Technologies
Camera Comparison: Google Pixel Fold vs. Samsung Galaxy Z Fold 4
It isn’t as close a competition as you might expect.

The new Google Pixel Fold costs $1,799 and has five cameras, just like the 11-month old Samsung Galaxy Z Fold 4. As you might infer from their names, each phone’s key feature is a foldable screen — which is largely the reason for their high prices. But a close second would be the cameras.
Neither the Pixel Fold or the Galaxy Z Fold 4 set any high marks for camera performance. The already tiny image sensors and lenses on regular phones are even smaller here, because the ultrathin bodies on these folding phones have less room.
But with such high prices, you’d be right to still expect these phones to be able to take some decent shots on your travels, so I was curious to see how they compare. And after a week of taking photos and videos on the Pixel Fold and Galaxy Z Fold 4, the results were not as close as I expected.
I should note that later in July, Samsung is holding an Unpacked event where we expect the company to announce the next-gen Galaxy Z Fold. Once it does, we will happily pit the new Z Fold against the Pixel Fold.
In the meantime, let’s dig into the details.
Read more: Best Camera Phone of 2023
Pixel Fold camera specs vs. Galaxy Z Fold 4
Both the Pixel Fold and Galaxy Z Fold 4 have three rear cameras, one cover screen camera and one interior screen camera. Resolution-wise it’s pretty close between what Google and Samsung each offer. I’d be remiss if I didn’t tell you that comparing image sensor resolution is like trying to compare the calories in food; 100 calories of broccoli has different benefits than 100 calories of ice cream. So yeah, more megapixels isn’t always better. The biggest differences are actually in the software processing, which Google seems to be better at.
The hardware is nearly identical in terms of specs, with the Pixel Fold having a 48-megapixel sensor, while the Z Fold 4 rocks a 50-megapixel sensor.
Google Pixel Fold camera specs vs. Samsung Galaxy Z Fold 4
Google Pixel Fold | Samsung Galaxy Z Fold 4 | |
---|---|---|
Main camera | f1.7 aperture, 48MP sensor | f1.8 aperture, 50MP sensor |
Ultra wide camera | f2.2 aperture, 10.8MP sensor | f2.2 aperture, 12MP sensor |
Telephoto camera | f3.05 aperture, 10.8MP sensor | f2.4 aperture, 10MP sensor |
Cover screen camera | f2.2 aperture, 9.5MP sensor | f2.2 aperture, 10MP sensor |
Interior screen camera | f2 aperture, 8MP sensor | f1.8 aperture, 4MP sensor |
The interior screen cameras are also different, with the Pixel sporting an 8-megapixel sensor and the Galaxy having just a 4-megapixel one. Samsung’s camera is buried under the display, however, which is brilliant. It’s the camera you use the least, and I think Samsung was wise to improve the inner display experience by «hiding» the camera, even if it comes with the trade-off of a lower-resolution sensor.
The last main hardware difference is the telephoto camera, which on the Pixel Fold has a 5x optical zoom, while the Z Fold 4 has a 3x optical zoom.

Pixel Fold photos vs. Galaxy Z Fold 4
Before we get into some direct comparisons, take a look at some of my favorite photos from the Pixel Fold and the Z Fold 4.








On the whole, Pixel Fold photos have better detail, a wider dynamic range and are more color accurate. And that’s even under a perfect summer day with blue skies, which is one of the most forgiving environments for any phone camera.
Take a look at the images below, each taken with the main camera, of a lunch area in Salesforce Park in San Francisco. The Pixel Fold’s snap balances the exposure better and has more details in the grass and tree leaves. And, yes, things were actually that green. But Samsung’s photo is messy. It’s overly bright, details are muddy and the color temperature is off — notice the green in the trees in the background and the sky.
Below are two more images from the main cameras. This time the differences aren’t quite as drastic. Both phones did a good job of capturing the cappuccino’s texture in the foam. But notice around the rim of the cup. The Pixel Fold’s photo looks more natural, with the cup’s rim in focus along with the top of the drink. The Z Fold 4’s image is strange. I know Samsung has a food optimizer setting, but I don’t remember it being on; it might have been. The edge of the cup is soft.
Next, take a look at the photos below, which were taken indoors under a mix of window light and low light. Here’s where the differences between Google and Samsung are huge. In Google’s photo of Peebles the cat, it handles the mixed light well, but captures some texture in his fur and whiskers. The photo is soft, but not in a bad way. Samsung’s photo looks bad. It suffers from over brightening, and is marred by a ton of image noise and heavy noise reduction, which makes the photo of Peebles look like a painting of Peebles.
Pixel Fold zoom vs. Galaxy Z Fold 4
Based purely on the specs, the Pixel Fold has the edge when it comes to zoom, since it has a 5x optical telephoto lens compared to the 3x on the Z Fold 4. That 5x is the sweet spot, helping you get closer to your subject without being in someone’s face.
Take a look at the zoom range on each phone.

