Connect with us

Technologies

Sunderfolk Hands-On: A Cozy Co-Op RPG Streaming Tabletop Magic Into Everyone’s Home

Four friends, four phones, one video game. This is how you bring board game night into the digital age.

My party of adventurers walks into a spider-infested cave, and my friends and I start chatting strategy about the plan of attack for each of our heroes — then we leap into the fray by controlling the action through our phones. 

This is Sunderfolk, a new roleplaying game and the debut title from studio Secret Door. Made by veterans from Blizzard, Riot Games and fantasy tabletop hits like Descent: Legends of the Dark, Sunderfolk brings board game nights to modern video games. It’s available for PC, PS5, Xbox Series X/S and Nintendo Switch for $50.

The game looks conventional enough, with up to four players choosing between six animal adventurers packing varying skills to protect their town. The game’s combat and action play out on a shared screen, but the novelty lies in each person pulling up their phone to move their character and look up battle info.

«[Sunderfolk] is built for folks who are already genre-lovers in this space who want to bring in folks who are not genre lovers,» said game director Erin Marek. The game was designed to be intriguing to fantasy tabletop veterans, yet approachable to those put off by complex board games requiring deep dives in manuals. 

To do that, the Secret Door team started with a concept of «TV DnD,» as the studio chief Chris Sigaty explained: «It’s like [Dungeons and Dragons] meets JackBox.» That’s the party game where everyone jumps in to play on their phones, and it aptly describes the mediums Sunderfolk attempts to blend. The team wanted to bring the camaraderie of the couch to digital games, all set in an evocative fantasy world.

While Secret Door was kind enough to invite me into a Discord to connect with other players, I knew I had to experience this game with my own tabletop group. My dice-rolling battle-hardened cadre of thirtysomethings has tackled campaigns in RPG systems like Dungeon World, The Sprawl, Blades in the Dark, A Quiet Year, and Stonetop — all of which eschew the staid elements of Dungeons and Dragons in favor of more streamlined approaches to role-playing. That made them great sample players for Sunderfolk.

I attempted to get a game going in-person, but like every classic RPG campaign, we faced the greatest tabletop villain of all: scheduling. Nobody could find the same night to meet. Yet Sunderfolk’s setup allows everyone to play remotely: We just logged into the game on our phones sitting in our respective homes while all watching the same screen. 

This is also the genius of Sunderfolk: All players share one big screen. At any time, players can treat their phone screen as a thumb pad to move their cursor around to look up enemy details or battlefield features (like healing shrines or exploding rocks). But it also lets players point and gesture around the map to plan and coordinate moves. We may have been sitting in our respective homes dozens of miles apart, but it felt like my friends and I were gathered around a table in person.

Streaming Sunderfolk to the whole party

But since my party wasn’t in the same place, I used a clever workaround, running the game on PS5 and streaming it through our friend group’s Discord, which everyone tuned into. 

Admittedly, this was a bit challenging on the PS5, which doesn’t let you stream to Discord natively from the console — instead, I had to use a workaround I found online to use the Remote Play app to run my PS5 on my PC, and then stream that window through Discord. Complicated! There are alternatives, like streaming to YouTube or Twitch, but those require extra steps before you start broadcasting to the masses. Note that Xbox Series X lets you stream directly to Discord, and PC players will be just fine. 

This shows a bit of the double-edged nature of Sunderfolk’s unique setup, but at least the trouble was on my end, and my friends didn’t need to download extra copies of the game — one copy will work for a whole party. All they had to do was download the free Sunderfolk app, watch my stream, scan the QR code on screen with their phone to log into the campaign, and we were off to the races.

How Sunderfolk’s phone-controlled RPG plays out

Once logged in to our campaign, three friends and I chose our quartet of characters from the six animal hero choices — and gave them silly names, as is tabletop tradition. One friend picked the barbarian polar bear (named Bearzerker), another the lamb ranger (Big Lamb), a third the raven spellcaster (RavnAbtMagic), and I picked the bat bard (Bat Stevens). 

Like any good tabletop RPG, the campaign opens up in a tavern. Here we learned basic mechanics and ran through our early move selections, which differed for each character, before spilling out into a proper brawl outside. The local ogres had descended on the town to raid and pillage, but our brave heroes fended them off. 

