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Donkey Kong Bananza Review: The Best Switch Game in Years Is a Switch 2 Exclusive

DK is helping me punch my way through summer.

Summers are about big, fun, mind-numbing movies. Great escapes in the best of ways. I need that right now, and maybe you do too. I’m happy to say that Donkey Kong Bananza is here to whisk you off to multilevel worlds of satisfyingly smashing madness, to cheer you up and give you an excuse to punch the heck out of things. It’s a game my 12-year-old son has loved playing along with me, although I’ve had to find ways to wrestle the game back to play for myself.

I was wowed by Bananza during an early preview a few weeks ago, but after a few weeks of play at home, it’s even better. This is my favorite Switch game since… I have no idea when. Maybe since Super Mario Odyssey.

The catch is that you need the new Nintendo Switch 2 console to play it. Donkey Kong Bananza won’t work on the original Switch — or on any other gaming device. Of course, that’s the whole idea.

Nintendo needed home run games for its new Switch 2 console, and it hit a grand slam with the new Donkey Kong. I still haven’t finished the game, but I already know it’s the best reason to buy a Switch 2 yet. 

Donkey Kong Bananza comes out tomorrow, July 17. It’s available for preorder now for $70 from Nintendo.com and other retailers. We’re also keeping track of Nintendo Switch 2 restocks if you’re still seeking a console.

Smashing story with co-op options

In a lot of ways, Bananza feels like Zelda and Mario met in the middle. 

The story’s weird, but what Mario (or Nintendo) game isn’t? Donkey Kong’s world has been threatened by a sinister bunch of apes, after a large meteor knocks a mining company deep into the planet’s core. The adventure involves diving down into those sublevels — it’s Donkey Kong Hollow Earth, or Journey to the Center of the Kongiverse. The big difference in this game is that you can destroy just about anything, burrowing and tunneling throughout the game’s large 3D maps.

Technically, this isn’t a true collaborative co-op game, but there’s a mode where Pauline — a young girl who mysteriously fell from the sky and becomes Donkey Kong’s friend — can throw her voice, literally, at things to destroy them. A second player takes over as Pauline and aims and shoots words at enemies, and can absorb material powers from nearby rocks and objects. It’s more engaging than the hat-throwing co-op in Odyssey. 

You can Game Share Bananza with a local Switch 2 or Switch 1 in co-op mode to play on two screens, or just play on one. For this review, I wasn’t allowed to Game Share to a second Switch.

The Mario mojo

Bananza is made by the Super Mario Odyssey team, and its 3D platforming feels like a Mario sequel. You can wander through large but still self-contained sublevels that remind me of the Kingdoms in Super Mario Odyssey. As you descend to new levels, the characters you meet and the level’s game mechanics shift up a bit. The levels aren’t as drastically different or quite as weirdly whimsical as the ones in Odyssey, but they feel a lot busier.

Jumping and punching are the main ways to control things, but there are plenty of other moves. There’s also a skill tree of abilities to unlock and power up, which uses points you accumulate by collecting giant, crystal bananas (just go with it). Donkey Kong can also buy new outfits, much like Mario Odyssey, but these outfits (or pieces of outfits) give extra perks, like cold resistance or faster energy recovery.

Each of the levels has goals and sub-bosses to fight, but also secret subchallenges to discover — some of them 3D, some 2D side-scrolling. There are other things to find, in every direction, on any potential hillside or surface, if you just pummel your fists and dig. The free-digging usually involves either finding more crystal bananas or various-sized fossils, which can be collected and redeemed for costumes. There’s gold to accumulate, too, which acts as general currency. But even as I rush to the next goal on any level, I’m equally tempted to just start digging around and see what’s going on somewhere else.

The Zelda zeitgeist

Here’s where Bananza really starts to feel like a lower-key Zelda game, especially when it comes to finding characters and following sub-missions. You can talk to lots of the strange characters in each sublevel, and some share important news. You’ll get directed to a particular goal, and on a 3D map, you can track your progress or warp to other spots. But as the game’s progress starts to wind up and down through sublevels, it begins to feel a lot more quest-y than any Mario game. 

