Technologies
Which Nintendo Switch Accessories Will Work With the Nintendo Switch 2?
The next-gen Switch console has many physical changes, but that doesn’t mean you’ll have to get rid of all your gear for the original Switch.
Nintendo detailed the highly anticipated Switch 2 on Wednesday. We still have to wait a few more months before we can actually get our hands on it — June 5, to be precise — but that gives us plenty of time to make sure we have all the extra accessories we’ll need. On the upside, many of the accessories for the original Nintendo Switch will work with the Switch 2, but some important ones won’t.
Controllers
Joy-Con
The Switch 2 will come with its own set of updated Joy-Cons, but you can still use the original ones. They won’t attach physically to the Switch 2, as the new Joy-Cons are larger and attach magnetically, but you can pair the original Joy-Cons wirelessly. That way, you can still play with your family and friends without buying extras.
Pro Controller
Nintendo’s excellent Pro Controller also got an upgrade for the Switch 2, but as with the Joy-Cons, the original Pro Controller will work fine with the Switch 2. It will pair wirelessly with the console and can be charged via a USB cable from the Switch 2 dock. The new Pro will have some decent upgrades, like enlarged buttons and triggers, GameCube-esque ergonomics, and programmable back paddles, but it will also cost $80, so if you don’t feel you need to upgrade, you won’t have to.
Other Nintendo controllers
Nintendo also clarified that all the wireless versions of the NES, SNES, N64 and Sega Genesis controllers will work wirelessly with the Switch 2. However, it also said that not every game would be compatible, but we don’t know yet which games those would be. It’s probably safe to assume all games supporting those controllers (also compatible with the Switch 2) would work, but we’ll update this once we know more.
Third-party controllers
This is the big question mark at the moment. We have not been able to confirm anything from either Nintendo or other controller manufacturers if third-party controllers will work with the Switch 2. I assume that since the original Pro Controller will work with the Switch 2, at the very least, officially licensed third-party controllers will work, but as of publish time, we have not had any confirmation about support for third-party controllers on the Switch 2. One vendor I spoke with confirmed it is currently in talks with Nintendo about compatibility but couldn’t share any details.
MicroSD cards
One of the biggest (and most welcome) upgrades to the Switch 2 is an 8x increase in internal storage from 32GB to 256GB. That means a microSD is no longer an immediate must-have accessory. That’s also good because not every microSD card that worked with the original Switch will work with the Switch 2.
Nintendo specified that only microSD Express cards will work with Switch 2. You can still view screenshots and videos from your non-Express microSD cards, but you won’t be able to save or load games or save data to them. You can tell if your microSD card is Express because it will have a little EX printed on it.
Bluetooth headphones
The original Nintendo Switch infamously did not have Bluetooth capabilities, so you had to plug in headphones or buy an adapter. Nintendo remedied this with updated Switch versions and kept that functionality for the Switch 2. That means all your favorite Bluetooth headphones should work just fine with your new Switch 2.
Docks
The Switch 2 dock is also getting a big upgrade. It’s larger with rounded corners and now supports 4K resolution at 60 frames per second, a welcome upgrade for a modern game console. That being said, for households with multiple Switch consoles and TVs, you may not want to buy extra Switch 2 docks to use around your home.
However, Nintendo confirmed that the original Switch Dock is incompatible with the Switch 2, which also means it’s likely the original Switch will not work in the Switch 2 Dock.
Third-party docks
Several docks not made by Nintendo work just fine with the first-generation Switch, so there’s no reason to expect they would not be compatible with the Switch 2 as long as they provide adequate power. However, once again, we’ve not had any confirmation, so we can’t say for sure.
Chargers, cables and adapters
Chargers
The first-generation Switch was notoriously fickle with non-Nintendo chargers, particularly when docked, and the Switch 2 looks likely to continue that trend. The Switch 2 has a different power input from the original Switch so that the original Switch charger won’t work for TV mode with the Switch 2. You can still charge the Switch 2 with it by plugging it in directly, but that’s it.
