Technologies
Google’s Pixel Fold Can Save Foldable Phones From Obscurity
Commentary: Foldable phones are fine, but Google’s folding Pixel could make them great. Here’s how.

Back in 2021 I wrote that foldable phones were disappointing, offering little in the way of genuine innovation when it comes to how we use our phones on a daily basis. They’re perfectly fine. But once you get over the novelty of a screen that bends, they’re really just the same as any other Android phone, which is a problem. With less common sizes and aspect ratios being used, apps and games don’t natively run properly. Also, the audience is small, and developers don’t have the motivation to put in the time, effort and cost to develop their apps for odd shapes and sizes.
But Google might change that soon enough, with a rumored foldable Pixel phone that could appear at Google I/O in May. The company is in a unique spot to address software concerns while creating compelling phone hardware that doesn’t break the bank.
To be clear, I do like foldable phones. I particularly like the larger «book fold» models like the Samsung Galaxy Z Fold 4 and Honor Magic Vs, which transform from a regular-sized phone into an almost tablet-sized device, providing more screen space for videos, games and documents. I remember when I got the first-generation Galaxy Fold and felt genuinely excited at seeing the screen bend in the middle. And I remember the various strangers who would stop and ask to see it when I used it in public — with one bartender so entranced that he returned the favor with a free beer. Score.


The bigger internal display of the Galaxy Z Fold series is great for watching videos.
Andrew Lanxon/CNETRead more: Best foldable phones to buy in 2023
But the software is still where folding phones lag behind. Android is designed primarily for regular candybar smartphones, which are commonly around 6 inches to 6.8 inches in size and have standard aspect ratios like 16:9. In other words, phones like the Galaxy S23 Ultra or Pixel 7 Pro take full advantage of Android, and app developers design their apps for these same form factors. Why? Because they’re the most commonly used sizes, and therefore their apps will be optimized for the widest number of devices.
Android 12L and 13 address some of the sizing issues, but not all apps are optimized and either leave too much blank screen space or must stretch awkwardly to fit the screen. The Galaxy Z Fold 4, for example, has a tall and narrow 23.1:9 aspect ratio on the outside and a more square 21.6:18 aspect for the inner display — two nonstandard sizes that developers need to account for. And that’s just one device.


Huawei’s outward-folding Mate X was one of the earlier folding phones we saw.
Andrew Lanxon/CNETIt’s the same Android fragmentation issue that has plagued the platform since the beginning: Too many different devices means it’s difficult for developers to create for. Apple’s strategy of having fewer display sizes and almost identical aspect ratios has meant it’s typically been the easier platform for developers to work on. But Google has worked hard over the years to make Android an easier field on which to play, and it could do the same for foldables.
So could a folding Pixel phone be just another device for developers to struggle with? Perhaps not. If Google is committed to folding screen technology in its product lineup, then it’s safe to assume that we will see some key updates in Android that are specifically tailored to folding phones and different form factors. I’d like to see software that does a better job of automatically resizing apps, dual-screening when using a large display like the Z Fold 4’s or building more tricks into default apps that take advantage of inner and outer displays.


The tall and narrow dimensions of the Galaxy Z Flip present another dilemma for developers.
Patrick Holland/CNETMoreover, Google will likely work more closely with its key developer partners like Samsung, helping them not only optimize their existing apps for folding devices, but also create entirely new ones that can only be done with phones of this type. These partnerships will be crucial to helping Google create a compelling first-generation foldable, especially since non-folding Pixel phones account for just over 2% of smartphone market share in the US, according to analytics firm StatCounter. By comparison, Samsung has almost 30% share in the US.
Pixel phones tend to offer an excellent Android experience packaged in good hardware that costs hundreds less than flagship iPhone or Galaxy S phones. Google partnerships will be key to getting a Pixel foldable off the ground at an affordable price. A cheaper price is essential to getting a larger audience that would incentivize developers to create more fold-centric apps.
Of course, there are a lot of «ifs» and «coulds,» and we don’t know for sure if Google will launch a foldable. We also don’t know whether Google has a strategy in place to encourage adoption by working with software developers. Google will also have to rely on more than just its recognizable name to catapult the category into the big leagues. Let’s not forget that Microsoft’s Surface Duo 2 isn’t exactly ubiquitous, and neither is Samsung’s Galaxy Z Fold.
But I’m remaining hopeful, if only because I need to be. Standard smartphones have become increasingly dull and repetitive. For someone who writes about phones for a living, that’s a problem. Foldables present an opportunity to do things in a different and more exciting way, but it will be up to Google whether or not the category flourishes.
Technologies
These Noise-Canceling Earbuds Do Everything I Need, and They’re Less Than Half the Price of Apple’s AirPods 4
The Earfun Air Pro 4’s passive noise cancellation helps me read in my noisy house, and they’re 20% off their already discounted price.