Zelda: Tears of the Kingdom kept coming to mind for me. That game’s vast overworld and underworld — and its various ways of finding passages between — is very much like Bananza. Also, like recent Zelda games, you can climb just about anywhere (or surf chunks of rock you rip out of the ground). The outfit perks feel Zelda-like, and so does the game’s sense of real-time, chaotic physics. Some puzzles involve understanding the environment and manipulating it, much like I did many times in Tears.

There’s also a sense of persistence in Bananza. You can create little home bases that let you rest up and change outfits. You’ll meander off and come back to locations. Mario Odyssey had some of this too, but Bananza feels more lived in.

Unlike recent Zeldas, though, this game’s challenges are relatively contained. You won’t have long lists of subquests or stories to lose track of. After spending months away from Zelda, and coming back not remembering what I was meant to do next, I appreciate Bananza’s simpler vibe.

A whole new yet familiar feel

Most importantly, Bananza just feels fresh. I get a little tired, sometimes, of diving back into new Zeldas and Marios that layer legends on top of legends. Donkey Kong’s universe is different from previous Kong games, especially the giant, wrinkled Elders who preside over subworlds like spirits, granting extra transformation powers. This is where the «Bananza» name comes in.

Accumulating enough gold triggers a chance to become a spirit animal. There’s a Bananza version of Kong that has stronger punches, an ostrich that can fly and drop egg bombs, and a zebra that can run fast over ice and water. (I haven’t unlocked any others yet.) 

After a week-plus of playing, I’m still consistently surprised by what I’m encountering. But I’m also finding it familiar and comfortable, just like a big summer movie. And that’s what this is: Nintendo’s big blockbuster summer game, one of the best I can remember. Something I don’t want to end, and I’m glad to have more to explore.

I’m also surprised by other things: there’s no online mode, which I don’t mind but feels surprising after Super Mario Wonder’s clever additions. The game download size is only 8GB, shockingly small compared to Switch 2 launch games like Cyberpunk 2077, which were nearly 60GB. I was getting worried about how much storage space I’d have on the Switch 2 over time, but if more games are like Bananza, things will be OK.

My youngest son was instantly interested in Bananza, so much so that he didn’t want me playing without him. I had to, though, so I could carve enough time out to play. We’re going to backtrack and play again, and he’ll start playing, too. Will Bananza feel as replayable and infinitely fun as many of Nintendo’s best? I can’t entirely tell yet, but there’s already so much I’ve skipped over in so many levels, I don’t doubt it. There’s also a 3D art mode thrown in as a bonus where you use the Joy-Cons to sculpt and paint ape heads and bunches of bananas.

Donkey Kong makes it worth buying a Switch 2

Bananza is a great sign for where Nintendo’s heading with the Switch 2. It feels like a more evolved version of many Switch games of the past, but just like Mario Kart World, the other major Switch 2 exclusive, it takes the good ideas even further. Bananza is also an extension of Nintendo’s universe, including the Super Mario Movie, which has a Donkey Kong that looks like this one, and Super Nintendo World, which has a Donkey Kong land, too. And yes, Super Nintendo World’s Donkey Kong Power-Up bands even work like Amiibo with this game. 

This is a game as vibrant and kinetic as Sony’s fantastic Astro Bot and similarly full of things to search for and do. In comparison, Super Mario Odyssey now seems surprisingly quiet and chill. 

And yes, this game is worth getting a Switch 2 for — that was the idea all along. It’s nice to see that Nintendo really pulled it off, though. Combined with Mario Kart World, this is a heck of a one-two punch. I’d still love a proper 3D Mario sequel someday, but Bananza is practically that right now.

