Technologies
Apple Watch Ultra 2 Review: A Brighter Screen Makes My Favorite Watch Better
A searingly bright screen and faster responses are nice but not necessary upgrades.
The Apple Watch Ultra 2 doesn’t try to reinvent the wheel, simply because it doesn’t have to. After wearing the Apple Watch Ultra 2 for a week on hikes, bike rides and some casual spelunking (seriously!), it has less of a wow factor compared with the first Ultra. And that’s only because it feels so familiar. It’s available now alongside the Apple Watch Series 9, which shares the same upgraded chip.
Like Apple’s first Ultra, the Apple Watch Ultra 2 costs $799 (£799, AU$1,399) and is sold as an outdoors watch with a rugged design and a range of sports features. The Ultra 2 still has a customizable action button, fall and car crash detection, ECG, temperature sensor, dual-frequency GPS, and built-in LTE. It shares the same heart rate sensor, which is incredibly accurate, and has the same collection of sports features to suit divers, runners and outdoor enthusiasts. It also looks identical to the first Ultra, even though the 49mm case is now made from 95% recycled titanium.
So what is different? The screen, chip and new Double Tap feature are the key highlights. For hikers and cyclists in particular, the Apple Watch Ultra 2 has a lot to offer, but that’s more a reflection on WatchOS 10 than the hardware itself. You’ll be able to get most of the same great experience on earlier, compatible Apple Watches too, including the original Ultra, which I named the most exciting watch in years when it came out in 2022.
That blisteringly bright Apple Watch Ultra 2 screen
It’s impossible to spot the difference between the original Ultra and the Ultra 2 — that is, until you see the screens. Apple has cranked the brightness to 3,000 nits on the Ultra 2, earning it the title of the brightest screen on any Apple product. The iPhone 15 Pro by comparison reaches a peak brightness of 2,000 nits, the same as the original Apple Watch Ultra.
I took the Ultra 2 on a hike in the Marin Headlands on a bright overcast day, then to Ocean Beach in San Francisco when the sun was in full force the following day. I didn’t have any issues seeing the screen in either situation, whether it was a quick time check, reading a message or glancing at my workout stats. To be fair, I had no issue with the screen brightness on the first Ultra when it comes to readability and outdoors use.
But it’s the flashlight that gets a bigger boost. I took the Apple Watch Ultra 2 into a cave and it lit up the rockface much better than the first Ultra when I compared the two.

You can even force the Ultra 2’s flashlight to hit maximum brightness by turning the digital crown, which is something you can’t do on the first Ultra. Side note: Don’t do what I did and crank the brightness on the flashlight in a dark room, screen aimed at your eyes. My retinas are still cursing me.
From a safety point of view, the brighter flashlight is great if you’re walking, running or riding at night. But you can’t see workout stats, messages or make a call without losing the light. Maybe in the future, the edge of the screen could stay at maximum brightness so you could still interact with the watch and not lose the light. I’m still not totally sure what the best use case is for this brighter new screen if it’s not for safety purposes, given the screen on the first Ultra was bright enough for just about any environment.
On the flip side, the Apple Watch Ultra 2’s screen also gets dimmer than the first watch, going down to just one nit when you have the watch in sleep mode. It can also get that dim if the screen isn’t active and you’re in a really dark room.

Apple Watch Ultra 2 gets Double Tap
The Ultra 2 shares the same S9 chip as the Series 9, which allows for on-device Siri, overall performance improvements and the double tap gesture.
Just as the name suggests, you double tap your thumb and index finger to act as a screen press when you can’t reach the watch with your other hand. There are over 65 different actions you can make in Apple’s own apps, like skipping a track in the Music app, taking a photo on the iPhone with the Camera remote app or starting a timer. Third-party apps can also work with Double Tap.

While I wasn’t able to use Double tap on my Ultra 2 review unit, I was able to try a preview of it on the Series 9, and the implementation will be the same. So far, the most helpful Double Tap action has been responding to a message when I can’t reach the screen, like when I’m walking my dog. I’ll feel the buzz of an incoming message, raise my wrist to read it, then double tap to reply and voice-to-text dictation automatically pops up.
