Technologies
Love ‘Black Mirror’? You Can Play the Actual Game From the Episode ‘Plaything’ Now
The throng needs you.
Netflix launched the seventh season of Black Mirror on Thursday, and alongside it the streaming giant released a mobile game called Thronglets, a tie-in game for the episode Plaything. Thronglets is different from other Netflix tie-in games, like Too Hot to Handle. Thronglets is a game within the Black Mirror universe that’s central to the plot of Plaything, not just a game based on Black Mirror.
By letting people play the game that characters in the series play, Netflix has opened up a new avenue for people to interact with and experience the stories the service is telling. After I watched the episode Plaything and played the game, I thought, «Is this a joke? Where are the cameras?»
The whole experience made me feel uneasy. Surely that’s the point, because I can see myself getting lost in Thronglets. Not to the extent that the main character in Plaything does, but enough to make me heed the push alerts the game sends to my iPhone when the Thronglets ask for help.
Thronglets is a game within Black Mirror that you can actually play
Black Mirror’s episode Plaything is a tragedy that follows the yearslong downward spiral of game journalist Cameron Walker (played by Lewis Gribben and Peter Capaldi). In his younger years, he becomes engrossed with an in-universe, yet-to-be-released game called — you guessed it — Thronglets. We meet Walker years later when he’s recounting to the police how he’s dedicated his life to the game.
The in-episode game was developed by the fictitious game developer Colin Ritman (Will Poulter) and the company Tuckersoft, from the interactive Black Mirror: Bandersnatch movie Netflix released in 2018.
Ritman describes the Thronglets as the first creatures in history whose biology is entirely digital, and these creatures are capable of learning and expanding. This leads to devastating consequences for Walker and those around him.
Netflix’s game mimics that experience, letting you play it and raise a single Thronglet to a vast and expanding society. Thus, you can become engrossed with the digital creatures like Walker does in the show. And the game and episode work together to deliver a deeper storytelling experience.
Here’s how to get started with Thronglets on Netflix Games, and what you should know about the game.
What are Thronglets?
In the game, they’re yellow creatures with a single antenna and large ears who reproduce by mitosis — they split into two whole and complete Thronglets. However, the very first Thronglet is hatched from an egg, and in the game, you have to tap the egg to get it to hatch.
Can you control the Thronglets?
You can’t. As Ritman says in Plaything, «They’re not some obscene puppets like Sonic the Hedgehog.» The Thronglets wander around and interact with things on their own, but you aren’t just watching them in the game.
Thronglets are kind of like Tamagotchis in that they require food, amusement and cleanliness. You provide these things to the Thronglets by dropping digital apples and beach balls onto the screen or scrubbing a Thronglet with virtual soap and sponge.
You can tap on individual Thronglets to see if they need food, amusement or a bath, as represented by three bars labeled Fed, Amused and Clean. If each of these bars is full, the Throng is happy. But if Fed is low, for instance, you can give the Thronglet an apple by dropping one near it, and it’ll eat the apple. Similarly, if Amused is low, drop a beach ball near the Thronglet and watch it kick the ball across the screen for fun.
Sometimes a Thronglet will display a speech bubble with an apple or a beach ball to tell you what it wants. Other times, the Thronglet will appear visibly dirty and in need of a bath. Occasionally, a Thronglet will squat down and seem to cry — which is sad to see, and I just want to give it a hug.
If you don’t meet a Thronglet’s needs, it’ll die, eventually decomposing till there’s nothing left but bones.
The Thronglets can also talk to you. They’ll ask you questions and suggest how you should proceed, such as using Thronglet bones to construct a bridge to another landmass.
Wait… what?
Yeah, it’s a pretty gruesome suggestion. But this leads into another aspect of the game. You’re not only caring for the Thronglets’ basic needs, you’re also teaching them how to behave toward one another.
The Thronglets will ask you questions like, What is power? and, What is love? and you’ll be presented with two responses to choose from. Later in the game, when the Thronglets are beginning to industrialize, they’ll ask you whether they should sleep in their homes as much, or work more. You can respond however you want, but it’s important to remember the Thronglets see you as an all-powerful entity and will do whatever you say.
So when I told the Thronglets not to work so hard and to sleep as much as they needed, they took my advice to heart, resulting in slower resource growth. But they appeared happier.
And that seems to be the result involved with many of the choices the Thronglets present you with — whether you accumulate resources more or less quickly. Most of the options I chose were more peaceful, like not using bones to construct a bridge, and thus resulted in slower production. But those choices never stopped or stalled the game. I tried to pick the kinder approach every chance I got — I can’t bring myself to do an evil run of any game.
Your actions also influence how the Thronglets see you. Once, I accidentally killed a Thronglet with a chain saw when I was cutting down some trees. From that action, a box appeared on the screen to let me know this taught the Thronglets that tools can be dangerous. It’s unclear whether these instances have any effect on the game other than some comic relief, but I still tried to minimize future accidental deaths or workplace mishaps.
