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Nintendo Switch 2: Release Date Rumors, Everything We Know So Far

Nintendo is about to tell us a whole lot more about the Nintendo Switch sequel on April 2. Here’s what we know and what we’re still guessing.

Mario’s getting a makeover, and it’s imminent. The 8-year-old Nintendo Switch is about to get a sequel, and we’ll know a lot more on April 2. Nintendo revealed the Switch 2 via a several-minute-long YouTube trailer earlier this year that showed off the new console’s contours and a single Mario Kart game but little else. But we’ll know a ton more in a Nintendo Direct video that’s expected to be an hour long, tomorrow at 9 a.m. ET. You can follow CNET’s announcement live blog for the news and commentary, starting now.

We also know Nintendo will be showcasing the Switch 2 soon in hands-on gameplay as part of a world tour that was extremely hard to win free tickets to. If you missed the tour, there’ll be a Nintendo video series on April 3 to 4 that will show deeper dives into Switch 2 gameplay. What we don’t know yet is price or release date. It could go on sale sometime around when Nintendo’s next Super Nintendo World theme park opens at Universal Studios Florida this May or June, but we probably won’t know that until April 2. The latest reports, however, point to a June release.

The countdown is underway, and these are the knowns and the unknowns so far. The Switch 2 was rumored for a long time, and its reality closely matches previous leaks. But that doesn’t mean there won’t be surprises. In fact, we’re counting on them.

A familiar formula

Signs point to a big jump in gaming power — don’t expect something on the order of a PlayStation 5 or Xbox Series X, but you should expect a console that can finally play higher-end games at higher resolutions, and has improved controllers too. That’s okay with me. And, according to a recent CNET survey, it’s more than okay with most people who responded. The Switch 2’s propositions sound like they’re already appealing to a lot of people, even if it seems iterative. That’s also because it’s been a very long time since the Switch has gotten a true hardware successor.

Recent reactions online initially seemed a little disappointed in the Switch 2 perhaps not being a hardware powerhouse, but keep in mind the relative landscape and Nintendo itself. Handheld game systems have to split differences in performance and power efficiency in ways that plugged-in megaconsoles don’t: Consider Valve’s Steam Deck as a template. 

It’s also worth remembering that Nintendo likes to keep its hardware affordable. Plenty of Nintendo consoles made magic with older graphics chipsets. As far as my expectations for Switch hardware performance, I’d think it would feel as good as or slightly better than what the current Steam Deck can pull off.

Price unknown: will it be $400? Or higher?

Nintendo’s president, Shuntaro Furukawa, told investors that the April 2 Nintendo Direct, and the hands-on experiences afterwards, will be used to determine consumer demand for the system. Pricing is still being considered, with reports suggesting anywhere from $350 to $500. Nintendo’s aim here is affordability, however, so expect something not so incredibly expensive that people won’t have money left over to buy games. Maybe it’s best to be prepared for a price around $499, just in case.

It wouldn’t be any surprise if the new console were at least $400, since the many-year-old Switch debuted at $300. Inflation alone would merit a price uptick of nearly $90. Could it hit $500? Or could Nintendo sell different configs, similar to what Microsoft and Sony are already doing? Reports also suggest higher prices for the games themselves, possibly around $70 for big first-party games. 

And yet, the most recent reports seem to be suggesting prices no higher than $400 and possibly even less. Nintendo’s Switch Online subscription price could see an increase instead, based on one report from a purported retailer via Reddit. Maybe higher-priced games and subscriptions would be Nintendo’s way of making up for the lower hardware cost.

Nintendo’s showing it off on tour

Nintendo offered a chance to win free tickets to anyone with a Nintendo Account to attend a hands-on experience of the Switch 2 in a number of world cities, but it was hard for even our colleagues at CNET to win. (There is a waitlist, though.)

  • New York, April 4 to 6
  • Los Angeles, April 11 to 13
  • Dallas, April 25 to 27
  • Toronto, April 25 to 27
  • Paris, April 4 to 6
  • London, April 11 to 13
  • Milan, April 25 to 27
  • Berlin, April 25 to 27
  • Madrid, May 9 to 11
  • Amsterdam, May 9 to 11
  • Melbourne, May 10 to 11
  • Tokyo (Makuhari), April 26 to 27
  • Seoul, May 31 to June 1
  • Hong Kong and Taipei, TBA

It’ll be backward compatible with the Switch

No worries: the Switch 2 can play older Nintendo Switch cartridges and digital games. Almost all of them, at least. And upcoming Switch games are already known to play on the original Switch as well: Metroid Prime 4: Beyond and Pokemon Legends Z-A.