Double Tap builds on the foundation set by AssistiveTouch, a feature designed to help people with physical impairments control the Apple Watch without touching the screen. Double Tap is a separate function exclusive to watches that have the S9 chip, and it’s on by default, while AssistiveTouch needs to be turned on from the Accessibility menu.
Double Tap has been accurate at registering my gestures, but I wish it did more for the workout app specifically. At the moment, double tapping doesn’t do anything. I’d love to see it sub in for the action button so if you can’t press it, you could just double tap instead to perform the same action, like marking a segment.

WatchOS 10 adds so much to Apple Watch Ultra 2
The Apple Watch Ultra 2 brings several important updates for hikers, cyclists and outdoor enthusiasts thanks to WatchOS 10. Offline and topographic maps are now available in Apple Maps and the compass app supports cellular waypoints. This means it shows the last place you had a signal so you can make a call and check messages on your own carrier, or a spot where you can make an emergency call on any network.

Cyclists get two big updates with WatchOS 10: support for Bluetooth accessories like power meters and being able to see your metrics as a live activity on the iPhone. Both features work for indoor and outdoor cycling workouts.
From a safety perspective, I love seeing the live activity on screen, because you don’t want to lift off the handlebars all the time to see your stats on the watch. It shows you all the same detail as the Apple Watch but on a much larger surface area. If you pair the watch with a cycling accessory like power meter pedals you can also see more in-depth data like cadence, speed and power, including functional threshold power.
You’re also getting a few new Ultra-exclusive watch faces including Modular Ultra, which has a horizontal complication slot and the option to show the time nice and big. It’s coming to the original Ultra too. Night mode on this watch face and the Wayfinder face now activates automatically using the ambient light sensor, instead of turning the digital crown like before.
Apple Watch Ultra 2 is faster thanks to that S9 chip
Aside from Double Tap, the S9 chip also supports on-device Siri, which is helpful because it’s faster and works when the Ultra 2 or your iPhone doesn’t have a signal. You can do things like start timers, start a workout, or even add a waypoint in the Compass app with your voice.
Later in the year, you’ll be able to ask Siri for health data, such as how many hours you slept or log medications. I wish that feature was active at launch, because it’s probably one of the big reasons I’d choose to use Siri on the watch rather than pull out my phone.
To see if there was a tangible difference in performance between the first and second Ultras, I ran a couple of side-by-side tests. Opening apps was the same, but the Ultra 2 turned on 20 seconds faster than the first Ultra. Message dictation was faster on the Ultra 2, but the biggest perk is it’s more accurate, especially getting my Australian accent right.

The Apple Watch Ultra 2 also has the same new ultra wideband chip found in the Apple Watch Series 9 that supports precision finding. You do need an iPhone 15 or 15 Pro to take advantage, otherwise you’ll just hear the familiar chime when you ping your phone from the watch.
I also appreciate that the Ultra 2 doubles the internal storage to 64GB of the original, a big deal for any media storage but especially for offline music. Unlike earlier Apple Watches, there is no limit to the amount of manual music downloads you can make on the watch.
Apple Watch Ultra 2 battery life is the same as before
There’s not much new when it comes to battery life as the Ultra 2 lasts the same amount of time as the first Ultra. It’s tricky to give a catch-all estimate of how long the battery will last since everyone uses their watch differently, but I get close to two full days of use out of the Ultra 2 on a single charge with notifications, a GPS workout and sleep tracking. Apple’s official rating is up to 36 hours with regular use, but it’s possible to get almost three days with light use and by not using LTE, playing music or tracking sleep.
For extended outdoor workouts with GPS, you can expect up to 12 hours, which is enough for a marathon or century ride. There’s also a low power mode that can now get up to 72 hours of runtime out of the Ultra 2 thanks to performance optimizations and the new chip. Compare that with the 60 hours Apple quoted for the first Ultra. I still have more battery testing to run with the Ultra 2, especially around LTE connectivity, so check back soon for more. You can also charge the Ultra 2 from the iPhone 15, thanks to USB-C.
