Technologies
This Keychron Keyboard Combines One of the Best Technologies in Gaming With a Gorgeous Premium Design
Keychron delivers yet another fantastic keyboard with the K4 HE, this time with a new gaming technology.
If you’ve paid any attention to gaming accessories the past few years you’ve likely heard something about the benefits of Hall Effect joysticks and triggers. Essentially, instead of using a physical connection to sense movement, Hall Effect sensors use magnets. The idea is to reduce wear and tear on components to give you more durability as well as improve the controller’s response time. Most gamers probably won’t notice the difference between a standard and Hall Effect controller, but for the hardcore gamers, where every millisecond counts, it can make a big difference.
Hall Effect controllers have exploded in popularity over the past few years, so I suppose it was only a matter of time before companies started using this same technology in keyboards. Behold the Keychron K4 HE: It’s a 96%-sized wireless keyboard from the world-renowned company. As you probably guessed from the intro, it uses uses Hall Effect switches instead of traditional mechanical switches. The result is a combination of superlatives like impressive, enjoyable, annoying and ridiculous overkill, all in one package.
What I like about the Keychron K4 HE
For starters, the build quality is exceptional, as I’ve come to expect from Keychron. The K4 HE has a good bit of weight to it, which gives it a premium feel, and the wood sides of the Special Edition version I reviewed add a touch of luxury as well. It’s available with either black or white keycaps with slightly different wood tones for each. There’s also a Standard version, which has Cherry-profile keycaps instead of OSA-profile and loses the wood side rails, knocking about $10 off the price.
The most important feature of the K4 HE, however, is the Hall Effect switches. The use of magnets enables a 0.2 to 3.8mm actuation range with a minimal 0.1 mm sensitivity. The Nebula Gateron switches that came with my K4 HE have a start and end actuation force of 40 gram-force and 60 gram-force, respectively, but you can get other Hall Effect switches with smaller or larger actuation forces. It’s worth noting that the K4 HE is only compatible with double-rail magnetic switches. So while you can hot-swap the switches, you cannot use traditional mechanical switches.
What’s really nuts is the insane levels of software customization available. You can set different actions for different actuation points within each keypress, meaning a shallow, 0.2mm keypress could trigger one action while a deeper, 3.8mm keypress could trigger a different action. There’s also Last Key Prioritization, which prioritizes the last key pressed, and Snap Click, where deeper keypresses take precedence when you press two keys at the same time. Basically, this allows you to trigger multiple actions in a game without having to lift your fingers for multiple keypresses. In games that require speed and fast reaction times, this can be huge.
The Rapid Trigger feature also gets a speed boost because each keypress is reset the moment the key travel reverses, meaning you can keep firing or moving literally as fast as your finger can move. Honestly, the most surprising thing to me is that you can have up to four distinct actions per key based on how hard you press it. As in, you can program up to four stages per key, which triggers a keypress at each stage.
This is my first experience with Hall Effect magnetic keyboard switches and the typing experience is… interesting. Fully aware of the irony, I immediately noticed how firm and tactile the typing experience felt when I first started using it. The design engineers at Keychron deserve a lot of credit for tuning the magnetic resistance so superbly. It feels amazing to type on.
The acoustics are also enjoyable. While they don’t quite have the crispiness of a traditional mechanical keyboard «thock,» they still sound great. I personally enjoy the noise of a mechanical keyboard and the K4 HE sounds nice to my ears. The only exceptions are the spacebar and other longer keys. It’s not unusual for these specific keys to sound different than the rest of the keyboard, but it’s still annoying when they do, at least for me.
HE not for everyone?
I never quite got used to the typing experience over my several weeks with it, so I never got back up to my normal typing speed and accuracy while using it. I still haven’t decided if I’m going to press on (sorry) and see if I fully adjust or go back to my standard mechanical switches. Part of my frustration lies with the compact layout. It’s literally one solid rectangle with no space between the main keyboard and the arrow keys, numpad, or function keys. I personally found it annoying and don’t know if I’ll get used to it.
Also, if you’re a big fan of RGB, I’d probably get the Standard edition over the Special Edition because the RGB is much harder to see with the keycaps from the Special Edition.
Overall, the Keychron K4 HE is an impressive keyboard. If you are a hard-core FPS player, there’s no doubt you can take full advantage of the customization options to up your gameplay, and the solid build quality and wood rails look great on any desk. If you don’t need a numpad, I’d probably recommend going for the K2, as the layout is likely closer to what you’re used to.
Either way, for $135 to $145, depending on if you want the OBS keycaps and wood rails, there’s not a lot wrong with the K4 HE. That’s a good price for a keyboard this good, and if it sounds interesting to you, you won’t be disappointed.
Technologies
Every iPhone 17E Rumor and Leak That I Found: Dynamic Island, MagSafe and More
Apple’s reportedly releasing a lower-priced iPhone 17, and it might offer notable improvements over last year’s iPhone 16E.
Key Takeaways:
- Features: Apple might include MagSafe on the iPhone 17E.
