Technologies
I May Upgrade to the iPhone 17 Pro Max If These 6 Rumors Are True
These features have me contemplating moving from Pro to Pro Max for my next iPhone.
From the first plus-sized iPhone Pro Max models, I’ve stuck with the regular configuration because the size and weight suited me better. But for many of those years I couldn’t help but look over at my friends enjoying their larger screens and sometimes exclusive camera features like optical stabilization or the 5x telephoto camera. So as we get quickly closer to September when new iPhone 17 models are expected, several leaks about the iPhone 17 Pro Max have caught my attention and made me reconsider my standard-sized stance. (And this also reinforces that now is not the time to buy a new iPhone.)
Here’s a rundown of some of the features rumored for the iPhone 17 Pro Max that I’m most curious about.
Making the case to go larger
The iPhone Pro Max models are tanks compared to the rest of the line — well, they’re not on the toughness level of the Samsung Galaxy XCover 7 Pro, so maybe they’re more like solid midsize SUVs. But they’re notable for their larger screens, bigger bodies and especially for having room for more of everything in an iPhone.
And that includes a larger battery. The Max models already have more battery space than other models, but the iPhone 17 Pro Max could end up being almost half a millimeter thicker, at 8.725 mm, according to a May post by 9to5Mac. Has anyone ever asked for a more bulky iPhone? Actually, yes, yes and yes.
Add the new Adaptive Power feature in iOS 26, which uses AI to distribute power more efficiently when demand is high, and we could see a boost in daily use before reaching for a charger. (Then again, Adaptive Power could be a software workaround that could mean longer life using the same physical battery size.)
If you’re already committed to carrying a larger iPhone, a tad more thickness and heft isn’t too much more to shoulder.
The back of the iPhone 17 Pro case is also rumored to shift the Apple logo down from its current perch. That doesn’t seem like a big functional change but it should help soothe folks who choose to add a clear MagSafe case, since the logo will be centered within the MagSafe area. You can’t say Apple doesn’t sweat the design details.
A new leak on X from Majin Bu purports to show an iPhone 17 Pro case, though it’s not clear whether that’s something assembled by hand to match rumored specs or is some iPhone knockoff.
iPhone 17 Pro looks so good pic.twitter.com/P7aFwR5FML
— Majin Bu (@MajinBuOfficial) July 10, 2025
Bring on all the camera upgrades
We can’t talk about the case without mentioning the camera bump, which could become a more expansive camera island (or maybe on the larger iPhone 17 Pro Max, it will be more like a camera continent) that stretches across the width of the iPhone back, according to CAD renders by Majin Bu.
That expanse may include an upgraded 48-megapixel telephoto camera, which feels overdue for a top-tier camera system. Granted, it will probably take extra steps to capture photos in the full 48-megapixel resolution, as is the case with the current main Fusion camera in the iPhone 16 Pro models, where images are «pixel-binned» with multiple pixels grouped together to enhance light gathering ability. But given the great results we’ve seen from the 48-megapixel camera in the current models — the iPhone 16E leans heavily on that resolution using its sole rear-facing camera — extending it to the telephoto camera would definitely be a win for photographers.
Speaking of resolution, a 24-megapixel front-facing camera is expected, up from 12 megapixels, so perhaps my selfies will look better. More likely, it’s to boost the next rumored feature.
Video recording makes a leap
Cameras on both sides will reportedly work together with dual video recording using the built-in Camera app, a boon for conducting interviews or making reaction videos where you want to see both sides of a conversation. Third-party apps have been able to tap into this capability for some time, but haven’t been available as a default option.
Not as important for everyday use, but interesting in terms of advancing the state of the art, the iPhone 17 Pro Max could support 8K video recording, as speculated by MacRumors after reports that 8K was tested for the iPhone 16 Pro. The iPhone is swiftly turning into a production video camera, from features such as 28 Years Later to custom cameras built from iPhone tech in the F1 movie.
An improved cooling system
Recording video in 4K resolution, much less 8K, is a demanding, power-hungry task that leads to heat build up. In already warm environments, it can even overheat the iPhone and temporarily shut it down. So the prospect of a new internal cooling architecture, while being invisible to iPhone owners, has me nerding out just a little.
According to Majin Bu and others, the iPhone 17 Pro models will feature a «vapor chamber» cooling system. As the processor heats up, a small amount of liquid in the chamber evaporates and condenses in cooler areas, then gets passed back to the hot areas.
