Technologies
War for Westeros, Coming in 2026, Will Let Fans Make Their Own Game of Thrones Ending
The director of the upcoming strategy game chats about how players can forge a different path from the books and show.

For a moment in time, fantasy fans were split between whether Peter Jackson’s Lord of the Rings movies or HBO’s Game of Thrones prestige TV show was the best adaptation of a classic book series. But the Oliphaunt in the room is that the last seasons of the latter plummeted so far in quality that it soured opinions on the show as a whole, especially with its divisive ending. But an upcoming GoT video game adaptation due out in 2026 will give players a chance to set the record straight and make their own new ending to the saga of noble houses, loyalty, betrayal and dragons.
Game of Thrones: War for Westeros, from Australian developer and publisher PlaySide Studios, is a real-time strategy game for PC in which players take on their faction of choice and veer away from the storyline of the books and TV show. Back in June at Summer Game Fest, I descended the stairs below the media lounge into a dimly lit interview spot (the most fantasy dungeon-adjacent spot at the event) to chat with Ryan McMahon, the game’s director.
McMahon explained PlaySide’s vision for the game alongside his own deep affection for the Song of Ice and Fire books and Game of Thrones TV show. In the latter years of the show, he’d hold watch parties with other PlaySide developers to see the latest episodes the night they aired.
PlaySide’s history of RTS games, like its own property Age of Darkness: Final Stand, and work on Warcraft 3: Reforged and Civilization 7 VR, made the strategy genre seem appropriate for its adaptation of the franchise.
«Game of Thrones really felt like a natural fit for that because it’s a show about mass conquest and fighting for territory and leading these armies, as well as the political layers within it,» McMahon said. «There’s a lot of complexity to it that really can shine in a strategy genre.»
That includes representing the warring factions in Game of Thrones as different forces in War for Westeros, each with their own distinct units and strategies. The game will have four playable factions at launch: House Stark with all its minor houses representing the North of the continent of Westeros; House Lannister representing those in the southern half; House Targaryen with the forces she’s collected in the Free Cities, along with her dragons; and finally the Night King with his army of the dead and White Walkers.
While War for Westeros primarily references the Game of Thrones world built in the TV show, PlaySide used lore from the books to fill in the gaps, including among the minor houses and the forces of the Night King, McMahon explained. PlaySide didn’t consult directly with series creator George R.R. Martin, but the studio has consulted the author’s team through rights holder Warner Bros. during development when exploring new territory, McMahon said, «especially when it comes to the White Walkers.»
And while War for Westeros focuses on strategy gameplay over character building and world lore, there are still nods to the source material.
«We definitely are trying to sprinkle as many little Easter eggs and lore mentions where we can to really bring that flavor,» McMahon said. «If you’re a book reader, there will definitely be stuff for you.»
A clash of player-kings
PlaySide is designing War for Westeros’ four factions to be balanced but distinct. In the game, cavalry, siege engines, giants and dragons are among the units unique to each faction, though McMahon declined to elaborate further about how each force will differ from the other, saying PlaySide would share additional details when it was ready to reveal more gameplay.
But even the reveal trailer unveiled during SGF hints at the mechanics and asymmetric units fielded by each faction. The accompanying developer diary showed prealpha gameplay footage that includes columns of foot soldiers arranged to march into battle — some of which were completely incinerated by a massive dragon belching flames.
Though the armies will each have their different units, mechanics, heroes and play styles, PlaySide is striving to keep them balanced against each other — and most importantly, make each side interesting to play.
«We want to make dragons feel powerful, but we want to make sure that the Lannisters, the Starks and the White Walkers all have something that feels like a powerful equivalent that can potentially contest the dragons in some way,» McMahon said.
The developer diary also touches on the political aspect of War for Westeros, though this is less like the systems-heavy diplomacy of strategy games like Civilization 7 and more like the jockeying that happens whenever multiple players are gunning for the win in a tabletop game like Risk or Settlers of Catan. Each playthrough of War for Westeros only ends when one player sits the Iron Throne, so McMahon expects them to naturally form and break alliances at strategic moments — just like in Game of Thrones.
«If I know this person over here [controlling] House Stark is pushing in on the Lannisters, and I’m playing as the Targaryens, that could be my opportunity to push in if they’re ahead,» McMahon said.
Single-player mode will have its own specific layers of political interaction, he added, but the game design’s focus is on how players pit themselves against each other. There will be a game mode where players can set custom modifiers to vary their playthrough and set their own rules. The geography has its own conditions: In the developer diary, there’s footage of an overworld map of Westeros featuring famous locations like Winterfell and King’s Landing. Players won’t be fighting within the iconic castles of the show, but they will clash against enemy armies in handcrafted maps tailored to the various biomes of the continent.
A storm of strategy swords
PlaySide has leaned on its previous strategy experience, making its own RTS, Age of Darkness, and strategy games from other IPs to ensure War for Westeros has a satisfying core gameplay loop. With all that experience, the studio can incorporate layers of complexity while also making it approachable, McMahon said. Given Game of Thrones’ popularity, the game is probably going to be a lot of players’ first RTS (or first in a very long time).
As a game in development, things can always change before War for Westeros comes out in 2026, and McMahon couldn’t say a lot about the game. But I had to ask: What’s the faction McMahon himself likes playing most right now? While his favorite character from the books is Tyrion Lannister, and he really enjoys how the Targaryen hero Daenerys functions, and the faction’s dragons, his sympathies lie with the undead Night King and his White Walkers.
«I’m naturally a very aggressive player in video games, wanting to push forward, take territory, put a lot of pressure on my opponent,» McMahon said. «The White Walkers, as they stand right now, lean heavily into that type of play.»
Much of our conversation centered around the state of the game at launch, with the implication that more could be coming later, though that all depends on how the game is received. Still, McMahon emphasized that the team has a lot of ideas.
«Actually, there’s so much you can do with the world of the Song of Ice and Fire — outside of Westeros, within Westeros — that we can tap into,» McMahon said. «But right now, our focus is on the launch itself. And then, [if] things go well there, there’s a lot we’d love to do.»
Technologies
We May Know What the Next Nintendo Switch 2 Pokemon Game Will Be Called
A massive leak reveals potential details about the 10th generation of Pokemon games coming to the Nintendo Switch 2, including big changes.