Though fights feel familiar for fantasy RPGs, like using different attacks to whittle down enemies, Sunderfolk has a heavy emphasis on moving around the battlefield. Our spellcaster teleported around (and likewise ‘ported enemies hither and thither), while I used my bat bard to swap places and drop power-ups around the area, encouraging different playstyles while never staying put. 

That all led to The Moment. If you’ve ever played a tabletop RPG, you’ll probably remember the first time it became suddenly clear that you could do anything. When you tried something so spectacular that, succeed or fail, it was vividly memorable. In Sunderfolk, our next encounter had us chasing the ogres onto a bridge — and one by one, each party member found an attack or movement ability that let us shove our foes off the edges. 

«What we’re stealing a little bit from tabletop games is those moments where something that should never have happened, happened,» Marek said. «You have that moment, that storytelling with your friends that you carry through with you and try to explain it to other people, and they don’t get it because they weren’t there.»

There are things we couldn’t do that a regular tabletop game would’ve allowed, like trying to talk to the ogres or bribing them to leave. Sunderfolk trades that in for fewer but still potent possibilities — just ask my party of thirtysomething men, gleefully cheering each other to boot enemies into the wild blue yonder — and the streamlined system with codified rules that a video game enables. From personal experience, it is a joy to have the game handle all the monsters, quest progression and more, meaning our regular dungeon master could join in, too.

As we wrapped up our first adventure, we chatted with townsfolk and grew relationships, did a little shopping and unlocked new abilities — standard RPG stuff, all wrapped up in a 2-hour session, which I later learned was the target time the Secret Door team set for a night of adventuring (quests take about an hour, and every two quests should result in a level-up awarding new skills). While I had a good time with the game, I was impressed that everything worked smoothly — even though I’d never used my phone to play a game this way.

Designing a new way to play old games

Sunderfolk’s team is full of people who have taken games from other platforms and mediums to adapt to play on the humble smartphone. Before joining Secret Door, Marek worked on Wild Rift (League of Legends on phones) while Sigaty worked on Hearthstone (a digital card game on PC and phones). Kara Centell-Dunk, Sunderfolk’s campaign designer, has over a decade of experience making tabletop games — including working on Descent: Legends in the Dark and Lord of the Rings: Journeys in Middle-earth, which have smartphone app assistants to help with play. 

On an interview call with the three Secret Door creators above, only the fourth hadn’t worked in the intersection between phones and tabletop — Daren Bader, art director at Secret Door, who didn’t play Dungeons and Dragons or tabletop at all despite submitting fantasy art for Monster Manuals and Magic: The Gathering cards. «I was kind of the perfect guinea pig for the team,» Bader explained, as someone who would need to be dragged into the game. His conversion into a tabletop gamer during Sunderfolk’s development is a proof of concept.

«My favorite thing is that we created a game that I want to play, to tell you the honest truth,» Bader said. 

Designing a game that would be «TV DnD» as Sigaty described was a process. Gamers don’t look down at their controller or mouse and keyboard while playing, but Sunderfolk would have lots of essential information on the phone app — what the team found was that players were staring at their phones instead of the action on the screen. The solution lay in another TV implement.

«One of our UX/UI designers, Hasiba Arshad, was actually looking at Apple TV remotes and how they use their paradigm … and she came up with this idea of what if you’re actually controlling a cursor?» Marek said — almost like drawing with a drawing pad.

It took years of evolution and lots of playtests with friends and family to get the controls just right (even in release form, the app on the phone tells players to look up when important gameplay is happening on the main screen). Other parts of the design took time to refine, like having each move arrayed in a row for players to tap and swipe between, like they’re holding a hand of cards — and then swiping the one they want upward to start their turn, like a sort of skeuomorphic motion. 

All of this work would amount to a novel proof of concept if the game weren’t fun to play, but it is. It’s not the most complex RPG to start, but it’s designed to ramp up — as Centell-Dunk explained, the game’s philosophy is simple parts that, when combined, become complex. So those spiders I found lurched over merchant loot that scatter when I hit them? That can be combined with other movement abilities to get the tactical advantage. 