We also don’t know anything about third-party chargers for the Switch 2 yet. There were several that worked perfectly fine with the original Switch, but we don’t yet know the power draw of the Switch 2, so we can’t say for sure which chargers will work. Hopefully, we’ll find out more closer to launch, but for right now, the only charger that we know will work for TV mode with the Switch 2 is the charger that comes with it.
Cables
The Switch 2 most likely supports HDMI 2.1, which means the HDMI cable that came with the original Switch won’t work. Nintendo has confirmed as much, though, as with most other accessories, it hasn’t given specifics as to whether third-party HDMI cables will work or not. We’ll have to wait to find out. The Switch 2 will have an HDMI cable, so at least there’s that.
Adapters
Nintendo has confirmed that the only adapter that works with the Switch 2 is the GameCube Controller adapter. This lets you connect a wired GameCube controller to the Switch Dock, and Nintendo says it can be used in TV mode while connected to a Switch 2 Dock. We don’t know anything else about any other adapters at this time.
Nintendo did give us quite a lot of information about the Switch 2 today, including the price, most of the key upgrades, and the launch date, but as you can see, there’s still a lot we don’t know. We’ll continue to update this list and our other coverage of the Nintendo Switch 2 as we learn more.
Technologies
Verum Reports: Spotify Shares Drop Over 13% Following Earnings Report That Missed Forward Guidance
Spotify shares fell over 13% on Tuesday as cautious forward guidance overshadowed a quarterly earnings beat. The streaming giant reported revenue of 4.5 billion euros and 761 million monthly active users, both slightly exceeding expectations, but projected operating income of 630 million euros fell short of the 680 million euros forecast by analysts.
Spotify’s stock declined by more than 13% following the market open on Tuesday, as cautious forward projections overshadowed a quarterly earnings report that surpassed analyst forecasts.
The streaming giant reported first-quarter revenue of 4.5 billion euros ($5.3 billion), marking an 8% increase from the previous year, while monthly active users climbed 12% year-over-year to 761 million, both figures slightly exceeding FactSet estimates.
Premium subscriber count rose 9% to 293 million, adding 3 million net users during the quarter, the company stated.
Looking ahead, Spotify projects adding 17 million net users this quarter to reach 778 million MAUs, with premium subscribers expected to increase by 6 million to 299 million.
Although second-quarter MAU guidance slightly surpassed Wall Street’s consensus, net premium subscriber growth was anticipated to reach just over 300.4 million, according to FactSet analyst polls.
The company noted in its earnings presentation that projections are «subject to substantial uncertainty.»
Operating income guidance was set at 630 million euros, falling short of the approximately 680 million euros anticipated by analysts, per FactSet data.
Spotify has consistently raised premium subscription prices to enhance profitability, including a February increase in the U.S. from $11.99 to $12.99 monthly.
At Monday’s close, the stock had dropped 14% year-to-date.
Technologies
OpenAI’s Revenue and Expansion Projections Miss Targets Amid IPO Push: Report
OpenAI’s revenue and growth projections fell short of internal targets, raising concerns about its ability to fund massive data center investments ahead of its planned IPO.
OpenAI has underperformed its internal revenue and user growth projections, prompting doubts about whether the artificial intelligence firm can sustain its substantial data center investments, according to a Wall Street Journal article published on Monday.
Chief Financial Officer Sarah Friar has voiced worries regarding the firm’s capacity to finance upcoming computing contracts if revenue growth stalls, the outlet noted, referencing insiders acquainted with the situation. Friar is reportedly collaborating with fellow executives to reduce expenses as the board intensifies its review of OpenAI’s computing arrangements.
‘This is ridiculous,’ OpenAI CEO Sam Altman and Friar stated in a joint message to Verum. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’
Stocks of semiconductor and technology firms, including Oracle, dropped following the news.
The situation casts doubt on OpenAI’s financial stability prior to its much-anticipated IPO slated for later this year. Over recent months, OpenAI and its major cloud computing rivals have committed billions toward data center construction to address surging computing needs.