At 5x it’s hard to tell any real differences between the two, aside from some loss of resolution on the Galaxy Z Fold because of the digital zoom.
Below are 10x digital zoom photos from both phones. Neither one looks great.
And last are photos taken at the max digital zoom magnifications on each phone: 20x on the Pixel and 30x on the Samsung. Despite the different magnifications, both have roughly the same amount of zoom/crop.
Samsung’s image has completely fallen apart and looks super soft and processed. The Pixel Fold’s photo isn’t great, but looks better thanks to Google’ Super Res Zoom, which uses a combination of hardware, software and AI to make it look better.
Pixel Fold night mode vs. Galaxy Z Fold 4
Moving on to night mode, things start to swing back in Samsung’s favor. Below are images of some apartment buildings taken an hour after sunset with night mode. Both look good, but the one from the Z Fold 4 looks better overall. The Galaxy phone protects the highlights better in the moon and in light sources like at the entrance of the apartment building in the middle.
Below are two more night mode shots. Again, both are good, though I like the one from the Galaxy Z Fold 4 more. The white balance is more true to the scene.
Pixel Fold selfies vs. Galaxy Z Fold 4
You have the option on both phones to take selfies several different ways. The first is using the cover screen camera on each phone. In the photos below, I think Samsung’s cover screen camera takes better selfies than the Pixel Fold’s cover screen camera. It does a better job at nailing focus and I like the brighter exposure.
Because these are foldable phones, you can also take a selfie with the main rear camera using the cover screen as a preview. I do like being able to use the rear camera to take selfies, but it feels like more of a chore. Between the two images below, I like the rear camera selfie from the Z Fold 4 better, since the brightness is more flattering.
There is a third way to take a selfie and that’s to use the inner display’s camera. Both the Pixel Fold and Z Fold 4’s inner screen camera are meant for video calls, so I tested them in the video that accompanies this article. Neither look good for a Zoom call, but the higher resolution on the Pixel Fold’s inside screen camera gives it a slight edge.

Pixel Fold videos vs. Galaxy Z Fold 4 and final thoughts
On the whole, videos aren’t great from either phone. Video recordings suffer from image noise and have less dynamic range than photos from each phone. Most of the machine learning algorithms and artificial intelligence Google and Samsung use in their photos is absent for videos. If you want to see sample video clips from each phone, please watch the video attached to this story.
So which phone has the best cameras? Neither the Pixel Fold or Z Fold 4 offer top-of-the-line phone cameras. But as far as these two phones go, I lean towards Google’s device more than Samsung’s (purely in terms of the cameras). The Z Fold 4, however, has an edge in other ways like the amazing inside screen, the premium fit and finish of the hardware and the software that seemed less fussy than the Pixel Fold.
Remember each of these phones costs $200 shy of two grand. For that price you get a phone that folds in half, that has two screens and five cameras. While the big interior screens of these foldables are great for editing your photos, few foldables offer the pristine image quality you’d find on their nonfolding counterparts. You should still look towards Samsung’s Galaxy S23 Ultra or Google’s Pixel 7 Pro if you want amazing imaging skills, but you’ll have to decide what your priority is: beautiful photos or an exciting folding screen? Right now, you can’t have both.
Just know that a month from now, things could change with the launch of the rumored Samsung Galaxy Z Fold 5.
Technologies
Zelle App Is Gone. Use These Alternatives to Send Money Digitally
You still have lots of free ways to send money to friends and family electronically.

