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The Best MP3 Players for 2023

Take your music anywhere without having to use your phone. Here are our picks for the best MP3 player.

Standalone MP3 players dominated pop culture for a long time, but in 2023 almost no one needs one. Any iPhone or Android phone is an audio player that works with subscription music apps like Spotify, Apple Music, Tidal, Amazon Music and YouTube Music. You pay your $5 to $10 a month, and you get access to nearly every popular song ever recorded. And the tracks are downloadable, too, so you can listen to your music even when you leave a Wi-Fi or cellular coverage area. It’s quick, easy and convenient. What’s not to like?

«A lot,» I can hear some people saying. Maybe you’ve got one too many subscriptions already, so why pay for one more when you already have a music library of thousands of MP3 files sitting on your hard drive? Or maybe you’ve meticulously crafted iTunes playlists, like mixtapes of old, that you don’t want to re-create or transfer to another service. Maybe you have rare, one-off live tracks that don’t exist on mainstream services. (Phish fans, I’m looking at you.)

Now, truth be told, if any of that applies to you, you still don’t need an MP3 player — your iPhone can still sync music files from iTunes (on Windows) or the Apple Music app (on Mac), and it probably has more storage space than your old iPod ever did. Android phones, too, can play whatever music files you can load them up with. But if you want a dedicated device for your music — or, maybe, a parentally curated set of songs to give to a kid who’s not ready for a phone — there are still MP3 device options out there. They’re not all great, and they generally come with some caveats. But if you’ve gotten this far, here’s what I can recommend, more than two decades after the iPod was first released. 

The iPod Touch was the last dedicated music player in Apple’s lineup, but it was officially discontinued in May 2022. You can still find used models out there, but don’t expect them to be supported for much longer. 

What to do instead? Get a used iPhone, or a new iPhone SE — and just use it on Wi-Fi. The latter will cost you about $429 all-in (for 64GB of storage), but you’ll get a device that can run the latest version of iOS, and it can pull music from iTunes (on Windows) or Apple Music (on the Mac). It works seamlessly with Bluetooth headphones and speakers, but you’ll need a pesky Lightning adapter to use old-school headphones. And, because it’s got the App Store, you can also opt for alternate services like Spotify, Amazon Music, YouTube and the like (so long as you can access a Wi-Fi hotspot), in addition to or instead of the Apple Music app. 

Yes, this is way too much to pay for a «music player,» in my book. But it’s the most capable and flexible option here, especially for those who are already in the Apple services universe — or refuse to leave their iTunes-based MP3 library. It’s also a nice fallback portable MP3 player option for kids if you don’t want to spend up for an iPad, which starts at around $300 and isn’t pocketable.

Once upon a time, people strapped iPod Nanos to their wrists and called it an Apple Watch of sorts

Nowadays the real Apple Watch can act as a sorta-kinda iPod, at least for Apple Music subscribers. Just sync some playlists to the Watch, and you can enjoy digital music (not to mention podcasts) on a set of wireless headphones, even if the iPhone is nowhere nearby. Get an Apple Watch SE for less than $250 for basic music playback, or go for an Apple Watch Series 8 or Apple Watch Ultra if you want more non-music features. Note that recent Apple Watch SE sales have seen the prices of the 40mm version drop to as low as $200 and the larger 44mm model dip below $230. 

SanDisk Sansa Clip Zip SanDisk Sansa Clip Zip

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SanDisk Clip Sport Plus

Basic budget MP3 player

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These days, you can still get very basic music players on Amazon, but they’re nearly all from no-name China brands. (We tried one like this, and it was fine, but nothing special.) In the (distant) past, the tiny SanDisk Clip family of players were a serviceable option for basic music playback (so long as you’re well versed in the old school drag-and-drop method of file transfer). But some Amazon reviewers have criticized the later iteration of that model — the Clip Sport Plus — saying that its Bluetooth connection wasn’t up to snuff. If you want to go this route, you might want to stick with wired headphones, which will also enable FM radio playback. 

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Mighty Vibe

Screenless Spotify option

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The Mighty Vibe is the closest modern equivalent to the iPod Shuffle, the screenless iPod that was beloved by runners for weighing next to nothing and just spooling off songs from their favorite playlist. (It’s also a great gadget loophole for sleepaway camps with «no screen» rules.) The catch is that this model only works with Spotify Premium and (thanks to a recent firmware update) Amazon Music, both of which can be synced wirelessly. 

