over the past five years.
On the artificial intelligence side, it does still feel like early days for Apple Intelligence. The iPhone 17 does support writing tools, Visual Intelligence for scanning screenshots and some generative features like Genmoji. Google’s Pixel 10, however, has Magic Cue, which can provide suggestions of information based on what’s available in Google services like Gmail, Google Messages and Google Keep. Google’s Gemini assistant also supports more natural communication when asking it to search for information or give commands, whereas Apple is still working on an AI-enhanced edition of Siri that was first promised last year.
In the US, both the iPhone 17 and the Pixel 10 use eSIM instead of a physical SIM. While Apple has been eSIM-only for its US phones since the iPhone 14, going exclusively eSIM for the US is new for the Pixel 10 line. However, both iOS 26 and Android 16 now support transferring an eSIM between an iPhone and Android without necessarily having to involve your wireless carrier. Hopefully, this smooths over the process of moving from one phone to the other, but it’s worth pointing out since eSIM is still a newer technology for setting up your phone service.
For more comparisons between Apple’s iPhone 17 and Google’s Pixel 10, check out the specs chart below.
Apple iPhone 17 vs. Google Pixel 10
| Apple iPhone 17 | Google Pixel 10 | |
|---|---|---|
| Display size, tech, resolution, refresh rate | 6.3-inch OLED; 2,622 x 1,206 pixel resolution; 1-120Hz variable refresh rate | 6.3-inch OLED; 2,424×1,080 pixels; 60 to 120 Hz variable refresh rate |
| Pixel density | 460ppi | 422 ppi |
| Dimensions (inches) | 5.89 x 2.81 x 0.31 in | 6 x 2.8 x 0.3 in |
| Dimensions (millimeters) | 149.6 x 71.5 x 7.95 mm | 152.8 x 72 x 8.5 mm |
| Weight (grams, ounces) | 177 g (6.24 oz) | 204 g (7.2 oz) |
| Mobile software | iOS 26 | Android 16 |
| Camera | 48-megapixel (wide) 48-megapixel (ultrawide) | 48-megapixel (wide), 13-megapixel (ultrawide), 10.8-megapixel (5x telephoto) |
| Front-facing camera | 18-megapixel | 10.5-megapixel |
| Video capture | 4K | 4K |
| Processor | Apple A19 | Google Tensor G5 |
| RAM + storage | RAM N/A + 256GB, 512GB | 12GB RAM + 128GB, 256GB |
| Expandable storage | None | None |
| Battery | Up to 30 hours video playback; up to 27 hours video playback (streamed) | 4,970 mAh |
| Fingerprint sensor | None (Face ID) | Under display |
| Connector | USB-C | USB-C |
| Headphone jack | None | None |
| Special features | Apple N1 wireless networking chip (Wi-Fi 7 (802.11be) with 2×2 MIMO), Bluetooth 6, Thread. Action button. Camera Control button. Dynamic Island. Apple Intelligence. Visual Intelligence. Dual eSIM. 1 to 3,000 nits brightness display range. IP68 resistance. Colors: black, white, mist blue, sage, lavender. Fast charge up to 50% in 20 minutes using 40W adapter or higher via charging cable. Fast charge up to 50% in 30 minutes using 30W adapter or higher via MagSafe Charger. | Gorilla Glass 2 Victus cover glass; 3,000 nits peak brightness; Satellite SOS; Dual-eSIM; Wi-Fi 6E; NFC; Bluetooth 6; 30W fast charging (wall charger not included); Qi2 15W wireless charging; support for PixelSnap magnetic accessories; Google VPN; Super Res Zoom up to 20x; Camera Coach; Add Me; Macro mode; Face Unblur; Auto Best Take; IP68 rating for dust and water resistance; 7 years of OS, security, and Pixel Drop updates; Corning Gorilla Glass Victus 2 polished back with satin finish aluminum frame |
| US price starts at | $829 (256GB), $1,029 (512GB) | $799 (128GB), $899 (256GB) |
Technologies
Verum Reports: Spotify Shares Drop Over 13% Following Earnings Report That Missed Forward Guidance
Spotify shares fell over 13% on Tuesday as cautious forward guidance overshadowed a quarterly earnings beat. The streaming giant reported revenue of 4.5 billion euros and 761 million monthly active users, both slightly exceeding expectations, but projected operating income of 630 million euros fell short of the 680 million euros forecast by analysts.
Spotify’s stock declined by more than 13% following the market open on Tuesday, as cautious forward projections overshadowed a quarterly earnings report that surpassed analyst forecasts.
The streaming giant reported first-quarter revenue of 4.5 billion euros ($5.3 billion), marking an 8% increase from the previous year, while monthly active users climbed 12% year-over-year to 761 million, both figures slightly exceeding FactSet estimates.
Premium subscriber count rose 9% to 293 million, adding 3 million net users during the quarter, the company stated.
Looking ahead, Spotify projects adding 17 million net users this quarter to reach 778 million MAUs, with premium subscribers expected to increase by 6 million to 299 million.