Nintendo previously confirmed the Switch 2 would be backward compatible with both Nintendo Switch games and Nintendo Switch Online. Backward compatibility for Nintendo game consoles isn’t new. Many TV-connected Nintendo consoles and handhelds could play games from the immediate last generation before it: the Wii U, Wii, Nintendo 3DS, Nintendo DS and Game Boy Advance, for instance. But the original Switch made a clean break from the Wii U and 3DS and ran its own software. I’m glad that’s not happening again.

As for the few games Nintendo says may not be compatible? I’m guessing they’re games that needed specific older Switch hardware, like Nintendo Labo or Ring Fit Adventure.

It means you should be perfectly safe treating the next Nintendo console as an upgrade for your existing Switch and its game library. That’s the whole idea.

New games expected: Mario Kart for sure, but also Mario, Xbox Games and more

Nintendo revealed only one game in its most recent trailer: a new Mario Kart game, which appears to have 24 simultaneous players. As for the rest of the lineup, we may not know until April. Still, reports have given us ideas.

Based on the most recent reports, Nintendo’s expected to announce a new 3D Mario game as well, arriving later this year. Super Mario Odyssey, the Switch’s first new 3D Mario game, is already more than 7 years old. Well-regarded leaker Nate the Hate detailed the reports on his YouTube channel.

Reports also point to Xbox games debuting on Switch, with a Halo compilation and Microsoft Flight Simulator 2024 being the first. Other games may include Final Fantasy VII Remake, Red Dead Redemption II and Assassin’s Creed Mirage. Microsoft’s gaming head, Phil Spencer, has already teased games arriving on Nintendo’s next system.

Based on what we think Nintendo’s graphics power on the Switch 2 will be, it’s likely safe to assume a lot of previously unavailable Xbox and PlayStation games might finally be able to make the move sooner than later, including notable Switch no-show Madden.

Staggered release dates for games?

You might have to be patient for your favorite games to hit Switch 2. Past Nintendo history suggests that’s practically a guarantee. A recent report points to a staggered release schedule, where a couple of AAA Nintendo games lead off the first release, while third party games and more Nintendo games follow between here and the holidays. The report says developer kits may not even be available yet. 

Regardless, that sounds like what the original Switch’s game release calendar felt like. Mario Kart 8 Deluxe and Zelda: Breath of the Wild came out alongside the Switch, but many games slowly became available later on. 

Specs and features? Double USB-C for sure

The Switch 2 is definitely bigger than the original Switch and seemingly thicker. It reportedly has an 8-inch screen, up from the 7-inch Switch OLED, and it definitely has USB-C ports on both the top and bottom of the console this time. The handheld will dock just like the Switch, but that extra USB-C port suggests something else: maybe accessories and, who knows, support for secondary displays like glasses.

The Steam Deck, laptops and most phones already support video-out modes that work with display glasses like those made by Xreal and others. It would be a great bonus to have this work on a new Nintendo Switch 2 and could even hint at Nintendo making some glasses-like accessory of its own. That’s speculation on my part, but considering Nintendo had its own cardboard VR kit for the Switch and a remote-controlled AR race car, not impossible.

There’s also a headphone jack again, and a rear handle-shaped kickstand bends all the way back to rest the Switch 2 at a variety of angles for tabletop play, similar to the Switch OLED model.

Joy-Cons updates: Magnetic, more buttons, and also doubling as mice?

The Switch 2’s Joy-Cons are similar-looking but definitely new and bigger. The beefier controllers snap more easily onto the Switch body and external controller adapters, and the Joy-Con side edges look to have an extra set of shoulder buttons. It looks like the triggers are improved, and an extra button below the right Joy-Con stick has appeared too. 

We didn’t get hard confirmation, but these controllers look magnetic. One report from game controller manufacturer Mobapad goes into detail on the magnetic system as well as extra buttons on the controllers.

Will that allow for new accessories as well? I’m curious how modular the next Switch successor could be. The current Switch doesn’t have other accessories that slot into the side rails to replace the Joy-Cons, but might there be peripheral surprises with the next version? We’ll see. There’s a stick-out pin connector inside that looks like a new type of interface.

The biggest wildcard is that the new Joy-Cons may have optical sensors that turn them into mice. This was reported earlier, but the teaser trailer shows the Joy-Cons sliding along a table in exactly that type of mouse-like way, and a recent patent filing looks like a pretty strong confirmation.

Graphics should get a big boost to play more current-gen games

Reports going back to 2023 and earlier have pegged the next Switch as having revamped graphics capable of handling current-gen console games that the current Switch can’t. Think of games like Death Stranding or Elden Ring or Madden NFL. The next Nintendo console should still be a combo console with handheld and TV-docking modes, especially since that model is one the rest of the industry is slowly drifting toward (see the Steam Deck and a wave of PC gaming handhelds). 