The Vibe can store upwards of 1,000 songs in its music library, and — unlike the old Shuffle — it supports wireless and wired headphones. But it charges through the headphone jack via a proprietary cable, rather than more ubiquitous micro-USB or USB-C connectors. The 5-hour battery life is so-so, as is the price tag over $100, which feels higher than what you want to pay for this MP3 device product in an era of $30 wireless headphones and $200 smart phones.

Read our Mighty Vibe Spotify Music Player review.

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Other MP3 players

Yes, the products above are really the only ones I can recommend in this category with any degree of enthusiasm. But they aren’t the only options. If you’re looking for a bargain basement option (under $50), a serious high-end alternative (starting at $350 and going to four figures) or some interesting workarounds, read on. 


Swim-friendly option: Aftershockz OpenSwim

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Aftershockz

This 4GB «player in a headphone» model uses Aftershockz’s patented bone-conduction technology. It’s also fully waterproof, and retails for about $150. (Note that CNET hasn’t tested these hands-on.)


The budget hack: Any old smartphone

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Samsung

If you’ve got an old phone — or you buy a new one without service — you’ll have access to the full realm of app-based music services, and any music files you care to upload. Something like the $160-ish Samsung Galaxy A03S (shown above) fits the bill nicely, since you can drop in a MicroSD card that you’ve preloaded with tunes. 


High-end options: Sony Walkman, Astell & Kern

Sony NW-A306 Walkman Sony NW-A306 Walkman

Sony is still making new Walkman models. 

Sony/Screenshot by CNET

Audiophiles have long looked down on digital music because the sound quality was notably inferior for golden-eared listeners with distinguishing tastes. But the development of lossless file formats (such as FLAC) and cheap ample multigigabyte storage have made portable high-fidelity music a reality.

At this point, there are really only two major players in the high-end portable music space: Astell & Kern and Sony (where the Walkman brand still lives on). We’ve used earlier versions of each brand, but not the current models. 

If you’re the sort of person who has hard drives full of uncompressed music audio files — and can hear the difference between that and comparatively low-resolution MP3 and AAC files — then, by all means, pair up one of those players with your wired headphone of choice. 

That said, nearly all of the streaming music services now offer lossless or high bitrate options — that’s nearly all the big players, from Tidal and Qobuz to Amazon and Apple. (Spotify HiFi, weirdly, remains a no-show.) 

If you like what you hear, consider upgrading to a decent headphone DAC (that’s «digital to analog converter») like the Audiofly Dragonfly and a serious wired headphone. Then you’ll have a solid audiophile option that’s good for the road, without the need for a standalone music player.


Music lockers: YouTube Music and iTunes Match

If you’ve got a digital music collection that includes one-offs and live tracks that aren’t available on the mainstream services, you can upload them to online services, where they can live alongside subscription tracks and be shared among multiple devices (including smart speakers).

YouTube Music, formerly known as Google Play Music, offers this service at no additional cost for up to 100,000 tracks.

Apple users can opt for iTunes Match, which lets you upload your own digital music to live in tandem with Apple Music tracks. Once available for $24 a year, the service now appears to be bundled in as part of an Apple Music or Apple One subscription.

If you opt for either of these options, make sure you keep a local backup of your files, just in case these services go away.

Note that Amazon shuttered its «MP3 locker» service in 2018.

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Technologies

Zelle App Is Gone. Use These Alternatives to Send Money Digitally

You still have lots of free ways to send money to friends and family electronically.

If Zelle has been your go-to app for sending money digitally, it’s time to find a new method. The digital payment app shut down on April 1.

That doesn’t mean you can’t use Zelle altogether, however. Zelle has only discontinued its standalone app. You can still send money using Zelle if your bank belongs to the Zelle network. You’ll just need to do it through your bank’s app or website. You also have other services to choose from. Here’s what you need to know about this change and your options moving forward.

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Why the Zelle app is shutting down

When Zelle launched in 2017, only about 60 US financial institutions offered the service by the end of that year. Today, that number exceeds 2,200. As a result, less than 2% of Zelle transactions occur through the standalone app. Zelle has been phasing out the ability to make transactions on its mobile app since October 2024.

