Technologies
Cozy Horror Game Grave Seasons Is Stardew Valley Plagued by a Serial Killer
At Summer Game Fest, we tried a goth farming simulator inspired by Dredge and Cult of the Lamb.
At Summer Game Fest, I tried a game that was bold enough to ask: Why doesn’t Stardew Valley have more murder? Grave Seasons, due out next year, is a cozy farming sim with a morbid edge: It’s about all the friends (and romantic partners) you make along the bloody way to stopping a serial killer.
A little bit into the short demo of Grave Seasons, I took to the fields to clean up the run-down farm I’d broken into and decided to adopt, only to find a severed hand. It’s fitting for an indie title published by Blumhouse Games, a division of Blumhouse Productions, which, with the gaming unit, began expanding beyond its work in horror films to publish titles like last year’s Fear the Spotlight.
Grave Seasons is a cozy horror game that seems like it will deftly mix the serene and gruesome, appealing to fans of Dredge and other calming games tinged with the sinister. Players take on the role of a prison escapee who breaks into, and adopts, a farm in the town of Ashenridge, only to find that it’s riddled with dark secrets.
But it wasn’t just occult labs in the basement and body parts unearthed from the fields that made the game feel delightfully grim. After I’d made some early friends, my demo ended with a shocking twist: One of my new pals, who asked me to join them for a midnight walk in the nearby woods, got ambushed by a hideous monster and brutally murdered. Even the game’s charming sprite graphics didn’t spare my eyes from the ick of dismemberment.
«We are huge fans of games that blend that sort of coziness mixed with a sense of unease,» said Emmett Nahil, narrative designer at studio Perfect Garbage, which developed Grave Seasons (Blumhouse is the publisher). Nahil cited games like Dredge, Into The Woods and Cult of the Lamb as inspirations.
In Grave Seasons, these murders happen seasonally, said lead programmer Nicky Armstrong. But you have enough time between sowing crops and cleaning up your farm to figure out what might be happening. You can try to befriend the many people you meet around town, and even discover who the killer is.
But if you’re playing Grave Seasons alongside real-life friends, don’t worry about them spoiling the killer’s identity for you — the game’s inspired design randomly assigns the murderer from a subset of the approximately 40 characters you encounter in the game. Like any good cozy farming game, you can romance many of them, including the hunky Hari that I met first in the demo. And in an even better twist, the person you’re romancing might end up being the killer, too.
Beyond video games, Nahil cited folk horror and monster films as inspirations that led to Grave Seasons’ unique tone.
«The original Wicker Man is actually a huge inspiration for me,» Nahil said. «We have some really cool events [in Grave Seasons] that tell you a bit more about the lore of the world. Obviously, creature features like early Hammer Horror are a huge one for me, where you get to see different monsters, different creatures, and there’s a sort of sense of pathos that goes along with those creatures.»
Another design quirk that sets Grave Seasons apart is starting the game with a protagonist on the lam from prison — a departure from Stardew Valley and other farming sims where it’s good vibes from the get-go. Instead, in this game players start with a sense of tension, since they can’t go to the cops about the serial killer prowling around town.
«It helps place the player in the idea that they are on their own and have to use their wits, and really focus on their skills to help the town and themselves — or hinder the town and help the killer,» Nahil said.
In other words, a playthrough of Grave Seasons can go several different ways depending on the randomized killer and the choices players make. That was a design choice for Perfect Garbage, which wanted to divert from the indefinite playtime of Stardew Valley or Harvest Moon games in order to tell a story.
«We really want you to experience the narrative that we’ve crafted and play the game to its conclusion … whether that is a positive or a negative conclusion,» Armstrong said. «We still want you to experience it to its end and have a really good time with one playthrough of the game, and then we’d love for you to play it again and experience a different story, a different killer, a different outcome.»
That storytelling applies to the killers, too. Whether romanceable or not, all characters have a backstory to discover as you befriend and get closer to them. The potential murderers have motivations and storylines that the player can dig into, which will change elements within the world that they might discover and ask around about.