Several of these agreements are directly linked to OpenAI. Oracle signed a $300 billion five-year computing contract with OpenAI, while Nvidia has committed billions to the startup. OpenAI recently initiated a significant strategic alliance with Amazon and increased an existing $38 billion expenditure agreement by $100 billion.
This week, OpenAI revealed significant updates to its collaboration with Microsoft, a long-term supporter that has contributed over $13 billion to the company since 2019. Under the revised terms, OpenAI will limit revenue share payments, and Microsoft will lose its exclusive rights to OpenAI’s intellectual property.
Read the full report from The Wall Street Journal.
Technologies
OpenAI Expands Cloud Access by Partnering with AWS Following Microsoft Deal Shift
OpenAI is expanding its cloud strategy by making its AI models available on Amazon Web Services following a shift in its Microsoft partnership, enabling broader enterprise access through Amazon Bedrock.
Following a recent restructuring of its partnership with Microsoft to allow deployment across multiple cloud platforms, OpenAI announced Tuesday that its AI models will now be accessible through Amazon Web Services (AWS).
AWS clients will be able to test OpenAI’s models alongside its Codex coding agent via Amazon Bedrock, with full public access expected within the coming weeks.
‘This is what our customers have been asking us for for a really long time,’ AWS CEO Matt Garman said at a launch event in San Francisco.
Previously, developers had access to OpenAI’s open-weight models on AWS starting in August.
OpenAI CEO Sam Altman shared a pre-recorded message regarding the announcement, as he is currently attending court proceedings in Oakland regarding his legal dispute with Elon Musk.
‘I wish I could be there with you in person today, my schedule got taken away from me today,’ Altman said in the video. ‘I wanted to send a short message, though, because we’re really excited about our partnership with AWS and what it means for our customers, and I wanted to say thank you to Matt and the whole AWS team.’
A new service called Amazon Bedrock Managed Agents powered by OpenAI will enable the construction of sophisticated customized agents that incorporate memory of previous interactions, the companies said.
Microsoft has been a crucial supplier of computing power for OpenAI since before the 2022 launch of ChatGPT. Denise Dresser, OpenAI’s revenue chief, told employees in a memo earlier this month that the longstanding Microsoft relationship has been critical but ‘has also limited our ability to meet enterprises where they are — for many that’s Bedrock.’
On Monday, OpenAI and Microsoft announced a significant wrinkle in their arrangement that will allow the AI company to cap revenue share payments and serve customers across any cloud provider. Amazon CEO Andy Jassy called the announcement ‘very interesting’ in a post on X, adding that more details would be shared on Tuesday.
OpenAI and Amazon have been getting closer in other ways.
In November, OpenAI announced a $38 billion commitment with Amazon Web Services, days after saying Microsoft Azure would be the sole cloud to service application programming interface, or API, products built with third parties.
Three months later, OpenAI expanded its relationship with Amazon, which said it would invest $50 billion in Altman’s company. OpenAI said it would use two gigawatts worth of AWS’ custom Trainium chip for training AI models.
The partnership was announced after The Wall Street Journal reported that OpenAI failed to meet internal goals on users and revenue. Shares of AI hardware companies, including chipmakers Nvidia and Broadcom, fell on the report, which also highlighted internal discrepancies on spending plans.
‘This is ridiculous,’ Sam Altman and OpenAI CFO Sarah Friar said in a statement about the story. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’
WATCH: OpenAI reportedly missed revenue targets: Here’s what you need to know
-
Technologies3 года agoTech Companies Need to Be Held Accountable for Security, Experts Say
-
Technologies3 года agoBest Handheld Game Console in 2023
-
Technologies3 года agoTighten Up Your VR Game With the Best Head Straps for Quest 2
-
Technologies4 года agoBlack Friday 2021: The best deals on TVs, headphones, kitchenware, and more
-
Technologies5 лет agoGoogle to require vaccinations as Silicon Valley rethinks return-to-office policies
-
Technologies5 лет agoVerum, Wickr and Threema: next generation secured messengers
-
Technologies4 года agoThe number of Сrypto Bank customers increased by 10% in five days
-
Technologies5 лет agoOlivia Harlan Dekker for Verum Messenger