«Today, the vast majority of people using Zelle to send money use it through their financial institution’s mobile app or online banking experience, and we believe this is the best place for Zelle transactions to occur,» Zelle said in an October 2024 press release

In December, Zelle was in the spotlight when the Consumer Financial Protected Bureau sued the company and three of the largest US banks for failing to protect consumers from widespread fraud on the peer-to-peer payment network. The lawsuit has since been dropped.

Other ways to send money digitally

You can still use Zelle through your bank’s app or website if it belongs to the Zelle network. You can also switch to another digital payment app, such as:

  • Apple Wallet
  • Cash App
  • PayPal
  • Venmo

Take some basic precautions when using Zelle or any other digital payment service. These apps are a frequent target for scammers, and Chase Bank has started blocking some Zelle payments it believes could be fraudulent. Only send money to people you know and trust, and watch for red flags like an urgent message claiming to be from your bank or an online ad for concert tickets that seem impossibly cheap.


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Technologies

Marvel Rivals Season 2 Starts Next Week, Devs Drop Big News

Emma Frost and Ultron are joining the Rivals roster in season 2, and developers are upping the pace to one new hero per month starting with season 3.

After surviving the endless night in New York City with the Fantastic Four, Marvel Rivals players are getting invited to the shores of Krakoa for the start of season 2 on April 11. The game dropped the first trailer for the new season, giving us our first official look at the new heroes, and a developer vision video dropped major news about the future of hero releases. 

The trailer features the former foe and sometimes-leader of the X-Men, Emma Frost, inviting people from across Rivals’ various timelines to the mutant nation of Krakoa, where everyone gets dressed up for a fancy gala — even Wolverine puts on a white tux. The event, however, is unceremoniously interrupted when Ultron shows up preaching extermination. 

We also got a look at some of the cosmetics in season 2, though it’s unclear which are from the shop and which might be in the battle pass. In addition to the dressed-up Wolverine, we also got looks at Magik and Psylocke in the traditional X-Men blue and yellow. Nonmutant guests are also getting in on the fun, with fancy attire for heroes like Cap, Widow and Luna Snow. 

New Heroes and balance changes in Marvel Rivals Season 2

Emma Frost joins the roster as a Vanguard. We don’t have detailed information about her abilities yet but expect that information to drop ahead of next week’s season launch. Ultron is coming in the season 2.5 update, which should be in late May. 

Some team-ups are changing in season 2, including three new team-up abilities that were previewed in the newest developer vision video. 

  • Emma Frost allows Magneto and Psylocke to create illusions of themselves.
  • Doctor Strange teams up with Scarlet Witch allowing her to use small portals to seemingly increase her damage output via a rapid-shooting alternate fire.  
  • Cap finally teams up with Bucky, allowing the Winter Soldier to leap to allies.

A few existing team-ups are getting adjustments, with Psylocke, Winter Soldier and Doctor Strange being removed from older team-ups in favor of new ones, and Namor moving from working with Luna’s anchor to Hulk’s to empower his ultimate with gamma energy. Two team-ups are being removed entirely: Magneto can no longer team up with Scarlet Witch, and Thor is no longer anchoring Cap and Storm.

The developers vaguely teased other balance changes, including buffs to Peni, Mister Fantastic and Moon Knight, with Strange trading offensive pressure for more survivability and Rocket getting more utility while Loki and Adam Warlock receive nerfs to their Regeneration Domain and Soul Bond abilities.

Future seasons will be shorter, which means more new heroes

One of the most surprising moments in the developer video was the announcement that, beginning with season 3, seasons will be two months long instead of roughly three. There has been a lot of discussion online about whether Rivals’ pace of new heroes (about eight per year based on three-month seasons) was sustainable. Well, apparently the Rivals devs took that personally and are cranking up that pace to a new hero every month, meaning 12 new heroes per year. 

This feels borderline ludicrous compared with other hero shooters that average about three new heroes per year, or even MOBAs like League of Legends, which has averaged about four new champions per year over the past five years. Rivals benefits from having an overflowing stable of Marvel characters to pull from rather than inventing their own hero concepts, and compared with Overwatch, the developers seem less worried about mechanical overlap in their heroes, as seen with many support ultimates. Still, a new hero every month feels unheard of for a hero shooter.

New Krakoa map and competitive changes

A new Krakoa-themed domination map is being added in season 2, and Yggsgard: Royal Palace (domination) and Tokyo 2099: Shin-Shibuya (convergence) will rotate out of the map pool for ranked modes, though they’ll still be available in quick play and custom games.