Wi-Fi 7 and fast cellular via a new Apple modem
This is more geeky and less obvious to everyday phone owners, but that’s also kind of the point. The iPhone 16E shipped with Apple’s C1 cellular modem, Apple’s first homebrew cellular hardware it has been trying to build in order to wean its dependence on Qualcomm, which has provided the modem hardware in previous iPhone models.
However, the C1 lacks a faster millimeter wave cellular network and does not support Wi-Fi 7, even though it’s more conservative about power usage (and still performs well), an acceptable tradeoff for the budget phone in Apple’s lineup.
But for the iPhone 17 Pro Max, we’re talking about the next professional models, and an iPhone Pro in 2025 can’t ship without the latest, fastest wireless technology. It would be more realistic to see Apple stick with Qualcomm for the Pro line than include the C1 — but I suspect a C2 is coming.
According to MacRumors, the Wi-Fi 7 compatibility could be provided by a separate dedicated chip designed by Apple.
An orange iPhone 17 Pro Max
You don’t have to be an ardent fan of the Netherlands national football team to appreciate the color orange. Leaker Majin Bu posted renders of the new color lineup for iPhone 17 Pro models, and one of them is gloriously ginger. Not only is this interesting because orange is orange, but because it would be a departure from Apple’s recent line of cool, muted colors for the pro lineup. (There are also rumors that the iPhone lineup will include a new sky blue color, about which I have opinions.) I don’t hide my iPhone in a case, so being able to show off a bold color sounds like a fun idea.
These aren’t the only iPhone 17 Pro rumors we’re tracking, but right now they’re the ones that have me looking at my calendar and wishing September could arrive just a little faster.
Technologies
Let T-Mobile Pick Up the Tab. Get a Free iPhone 17 With a New Line
If you’ve been looking to add a new line or switch carriers, you can scoop up Apple’s latest flagship on T-Mobile’s dime.
Apple’s new iPhone 17 typically costs $830 for the 256GB configuration, or up to $1,030 for the 512GB configuration. However, T-Mobile isoffering it to customers for free if they meet certain qualifications. If you’ve been looking to trade in your old device or choose an eligible plan, now is a great time to nab this deal.
T-Mobile doesn’t mention a deadline for this deal’s end, but it’s best to act fast if you’ve been wanting the latest iPhone.
To get a free iPhone 17, you’ll need to switch to T-Mobile on an Experience Beyond or Experience More plan and open a new line. You can also choose a Better Value plan, but you must add at least three lines with that plan to get your phone. You can also add a new line on a qualifying plan to score the deal, so long as you also have an eligible device to trade in.
Buyers are still responsible for the $35 activation fee. You’ll get bill credits for 24 months that amount to your phone’s cost. Additionally, you can only get up to four devices with a new line on a qualifying plan.
Note that newer phones will net you more trade-in credits, but an iPhone 6 will net you at least $400 off. The iPhone 17 Pro is also free with a trade-in of an eligible device on an Experience Beyond plan. The iPhone 17 Pro Max is just over $4 per month right now, with the same qualifications.
We’ve also got a list of the best phone deals, if you’d like to shop around.
MOBILE DEALS OF THE WEEK
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Why this deal matters
The iPhone 17 series is the latest in Apple’s ecosystem. These smartphones are made to work with Apple Intelligence, include faster chips, offer improved camera performance and show off Apple’s trademark gorgeous design. Starting at $830, they’re not the cheapest phones around, so carrier deals like this one are the best way to save some serious cash.
Technologies
How Team USA’s Olympic Skiers and Snowboarders Got an Edge From Google AI
Google engineers hit the slopes with Team USA’s skiers and snowboarders to build a custom AI training tool.
Team USA’s skiers and snowboarders are going home with some new hardware, including a few gold medals, from the 2026 Olympics. Along with the years of hard work that go into being an Olympic athlete, this year’s crew had an extra edge in their training thanks to a custom AI tool from Google Cloud.
US Ski and Snowboard, the governing body for the US national teams, oversees the training of the best skiers and snowboarders in the country to prepare them for big events, such as national championships and the Olympics. The organization partnered with Google Cloud to build an AI tool to offer more insight into how athletes are training and performing on the slopes.
Video review is a big part of winter sports training. A coach will literally stand on the sidelines recording an athlete’s run, then review the footage with them afterward to spot errors. But this process is somewhat dated, Anouk Patty, chief of sport at US Ski and Snowboard, told me. That’s where Google came in, bringing new AI-powered data insights to the training process.