After each stage, you’ll see a screen with different stats, like how many Thronglets died. You’ll also see observations the Thronglets made about you during the stage. Once, the Thronglets noted that I taught them Shakespeare — which made my English-major heart very proud.
What’s the goal of Thronglets?
That’s a great question. For me, my goal was to help the Thronglets in whatever way I could. Sometimes that meant building them a theater for entertainment or cleaning up toxic waste and pollution to keep them healthy. Other times, it meant shooting them into the abyss of space or nuking their land so they could progress — I swear, they insisted these were the right things to do.
But since it’s unclear how my choices affected the game and the upbringing of the Thronglets, it’s possible the goal is to get the Thronglets to progress as fast as possible. That would potentially mean making far more Thronglet sacrifices for the greater good.
But like Ritman asks in Plaything, «Why do you need a goal?»
Anything else interesting about the game?
The most interesting thing about Thronglets doesn’t have anything to do with the game itself, but with how Netflix is using different forms of media to tell intertwining stories.
When Netflix released Black Mirror: Bandersnatch in 2018, that was the service’s first step into interactive films — which some people consider video games. The streaming service then pushed into gaming in 2021, and since then it’s turned some of its most popular series, like Squid Game, into mobile games.
But Thronglets isn’t just a game based on a series. Characters in Black Mirror interact with this game, and then we can put ourselves in the characters’ shoes by playing the same game in the real world. The game represents another step in Netflix’s creation of more immersive storytelling through games and other media, not just films and TV series.
When I started playing Thronglets after watching the Black Mirror episode Plaything, I felt weirded out. Interacting with this piece of media that has dire consequences in the show tricked me into thinking I was playing with fire. I know the game is just a game, but it felt like playing was in some way dangerous. I know how irrational that sounds.
I also couldn’t help but feel that while I was playing this game, I was isolating myself from others, like Walker does in the show. Walker begins to neglect the world around him to care for the Thronglets, and I’d spend time playing the game and ignoring the world around me, too. Granted, I didn’t get arrested for the little yellow guys — but I also didn’t take drugs to communicate with them.
The game didn’t make me more sympathetic toward Walker. He was scared of the world and said early in the episode that games are a kind of escapism. Maybe the game and episode are working in tandem to refute that. Maybe they’re trying to say that even if we find solace in games like Thronglets because the outside world is scary, we still might encounter something just as grisly in games, like a bridge made of bones.
I can see Netflix making more game tie-ins like this in the future to deepen the level of storytelling the service offers. And I’m looking forward to whatever the next tie-in is — maybe one of the arcade games from Stranger Things?
Here’s how to access this game, and more
Accessing Netflix Games on iOS and Android devices is a little different. But you have to subscribe to Netflix ($8 a month) for each.
Here’s how to access games on iOS if you’re a subscriber.
1. Download the Netflix app onto your iPhone or iPad.
2. Open the Netflix app.
3. Tap your profile and sign in to your account.
4. Tap Home at the bottom of your screen.
5. Scroll down your homepage until you see the Mobile Games carousel.
6. Tap into a game to learn more about it.
7. Tap Get Game to download a game you’re interested in.
Here’s how to access Netflix Games on Android if you’re a subscriber.
1. Download the Netflix app onto your Android device.
2. Open the Netflix app.
3. Tap your profile and sign in to your account.
4. Tap Games at the bottom of your screen.
5. Tap into a game to learn more about it.
6. Tap Get Game to download a game you’re interested in.
You can also search for games in the Netflix app by tapping the magnifying glass in the top right corner of the app and entering the game’s name.
After you tap Get Game, a pop-up from either Apple’s App Store or the Google Play Store will open, asking if you want to download the game. After you confirm that action, the game will download on your device, like other apps.
For more on Netflix Games, here’s what to know about the first MMO coming to the service, and what to know about playing Hades and the Grand Theft Auto series on Netflix.
Technologies
Google races to put Gemini at the center of Android before Apple’s AI reboot
Google is using its latest Android rollout to position Gemini as the AI layer across phones, Chrome, laptops and cars.
Google is using its latest Android rollout to make Gemini less of a chatbot and more of an operating layer across the phone, browser, car and laptop, just weeks before Apple is expected to show its own Gemini-powered Apple Intelligence reboot at WWDC.
Ahead of its Google I/O developer conference next week, the company previewed a number of Android updates, including AI-powered app automation, a smarter version of Chrome on Android, new tools for creators, a redesigned Android Auto experience, and a sweeping set of new security features.
Alphabet is counting on Gemini to help Google compete directly with OpenAI and Anthropic in the market for artificial intelligence models and services, while also serving as the AI backbone across its expansive portfolio of products, including Android. Meanwhile, Gemini is powering part of Apple’s new AI strategy, giving Google a role in the iPhone maker’s reset even as it races to prove its own version of personal AI on the phone is further along.
Sameer Samat, who oversees Google’s Android ecosystem, told CNBC that Google is rebuilding parts of Android around Gemini Intelligence to help users complete everyday tasks more easily.