The threshold for competitive picks and bans, which currently only happen in diamond-ranked lobbies, will be lowered to gold 3. Players in Eternity or One Above All ranks will only be able to duo queue, instead of queuing with larger groups — a measure that’s likely intended to keep high-level teams from stomping lobbies. 

Speaking of ranks, season 2 will drop everyone by 9 divisions, which is equal to 3 ranks. That means players in Eternity will drop to diamond, and any players at platinum 3 or below will start their climb from bronze 3 again. (AGAIN… AGAIN.)

Rivals developers also announced that individual player performance will be weighted higher when determining competitive progress after a match, meaning if your stats outperform your team’s, you’ll earn more for winning and drop less for losing. This change can help elevate smurfs and other high-skill players in lower-ranked lobbies by getting them into their appropriate ranks faster. However, it can also lead to players stat-farming, instead of playing in a way that is most effective for winning games. Overall, given that Rivals doesn’t use any sort of competitive placement matches, this should be a net positive for the game.

Other announcements

Rivals is adding new skin recolors to certain hero skins and (finally) giving players the option to gift costumes to their friends so they can surprise someone for their birthday, which you definitely did not forget about.  

Missions are changing a bit, with the addition of weekly missions and a redistribution of where battle-pass-progressing chrono tokens are earned. The devs framed this as creating a «smoother expectation» of how to earn chrono tokens, but the surface-level description sounds like they’re just making it harder to earn battle pass progress over the season by tucking away more progress under missions with shorter time limits.

The developer vision update also gave us our first look at the competitive distribution, showing how many Rivals players are in each tier as of season 1.5. 

The Hellfire Gala trailer says season 2 will start on April 11. While it doesn’t give a specific start time, expect the between-seasons maintenance to finish sometime in the middle of the night in the US.

For more on Marvel Rivals, check out which heroes and roles you should play and how to get free skins.

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Technologies

Nintendo Switch 2 vs. Switch 1: Every Detail Compared

The Nintendo Switch 2’s official specs aren’t too different, but the new console has a lot of upgrades on the original Switch.

The Nintendo Switch 2 may look like its predecessor, but there’s been a lot of changes to its features and under the hood. The new console has «10x the graphics performance» compared to the original Switch, says Nvidia, which built the custom processor powering the Switch 2.  

The Switch 2, with a release date on June 5, is priced at $450 alone or $500 in a bundle with Mario Kart World, the headliner of the console’s launch games. Here’s all the info on how to preorder the Switch 2.

Note that we’re mostly comparing the Switch 2 to the original Switch 1 released in March 2017, because looping in the Switch Lite and Switch OLED gets complicated.

Design

Broadly, the Switch 2 is a larger version of its predecessor, with everything looking slightly inflated: bigger footprint, bigger screen, bigger Joy-Cons. 

Original Switch: The original Switch, with Joy-Cons slotted into the side rails, is a little over 9.4 inches wide, 4 inches tall, a little over half an inch thick and weighs about 10.5 ounces (297 grams). The Joy-Cons slide into place from the top of the device’s sides, while a thin wedge of plastic pops out of the back of the console to serve as a kickstand.

The Switch also came with a dock, which the console could slot into to for recharging and outputting to a TV or large display via HDMI port.  

Switch 2: The new Switch 2 is bigger in every way, but it has the same overall shape and layout as the original. The new Joy-Cons will indeed be held in place on the console magnetically, and connect to the console via pins. The new console also sports a wide U-shaped kickstand that spans almost its entire rear width, which can be moved around to prop up the Switch 2 at a variety of angles. Nintendo says the console has more powerful speakers, which we’re looking forward to testing.

The Switch 2’s dock is largely similar in function though it has rounded edges and an internal fan to cool down the console during long game sessions. More importantly, it can output games in 4K to TVs, but only for select games. 

Joy-Cons

The Joy-Cons were a marvel when they arrived on the first Switch, and while they’re functionally similar in its successor, there have been upgrades in the Switch 2’s controllers.

Original Switch: The Switch Joy-Cons are simple but powerful controllers that slid on and off the console via plastic rails, connecting and recharging via pins on the side. Detach and they become their own micro-controllers, with little shoulder buttons to boot.

Switch 2: The new console’s Joy-Cons are larger to fit the Switch 2, and lock into the side of the console via powerful magnets — there are small inward-facing buttons to the side of ZR and ZL to detach the controllers from the console. The larger-size Joy-Cons have longer L and R outside shoulder buttons, as well as much wider SL and SR internal shoulder buttons, which are accessible when detached from the console. 