While it’s a good thing that Apple managed to maintain the same battery life while adding resource-intensive tools like a brighter screen and S9 chip, I would have preferred to keep the same screen on the original Ultra and get more runtime as a result.

Who is the Apple Watch Ultra 2 for?
If you already own the first Apple Watch Ultra, this is a modest update and I’d recommend skipping the Ultra 2, especially since Apple’s always good at delivering feature updates to older watches through software. If you’re coming from an earlier Apple Watch Series, it’s more compelling because you get a completely new design, a huge screen and better battery life.
The Ultra 2 feels like it’s forging its own path compared with other sports and endurance watches because you can wear it everywhere, for almost any activity. Most importantly, it’s a true smartwatch: there are no compromises on app support, cellular connectivity or that seamless second screen experience that you often miss out on with competing sports watches.
The Apple Watch Ultra 2 is still missing a way to interpret all your health and fitness data with recovery metrics. I hope that’s in the works and maybe something that could be added in a software update.
Apple Watch Ultra 2 vs. Apple Watch Ultra vs. Series 9
| Apple Watch Ultra 2 | Apple Watch Ultra | Apple Watch Series 9 | |
|---|---|---|---|
| Shape | Square | Square | Square |
| Watch size | 49mm | 49mm | 41mm, 45mm |
| Materials, finishes | Titanium | Titanium | Aluminum, stainless steel |
| Display size, resolution | 1.91-inch, 502 x 410-pixel OLED | 1.91-inch, 502 x 410-pixel OLED | 41mm: 1.61-inch, 430 x 352-pixel OLED; 45mm: 1.77-inch, 484 x 396-pixel OLED |
| Dimensions | 44mm x 49mm x 14.4mm | 49 x 44 x 14.4mm | 41mm: 35 x 41 x 10.7 mm; 45mm: 38 x 45 x 10.7 mm |
| Weight | 61.4g | 61.3g | 31.9g-51.5g, depending on size, spec and material |
| Colors | Natural titanium | Natural titanium | Aluminum: midnight, starlight, silver, pink, Product Red; stainless steel: graphite, silver, gold; Hermes stainless steel: silver, space black |
| Always On | Yes | Yes | Yes |
| Interchangable bands | Yes | Yes | Yes |
| GPS | Yes (L1 and L5) | Yes | Yes (L1) |
| Automatic workout detection | Yes | Yes | Yes |
| Compass | Yes | Yes | Yes |
| Altimeter | Yes (operating range: -500m to 9,000m) | Yes | Yes |
| Water resistance | 10ATM (100 meters) and recreational scuba diving up to 40 meters | Yes, up to 100m | 5ATM (50 meters) |
| Calls | Yes | Yes | Yes |
| Microphone | Yes (3-mic array) | Yes | Yes |
| Speaker | Yes | Yes | Yes |
| Voice assistant | Yes (Siri, on-device) | Yes (Siri) | Yes (Siri, on-device) |
| Mobile Payments | Yes (Apple Pay) | Yes (Apple Pay) | Yes (Apple Pay) |
| Sleep tracking | Yes | Yes | Yes |
| Period tracking | Yes | Yes | Yes |
| Sensors | SPo2 (blood oxygen), ECG, optical heart, ambient light, high dynamic range gyroscope, high-g accelerometer, water temperature, depth gauge + app | SPo2 (blood oxygen), ECG, optical heart, ambient light, high dynamic range gyroscope, high-g accelerometer, water temperature, depth gauge + app | SPo2 (blood oxygen), ECG, optical heart, ambient light, high dynamic range gyroscope, high-g accelerometer |
| Emergency features | International emergency calling, Emergency SOS, crash detection | International emergency calling, Emergency SOS, crash detection | International emergency calling, Emergency SOS, crash detection |
| Compatibility | iOS 17 | iOS 16 | iOS 17 |
| Software | WatchOS 10 | WatchOS 9 | WatchOS 10 |
| Processor | Apple S9 | S8 SiP with 64-bit dual-core processor | Apple S9 |
| Connectivity | LTE and UMTS, Wi-Fi 4, Bluetooth 5.3 | LTE and UMTS, Wi-FI | LTE and UMTS, Wi-Fi 4, Bluetooth 5.3 |
| Memory and storage | 64GB | 64GB | 64GB |
| Power | USB-C magnetic fast charging | USB-C magnetic fast charging | USB-C magnetic fast charging |
| Battery life | Up to 36 hours; up to 72 hours (low power mode) | 36-hour battery life, 18 hours on LTE | Up to 18 hours; up to 36 hours (low power mode) |
| Battery capacity | Unavailable | Unavailable | Unavailable |
| Price (USD) | $799 | $799 | 41mm: from $399; 45mm: from $429 |
| Price (GBP) | £799 | £849 | 41mm: from £399; 45mm: from £429 |
| Price (AUD) | AU$1,399 | AU$1,299 | 41mm: from AU$649; 45mm: from AU$699 |
Technologies
My Kid Wanted Video Games. I Was Against It. This Console Gave Us Both the Win
The movement-based Nex Playground might be the antidote to parental screen time guilt.
