Technologies
The Gamesir G7 Pro Is Almost the Perfect Pro Controller… Almost
GameSir has delivered a nearly perfect pro controller in performance and features (and the price isn’t too bad either).
Pros
- Sleek design
- Great ergonomics
- Solid hardware
- Good accessories included
Cons
- Basic software
- Limited design customizations
- No wireless Xbox support
The term «pro» gets thrown around a lot, especially with tech gear, and it typically refers to a version of something with more features or more power than a stripped-down base model. When it comes to controllers, it’s generally used to describe one with features such as extra remappable buttons, the ability to connect to multiple platforms and, of course, Hall Effect joysticks. Well, kind of. More on that later.
GameSir has been making controllers for several years now. Unfortunately, they’ve been a bit hit-or-miss in terms of quality. Some, like the Super Nova, knock it out of the park, while others, like the Cyclone 2, just aren’t impressive. However, I’m happy to say its new G7 Pro controller has rightfully earned the «pro» in its name.
Design
The G7 Pro has a nearly identical design to the original G7, which in turn was similar to Xbox’s own controller. That’s a good thing, as the Xbox controller has been one of the best ergonomically designed controllers for many years.
The grips are one of the most noticeable upgrades from the G7. They made the top and bottom out of different materials for the Pro, which is genius. The plastic top makes it smoother to slide my palms around and less sweaty as I reach for different buttons. The rubberized bottom grips give me a firm hold on the controller. They aren’t the first ones to do this, but that attention to detail is welcome.
Another neat detail is that all the included accessories, including a docking station, wireless dongle, USB-C cable and cable retainer, all match the color of the controller. Not many companies do that, and I appreciate it.
The controller also looks clean. As nice as the Panda motif is on the original Xbox controller, the dual-tone gray and white of the G7 Pro is just cool. There’s also a black version with a red gradient faceplate if you want to go that route. The tops of the grips and the middle faceplate all magnetically detach from the controller, giving you a cool look at the innards.
One big miss in my opinion is the lack of RGB lighting, especially since the entire top under the faceplate, as well as the triggers, buttons and extra mini bumpers, are all transparent. That could have been an awesome extra addition, but there’s no additional lighting other than a ring around the Xbox button.
Hardware
The G7 Pro comes equipped with a lot of great hardware, including GameSir’s TMR, or Tunneling Magnetoresistance, joysticks. TMR is essentially an upgraded version of the Hall Effect, which supposedly offers greater durability and responsiveness. TMR thumbsticks are still fairly new, but so far I’m enjoying them.
While the thumbsticks use TMR, the triggers use Hall Effect, and there are even physical trigger stops to switch from analog Hall Effect triggers to micro switch triggers for faster response times. Ever since I first used a controller with physical trigger stops, I can’t play without them.
Speaking of micro switches, the «ABXY» buttons are optical micro switches, and the four-way D-pad has mechanical micro switches. The D-pad is the weakest part of the controller for me. It feels a bit too mushy, and even though GameSir includes three different caps, including a smooth circle hoping to mimic an eight-way D-pad, it’s just not great. It’s also insanely responsive, and I occasionally accidentally pressed one of the directions while gaming. It’s not a deal breaker, but something to note.
Rounding out the hardware are two mappable back buttons (which can be locked if you don’t want to use them) and two mini bumpers up top, much like the Razer Wolverine V3 Pro, which is more than twice the price of the G7 Pro. At the bottom is a 3.5mm headphone jack, a mute button for the mic and a pairing button for the wireless connections.
Connectivity
The G7 Pro supports PC gaming via 2.4GHz wireless, Android over Bluetooth and Xbox over wired USB-C. It’s nice to see support for more than one platform, but GameSir could have done better here. The lack of Xbox Wireless support is likely a licensing issue, and not paying for it helps keep costs down, but I certainly would pay a few dollars more to have it.
The lack of iOS and Switch support is a big miss here as well. Again, I’m sure it’s partially a licensing thing and partially to encourage folks to buy another controller for different platforms, but it’s still not optimal. GameSir is absolutely targeting the Xbox gamers here, so it’s not a huge surprise that those other platforms miss out.
Software
Any controller attempting to call itself «pro» these days needs to have, at the very least, remappable buttons and trigger and joystick dead zones. Most, including the G7 Pro, give you quite a few more options than that in their accompanying software apps.
GameSir’s Nexus app is available for Android, PC and Xbox and gives you granular controls over almost every aspect of the controller. You can even store up to four different profiles for custom setups for your favorite games. The software is basic in terms of UI, but to GameSir’s credit, I’ve never had any issues with the app. Sure, it doesn’t look flashy, but it works better than some others I’ve used, and I’d rather function over form any day.
Easy to recommend
In the end, I have no problems recommending the G7 Pro to anyone looking for an upgraded Xbox or PC controller. The hardware is great, and while it’s not as colorful as some other options, the design is clean. It’s got all the features you could ever want, including TMR thumbsticks, Hall Effect triggers and extra remappable buttons. All that’s missing is wireless Xbox support. The included 10-foot USB-C cable was plenty long for me, however, so I didn’t mind. Plus: No recharging.
The best part is you get all of this for $80. While that’s still a lot of money, I haven’t come across many other controllers that give you such a complete package at that price. Sure, you can pay more for a couple of extra buttons, an eight-way D-pad or wireless Xbox support, but at the end of the day, the G7 Pro is a fantastic controller for anyone looking to explore the world of pro controllers.
Technologies
Google races to put Gemini at the center of Android before Apple’s AI reboot
Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.
Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
Technologies
Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge
Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.
Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.
Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.
The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.
The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.
Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.
Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.
Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.
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