Technologies

Google Gives Chrome an AI Side Panel and Lets Gemini Browse for You

The update also includes Nano Banana image tools and deeper integrations with Google apps like Gmail, Calendar, Maps and Flights.

Google is turning Chrome into something closer to a digital copilot.

In the next wave of Gemini updates rolling out, Google on Wednesday revealed a set of new AI-powered features coming directly to its browser, aimed at reducing the frustrations of exploring the internet each day. Built on Gemini 3, the updates introduce an always-available side panel, deeper app integrations, creative image tools and a new browser agent called auto browse that can complete multistep tasks on your behalf. 

Essentially, Google wants Chrome to be like an AI wingman that browses, compares and multitasks for you. 

Read more: More AI Is Coming to Google Search, Including a Chatbot-Like Interface

Now you can automate browsing

To me, the standout new addition is auto browse, a browser agent designed to handle tedious and time-consuming chores. Instead of hopping between tabs, filling out forms or manually comparing prices of things like products or flights, you can ask Chrome to do the legwork. 

Auto browse can research flights and hotels across different dates, collect documents, schedule appointments, manage subscriptions and help with tasks like renewing a driver’s license or filing expense reports. 

In a live demo I saw, Product Lead Charmaine D’Silva used the new tools to plan a family vacation. Gemini compared destinations and prices across multiple travel sites, checked school calendars to see when her kids were off and lined up schedules to find workable travel windows. When it came time to book, though, D’Silva emphasized that the final decision and purchase were still hers, underscoring Google’s plan to keep humans in control for key tasks like booking and purchases. 

The feature is rolling out to AI Pro and Ultra subscribers in the US now, signaling Google’s broader push toward more agentic AI experiences. 


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A new side panel experience

Another update rolling out now is a redesigned Gemini side panel in Chrome, available across MacOS, Windows and Chromebook Plus. Instead of opening a separate tab, Gemini now lives alongside whatever you’re working on, making it easier to multitask without breaking your flow. Testers have used it to summarize reviews across sites, compare shopping options and juggle packed calendars while keeping their main task front and center.

AI image editing with Nano Banana

Chrome is also trying to become more creative. Google is bringing Nano Banana, its AI image editing and generation tool, directly into the browser. You can now edit and reimagine images you find on the web without downloading files or switching apps — whether that’s mocking up a living room redesign or turning raw data into an infographic at work.

Chrome connects with other Google apps

Under the hood, Gemini in Chrome is becoming more connected to the rest of Google’s ecosystem. Integrations with Gmail, Calendar, Maps, YouTube, Google Flights and Shopping will allow the assistant to pull in relevant context and take action across apps. Planning a trip, for example, could involve referencing an old email, checking flight options and drafting a follow-up email to your travel companions. Now all in one place. 

More to come

Looking ahead, Google says personal intelligence is coming to Chrome in the coming months. With user opt-in, Gemini will remember context from past interactions to deliver more tailored, proactive help across the web, while giving you control over what data is connected and when.

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Technologies

If You Drink Decaf, Read This: More Than 80,000 Keurig Pods Recalled

Here’s how to get a full refund if you bought these coffee pods.

If you’re a decaf K-Cup drinker, this message is for you. Keurig has recalled the McCafe Premium Roast Decaf Coffee K-Cup Pods because they may contain caffeine. 

Here’s everything to know.


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What was recalled?

Keurig Dr Pepper voluntarily recalled 960 cartons of McCafe Premium Roast Decaf Coffee K-Cup Pods, according to a US Food and Drug Administration memo. The reason listed for the recall reads: «Product is labeled as decaf, but might contain caffeine.» 

CNET chose McCafé Premium Roast as the best K-Cup, although the decaffeinated version was not included. It is unclear at this time how many states sold the cartons.

A representative for Keurig Dr Pepper did not immediately respond to a request for comment. 