When our 8-year-old started asking for video games, I knew we were about to engage in an uphill battle. Anytime we’ve been to friends’ houses with gaming consoles, he goes full zombie mode, then has an epic meltdown once the sensory overload wears off. And since he inevitably ropes his 6-year-old brother in, we’re essentially sealing both their fates.
So when our neighbors started raving about a movement-based gaming console called Nex Playground, my first instinct was to shut it down. The words «gaming console» alone were enough to put me in a mental block. Add in my own memories of Wii tennis sessions where I nearly took out the ceiling fan, and I was firmly in the «no» camp.
But after doing a little more research, I was intrigued enough to try it out.
Screen time isn’t something I take lightly. With three kids ages 2 to 8, my husband and I have always been intentional about how and what they watch. They don’t have their own tablets, and most of their screen time happens on our family TV, which means whatever the oldest is exposed to quickly trickles down to our toddler. So anything we bring into the house has to work for all of them. Tall order, I know, but the Nex Playground gets surprisingly close.
Getting started is easy
The console itself is refreshingly simple. It’s a small cube, slightly larger than a Rubik’s cube, with a circular camera and motion sensor, a light indicator and two ports for power, and an HDMI connection to the TV. There’s no controller beyond a basic remote for navigating menus. For most games, your body is the controller.
Setup is quick. Plug it in, connect it to your TV, and you’re ready to go. It doesn’t store video or upload footage to the cloud, which was an immediate plus. It also comes with a magnetic privacy cover that you can put on the lens when it’s not in use.
At $250, it’s not cheap, but it’s less than some of the popular gaming consoles for this age range, like the Nintendo Switch 2. That gets you a five-game starter pack: Fruit Ninja, Go Keeper (soccer), Starri (think Guitar Hero for your whole body), Party Fowl (an AR emoji frenzy) and Whack-a-Mole. Additional games require a subscription: $89 a year or $49 for three months, which unlocks a library of 50-plus games and counting. New titles dropped even as I was writing this.
The library spans a surprisingly wide range. There are board game adaptations like Connect Four and Candy Land, character-driven games with Peppa Pig, Bluey and the Ninja Turtles, and sports like baseball and, yes, tennis — minus the ceiling fan hazard. There’s even parent-friendly content like Zumba workouts, which I may or may not have fully committed to on a rainy afternoon.
Even my toddler has gotten in on the action, mostly bouncing her way through Hungry Hungry Hippos when her brothers finally concede.
Gameplay is where it wins
The movements range from swinging your arms to keep a ball in motion, hopping or full-body launches that are far more aggressive than what the game actually requires. (I’m not about to tell the kids otherwise.) After a 45-minute session, my kids are tired and sometimes even drenched in sweat. The Nex Playground entertains and burns energy in one fell swoop.