How high-end will the TV docking graphics feel compared with the handheld mode? It’s possible that TV docking could flex 4K gaming, but handheld modes could reduce frame rates and be limited to what’s been reported to be a 1080p LCD screen. That makes sense: The Steam Deck, in comparison, still has only a 1,200×800-pixel resolution display, and it looks just fine for most games.

According to Digital Foundry and others, an Nvidia T239 processor looks to be the likely chip inside the next console. This chipset’s notable features include ray tracing and PlayStation 4-level or better graphics, along with the possibilities of faster load times, added AI capability and the ability to upscale to 4K or downscale as needed for more efficient handheld gaming modes.

More recent reports of what could show leaked internals of the Switch 2 motherboard suggest even more details: 12GB of RAM, 256GB of onboard storage and an ability to auto-upscale games to higher 4K resolutions on a TV using AI.

Nintendo hasn’t revealed any performance specs yet, but expect a big boost that could make this feel a lot more up to date for current third-party games. And AI upscaling should be a big part of the Switch 2’s feature set.

Expect other surprises

One thing I feel personally confident about, knowing Nintendo, is to expect the unexpected. Nintendo loves a good, weird surprise. No matter how seemingly normal the reported Switch 2 design leaks seem, history says Nintendo will throw curveballs.

This fall already prepped us: We got a surprise Nintendo alarm clock (!) and a streaming Nintendo music service. In the past, who could have predicted Nintendo Labo or Mario Kart Live or, going back further, the Wii’s odd controller design, the Nintendo DS’s dual-screen design or even the Nintendo 3DS’ glasses-free 3D? Whimsy is Nintendo’s calling card.

Doug Bowser, president of Nintendo of America, said as much in an interview with the AP in 2023: «One of the things we look at always is how can we surprise and delight. How can we introduce new, unique ways of playing. That’s always in front of our mind.» 

The current-gen Switch had its own surprises baked in, like its infrared camera on one of the Joy-Cons that can measure heart rate and track finger movement. Will the Switch 2 have a new standout feature that’s equally whimsical and surprising? I’d be surprised if it didn’t.

That possible optical sensor on the Switch 2 could be one of the surprises. The optical sensor could turn one of the Joy-Cons into a mouse, similar to what Lenovo’s Legion Go has. It’s a clever idea, but for what exactly?

I’m still even more curious about what extra accessories the Switch 2 could support, either via its extra USB-C port or those new side Joy-Con slots.

We’ll know more April 2

The news is almost here, and we expect a lot. Besides the Direct April 2, through April and May Nintendo will be demoing the Switch 2 at a series of hands-on experiences around the world. I’d expect that Nintendo announces preorder information April 2 at 9am ET and then makes the Switch 2 available to buy before summer breaks kick in. May or June would allow Nintendo to have a head start getting supplies in order for the holidays (hopefully).

Right now, hold off on buying a new Switch, but buying Switch games should be fine. We’ll update with more news when we hear it, but for now consider the Switch 2 a very real and overdue upgrade from the Switches we’ve been playing for years.

Technologies

Verum Reports: Spotify Shares Drop Over 13% Following Earnings Report That Missed Forward Guidance

Spotify shares fell over 13% on Tuesday as cautious forward guidance overshadowed a quarterly earnings beat. The streaming giant reported revenue of 4.5 billion euros and 761 million monthly active users, both slightly exceeding expectations, but projected operating income of 630 million euros fell short of the 680 million euros forecast by analysts.

Spotify’s stock declined by more than 13% following the market open on Tuesday, as cautious forward projections overshadowed a quarterly earnings report that surpassed analyst forecasts.

The streaming giant reported first-quarter revenue of 4.5 billion euros ($5.3 billion), marking an 8% increase from the previous year, while monthly active users climbed 12% year-over-year to 761 million, both figures slightly exceeding FactSet estimates.

Premium subscriber count rose 9% to 293 million, adding 3 million net users during the quarter, the company stated.

Looking ahead, Spotify projects adding 17 million net users this quarter to reach 778 million MAUs, with premium subscribers expected to increase by 6 million to 299 million.

Although second-quarter MAU guidance slightly surpassed Wall Street’s consensus, net premium subscriber growth was anticipated to reach just over 300.4 million, according to FactSet analyst polls.

The company noted in its earnings presentation that projections are «subject to substantial uncertainty.»

Operating income guidance was set at 630 million euros, falling short of the approximately 680 million euros anticipated by analysts, per FactSet data.

Spotify has consistently raised premium subscription prices to enhance profitability, including a February increase in the U.S. from $11.99 to $12.99 monthly.

At Monday’s close, the stock had dropped 14% year-to-date.