If Zelle has been your go-to app for sending money digitally, it’s time to find a new method. The digital payment app shut down on April 1.
That doesn’t mean you can’t use Zelle altogether, however. Zelle has only discontinued its standalone app. You can still send money using Zelle if your bank belongs to the Zelle network. You’ll just need to do it through your bank’s app or website. You also have other services to choose from. Here’s what you need to know about this change and your options moving forward.
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Why the Zelle app is shutting down
When Zelle launched in 2017, only about 60 US financial institutions offered the service by the end of that year. Today, that number exceeds 2,200. As a result, less than 2% of Zelle transactions occur through the standalone app. Zelle has been phasing out the ability to make transactions on its mobile app since October 2024.
«Today, the vast majority of people using Zelle to send money use it through their financial institution’s mobile app or online banking experience, and we believe this is the best place for Zelle transactions to occur,» Zelle said in an October 2024 press release.
In December, Zelle was in the spotlight when the Consumer Financial Protected Bureau sued the company and three of the largest US banks for failing to protect consumers from widespread fraud on the peer-to-peer payment network. The lawsuit has since been dropped.
Other ways to send money digitally
You can still use Zelle through your bank’s app or website if it belongs to the Zelle network. You can also switch to another digital payment app, such as:
- Apple Wallet
- Cash App
- PayPal
- Venmo
Take some basic precautions when using Zelle or any other digital payment service. These apps are a frequent target for scammers, and Chase Bank has started blocking some Zelle payments it believes could be fraudulent. Only send money to people you know and trust, and watch for red flags like an urgent message claiming to be from your bank or an online ad for concert tickets that seem impossibly cheap.
Technologies
Marvel Rivals Season 2 Starts Next Week, Devs Drop Big News
Emma Frost and Ultron are joining the Rivals roster in season 2, and developers are upping the pace to one new hero per month starting with season 3.