The graphics also seem intentionally simple and arcade-like, which fits the minimalist play experience. There’s no POV storyline to get lost in, no leveling up into a new world at 9 p.m. on a school night. Some games keep score, which awakens my kids’ competitive streak, but the vibe is more collaborative and hasn’t been the catalyst for more fighting like other games. If anything, it’s done the opposite.
I still don’t love defaulting to a screen when my kids are bored, so we try to use it in moderation. In our house, piano practice is the only thing that unlocks weekend play time, and the fact that they’ll sit at the piano for a full hour tells you everything you need to know.
The verdict that matters most
But the real test: Does it hold up to an 8-year-old who was dead set on a Nintendo Switch?
Short answer: yes. At least for now. He’d still pick the Switch if you asked him, but not for the reasons you’d expect.
«The Playground is more tiring,» he told me, which only helped seal the deal for me. His current favorite is Homerun Hitters. «It’s basically a baseball game where you go against ranked global players. Me and my brother are really good at it.»
This from a kid whose primary hobby is annoying his younger brother. The fact that he said «me and my brother» as a collective was an unexpected bonus.
The Switch may still show up on the Christmas list this year. And realistically, I know I’m on borrowed time. As kids get older, «cool» becomes the currency, and a motion-based cube probably won’t hold up against an Xbox or a Switch once playdates turn into side-by-side gaming sessions.
The Nex Playground isn’t a replacement for those. It’s more of a detour; it gives them a taste of gaming without all the usual side effects. Even if I do eventually cave, I can still see it sticking around for the occasional family game night or as a rainy-day sibling diffuser.
In the meantime, I’ll relish this simpler version of gaming while I still can. He’s not exactly rushing me to return this review unit. More importantly, neither am I.
Technologies
Don’t Wait for New Emoji in iOS 26.4, Here’s How to Create Them on Your Own
If your iPhone has Apple Intelligence, you can create your own emoji now.
Apple will likely add new emoji to your iPhone when the company releases iOS 26.4. Those new emoji could include an orca, a distorted smiley face and more. According to Emojipedia, there are 3,953 emoji with more on the way. The current list of emoji include smileys, sports players, weather conditions and flags. But there’s no emoji for a dog wearing pajamas, a plate with burgers and fries and many other things. But if you have Genmoji on your iPhone you can create these emoji and many more.
Apple released iOS 18.2 in 2024 and the company introduced its own emoji generator, called Genmoji, to Apple Intelligence-capable iPhones at that time. The Unicode Standard, a universal character encoding standard, is responsible for creating new emoji, and approved emoji are added to all devices once a year. With Genmoji, you don’t have to wait for new emoji to appear on your iPhone each year. You can just create them as you need them.
Read on to learn how to use Genmoji on iPhone to create your own custom emoji. Just note that only iPhones with Apple Intelligence, like the iPhone 17 lineup, can use Genmoji at this time.
How to make custom emoji
1. Open Messages and go into a chat.
2. Tap the plus (+) button next to your text box.
3. Tap Genmoji.
You can then type a description of an emoji into the text box near the bottom of your screen and tap the check mark on your keyboard to enter that description into Genmoji. You can also tap different suggestions and themes that are right above the text box. And with iOS 26 or later, you can also combine and use emoji to create others rather than describing a new emoji or using suggestions.
Your iPhone will generate a series of new emoji for you to pick from according to your description, and you can swipe through these new emoji. When you find the one you want, tap Add in the top right corner of your screen and the new emoji will be available to use as an emoji, tapback or a sticker. Now you don’t have to wait for the Unicode Standard to propose, create and bring new emoji to devices.
For more iOS news, here’s what to know about iOS 26.3.1 and iOS 26.3. You can also check out our iOS 26 cheat sheet for other tips and tricks.
Technologies
Apple Needs to Launch Its Foldable iPhone Flip in 2026. Here’s Why
Commentary: Foldables are everywhere now and Apple is the only major phone-maker without one.
