Technologies
Towa and the Guardians of the Sacred Tree: Anime Hades With a Hunky Fish-man
We go hands-on with Towa, a roguelike hack-and-slash published by Bandai Namco, that has its own cool twists on the genre.

Behind closed doors at Summer Game Fest, I sat down to play a new game published by Bandai Namco that’s tailor-made for Hades fans: Towa and the Guardians of the Sacred Tree, which has its own take on the roguelike hack-and-slash genre. And, yes, a playable hot hybrid fish-man.
Towa’s isometric combat looks a lot like Hades at first glance, and shares some of the same basic structure. Players start at a hub area and start runs going through a series of gated battlefields filled with enemies. After they’re defeated, you’re granted a boon — an upgrade to your skills, weapons, currency reward and so on. Hades players will be able to pick this up with ease when Towa launches on Sept. 18.
Towa, developed by studio Brownies, Inc., has its own anime style and diverse group of fighters that sets it apart from Hades. In it, the titular Towa, a priestess of the tranquil Shinju village, charges eight guardians with defeating the evil Magatsu and his minions. With different combat styles, players pick one of these heroes to control and another for spell-casting backup (which a second player can pick up and control, too) to send into battle.
Setting aside, it’s clear that Towa takes a lot of inspiration from Hades in its gameplay, which Towa and the Guardians of the Sacred Tree director Shuhei Yamashita acknowledged.
«Of course, we have respect for Hades, and I had early access to that, and when I played it, the maneuverability was interesting, so that’s something that we referenced,» Yamashita said. «And the roguelike system, you have a unique maneuverability and you can really incorporate a unique element to it, so that’s something that we have put into our game.»
Towa is visually striking, with an anime look and vibrant colors — and even though players wield two swords like samurai, the game stands apart from the recent vogue of period titles like Assassins’ Creed Shadows and Ghost of Tsushima with its setting in a peaceful village.
«Rather than going with samurai and historical days with a more realistic style, Brownies created this game that we wanted to be more fantastical — not necessarily Japanese, but the kind of Eastern fantasy-type artwork that would be more attractive,» said Yamashita.
Apart from the game’s aesthetics, Towa stands out for its different take on combat. The players’ two swords — a main-hand honzashi and off-hand wakizashi — wear down quickly with every slash, kind of like the durability meter in Monster Hunter World’s weapon system. You’ll need to swap between the two swords to sharpen them (a move that comes with a short dash), which adds a rhythm to combat as you switch back and forth.
But unlockable boons and upgrades will add variety to your play style. Some are straight damage, others add effects to your swords like knockback or trigger things like shockwaves when using a spell. The devs sitting alongside my demo hinted that you may even find boons that incentivize unorthodox strategies, like keeping your blades dull to unleash different attacks. There’s a depth to the combat that I didn’t scratch the surface of during my brief time with the game.
I also didn’t get a deep look at how the eight fighters differ — aside from the fish-man Nishiki, there’s a rotund Shiba Inu and six other anime-looking heroes to choose from. I chose the hunky fish-man as my main while selecting Origami, the fighter covered in folded paper armor, as my spellcaster and dove into a run.
With a mix of melee and ranged enemies, the latter of which show the path for their attacks, Towa has some overlap with Hades’ design. But the weapon switching mechanic is a notable difference, as are the spells — my sidekick Origami had one with an area of attack mechanic that I could splash groups of enemies with.
In practice, remembering to switch between weapons when they dulled took time to learn, and I kept forgetting to use my spells. It also took me a while to sort out that my health bar at the bottom of the screen was split between my main fighter and backup spellcaster. But the game can get overwhelming with all the area attacks and flashy skill effects, so it’s easy to lose your hero in the fireworks.
After several rooms of enemies, I squared off against the mid-run boss and soundly defeated it, then moved into a merchant room where I could spend currency on upgrades — all familiar territory for Hades fans. But just before advancing on the main boss, I entered a calm room overlooking a vista with a campfire. Here is where your heroes will take a breath and chat to share their backstories and more details about the world, fleshing out the characters and the game’s lore.
«Towa is a very story-focused game, so you could find as much story as you would normally find with RPG games,» Yamashita said, noting that the characters you bring on runs with you deepen their relationships as you converse at these campfires.
Brimming with confidence — a little too much, sadly — I waltzed into the boss room and gave it everything I had, including Nishiki’s ultimate ability for massive AOE damage. These charge up with attacks, and certain upgrades can speed up their recharge rate. Despite some nimble dashing and damage, and whittling down the boss to a quarter of its health, I succumbed. (Later in the weekend, I was told that only seven players at Summer Game Fest had taken down the boss at the time.)
Players won’t have long to wait for their own chance to try out a unique spin on roguelike combat. Towa and the Guardians of the Sacred Tree comes out Sept. 18 on PC, PS5, Xbox Series X/S and Nintendo Switch for $30.
Technologies
With Apple’s Siri AI Overhaul Delayed, Google Might Help It Catch Up
Siri’s long-delayed overhaul could end up powered by Google’s Gemini AI, a move that shows how urgently Apple is trying to close the gap with rivals.