I enjoy reading books on my Kindle, and my favorite place to do so is stretched out on a couch in my living room. But like most busy households, my living room can get pretty loud. And since I don’t really want to yell at everyone to keep it down so Daddy can enjoy his stories, the best solution I’ve found is to wear noise-canceling earbuds while reading. I’ll wear them in combination with playing white noise or nature sounds — my current favorite playlist is 10 hours of Thunderstorm Sounds on shuffle — to maximize the effect.
I like using my over-ear Sony headphones for work, but they’re bulky, so I started looking for an affordable pair of earbuds that offer decent noise cancellation. That’s how I ended up buying the Earfun Air Pro 4s, CNET’s 2024 Editors’ Choice for affordable in-ear headphones. In short, they’re great, and the black ones cost just $64 on Amazon right now when you apply the 20% discount at checkout. (All of the other colors are down to $77 when you apply a 15% discount, which is still a good price.)
Hey, did you know? CNET Deals texts are free, easy and save you money.
How these earbuds silence the noise around you
I prefer in-ear headphones because they offer active, electronic and passive noise canceling. Passive noise cancellation basically consists of plugging your ears with the rubbery tips included with the earbuds. The Earfuns fit well for me when I use the second-largest of the five swappable ear tip sizes, and they stay sealed and comfortable for hours. Sometimes I have to reseal one after I yawn or something, but that’s the case with other in-ear headphones too.
For reading, I prefer Earfun’s «Strong ANC» noise-canceling mode, which makes a big difference when blocking out the noise around you, but there are a bunch of other noise-cancellation options. The Ambient Sound function is good for when I want to pay attention to my surroundings. Overall I found the app easier to use than Sony’s and just as capable. The main difference is that Sony’s app has a variable slider for ambient sound.
The Earfun app also includes a white noise section in the app. Normally I prefer Spotify for white noise (and I download my favorite playlists for offline listening) but this feature is useful for people who don’t have another music service. It includes birdsong, waves and rainfall, all of which are short clips that repeat automatically.
Why I chose these earbuds over AirPods
These headphones have every other feature I’d expect, including the ability to connect to two devices simultaneously and programmable touch-sensitive controls on the buds. Plus, battery life has been more than ample for me even after a marathon reading session.
There’s also a finder function if you misplace either earbud (unlike Apple FindMy, however, they have to be connected and in Bluetooth range). For actual music and voice calling quality, they sound fine, albeit not as good as my big Sonys.
I have an iPhone and briefly thought about buying Apple AirPods, but I didn’t want to spend the money. The AirPods 4 with noise cancellation cost $115 more than these Earfuns and have an open-ear design, so they rely entirely on the electronic (not passive) method. The AirPods Pro 2 are in-ear and superb, but I didn’t want to spend $250 on a pair of secondary headphones.
Yes, I could probably save some money on an even less expensive pair of in-ear noise-canceling headphones, but I’m not sure I’d be as happy with their fit, long-term comfort, battery life and noise-cancellation performance. The Earfun Pro 4 buds help me relax and concentrate on my book, and for me that’s priceless.
For more savings, we’ve rounded up all the the best deals on headphones we’ve found. And if you’re getting a head-start on gift shopping for a new grad or Mother’s Day, check out our list of the best graduation gifts and best gifts for Mom.
Technologies
Why Are Switch 2 Games So Expensive? Trump’s Tariffs May Not Be Sole Factor
It still comes down to money.