- Release date: Possibly as soon as February.
- Price: There have been no leaks about price increases, which is good news at this point.
- Design: Could get the Dynamic Island and look more like an iPhone 15.
Apple might be continuing its lower-cost iPhone line, with an iPhone 17E reportedly releasing early this year. If that’s true, the sequel to last year’s iPhone 16E has a lot of room to step up.
Some rumors point to improvements borrowed from Apple’s iPhone 15, such as Dynamic Island and MagSafe. If these are true, it could make the lower-cost iPhone 17E a compelling value option with fewer trade-offs needed to hit a lower price.
Apple’s $599 iPhone 16E was a bit of an oddity when it was released last year. It replaced Apple’s $429 iPhone SE, effectively retiring the older iPhone SE design that included a home button with Touch ID. Apple’s new «budget» device was a pricier amalgamation, featuring the body of an iPhone 14 with a display notch. It also had the USB-C port from the iPhone 15 and the A18 processor from the iPhone 16 to support Apple Intelligence features.
To save money, Apple scaled back on features by including only a single 48-megapixel main camera and omitting Apple’s MagSafe clip-on capability (though it kept standard wireless charging). While the iPhone 16E is a solid starter iPhone, I found these omissions to be confusing, especially given that Apple increased the price of this entry-level iPhone from $429 to $599.
An iPhone 17E could follow a playbook closer to Samsung’s Galaxy S25 FE. It would have many of the same features as the iPhone 16 and iPhone 17, like the smaller screen notch and an A19 processor, along with smaller stepbacks to the hardware that might be less noticeable.
Apple hasn’t confirmed whether an iPhone 17E exists yet, but we’re keeping an eye out. Here are the rumors we’ve heard so far, with features that could help or hinder the more budget-friendly iPhone 17E.
iPhone 17E release date: February 2026
The iPhone 17E could be announced as early as February, according to a Mashable report citing the Digital Chat Station Weibo account. The phone is said to be launching in the first half of the year. This would align with the iPhone 16E’s February 2025 announcement, establishing winter as Apple’s preferred launch window for cheaper iPhone models.
There are even rumors suggesting the base iPhone 18 will launch in the first half of 2027, but let’s not get too ahead of ourselves.
iPhone 17E design: Gets a Dynamic Island
One aspect that made the iPhone 16E stand out was Apple’s new design, which featured the iPhone 14’s body, a USB-C port and a single camera.
The iPhone 17E, however, will allegedly look more like 2023’s iPhone 15, with a smaller Dynamic Island cutout, according to the same Digital Chat Station Weibo post. The iPhone 17E is rumored to have a 6.1-inch display with a cutout, including dynamically sized notifications for timers and app alerts, such as Uber pickups.
This design is corroborated by the Smart Pikachu Weibo account, which also notes that the iPhone 17E will have a 60Hz refresh rate screen rather than the 120Hz one seen across the iPhone 17 line and the iPhone Air. It’d be nice to see a 17E with a 120Hz display, dubbed ProMotion by Apple. But this is one area that could be less noticeable to people coming from a former iPhone SE or an older base model like the iPhone 14.
While Apple’s ProMotion displays have been available on Pro models for years — as well as on almost every Android phone that costs $300 and more — the smoother animations and always-on displays it provides won’t be as noticeable when switching from a phone that never had them.
iPhone 17E features: MagSafe wireless charging
It baffled me that Apple didn’t include MagSafe with last year’s iPhone 16E. The feature, which allows for sticking magnetic accessories like chargers and wallets without a case, has been on most iPhone models since 2020. It felt like a strange omission, since Apple contributed MagSafe’s charging and magnetic profiles to the Qi2 standard, both of which are on Google’s Pixel 10 phones, HMD’s Skyline, and the upcoming Clicks Communicator.
The iPhone 17E is rumored to have a glass back that supports magnetic wireless charging — likely meaning the phone would gain the ability to magnetically attach to MagSafe and Qi2 accessories, according to a report in The Information spotted by 9to5Mac. This would be a major improvement for someone coming to this phone from an iPhone SE or the iPhone 11, both of which do support Qi wireless charging but do not include magnets for attaching accessories and cases.
While we would need more details, hopefully the inclusion of MagSafe also means the iPhone 17E’s wireless charging speed would increase to at least 15 watts, matching the iPhone 15.
iPhone 17E pricing
We’ll keep updating this story as more iPhone 17E rumors arrive. While there isn’t much regarding the pricing of the rumored phone, last year’s iPhone 16E starts at $599 for a 128GB model. I’m hoping the iPhone 17E starts at 256GB of storage, like the base iPhone 17. Apple still sells both the 16E and the iPhone 16 at 128GB, with the latter starting at $699.
Technologies
Today’s NYT Strands Hints, Answers and Help for Jan. 24 #692
Here are hints and answers for the NYT Strands puzzle for Jan. 24, No. 692.