And yes, you can use the Switch 2 Joy-Cons as mice by placing their inner edges flat on a surface. During the Nintendo Direct, we saw it being used to control active action games like the wheelchair basketball-simulating DragXDrive and strategy games like Civilization VII. 

Display size

Original Switch: The original Switch has a 6.2-inch LCD screen with 1,280×720-pixel resolution, which was reasonably impressive at launch in 2017 but has been outclassed by newer handhelds with sharper displays. The Switch OLED upgraded this with a larger 7-inch display showing deeper blacks and colors, but no upgrade in resolution. The Switch Lite has a 5.5-inch LCD screen.

Switch 2: Unsurprisingly, the Switch 2’s larger size means a larger display. The new console has a 7.9-inch 1080p LCD screen that can get up to 120Hz refresh rate in handheld mode, or up to 4K when docked and outputting to a TV. 

Why no OLED display? Possibly to save on costs… or possibly to give Nintendo room to release a Switch 2 OLED version down the line.

CPU/GPU

Original Switch: The original Switch runs on an Nvidia custom Tegra X1 processor split into four ARM Cortex A57 CPU cores, and according to Hackaday, there are four extra A53 cores that aren’t used. 

Switch 2: Once again, Nintendo hasn’t released any official info on the Switch 2’s specs, even after the Nintendo Direct reveal stream — and they most the company reveals is that it has a «custom processor made by Nvidia» on the Switch 2’s official specs page. Nvidia confirmed it also has a custom GPU, claiming that the new console has «10x the graphics performance» of the Switch 1, and the custom processor’s AI-powered features include Deep Learning Super Sampling (DLSS), face tracking and background removal for video chat and real-time ray tracing.

We do still have more supposed details from previous leaks. Months ago on X (formerly Twitter), leaker Zuby_Tech posted that the Switch 2’s CPU will be an eight-core Arm Cortex A78C. They also suggested that the GPU will be an Nvidia T239 Ampere, aligning with years of similar rumors reported on by Eurogamer and others about the custom chip, which derives from Nvidia’s Tegra line of chips for smartphones and mobile devices.

RAM and storage

Original Switch. The Switch has 4GB of LPDDR4 RAM and 32GB of onboard storage, expandable up to 2TB via microSD cards in the slot beneath the kickstand.

Switch 2: Even after the reveal stream, Nintendo didn’t release official specs for RAM. Leaker Zuby_Tech posted on X back in September suggesting the Switch 2 will have 12GB of LPDDR5 RAM and 256GB of onboard storage. That leak also suggested the new console will have two internal fans, up from the single one in the original Switch. 

Nintendo did confirm that the new console will have 256GB of onboard storage, which can be expanded with special microSD Express cards — sorry, your old Switch-compatible microSD cards won’t work on the Switch 2.

Battery life

Original Switch: The original Switch packs a 4,310-mAh battery, which gives between 4.5 and 9 hours of battery life depending on screen brightness and other factors.

Switch 2: Though Nintendo didn’t release details on the Switch 2’s capacity in the reveal stream, the company does list specs on its website, showing it packs a 5,220mAh battery. While that’s notably larger than the one in its predecessor, Nintendo estimates this will only get players between an estimated 2 and 6.5 hours, depending on games played.   

Ports

Original Switch: The first Switch sports a single USB-C port out the bottom, a 3.5mm headphone jack on the top and Wi-Fi 5 plus Bluetooth 4.1 connectivity. On the top is a slot at the top for Switch game cartridges as well as the microSD slot beneath the kickstand on the rear of the console.

Switch 2: The Switch 2 retains the original’s USB-C port on the bottom and 3.5mm jack on the top while adding another USB-C port topside, and now we know what it’s for: to connect with accessories like the Nintendo Switch Camera, a webcam-like camera on a stand to let you do Nintendo’s version of FaceTiming while you play games with your friends.

Nintendo hasn’t clarified the console’s connectivity options, and rumors are scarce on the subject. 

As for cartridges, Switch 2 will play some original Switch games in physical versions. The cartridge slot is to the right of the headphone jack in the above image, which is where the slot is on the original Switch. You can tell game cartridges from the two console generations apart by color: ones for the new Switch 2 are red, while older Switch 1 games are black.

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