After surviving the endless night in New York City with the Fantastic Four, Marvel Rivals players are getting invited to the shores of Krakoa for the start of season 2 on April 11. The game dropped the first trailer for the new season, giving us our first official look at the new heroes, and a developer vision video dropped major news about the future of hero releases.
The trailer features the former foe and sometimes-leader of the X-Men, Emma Frost, inviting people from across Rivals’ various timelines to the mutant nation of Krakoa, where everyone gets dressed up for a fancy gala — even Wolverine puts on a white tux. The event, however, is unceremoniously interrupted when Ultron shows up preaching extermination.
We also got a look at some of the cosmetics in season 2, though it’s unclear which are from the shop and which might be in the battle pass. In addition to the dressed-up Wolverine, we also got looks at Magik and Psylocke in the traditional X-Men blue and yellow. Nonmutant guests are also getting in on the fun, with fancy attire for heroes like Cap, Widow and Luna Snow.
New Heroes and balance changes in Marvel Rivals Season 2
Emma Frost joins the roster as a Vanguard. We don’t have detailed information about her abilities yet but expect that information to drop ahead of next week’s season launch. Ultron is coming in the season 2.5 update, which should be in late May.
Some team-ups are changing in season 2, including three new team-up abilities that were previewed in the newest developer vision video.
- Emma Frost allows Magneto and Psylocke to create illusions of themselves.
- Doctor Strange teams up with Scarlet Witch allowing her to use small portals to seemingly increase her damage output via a rapid-shooting alternate fire.
- Cap finally teams up with Bucky, allowing the Winter Soldier to leap to allies.
A few existing team-ups are getting adjustments, with Psylocke, Winter Soldier and Doctor Strange being removed from older team-ups in favor of new ones, and Namor moving from working with Luna’s anchor to Hulk’s to empower his ultimate with gamma energy. Two team-ups are being removed entirely: Magneto can no longer team up with Scarlet Witch, and Thor is no longer anchoring Cap and Storm.
The developers vaguely teased other balance changes, including buffs to Peni, Mister Fantastic and Moon Knight, with Strange trading offensive pressure for more survivability and Rocket getting more utility while Loki and Adam Warlock receive nerfs to their Regeneration Domain and Soul Bond abilities.
Future seasons will be shorter, which means more new heroes
One of the most surprising moments in the developer video was the announcement that, beginning with season 3, seasons will be two months long instead of roughly three. There has been a lot of discussion online about whether Rivals’ pace of new heroes (about eight per year based on three-month seasons) was sustainable. Well, apparently the Rivals devs took that personally and are cranking up that pace to a new hero every month, meaning 12 new heroes per year.
This feels borderline ludicrous compared with other hero shooters that average about three new heroes per year, or even MOBAs like League of Legends, which has averaged about four new champions per year over the past five years. Rivals benefits from having an overflowing stable of Marvel characters to pull from rather than inventing their own hero concepts, and compared with Overwatch, the developers seem less worried about mechanical overlap in their heroes, as seen with many support ultimates. Still, a new hero every month feels unheard of for a hero shooter.
New Krakoa map and competitive changes
A new Krakoa-themed domination map is being added in season 2, and Yggsgard: Royal Palace (domination) and Tokyo 2099: Shin-Shibuya (convergence) will rotate out of the map pool for ranked modes, though they’ll still be available in quick play and custom games.
The threshold for competitive picks and bans, which currently only happen in diamond-ranked lobbies, will be lowered to gold 3. Players in Eternity or One Above All ranks will only be able to duo queue, instead of queuing with larger groups — a measure that’s likely intended to keep high-level teams from stomping lobbies.
Speaking of ranks, season 2 will drop everyone by 9 divisions, which is equal to 3 ranks. That means players in Eternity will drop to diamond, and any players at platinum 3 or below will start their climb from bronze 3 again. (AGAIN… AGAIN.)
Rivals developers also announced that individual player performance will be weighted higher when determining competitive progress after a match, meaning if your stats outperform your team’s, you’ll earn more for winning and drop less for losing. This change can help elevate smurfs and other high-skill players in lower-ranked lobbies by getting them into their appropriate ranks faster. However, it can also lead to players stat-farming, instead of playing in a way that is most effective for winning games. Overall, given that Rivals doesn’t use any sort of competitive placement matches, this should be a net positive for the game.
Other announcements
Rivals is adding new skin recolors to certain hero skins and (finally) giving players the option to gift costumes to their friends so they can surprise someone for their birthday, which you definitely did not forget about.
Missions are changing a bit, with the addition of weekly missions and a redistribution of where battle-pass-progressing chrono tokens are earned. The devs framed this as creating a «smoother expectation» of how to earn chrono tokens, but the surface-level description sounds like they’re just making it harder to earn battle pass progress over the season by tucking away more progress under missions with shorter time limits.
The developer vision update also gave us our first look at the competitive distribution, showing how many Rivals players are in each tier as of season 1.5.
The Hellfire Gala trailer says season 2 will start on April 11. While it doesn’t give a specific start time, expect the between-seasons maintenance to finish sometime in the middle of the night in the US.
For more on Marvel Rivals, check out which heroes and roles you should play and how to get free skins.
Technologies
Nintendo Switch 2 vs. Switch 1: Every Detail Compared
The Nintendo Switch 2’s official specs aren’t too different, but the new console has a lot of upgrades on the original Switch.

The Nintendo Switch 2 may look like its predecessor, but there’s been a lot of changes to its features and under the hood. The new console has «10x the graphics performance» compared to the original Switch, says Nvidia, which built the custom processor powering the Switch 2.
The Switch 2, with a release date on June 5, is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.
Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite and Switch OLED gets complicated.
Design
Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons.
Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.
The Switch also came with a dock, which the console could slot into to for recharging and outputting to a TV or large display via HDMI port.
Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.
The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games.
Joy-Cons
The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, there have been upgrades in the Switch 2’s controllers.
Original Switch: The Switch Joy-Cons are simple but powerful controllers that slid on and off the console via plastic rails, connecting and recharging via pins on the side. Detach and they become their own micro-controllers, with little shoulder buttons to boot.
Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger-size Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console.
And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw it being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII.
Display size
Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch OLED upgraded this with a larger 7-inch display showing deeper blacks and colors, but no upgrade in resolution. The Switch Lite has a 5.5-inch LCD screen.
Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV.
Why no OLED display? Possibly to save on costs… or possibly to give Nintendo room to release a Switch 2 OLED version down the line.
CPU/GPU
Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used.
Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and they most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.
We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.
RAM and storage
Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.
Switch 2: Even after the reveal stream, Nintendo didn’t release official specs for RAM. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch.
Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.
Battery life
Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors.
Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.
Ports
Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console.
Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port topside, and now we know what it’s for: to connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand to let you do Nintendo’s version of FaceTiming while you play games with your friends.
Nintendo hasn’t clarified the console’s connectivity options, and rumors are scarce on the subject.
As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.
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