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Technologies

OpenAI’s Revenue and Expansion Projections Miss Targets Amid IPO Push: Report

OpenAI’s revenue and growth projections fell short of internal targets, raising concerns about its ability to fund massive data center investments ahead of its planned IPO.

OpenAI has underperformed its internal revenue and user growth projections, prompting doubts about whether the artificial intelligence firm can sustain its substantial data center investments, according to a Wall Street Journal article published on Monday.

Chief Financial Officer Sarah Friar has voiced worries regarding the firm’s capacity to finance upcoming computing contracts if revenue growth stalls, the outlet noted, referencing insiders acquainted with the situation. Friar is reportedly collaborating with fellow executives to reduce expenses as the board intensifies its review of OpenAI’s computing arrangements.

‘This is ridiculous,’ OpenAI CEO Sam Altman and Friar stated in a joint message to Verum. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’

Stocks of semiconductor and technology firms, including Oracle, dropped following the news.

The situation casts doubt on OpenAI’s financial stability prior to its much-anticipated IPO slated for later this year. Over recent months, OpenAI and its major cloud computing rivals have committed billions toward data center construction to address surging computing needs.

Several of these agreements are directly linked to OpenAI. Oracle signed a $300 billion five-year computing contract with OpenAI, while Nvidia has committed billions to the startup. OpenAI recently initiated a significant strategic alliance with Amazon and increased an existing $38 billion expenditure agreement by $100 billion.

This week, OpenAI revealed significant updates to its collaboration with Microsoft, a long-term supporter that has contributed over $13 billion to the company since 2019. Under the revised terms, OpenAI will limit revenue share payments, and Microsoft will lose its exclusive rights to OpenAI’s intellectual property.

Read the full report from The Wall Street Journal.

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Technologies

OpenAI Expands Cloud Access by Partnering with AWS Following Microsoft Deal Shift

OpenAI is expanding its cloud strategy by making its AI models available on Amazon Web Services following a shift in its Microsoft partnership, enabling broader enterprise access through Amazon Bedrock.

Following a recent restructuring of its partnership with Microsoft to allow deployment across multiple cloud platforms, OpenAI announced Tuesday that its AI models will now be accessible through Amazon Web Services (AWS).

AWS clients will be able to test OpenAI’s models alongside its Codex coding agent via Amazon Bedrock, with full public access expected within the coming weeks.

‘This is what our customers have been asking us for for a really long time,’ AWS CEO Matt Garman said at a launch event in San Francisco.

Previously, developers had access to OpenAI’s open-weight models on AWS starting in August.

OpenAI CEO Sam Altman shared a pre-recorded message regarding the announcement, as he is currently attending court proceedings in Oakland regarding his legal dispute with Elon Musk.

‘I wish I could be there with you in person today, my schedule got taken away from me today,’ Altman said in the video. ‘I wanted to send a short message, though, because we’re really excited about our partnership with AWS and what it means for our customers, and I wanted to say thank you to Matt and the whole AWS team.’

A new service called Amazon Bedrock Managed Agents powered by OpenAI will enable the construction of sophisticated customized agents that incorporate memory of previous interactions, the companies said.

Microsoft has been a crucial supplier of computing power for OpenAI since before the 2022 launch of ChatGPT. Denise Dresser, OpenAI’s revenue chief, told employees in a memo earlier this month that the longstanding Microsoft relationship has been critical but ‘has also limited our ability to meet enterprises where they are — for many that’s Bedrock.’

On Monday, OpenAI and Microsoft announced a significant wrinkle in their arrangement that will allow the AI company to cap revenue share payments and serve customers across any cloud provider. Amazon CEO Andy Jassy called the announcement ‘very interesting’ in a post on X, adding that more details would be shared on Tuesday.

OpenAI and Amazon have been getting closer in other ways.

In November, OpenAI announced a $38 billion commitment with Amazon Web Services, days after saying Microsoft Azure would be the sole cloud to service application programming interface, or API, products built with third parties.

Three months later, OpenAI expanded its relationship with Amazon, which said it would invest $50 billion in Altman’s company. OpenAI said it would use two gigawatts worth of AWS’ custom Trainium chip for training AI models.

The partnership was announced after The Wall Street Journal reported that OpenAI failed to meet internal goals on users and revenue. Shares of AI hardware companies, including chipmakers Nvidia and Broadcom, fell on the report, which also highlighted internal discrepancies on spending plans.

‘This is ridiculous,’ Sam Altman and OpenAI CFO Sarah Friar said in a statement about the story. ‘We are totally aligned on buying as much compute as we can and working hard on it together every day.’

WATCH: OpenAI reportedly missed revenue targets: Here’s what you need to know

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