Apple is reportedly weighing up a potentially major change to its digital assistant: powering a revamped Siri with Google’s Gemini artificial intelligence tool.
According to Bloomberg, the companies are in early discussions about a partnership that could reshape Apple’s AI strategy for the iPhone, iPad and Apple’s other products. While no agreement is in place, the talks signal Apple’s growing urgency to keep up in the generative AI race.
Siri, once a pioneer, has lagged behind its voice assistant rivals. Apple had planned to roll out a smarter, AI-driven Siri in 2025 as part of its Apple Intelligence initiative, but executives delayed the launch until spring 2026, admitting the early version wasn’t reliable enough to ship. That setback has left Apple at a disadvantage while Samsung, Microsoft and Amazon push ahead with AI assistants that are more conversational and capable.
Apple has long prided itself on controlling the technologies that make its products distinct, but generative AI has proven harder to master internally. To bridge the gap, Apple has leaned on partners: today’s Siri can already route certain requests to OpenAI’s ChatGPT when its own models fall short, and later this year, Apple Intelligence is set to upgrade that integration with GPT-5. You’ll be able to call on ChatGPT for writing help, image understanding and complex questions directly through Siri, Writing Tools and Visual Intelligence.
That reliance underscores the fact that Apple’s own models aren’t yet competitive at the same scale as its rivals.
Apple is reportedly exploring additional options, including Anthropic’s Claude and, most prominently, Google’s Gemini. A deal with Google wouldn’t just inject advanced capabilities into Siri, it would echo a long-running partnership between the two companies. Google already pays billions annually to remain the default search engine on Safari, and a Gemini deal could extend that relationship into Apple’s core AI experience.
If the talks advance, we may see a very different Siri emerge in the coming years: one less constrained, more conversational and powered by the same AI that underpins Google’s own products.
Apple and Google didn’t immediately respond to requests for comment.
(Disclosure: Ziff Davis, CNET’s parent company, in April filed a lawsuit against ChatGPT maker OpenAI, alleging it infringed Ziff Davis copyrights in training and operating its AI systems.)
Technologies
US Government Makes $8.9B Investment to Take 10% Stake in Intel
Technologies
Today’s NYT Connections Hints, Answers and Help for Aug. 23, #804
Here are some hints and the answers for the NYT Connections puzzle for Aug. 23, #804.

Looking for the most recent Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle, Connections: Sports Edition and Strands puzzles.
The NYT Connections puzzle is often tough, but today’s is next-level tough. The blue category went wild with long, almost archaic vocabulary. See my rant below when I spoil the blue category for you. Read on for clues and today’s Connections answers.
The Times now has a Connections Bot, like the one for Wordle. Go there after you play to receive a numeric score and to have the program analyze your answers. Players who are registered with the Times Games section can now nerd out by following their progress, including number of puzzles completed, win rate, number of times they nabbed a perfect score and their win streak.
Read more: Hints, Tips and Strategies to Help You Win at NYT Connections Every Time
Hints for today’s Connections groups
Here are four hints for the groupings in today’s Connections puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.
Yellow group hint: Cars get thirsty too.
Green group hint: Place to play.
Blue group hint: Trickery.
Purple group hint: Who thought of that?
Answers for today’s Connections groups
Yellow group: Liquids you put into cars.
Green group: Arena.
Blue group: Skulduggery.
Purple group: Modern inventions.
Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words
What are today’s Connections answers?
The yellow words in today’s Connections
The theme is liquids you put into cars. The four answers are brake fluid, coolant, fuel and oil.
The green words in today’s Connections
The theme is arena. The four answers are bowl, coliseum, hippodrome and stadium.
The blue words in today’s Connections
The theme is skulduggery. The four answers are chicanery, deceit, legerdemain and subterfuge.
OK, first, «skulduggery» is one heck of a word, but then … legerdemain? Seriously? The dictionary defines that as «skillful use of one’s hands when performing conjuring tricks.» New one on me.
The purple words in today’s Connections
The theme is modern inventions. The four answers are crypto, podcast, smartwatch and vape.
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