How to know if you have a recalled product

The recalled items will have the following information:

  • Best by date: 17 NOV 2026
  • Batch number: 5101564894 
  • Material number: 5000358463 
  • ASIN: B07GCNDL91
  • UPC: 043000073438

The recall is ongoing. If you have a recalled product, you can return it to your place of purchase for a full refund. 

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Technologies

The Samsung Galaxy Z TriFold’s Nearly $3,000 Price Might Unfold Your Whole Wallet

This double-folding phone will be the most expensive mainstream handset released in the US.

Samsung’s twin-hinged Galaxy Z TriFold is nearly on sale, coming before the Galaxy S26 launch next month. Starting Jan. 30, foldable phone fans who want the most advanced device in the US can pick one up, but they’ll have to pay a hefty price: The device starts at a jaw-dropping $2,900.

Yes, for over three times the price of a Galaxy S25, you can pick up the most advanced smartphone — and certainly the most expensive — Samsung has ever rolled out. Even the Galaxy Z Fold 7, which starts at $2,000 with 256GB of storage, only reaches $2,420 at the highest 1TB storage configuration. 

As products across all industries get costlier, phone-makers have priced foldables in an even more premium tier than the most innovative flat smartphones (like the iPhone 17 Pro Max and Galaxy S25 Ultra). It seems Samsung will use the twin-hinged Galaxy Z TriFold to set an even higher price ceiling for smartphones. 


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Anyone who buys the Galaxy Z TriFold will get one of the most technically impressive handsets released in the US. But is the technology worth the cost? 

The Galaxy Z TriFold unfolds into a 10-inch inner display that rivals the screens of full-size tablets. It’s noticeably larger than the 8-inch inner screen on the single-hinged Galaxy Z Fold 7 foldable. Its two hinges, built of titanium, are tested to endure 200,000 folds, according to Samsung. 

When unfolded, the Z TriFold is 3.9mm at its thinnest point. That’s slightly outdone by the slimmer Huawei Mate XT’s 3.6mm, which beat Samsung to market by an entire year with a trifold that’s not available in the US. That might be nearing the limit for phone thinness, as it’s barely enough to accommodate the USB-C port at the bottom of either device. 

The Galaxy Z TriFold and Huawei Mate XT are roughly comparable in size and specs, though the Huawei phone’s EMUI operating system and the lack of familiar Google apps (due to the ban on US companies working with the Chinese phone-maker) mean Android fans may prefer Samsung’s. The Huawei foldable is also more expensive, starting at 3,499 euros (about $4,150 today), and may not be compatible with US carriers out of the box.

Read more: Galaxy Z TriFold vs. Huawei Mate XT: One Is the Most Versatile Phone I’ve Ever Used

The Galaxy Z TriFold has a customized Snapdragon 8 Elite chip, the same one that powers last year’s Galaxy S25 series. It won’t feature the latest Snapdragon 8 Elite Gen 5 silicon, which is likely to power this year’s most advanced Android handsets (potentially including the upcoming, but not yet announced, Samsung Galaxy S26 series). 

The Galaxy Z TriFold will start at 512GB of storage and packs a 5,600-mAh battery, larger than the Z Fold 7’s 4,400-mAh capacity unit. It recharges at 45 watts, which is typical for Samsung phones, though other premium Android handsets have long ago surpassed that rate, like the OnePlus 15 with 80-watt charging. It has three rear cameras (a 200-megapixel main, a 12-megapixel ultrawide and a 10-megapixel telephoto) and comes in a single color, crafted black.

All told, the Galaxy Z Trifold offers only marginal upgrades over the Galaxy Z Fold 7, and its hardware will likely be surpassed soon when the Galaxy S26 series launches with newer chips. 

At $1,000 to $2,000 above other Android phones and foldables, the Z TriFold seems to offer only a single advantage: its massive inner display. While undeniably a technical marvel, that’s not nearly enough added value for most people to justify the steep upsell on your standard smartphone, or even another book-style foldable. For folks who «crave» the most advanced phone on the market, though, maybe it’s worth the expense. 

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