Wednesday’s reveal of the Switch 2 had a lot of buzz from Nintendo surrounding its successor to the Switch. One shocking bit, though, was the high price of its games. There’s a lot of confusion, especially with news of President Donald Trump’s increased tariffs on many trading partners, including Japan.
After the Switch 2 Direct, Nintendo released the full details of the upcoming console and games on its website. The price of Mario Kart World shocked gamers and led to some disdain, as the $80 MSRP was $10 more than what most new games cost today. This led many to wonder if this would be a new normal for game prices due to Trump’s tariffs or if Nintendo was just being greedy. The answer, however, might be something completely different.
Are Nintendo Switch 2 game prices hiking?
To start, some details need to be cleared up. Some people have posted on social media that the price of Nintendo’s Switch 2 games, at least in the US, will be $90. That is incorrect, as of right now.
One X user posted Switch 2 EU prices for Mario Kart World, which start at 80 euros for a digital version and 90 euros for the physical copy. Typically, US and EU games match in price, which caused some to assume that this pricing would be the case for the US.
Nintendo Switch 2 games will be more expensive physically than digitally.
Mario Kart World will be 90 freaking euros phisically. pic.twitter.com/iXuRwzlFqH— Centro LEAKS (@CentroLeaks) April 2, 2025
US retailers, however, already posted their Switch 2 game prices, and Nintendo-published games are listed at $80.
Will Trump’s tariffs cause the Switch 2 to cost more?
As for Trump’s tariffs, that is unlikely to be a driver of this price bump. Tariffs are not applied to digital goods, and when the prices were published, there were no tariffs on Japan. Plus, games are similarly expensive in other countries like Canada and the UK.
With that cleared up, why are Nintendo games on the Switch 2 so expensive? One likely reason is game storage.
Read More: All the Nintendo Games You Can Update to Switch 2 for Free
The Switch 2 uses what Nintendo calls game-key cards, which are Switch 2 cartridges that don’t have all the game data on the cartridge itself. This helps save on production costs as storage is expensive. The original Switch cartridges went up to 32GB of storage, which doesn’t seem like a lot these days, with some games taking up 100GB or more of storage, but this is for the original Switch. Only a few games, like The Witcher 3, went above 32GB because the graphics for the Switch weren’t on the high end like with a PC, PS5 or Xbox Series console, where a Witcher 3 install size starts at 50GB.
Switch 2 games are going to be bigger in size — there is little doubt about it. CD Projekt Red confirmed it would put its Cyberpunk 2077: Ultimate Edition on one 64GB cartridge, and there will likely be other games to surpass that 64GB. With the max size of the cartridge doubling in size, it adds to the price of the physical card, as not only does storage have to be bigger, but they will need to transfer data faster. That can get more expensive for physical copies, unlike optical discs, which are still the same price whether it has 20GB or 100GB on the disc.
What does all this mean for gamers?
This leads to a dilemma for publishers: Put the entire game on the physical card and sell it at a loss, increase the price of the physical copy with the full game on it or use the game-key card to have a card with minimal storage, requiring gamers to download the entire game.
Read More: The 17 Best Nintendo Switch Games Right Now
It appears that Nintendo went with door No. 2. This doesn’t come as much of a surprise, knowing the company. Anyone who wants to save money on games knows that Nintendo will seldom bring the price down of its own games. Mario Kart 8 Deluxe, for example, is 8 years old and is still full price on Nintendo’s website.
According to an industry analysis from Niko Partners, this new pricing could become the new normal in a couple of years when it comes to physical cartridges.
«While there has been some sticker shock regarding the price of games increasing from $60 to $70 or $80, these price points are set to become industry standard over the next two years, especially so for Nintendo first-party games,» Niko Partners said in a statement Wednesday. «One reason for the higher price is the increased cost of the new and faster Game Cards themselves, with higher capacities being more expensive to manufacture than a PS5 Blu-ray disc.»
Nintendo didn’t respond to a request for comment about the higher price of its games.
That said, this doesn’t explain the lower price of Donkey Kong Bananza, which comes out in July; that’s listed on Nintendo’s site for $70. This could mean the game isn’t using a larger storage card, but that can’t be said for sure until the game comes out. It’s unclear how things will change in the future.
Technologies
Nintendo Switch 2 Pre-orders in US Delayed Due to Trump’s Tariffs
The Switch 2 launch is still happening on June 5, and preorders outside the US seem unchanged.

Nintendo Switch 2 preorders in the US were to start April 9, but it appears those plans have changed due to the new tariffs imposed this week by President Donald Trump. It’s unclear if this means Nintendo will also have to increase the price of the Switch successor, which currently starts at $450.
Nintendo said Friday that it’s delaying Switch 2 preorders in the US, but its June release date is unaffected.
«Pre-orders for Nintendo Switch 2 in the U.S. will not start April 9, 2025 in order to assess the potential impact of tariffs and evolving market conditions,» the company said in a statement. «Nintendo will update timing at a later date. The launch date of June 5, 2025 is unchanged.»
Nintendo didn’t indicate if preorder dates outside the US would change, but Eurogamer reports that preorders are live at various retailers in the UK.
A tariff of 24% has been applied by the US to goods from Japan. Were that rate to be applied directly to the Switch 2’s announced price, it would rise to $558, but it would be up to Nintendo how much of the tariff it will pass on to consumers.
This is a developing story.
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