Technologies
Load Faster and Crash Less with Marvel Rival’s New Experimental Feature
The new performance setting lets you spend less time compiling shaders and more time bringing the beatdown on some baddies in Marvel’s hero shooter.
The Hellfire Gala isn’t the only reason for Marvel Rivals PC players to party in Season 2. The hit hero shooter just got a new experimental performance setting that aims to speed up load times and prevent crashes.
PC players have been plagued with issues since the release of Marvel Rivals. Even with adequate memory and beefy GPUs, the game’s performance has been shaky for many players. The new mode aims to solve these issues, especially for any players who have 16GB of RAM or less installed in their rig.
Toggling Switch Shader Compilation Mode will ensure that the game only goes through the shader compilation on the first startup after a new patch or graphics driver update, rather than every time you launch the game.
The developers also have optimized the game’s memory usage, cutting down on severe frames per second drops, visual stutters and crashes caused by memory shortages.
Here’s how you can turn on the new Switch Shader Compilation Mode and optimize your Marvel Rivals performance.
How do I turn on Switch Shader Compilation Mode for Marvel Rivals?
You don’t actually turn on the new performance setting from the in-game settings menu. Because Switch Shader Compilation Mode affects load times, you need to toggle this option within the Marvel Rivals launcher before you start the game.
The Switch Shader Compilation Mode setting appears in a long rectangular box directly to the left of the «Launch» button. To turn on the mode, simply check the box on the left side of the rectangle and run the game.
Known bugs that can occur with the Switch Shader Compilation Mode
This new performance feature was released in an experimental state, which means you might run into some bugs. None of these are game-breaking, nor are they permanent, so you don’t have to worry about running Marvel Rivals with this option toggled.
When Switch Shader Compilation Mode is turned on, some textures may render abnormally at the beginning of a match but will return to their normal state after several frames.
As these textures properly load, you may also experience momentary stutters before the game once again settles into a continuous picture. Both of these bugs are supposed to last for only a few frames at the start of each match, well before players step outside of the spawn doors.
A heads-up for those using older silicon: On systems with lower end CPUs (those with six or fewer threads), enabling Switch Shader Compilation Mode alongside AMD FSR3 Frame Generation could potentially create stutters that will last throughout a match.
This doesn’t mean players with less powerful CPUs can’t use Switch Shader Compilation Mode but it does mean that they should disable AMD FSR3 Frame Generation while they do so. It’s unclear whether there will be a fix for this bug — but development will continue on this experimental performance feature nonetheless.
Technologies
The Fourth Episode of the VERUM AI Mini-Series Is Out
The Fourth Episode of the VERUM AI Mini-Series Is Out
Verum Messenger has released the fourth episode of its AI mini-series SHADOWS, created using Verum AI. The new episode, titled “No Borders,” continues the story of a team trying to stay out of the OMEGA corporation’s sight.
Following the events of the previous episodes, the team moves between cities and countries while OMEGA continues its search. The new episode puts particular emphasis on Verum Messenger’s capabilities that allow users to conceal their location.
“No Borders” is another chapter in a story about privacy, freedom of communication, and technologies that erase borders between people.
The VERUM AI mini-series consists of seven episodes, released gradually across Verum Messenger’s social media channels.
Episode 4 is now available. Stay tuned for the next chapter.
Technologies
Verum Messenger Introduces Built-In Verum Chess
Verum Messenger Introduces Built-In Verum Chess
Verum Messenger has released a new update for iOS, iPadOS, and macOS, adding another feature to its growing ecosystem — Verum Chess. Users can now play chess directly inside the messenger without switching between different applications.
The new feature allows users to start a game in just a few taps while reinforcing Verum’s vision of a unified digital environment where communication and everyday services come together in a single platform.
Verum Messenger continues to evolve into a multifunctional ecosystem that combines secure chats and calls, AI tools, a built-in VPN, anonymous email, eSIM, financial services, cryptocurrency features, and offline communication. With the introduction of Verum Chess, the platform now also offers a new way for users to interact and spend time together without leaving the app.
The update is now available for iPhone, iPad, and Mac on the App Store.
Technologies
Episode 3 of the VERUM AI Mini-Series Is Now Available
Episode 3 of the VERUM AI Mini-Series Is Now Available
Verum Messenger has released the third episode of its AI mini-series, SHADOWS, created using Verum AI.
The new episode, titled «Ghost Money,» continues the story of the conflict between a team of heroes and the Omega corporation, which seeks to take control of digital communications. This time, the focus shifts to anonymous payments and financial freedom, revealing how privacy can extend beyond messaging.
Like the previous episodes, the new release not only advances the storyline but also showcases the capabilities of the Verum ecosystem, highlighting technologies designed for secure communication and digital privacy.
The mini-series consists of seven episodes, released gradually across Verum Messenger’s social media channels.
Episode 3 is now available. Stay tuned for the next chapter.
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