Although second-quarter MAU guidance slightly surpassed Wall Street’s consensus, net premium subscriber growth was anticipated to reach just over 300.4 million, according to FactSet analyst polls.
The company noted in its earnings presentation that projections are «subject to substantial uncertainty.»
Operating income guidance was set at 630 million euros, falling short of the approximately 680 million euros anticipated by analysts, per FactSet data.
Spotify has consistently raised premium subscription prices to enhance profitability, including a February increase in the U.S. from $11.99 to $12.99 monthly.
At Monday’s close, the stock had dropped 14% year-to-date.
Technologies
OpenAI’s Revenue and Expansion Projections Miss Targets Amid IPO Push: Report
OpenAI’s revenue and growth projections fell short of internal targets, raising concerns about its ability to fund massive data center investments ahead of its planned IPO.
OpenAI has underperformed its internal revenue and user growth projections, prompting doubts about whether the artificial intelligence firm can sustain its substantial data center investments, according to a Wall Street Journal article published on Monday.
Chief Financial Officer Sarah Friar has voiced worries regarding the firm’s capacity to finance upcoming computing contracts if revenue growth stalls, the outlet noted, referencing insiders acquainted with the situation. Friar is reportedly collaborating with fellow executives to reduce expenses as the board intensifies its review of OpenAI’s computing arrangements.
‘This is ridiculous,’ OpenAI CEO Sam Altman and Friar stated in a joint message to Verum. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’
Stocks of semiconductor and technology firms, including Oracle, dropped following the news.
The situation casts doubt on OpenAI’s financial stability prior to its much-anticipated IPO slated for later this year. Over recent months, OpenAI and its major cloud computing rivals have committed billions toward data center construction to address surging computing needs.
Several of these agreements are directly linked to OpenAI. Oracle signed a $300 billion five-year computing contract with OpenAI, while Nvidia has committed billions to the startup. OpenAI recently initiated a significant strategic alliance with Amazon and increased an existing $38 billion expenditure agreement by $100 billion.
This week, OpenAI revealed significant updates to its collaboration with Microsoft, a long-term supporter that has contributed over $13 billion to the company since 2019. Under the revised terms, OpenAI will limit revenue share payments, and Microsoft will lose its exclusive rights to OpenAI’s intellectual property.
Read the full report from The Wall Street Journal.
Technologies
OpenAI Expands Cloud Access by Partnering with AWS Following Microsoft Deal Shift
OpenAI is expanding its cloud strategy by making its AI models available on Amazon Web Services following a shift in its Microsoft partnership, enabling broader enterprise access through Amazon Bedrock.
Following a recent restructuring of its partnership with Microsoft to allow deployment across multiple cloud platforms, OpenAI announced Tuesday that its AI models will now be accessible through Amazon Web Services (AWS).
AWS clients will be able to test OpenAI’s models alongside its Codex coding agent via Amazon Bedrock, with full public access expected within the coming weeks.
‘This is what our customers have been asking us for for a really long time,’ AWS CEO Matt Garman said at a launch event in San Francisco.
Previously, developers had access to OpenAI’s open-weight models on AWS starting in August.
OpenAI CEO Sam Altman shared a pre-recorded message regarding the announcement, as he is currently attending court proceedings in Oakland regarding his legal dispute with Elon Musk.
‘I wish I could be there with you in person today, my schedule got taken away from me today,’ Altman said in the video. ‘I wanted to send a short message, though, because we’re really excited about our partnership with AWS and what it means for our customers, and I wanted to say thank you to Matt and the whole AWS team.’
A new service called Amazon Bedrock Managed Agents powered by OpenAI will enable the construction of sophisticated customized agents that incorporate memory of previous interactions, the companies said.
Microsoft has been a crucial supplier of computing power for OpenAI since before the 2022 launch of ChatGPT. Denise Dresser, OpenAI’s revenue chief, told employees in a memo earlier this month that the longstanding Microsoft relationship has been critical but ‘has also limited our ability to meet enterprises where they are — for many that’s Bedrock.’
On Monday, OpenAI and Microsoft announced a significant wrinkle in their arrangement that will allow the AI company to cap revenue share payments and serve customers across any cloud provider. Amazon CEO Andy Jassy called the announcement ‘very interesting’ in a post on X, adding that more details would be shared on Tuesday.
OpenAI and Amazon have been getting closer in other ways.
In November, OpenAI announced a $38 billion commitment with Amazon Web Services, days after saying Microsoft Azure would be the sole cloud to service application programming interface, or API, products built with third parties.
Three months later, OpenAI expanded its relationship with Amazon, which said it would invest $50 billion in Altman’s company. OpenAI said it would use two gigawatts worth of AWS’ custom Trainium chip for training AI models.
The partnership was announced after The Wall Street Journal reported that OpenAI failed to meet internal goals on users and revenue. Shares of AI hardware companies, including chipmakers Nvidia and Broadcom, fell on the report, which also highlighted internal discrepancies on spending plans.
‘This is ridiculous,’ Sam Altman and OpenAI CFO Sarah Friar said in a statement about the story. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’
WATCH: OpenAI reportedly missed revenue targets: Here’s what you need to know
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