But in closing, I asked Armstrong and Nahil perhaps the most important question: Which of the game’s 40 or so characters would they date?
«Oh, my boy Hari is right there in the demo, yeah,» said Armstrong.
«He’s not in the demo, but Noah, honestly,» Nahil said. «Our buff fisherman is my romance of choice.»
That’s amusing to know, but it also shows that the game contains multitudes. Many other farming sims have the cozy part down, but Grave Seasons seems like it’ll let the discomfort of morbid effects and murder be a counterweight tension that complexifies the comforting monotony of farming. Amid alternating between growing life and fearing for your own, why wouldn’t you find someone to date?
Grave Seasons is scheduled to come out on PC, PS5, Xbox Series X/S and Nintendo Switch in 2026.
Technologies
Today’s NYT Mini Crossword Answers for Saturday, March 14
Here are the answers for The New York Times Mini Crossword for March 14.
Looking for the most recent Mini Crossword answer? Click here for today’s Mini Crossword hints, as well as our daily answers and hints for The New York Times Wordle, Strands, Connections and Connections: Sports Edition puzzles.
Need some help with today’s Mini Crossword? It’s the extra-long Saturday version, and a few of the clues are tricky. Read on for all the answers. And if you could use some hints and guidance for daily solving, check out our Mini Crossword tips.
If you’re looking for today’s Wordle, Connections, Connections: Sports Edition and Strands answers, you can visit CNET’s NYT puzzle hints page.
Read more: Tips and Tricks for Solving The New York Times Mini Crossword
Let’s get to those Mini Crossword clues and answers.
Mini across clues and answers
1A clue: Book parts: Abbr.
Answer: PGS
4A clue: Silicon Valley company that operates a fleet of robotaxis
Answer: WAYMO
6A clue: To a much greater degree
Answer: WAYMORE
8A clue: Contents of a scuba diver’s tank
Answer: AIR
9A clue: South Korean automaker
Answer: KIA
10A clue: Stop on a train route
Answer: STATION
12A clue: Actress Merman of «Anything Goes»
Answer: ETHEL
13A clue: Find another purpose for
Answer: REUSE
Mini down clues and answers
1D clue: Employee’s hourly calculation
Answer: PAYRATE
2D clue: Workout spot
Answer: GYM
3D clue: «Great» mountains of Tennessee, familiarly
Answer: SMOKIES
4D clue: One giving you the dish?
Answer: WAITER
5D clue: Baltimore M.L.B. player
Answer: ORIOLE
6D clue: Used to be
Answer: WAS
7D clue: Suffix with Caesar or Euclid
Answer: EAN
11D clue: Night that NBC once aired «30 Rock» and «The Office»: Abbr.
Answer: THU
Technologies
AI Toys Can Pose Safety Concerns for Children, New Study Suggests Caution
When one child told the toy, «I love you,» it responded, «As a friendly reminder, please ensure interactions adhere to the guidelines provided.»
A new study from the University of Cambridge found that AI-enabled toys for young children can misinterpret emotional cues and are ineffective at supporting critical developmental play. The conclusions could be concerning for parents.
In one report examining how AI affects children in their early years, a chatbot-enabled toy struggled to recognize social cues during playtime. Researchers found that the toy did not effectively identify children’s emotions, raising alarm about how kids might interact with it.
The report recommends regulating AI toys for kids and requiring clear labeling of their capabilities and privacy policies. It also advises parents to keep these devices in shared spaces where kids can be monitored while playing.
The research behind the study had a limited number of participants, but was done in multiple parts: an online survey of 39 participants with kids in their earlier years, a focus group with nine participants who work with young children and an in-person workshop with 19 leaders and representatives from charities that work with early-years kids. That was followed by monitored playtime with 14 children and 11 parents or guardians with Gabbo, a chatbot-enabled toy from Curio Interactive.
Some findings indicated that the AI toy supported learning, particularly in language and communication skills. But the toy also misunderstood kids and sometimes responded inappropriately to emotional requests.