As my friends and I wrapped up our second session, having delved in the vibrant underground worlds Bader designed — full of light and mushrooms, friendly animals and vicious ogres — we called it a night. But not before my tabletop-tested friends gave it their seal of approval by asking when we’d play the game next.

Ahead of us was the thing Centell-Dunk was most proud of: boss fights, and the systems she made for them.

«I hope players also enjoy being crushed by our bosses,» Centell-Dunk said.

Technologies

Here’s What the FCC’s Latest Move Actually Means for DJI Drone Owners and Holiday Shoppers

The secret to a very un-merry Christmas? A brand new, unusable DJI drone.

If you’ve been casually adding a DJI drone to your holiday wish list, you might want to hit «buy» immediately. The company issued a stark warning on Monday: its drones could be banned from sale in the US, and the deadline is looming.

Here’s the deal: The Federal Communications Commission voted 3-0 just voted to «close loopholes» that allow tech deemed a «national security risk» to be sold in the US. In plain English, the US government is clearing the path to give DJI the same treatment it gave Huawei-effectively banning their products from the American market.

DJI is already sounding the alarm, posting on Instagram that a «deadline that could decide DJI’s fate in the US is just 43 days away.» The company is warning that without an audit, its products could face an «automatic ban.» The US government has long labeled the Chinese drone maker a security risk, and it looks like the hammer might finally be coming down right before the holidays.

The US government has deemed DJI, based in China, a security risk. It’s also considering a separate ban on TP-Link routers.


Don’t miss any of our unbiased tech content and lab-based reviews. Add CNET as a preferred Google source.


The vote isn’t the end of the road, however. Future bans would need to target specific products and would require a period of public consultation. But it appears the groundwork is being set for the FCC to block sales of future and some existing DJI drones from US shores, as well as products that use DJI technology.

The government has called for a DJI audit by the end of the year, but if that doesn’t happen, DJI drone products could be banned for sale by default under a national security law.

DJI asks for a security audit before any ban

A representative for DJI told CNET that while the FCC vote references a rule change that doesn’t currently apply to DJI specifically, the National Defense Authorization Act deadline in December would put Chinese companies like it on the FCC’s ban list, «without any evidence of wrongdoing or the right to appeal.»

Adam Welsh, head of global policy at DJI, said the company has repeatedly said it would be open to audit, but that «more than 10 months have now passed with no sign that the process has begun.» 

«The US government has every right to strengthen national security measures, but this must go hand in hand with due process, fairness, and transparency,» Welsh said.

Welsh said DJI is urging the government to start the audit process or grant an extension.

Will DJI drone owners need to give them up?

Because the ban would apply to new sales, not drones that have already been sold, a DJI drone you already own would still be legal to use — at least under current rules. 

Government agencies, however, are prohibited from purchasing or using drones from Chinese companies, including DJI.

DJI’s drones consistently rank high in their product category. In January, they dominated CNET’s list of best drones for 2025. But some of the company’s newest products, such as the DJI Mavic 4 Pro, haven’t been available for sale in the United States.

Even DJI products that are not yet banned may be hard to find. The website UAV Coach has posted a guide to the bans and reports that, due to inventory issues, most DJI drone models are sold out at retailers regardless of future FCC action.  

Continue Reading

Technologies

Today’s NYT Connections: Sports Edition Hints and Answers for Nov. 13, #416

Here are hints and the answers for the NYT Connections: Sports Edition puzzle for Nov. 13, No. 416.

Looking for the most recent regular Connections answers? Click here for today’s Connections hints, as well as our daily answers and hints for The New York Times Mini Crossword, Wordle and Strands puzzles.


Today’s Connections: Sports Edition is a bit of a stumper. If you’re struggling but still want to solve it, read on for hints and the answers.

Connections: Sports Edition is published by The Athletic, the subscription-based sports journalism site owned by The Times. It doesn’t show up in the NYT Games app but appears in The Athletic’s own app. Or you can play it for free online.

Read more: NYT Connections: Sports Edition Puzzle Comes Out of Beta

Hints for today’s Connections: Sports Edition groups

Here are four hints for the groupings in today’s Connections: Sports Edition puzzle, ranked from the easiest yellow group to the tough (and sometimes bizarre) purple group.

Yellow group hint: Think zebras.

Green group hint: Lights, camera, play ball!