“We’re transitioning from an operating system to an intelligence system,” he said.
As part of Tuesday’s announcements. Google said Gemini Intelligence will be able to move across apps, understand what’s on the screen and complete tasks that would normally require a user to jump between multiple services. That means Android is moving beyond the traditional assistant model, where users ask a question and get an answer, and acting more like an agent.
For instance, Google says Gemini can pull relevant information from Gmail, build shopping carts and book reservations. Samat gave the example of asking Gemini to look at the guest list for a barbecue, build a menu, add ingredients to an Instacart list and return for approval before checkout.
A big concern surrounding agentic AI involves software taking action on a user’s behalf without permissions. Samat said Gemini will come back to the user before completing a transaction, adding, “the human is always in the loop.”
Four months after announcing its Gemini deal with Google, Apple is under pressure to show a more capable version of Apple Intelligence, which has been a relative laggard on the market. Apple has long framed privacy, hardware integration and control of the user experience as its advantages.
Google’s Android push is designed to show it can bring AI deeper into the device experience while still giving users control over what Gemini can see, where it can act and when it needs confirmation.
The app automation features will roll out in waves, starting with the latest Samsung Galaxy and Google Pixel phones this summer, before expanding across more Android devices, including watches, cars, glasses and laptops later this year.
The company is also redesigning Android Auto around Gemini, turning the car into another major surface for its assistant. Android Auto is in more than 250 million cars, and Google says the new release includes its biggest maps update in a decade and Gemini-powered help with tasks like ordering dinner while driving.
Alphabet’s AI strategy has been embraced by Wall Street, which has pushed the company’s stock price up more than 140% in the past year, compared to Apple’s roughly 40% gain. Investors now want to see how Gemini can become more central to the products people use every day.
WATCH: Alphabet briefly tops Nvidia after report of $200 billion Anthropic cloud deal
Technologies
Waymo recalls 3,800 robotaxis after glitch allowed some vehicles to ‘drive into standing water’
Waymo issued a voluntary recall of about 3,800 of its robotaxis to fix software issues that could allow them to drive into flooded roadways.
Waymo is recalling about 3,800 robotaxis in the U.S. to fix software issues that could allow them to “drive onto a flooded roadway,” according to a letter on the National Highway Traffic Safety Administration’s website.
The voluntary recall is for Waymo vehicles that use the company’s fifth and sixth generation automated driving systems (or ADS), the U.S. auto safety regulator said in the letter posted Tuesday.
Waymo autonomous vehicles in Austin, Texas, were seen on camera driving onto a flooded street and stalling, requiring other drivers to navigate around them. It’s the latest example of a safety-related issue for the Alphabet-owned AV unit that’s rapidly bolstering its fleet of vehicles and entering new U.S. markets.
Waymo has drawn criticism for its vehicles failing to yield to school buses in Austin, and for the performance of its vehicles during widespread power outages in San Francisco in December, when robotaxis halted in traffic, causing gridlock.
The company said in a statement on Tuesday that it’s “identified an area of improvement regarding untraversable flooded lanes specific to higher-speed roadways,” and opted to file a “voluntary software recall” with the NHTSA.
“Waymo provides over half a million trips every week in some of the most challenging driving environments across the U.S., and safety is our primary priority,” the company said.
Waymo added that it’s working on “additional software safeguards” and has put “mitigations” in place, limiting where its robotaxis operate during extreme weather, so that they avoid “areas where flash flooding might occur” in periods of intense rain.
WATCH: Waymo launches new autonomous system in Chinese-made vehicle
Technologies
Qualcomm tumbles 13% as semiconductor stocks retreat from historic AI-fueled surge
Semiconductor equities reversed sharply after a broad AI-driven advance, with Qualcomm suffering its worst day since 2020 amid inflation concerns and rising oil prices.
Semiconductor stocks fell sharply on Tuesday, reversing course after an extensive rally that had expanded the artificial intelligence investment theme well past Nvidia and driven the industry to unprecedented levels.
Qualcomm plunged 13% and was on track for its steepest single-day decline since 2020. Intel shed 8%, while On Semiconductor and Skyworks Solutions each lost more than 6%. The iShares Semiconductor ETF, which benchmarks the overall sector, fell 5%.
The sell-off came after a key gauge of consumer prices came in above forecasts, and as conflict in Iran pushed crude oil higher—prompting investors to shift away from riskier assets.
The preceding advance had widened the AI opportunity set beyond longtime industry leader Nvidia, which for much of the past several years had largely carried the market to new peaks on its own.
Explosive appetite for central processing units, along with the graphics processing units that power large language models, has sent chipmakers to all-time highs.
Market participants are wagering that the shift from AI model training to autonomous agents will lift demand for additional AI hardware. Among the beneficiaries are memory chip producers, which are raising prices as supply remains tight.
Micron Technology slid 6%, and Sandisk cratered 8%. Sandisk’s stock has surged more than six times over since January.
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