For instance, when one child told the toy, «I love you,» it responded, «As a friendly reminder, please ensure interactions adhere to the guidelines provided. Let me know how you would like to proceed,» according to the research.
Jenny Gibson, a professor of neurodiversity and developmental psychology at the Faculty of Education at Cambridge, who worked on the study, said that while parents may be excited about the educational benefits of new technology aimed at children, there are plenty of concerns.
Gibson posed overarching questions about the reason behind the tech.
«What would motivate [tech investors] to do the right thing by children … to put children ahead of profits? she said»
Gibson told CNET that while researchers are exploring the potential benefits of AI-based toys, risks remain.
«I would advise parents to take that seriously at this stage,» she said.
What’s next for AI toys
As more playthings are enabled with internet connectivity and AI features, these devices could become a major safety risk for children, especially if they replace real human connections or if interactions are not closely monitored.
Meanwhile, younger people are increasingly adopting chatbots such as ChatGPT, despite red flags. Multiple lawsuits against AI companies allege that AI companions or assistants can impact young people’s psychological safety, including some chatbots that have encouraged self-harm or negative self-image.
AI companies such as OpenAI and Google have responded by adding guardrails and restrictions for AI chatbots.
(Disclosure: Ziff Davis, CNET’s parent company, in 2025 filed a lawsuit against OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
Gibson said she was surprised by the enthusiasm some parents showed for AI toys. She was also alarmed by the lack of research on AI’s effects on young children, noting that companies making such products should work directly with children, parents, and child development experts.
«What’s missing in the process is that expertise of what is good for children in these kinds of interactions,» she said.
Curio Interactive, the company behind the Gabbo toy, was aware of the research as it was happening but was not directly involved, Gibson said. The toy was chosen because it’s directly marketed to young kids, and the company had an understandable privacy policy. Gibson said the company seemed supportive of the project.
A representative for Curio did not immediately respond to a request for comment.
Technologies
Two Lost ‘Doctor Who’ Episodes Found Intact in Waterlogged Collection
The 1960s episodes featuring the first Doctor William Hartnell will air in the UK in April.
Whovians, rejoice. The BBC is about to unlock a piece of Doctor Who history that even the TARDIS might have forgotten. Two lost episodes of Doctor Who, the iconic sci-fi series, will broadcast in April, the showrunner for the current season confirmed.
The two 1965 episodes, The Nightmare Begins and Devil’s Planet, were donated to the charitable trust Film Is Fabulous by the estate of an anonymous collector.
«The collector did recognize what he had, but how he acquired them has been lost to time,» Professor Justin Smith Leicester of De Montfort University, who led the recovery effort, told the broadcaster.
The researchers said that while most of the donor’s private collection was destroyed by water damage, the Doctor Who episodes were intact.
Doctor Who showrunner, Russell T Davies, celebrated the news on Instagram and said the episodes would air in the UK in April, though no US air date has been announced yet.
«Lost for 61 years! Best of all, these will be made available for FREE on the BBC iPlayer in April,» Davies wrote.
He expressed gratitude to Film Is Fabulous for finding the lost episodes and encouraged people to donate to the registered charity. «Maybe they’ll find more! As the Doctor says… ‘Daleks!'»
The episodes feature the first incarnation of the Doctor, played by William Hartnell, and a typical Dalek plot to take over Earth and the galaxy.
In the 1960s and 1970s, the BBC had a policy of destroying film or reusing videotapes, leading to dozens of episodes of Doctor Who and other popular UK shows like Dad’s Army and Top of the Pops going missing.
Old Doctor Who episodes do surface occasionally, and in 2016, the newly discovered soundtrack for one storyline was turned into an animated series called The Power of the Daleks.
Meanwhile, Disney ended its working relationship with the BBC last year, and star Ncuti Gatwa left the show. However, the UK broadcaster says that Doctor Who will continue, and Russell T Davies is working on a new Christmas special.
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