Blue group hint: Not one or two points.

Purple group hint: A male duck.

Answers for today’s Connections: Sports Edition groups

Yellow group: Things a football referee carries.

Green group: Baseball movies, with «The.»

Blue group: Feats worth three points/goals in different sports.

Purple group: Drake ____.

Read more: Wordle Cheat Sheet: Here Are the Most Popular Letters Used in English Words

What are today’s Connections: Sports Edition answers?

The yellow words in today’s Connections

The theme is things a football referee carries. The four answers are bean bag, coin, flag and whistle.

The green words in today’s Connections

The theme is baseball movies, with «The.» The four answers are Natural, Pride of the Yankees, Rookie and Sandlot.

The blue words in today’s Connections

The theme is feats worth three points/goals in different sports. The four answers are field goal, half-court shot, hat trick and ringer.

The purple words in today’s Connections

The theme is Drake ____.  The four answers are Baldwin, Bulldogs, London and Maye.

Toughest Connections: Sports Edition categories

The Connections: Sports Edition puzzle can be tough, but it really depends on which sports you know the most about. My husband aces anything having to do with Formula 1, my best friend is a hockey buff, and I can answer any question about Minnesota teams.

That said, it’s hard to pick the toughest Connections categories, but here are some I found exceptionally mind-blowing recently.

#1: Series A Clubs, Jan. 11. Answers: Atalanta, Juventus, Lazio, Roma.

#2: WNBA MVPs, Jan. 21. Answers: Catchings, Delle Donne, Fowles and Stewart.

#3: Premier League team nicknames, Jan. 17. Answers: Bees, Cherries, Foxes and Hammers.

#4: Homophones of NBA player names, Jan. 26. Answers: Barns, Connect, Heart and Hero.

Continue Reading

Technologies

The Galaxy Watch 8 Is on Sale for $250 and It’s Hard to Resist

With advanced health tools and a sleek design, the Galaxy Watch 8 is an excellent value at this price.

The holiday season is the perfect time to upgrade your tech, and a smartwatch that supports your fitness goals and schedule might be at the top of your list. This Woot deal gives you the perfect opportunity to grab one of our favorite Samsung smartwatches for a steal right before Black Friday rolls in.

Right now, you can snag the Samsung Galaxy Watch 8 for $250 at Woot — but only until Nov. 15. That’s down from its $330 list price, saving you $80. You’ll also find the Galaxy Watch 8 Classic down to $330. Both models are marked as new and come with a 90-day limited warranty from Woot. With the Galaxy Watch Ultra already sold out, stock is likely to run out quickly, so shop sooner rather than later.

Samsung’s latest smartwatch packs serious hardware upgrades. It has a vibrant 46mm AMOLED display that shines up to 3,000 nits, along with 2GB of RAM, 64GB of storage, built-in GPS and advanced fitness tools, including sleep coaching and vascular load monitoring. It’s also waterproof up to 50 meters and lasts up to 30 hours on a single charge.

Hey, did you know? CNET Deals texts are free, easy and save you money.

CNET expert Vanessa Hand Orellana praised its refined design, detailed health insights and Gemini AI support, noting that it «has nearly every feature I could hope for.» Just remember, some tools work best when paired with the Samsung Galaxy phone.

If you love saving a few extra bucks as much as we do, check out our roundup of the best early Black Friday deals and the best smartwatches.

SMARTWATCH DEALS OF THE WEEK

Deals are selected by the CNET Group commerce team, and may be unrelated to this article.

Why this deal matters

The Samsung Galaxy Watch 8 packs serious upgrades for the price. With advanced fitness tools, sleep coaching and daily energy tracking, it’s one of the most feature‑rich smartwatches this year. The $250 price represents a new low for the model during the Black Friday season and includes a 90-day warranty. But with limited stock, it’s a deal worth grabbing quickly.

Join Our Daily Deals Text Group!

Get hand-picked deals from CNET shopping experts straight to your phone.

By signing up, you confirm you are 16+ and agree to receive recurring marketing messages at the phone number provided. Consent is not a condition of purchase. Reply STOP to unsubscribe. Msg & data rates may apply. View our Privacy Policy and Terms of Use.

Continue Reading

Trending

Copyright © Verum World Media