Google Cloud engineers hit the slopes with the skiers and snowboarders to understand how to build an actually useful AI model for athletic training. They used video footage as the base of the currently unnamed AI tool. Gemini did a frame-by-frame analysis of the video, which was then fed into spatial intelligence models from Google DeepMind. Those models were able to take the 2D rendering of the athlete from the video and transform it into a 3D skeleton of an athlete as they contort and twist on runs.
Final touches from Gemini help the AI tool analyze the physics in the pixels, according to Ravi Rajamani, global head of Google’s AI Blackbelt team. which worked on the project. Coaches and athletes told the engineers the specific metrics they wanted to track — speed, rotation, trajectory — and the Google engineers coded the model to make it easy to monitor them and compare between different videos. There’s also a chat interface to ask Gemini questions about performance.
«From just a video, we are actually able to recreate it in 3D, so you don’t need expensive equipment, [like] sensors, that get in the way of an athlete performing,» Rajamani said.
Coaches are undeniably the experts on the mountain, but the AI can act as a kind of gut check. The data can help confirm or deny what coaches are seeing and give them extra insight into the specifics of each athlete’s performance. It can catch things that humans would struggle to see with the naked eye or in poor video quality, like where an athlete was looking while doing a trick and the exact speed and angle of a rotation.
«It’s data that they wouldn’t otherwise have,» Patty said. The 3D skeleton is especially helpful because it makes it easier to see movement obscured by the puffy jackets and pants athletes wear, she said.
For elite athletes in skiing and snowboarding, making small adjustments can mean the difference between a gold medal and no medal at all. Technological advances in training are meant to help athletes get every available tool for improvement.
«You’re always trying to find that 1% that can make the difference for an athlete to get them on the podium or to win,» Patty said. It can also democratize coaching. «It’s a way for every coach who’s out there in a club working with young athletes to have that level of understanding of what an athlete should do that the national team athletes have.»
For Google, this purpose-built AI tool is «the tip of the iceberg,» Rajamani said. There are a lot of potential future use cases, including expanding the base model to be customized to other sports. It also lays the foundation for work in sports medicine, physical therapy, robotics and ergonomics — disciplines where understanding body positioning is important. But for now, there’s satisfaction in knowing the AI was built to actually help real athletes.
«This was not a case of tech engineers building something in the lab and handing it over,» Rajamani said. «This is a real-world problem that we are solving. For us, the motivation was building a tool that provides a true competitive advantage for our athletes.»
Technologies
Virtual Boy Review: Nintendo’s Oddest Switch Accessory Yet Is an Immersive ’90s Museum
No one needs a Virtual Boy. But I always wanted one. And now it’s living with me at last.
On my desk is a Nintendo device that looks like equipment stolen from a cyberpunk optical shop. It’s big, it’s red and black, it sits on a tripod, it has an eyepiece, and it has a Nintendo Switch 2 nestled inside. Hello, Virtual Boy, you’re back.
Nintendo has made a lot of weird consoles over the years, but the Virtual Boy was the weirdest. And the shortest lived. Released in 1995 and discontinued a year later, it lived for a blink of an eye during my final year in college. I never really had time to consider buying one.
It would have been perfect for me, a Game Boy fan who was in love with the idea of VR even back then. Nintendo has been flirting with virtual reality in various forms for decades, and the Virtual Boy was the biggest swing. But it wasn’t VR at all, really. It was a 3D game console in red and black monochrome, a 3D Game Boy in tripod form.
I’m setting the stage because right now you can order a $100 Virtual Boy recreation that’s a big, strange Switch accessory. It’s staring at me now, taking up a lot of space. It’s too big to fit in a bag. It’s a tabletop console, really, and Nintendo has created this Virtual Boy viewer as a way to play a set of free-with-subscription games on the Switch and Switch 2.
Is it worth your money? I’d call it a museum-piece collectible, not a serious piece of gaming hardware. Still, my kid stuck his head in, played 3D Wario Land, and came out declaring it was really cool. He loves old retro games. But I don’t know how often he’ll pop his head back in.
Nintendo’s first stab at 3D now feels like a museum piece
For comparison, I pulled my old Nintendo 3DS XL out of the drawer where it had been tucked away and booted it up, marveling again that Nintendo actually made a glasses-free 3D game handheld once upon a time. The 3DS is a far more capable and advanced game system, but consider the Virtual Boy an ancient attempt to get there first.
The Virtual Boy was a monochrome red-and-black LED display system, a tabletop-only device that was neither handheld nor TV-connected. The Nintendo Switch’s tabletop-style game modes feel like a bit of an evolutionary link to the Virtual Boy, so it’s poetic that the Switch pops into the new Virtual Boy to power the games and provide the display.