A new Pokemon game, Pokemon Legends: Z-A, will be released for the Nintendo Switch and Switch 2 on Thursday, but a recent leak might have revealed info about what’s coming next from the creators of the franchise. The names of the next games headed to the Switch 2, as well as some of the big changes to the Pokemon formula, may have been part of the leak.
The leak showed up on X Monday from the account Centro Leaks, as first spotted by Insider Gaming. Data about the upcoming games reportedly stems from a hack of the servers of the franchise developer Game Freak that happened in August 2024, referred to online as the Teraleak, that included the source code for the upcoming Pokemon Legenda: Z-A.
Among the information shared by the account was the possible name for what would be the 10th generation of Pokemon games that would come to the Switch 2 next year: Pokemon Wind and Pokemon Wave.
The Pokemon Company didn’t immediately respond to a request for confirmation about this leak.
Pokémon Gen 10:
Pokémon Wind and Pokémon Waves
Theme: Infinity
Directed by Shigeru Ohmori— Centro LEAKS (@CentroLeaks) October 13, 2025
According to the leak, Pokemon Wind/Wave is inspired by the Southeast Asia region and will feature a jungle-themed environment. It could also feature a new mechanic referred to as a Seed Pokemon, which is reportedly a special Pokemon that is heavily involved in the story and must be raised by the player. As it evolves, it will have a unique look that is procedurally generated, and once it’s fully evolved, it will allow the player to gain access to an island where they can find the main legendary Pokemon of the game.
The main theme of Pokemon Wind/Wave is the concept of infinity, according to the leak. This would match with the reported focus of procedurally generated content, not only with the special Seed Pokemon, but also with the islands of the game being procedurally generated, so each game is unique and could continue to grow with no end.
Also included in the leak were other details, including Pokemon on the overworld being interactable, weather affecting gameplay in some way, 18 new challenges for players instead of traditional gyms, and a few screenshots of the game in development that are still available to see at the PokeLeaks subreddit. There was also info that the 11th-generation Pokemon game could be released in 2030.
It is unlikely that Nintendo, The Pokemon Company or Game Freak will confirm the details of the leak. Expect to see the official announcement early next year, with the fall being the most likely release window for Pokemon Wind/Wave.
Technologies
Today’s NYT Mini Crossword Answers for Wednesday, Oct. 15
Here are the answers for The New York Times Mini Crossword for Oct. 15.

Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? It includes both the first and last name of one of my favorite chefs of all time — maybe yours, too. Read on for the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Chromebooks, but not MacBooks
Answer: PCS
4A clue: «Yippee!»
Answer: WAHOO
6A clue: Reveal, as juicy gossip
Answer: SPILL
7A clue: With 2-Down, chef who helped popularize chicken cordon bleu in the U.S.
Answer: JULIA
8A clue: Toss in
Answer: ADD
Mini down clues and answers
1D clue: Toss in
Answer: PAPUA
2D clue: See 7-Across
Answer: CHILD
3D clue: State of matter for most elements at room temperature
Answer: SOLID
4D clue: Business-focused newspaper, for short
Answer: WSJ
5D clue: Hello, in Portuguese
Answer: OLA
Technologies
Want to Watch a Podcast? Netflix and Spotify Partner to Bring Video Podcasts to Streaming
Starting in early 2026, Netflix subscribers in the US will be able to watch select Spotify Studios and Ringer podcasts directly on the streaming platform.

Netflix and Spotify are teaming up to blur the line between streaming and podcasting. The two companies announced a new partnership that will bring a curated slate of Spotify’s top video podcasts, including shows from Spotify Studios and The Ringer, to Netflix starting in early 2026. The goal is to make popular podcasts as watchable as TV, expanding both services’ reach into sports, culture, lifestyle and true crime.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
The deal marks Spotify’s most significant distribution push beyond its own platform, and for Netflix, it’s a new way to keep audiences engaged with talk-driven, low-cost programming. Early titles include The Bill Simmons Podcast, The Rewatchables, Dissect, Conspiracy Theories and Serial Killers, among others. You can find the complete list here.
More shows and genres are expected to be added over time.
Netflix says the partnership complements its library of documentaries and talk shows, offering «fresh voices and new perspectives.» Spotify, meanwhile, described it as «a new chapter for podcasting,» giving creators access to Netflix’s global audience while expanding discovery for listeners who prefer watching podcasts.
The rollout will begin in the US early next year, with additional markets to follow in 2026.
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