I love Apple’s flagship cosmic orange iPhone 17 Pro — even when I managed to turn mine pink — but I was disappointed not to see the company’s long-rumored foldable iPhone Flip. Pretty much every major Android phone-maker, including Samsung, Google, Motorola, OnePlus, Xiaomi and Honor are now multiple generations into their own folding phone lineups, with the hardware continuing to become more and more refined with each revision. Oppo is now in its fifth year of foldables and its latest Find N6 is the result of those years of development. Apple isn’t even at step one yet and it’s beginning to feel like it’s late to the party. That might be a problem.
Apple dominates in the premium phone category, but foldables — which fit into the premium space in terms of price — are already nipping at its heels, with Motorola telling CNET that 20% of customers buying its Razr foldable jumped ship from Apple. Meanwhile, Samsung is in the seventh generation of its Flip and Fold series. As Lisa Eadicicco discovered during a visit to Seoul, «foldables are everywhere» in Samsung’s home country of South Korea.
With nearly every major Android phone-maker entering the foldable market, Apple risks losing potential customers. It also runs the risk of letting a rival like Samsung or Motorola becoming the go-to name for foldables, which could make it harder for Apple to make an impact if it eventually launches its own device. Furthermore, early adopters drawn to foldable tech may be too entrenched in the Android ecosystem by the time Apple’s phone arrives to want to switch to iOS.
Apple is unlikely to be worried. It’s estimated that around 20 million foldables from all manufacturers were sold worldwide in 2023, while Apple reportedly sold 26.5 million iPhone 14 Pro Max handsets in the first half of that year alone. In 2024, foldable sales were flat — and 2025 didn’t fare much better, according to analysts at CounterPoint Research, although Samsung did report record numbers of preorders for its most recent foldable. Clearly, Apple feels it has yet to miss the boat.
Apple has always found success in biding its time, observing the industry and launching its own take on a product when it’s ready. Apple didn’t invent phones, tablets, smartwatches or computers, but it found ways to take existing products and make them more useful, more valuable in day-to-day life and — dare I say — more exciting. It’s why the iPhone, iPad, Apple Watch and Mac lines dominate the market today.
For me, I need to see Apple’s take on the foldable phone. I’ve written before about how disappointed I am in foldables. I’ve been a mobile reporter for over 14 years and phones have become increasingly dull as they’ve converged to become slight variations on the same rectangular slab.
Read more: Best Flip Phone for 2026
Foldables promised something new, something innovative, something that briefly sparked some excitement in me, but years in, that excitement has dwindled to the point of being extinguished. They are fine products and while I like the novelty of a screen that bends, they’re not a revolution in how we interact with our phones. Not in the way that the arrival of the touchscreen was when we were still pushing buttons to type out texts.
I did hope that Google’s Pixel Fold would be the phone to catapult the foldable forward, and while the recent Pixel 10 Pro Fold — the second generation of Google’s foldable — does offer some great updates, it still doesn’t offer any kind of revolution. Instead, it feels more like a «me too» move from Google. Ditto for the OnePlus Open. So I’m left instead to look toward Apple, a company with a track record for product revolutions, to create a new take on the genre that genuinely drives forward how we use our phones.
That innovation won’t just come from the product design. Apple works closely with its third-party software developers, and it’s that input that would help a folding iPhone become genuinely useful. My biggest complaint around foldables right now is that while the hardware is decent, the devices are essentially just running standard versions of Android with a handful of UI tweaks thrown in. They’re just regular phones that just happen to bend.
Few Android developers are embracing the folding format, and it’s not difficult to see why; the users aren’t there in sufficient numbers yet to justify the time and expense to adapt their software across a variety of screen sizes. The multiple folding formats already available mean Android foldables face the same fragmentation issue that has plagued the platform since the beginning. Android-based foldables are simply a more difficult platform for developers to build for than regular phones. Apple would be able to change that, as it proved with the iPhone and iPad.
Given Apple’s close relationships with top-tier developers — not to mention its own vast developer team — I expect an eventual Apple foldable to offer innovations that make it more than just an iPhone that folds in half.
And I truly hope it does. I want to look forward to tech launches again. I want to feel excited to get a new gadget in my hands and feel that «wow» moment as I do something transformative for the first time.
In short, I don’t want to be bored by technology anymore. Apple, it’s over to you.
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