Looking for the most recent Strands answer? Click here for our daily Strands hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections and Connections: Sports Edition puzzles.
Today’s NYT Strands puzzle is one of those where the answers only make sense in pairs. There are six answers to find, and each of them matches up with one of the other answers. Some of them are difficult to unscramble, so if you need hints and answers, read on.
I go into depth about the rules for Strands in this story.
If you’re looking for today’s Wordle, Connections and Mini Crossword answers, you can visit CNET’s NYT puzzle hints page.
Read more: NYT Connections Turns 1: These Are the 5 Toughest Puzzles So Far
Hint for today’s Strands puzzle
Today’s Strands theme is: A work of art.
If that doesn’t help you, here’s a clue: On museum walls.
Clue words to unlock in-game hints
Your goal is to find hidden words that fit the puzzle’s theme. If you’re stuck, find any words you can. Every time you find three words of four letters or more, Strands will reveal one of the theme words. These are the words I used to get those hints but any words of four or more letters that you find will work:
- FINS, FINE, FINES, GARB, BOAT, GATES, GATES, FIST, RATE, RATS, STAR, PAINT, SILL, SPAT
Answers for today’s Strands puzzle
These are the answers that tie into the theme. The goal of the puzzle is to find them all, including the spangram, a theme word that reaches from one side of the puzzle to the other. When you have all of them (I originally thought there were always eight but learned that the number can vary), every letter on the board will be used. Here are the nonspangram answers:
- STARRY, NIGHT, WATER, LILIES, BOATING, PARTY
Today’s Strands spangram
Today’s Strands spangram is FAMOUSPAINTING. To find it, start with the F that’s four letters down on the far-left vertical row, and wind up, across, and then down.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
Toughest Strands puzzles
Here are some of the Strands topics I’ve found to be the toughest.
#1: Dated slang. Maybe you didn’t even use this lingo when it was cool. Toughest word: PHAT.
#2: Thar she blows! I guess marine biologists might ace this one. Toughest word: BALEEN or RIGHT.
#3: Off the hook. Again, it helps to know a lot about sea creatures. Sorry, Charlie. Toughest word: BIGEYE or SKIPJACK.
Technologies
San Diego Comic-Con Draws a Line: No AI Art Allowed at 2026 Event
The long-running fan convention is banning AI-created works from its popular art show.
Like Sarah Connor in The Terminator, San Diego Comic-Con is fighting back against AI. The prestigious, long-running pop culture convention has banned all artwork created by artificial intelligence from the 2026 Comic-Con art show. Rules posted on the Comic-Con website now state that AI-generated art won’t be shown in any form.
«Material created by Artificial Intelligence (AI) either partially or wholly, is not allowed in the art show. If there are questions, the Art Show Coordinator will be the sole judge of acceptability,» the website reads.
Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.
A representative for San Diego Comic-Con did not immediately respond to a request for comment.
In the past, the convention allowed participants to display AI artwork, provided it was clearly marked as such and wasn’t sold. But now, those artists can’t even bring it through the door. The rule change is a response to artist-led pushback, according to a 404 Media report. San Diego Comic-Con is one of the world’s most famous pop culture conventions, uniting comics, movies, television, gaming, cosplay and collectibles.
Jim Zub, writer for the Conan the Barbarian and Dungeons and Dragons comic book series, told CNET he supports Comic-Con’s decision and hopes other conventions will follow their lead.
«Hundreds of thousands of people attend San Diego Comic-Con each year, and the excitement that generates isn’t because they’re eager to meet a computer spitting out homogenized slop,» Zub said.
Zub, who’s also an artist, is scheduled to appear at Comic-Con in 2026.
Entertaining AI
The use of generative AI in comic book and pop culture art has generated controversy in recent years as AI programs have become more skilled at imitating creators.
A central focus of the 2023 actor’s strike involved backlash against the use of AI in movies and television. The issue has continued to roil Hollywood, as actors, special effects designers, and other film workers see the technology as a threat, while some movie studios view AI as a way to reduce production costs.
Netflix has already begun using AI-generated imagery in at least one series, Argentine sci-fi show El Eternauta. CEO Ted Sarandos praised the technology during a 2025 earnings call.
«We remain convinced that AI represents an incredible opportunity to help creators make films and series better, not just cheaper,» Sarandos said at the time.
AI is also an issue in the video game industry, with publishers facing swift backlash whenever fans discover AI was used in a game. The Indie Game Awards rescinded two awards for the hit RPG, Clair Obscur: Expedition 33, after they found out that AI-made placeholder assets were included when the game launched. The game developer quickly patched the assets out.
While the movie and video game industries appear to have mixed views on using AI, Comic-Con has taken a firm stance, at least for now.
«Artists, writers, actors and other creatives gather and celebrate the popular arts in person because the people part of the equation is what matters most,» Zub said.
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies4 года agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies5 лет agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoOlivia Harlan Dekker for Verum Messenger
-
Technologies4 года agoiPhone 13 event: How to watch Apple’s big announcement tomorrow