The plastic Virtual Boy is just an odd set of VR goggles for the Switch, but with a red filter on the lenses. Also, you can’t wear it. You keep your head stuck in it.
Awkward and easy to use
All the trappings on this recreation look like the old Virtual Boy but don’t work: You can see a simulated headphone jack, controller port, a sort of knob on top. I just unsnap the plastic case and slide the Switch in, carefully, and then snap it back over. That’s all it is.
To control it, you use the Switch controllers detached or another Switch-compatible controller. Launching the Virtual Boy app — free on the eShop, but you need a Switch Online Plus Expansion Pack account, which costs $50 a year, or $80 for a family membership — splits the Switch display into two smaller, distorted screens. In the Virtual Boy, it looks properly 3D. When I’m done playing, I pop the Switch back out.
As I said in my first hands-on, the big foam-covered eyepiece is more than wide enough for big glasses, and was fine to dip my face into. Getting a comfortable angle to stay playing for a while is another challenge. The Virtual Boy’s included tripod-like stand can adjust the angle, but not as wide as I’d like. I’m sort of hunched over while playing, which gives me a bit of pain. Leaning on the table with my controllers in hand helps.
The red-lensed front eyepiece can be removed, and a later software update will allow Virtual Boy games to be played in several color mixes beyond red and black. Also, you can unscrew an inner bracket to hold the Switch 2 and swap in an included Switch-sized bracket instead. The Switch Lite doesn’t work with the Virtual Boy, however.
The weirdness is my type of indie
All you get right now are seven of the 16 games Nintendo has promised to release for the Virtual Boy. Believe it or not, there were only 22 games ever released for this system. The 16 will include two that were never released before, which is a fun collector’s novelty.
But what’s amazing to me now is that, sinking into these oddball retro games with their pixelated NES-slash-Game Boy aesthetics in red and black, they feel weirdly timely. The janky, oddball, almost-parallel-universe Nintendo vibe feels like the indie retro aesthetic that’s been big for a while now. After all these years, is the Virtual Boy now finally awesome?
Games like UFO 50 (a compilation of new indie games made to feel like an archive of ’80s games for a console that never was) and indie consoles like Panic Playdate (still my favorite black and white mini handheld, a home for all sorts of homebrew retro games) match my feeling diving into these Virtual Boy games and figuring them out.
Wario Land is probably the best: A side-scrolling Wario game with multiple depth levels, it gives me Game Boy Mario game vibes. Golf has multiple holes and an aiming system, and it’s relaxed and basic (and hard to perfect). 3D Tetris has you dropping blocks down a well to fill in layers, with a Tron-like puzzle feel. Red Alert’s wireframe 3D shooter design is like Star Fox, but boiled all the way down to simple vector lines. Galactic Pinball has several tables, and it’s some lovely, very old-school 3D Nintendo pinball fun. Teleroboxer is Punch-Out with robots, with a style that also reminds me of the early Switch game Arms. And The Mansion of Innsmouth is a creepy 3D dungeon-crawling game (in Japanese) where you try to get to exits before time runs out… or monsters get you.
The remaining games coming this year include Mario Tennis, another Tetris game, a wireframe 3D racer, a 3D reinvention of the original Mario Bros. game called Mario Clash and a 3D Space Invaders. By the end of Nintendo’s release schedule, a good chunk of Virtual Boy’s catalog will be there.
A novelty that’s niche as hell
Worth it? Again, if you love weird and retro, and are intrigued by lost Nintendo 3D games, then yes. But if you’re looking for cutting-edge, then no.
Keep in mind: You can buy a cheaper $25 cardboard set of goggles for the Switch that lets you play the Virtual Boy games, too (or use the old Labo VR goggles Nintendo made in 2019, if you have them). That’s a more sensible path. There are even unofficial emulators for Virtual Boy games on the Meta Quest and Apple Vision Pro. But who said the Virtual Boy was sensible?
A Nintendo game system that’s a big set of red goggles on a tripod is inherently absurd. And I welcome its weird footprint in my home, because that’s exactly who I am. But it’s also a testament to Nintendo’s perpetual interest in the bleeding edge of gaming. VR, glasses-free 3D, AR, modular consoles… Nintendo’s poking around the edges.
Is the Virtual Boy a sign that Nintendo could make its own VR or AR game system again someday soon, or as an extension of the Switch 2? Who knows? Shigeru Miyamoto, Nintendo’s legendary video game designer, sounded intrigued and elusive about it when I asked him last year. But there’s never any real way to guess where Nintendo’s heading. The Virtual Boy is a museum-piece reminder of that.
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