Technologies
HP Victus 15: Ultra-Affordable Gaming Laptop for First-Timers
Wait for it to go on sale and the Victus 15 is one of the lowest-cost ways to buy your first gaming laptop.
There are two types of budget gaming laptops: Ultralow-cost models well under $1,000 with entry-level Nvidia GeForce GTX graphics and models priced between roughly $1,000 and $1,200 equipped with a low-end GPU from the superior GeForce RTX series. The HP Victus 15 is solidly in the former category. It costs $800 at Best Buy and can frequently be found on sale for as little as $580. It’s based on a 15.6-inch, 1080p display with a 144Hz refresh rate and powered by an Intel Core i5-12450H CPU, 8GB of RAM and GeForce GTX 1650 graphics.
I wouldn’t pay $800 for a laptop with a midrange Core i5 CPU, a meager 8GB of RAM and an aging GTX 1650 GPU because you can usually find a budget model with a better CPU, twice the RAM and — most importantly — an RTX 3050, 3050 Ti or even 3060 GPU on sale for less than $1,000. So, the question becomes, is the Victus 15 a good buy when it’s on sale for less than $600? At that price, it begins to make sense for those just dipping their toes into the 3D-gaming waters and looking to play older or more casual games rather than rocking the latest AAA titles with ray tracing and other quality settings dialed up.
Like
- Ultralow price for gaming laptop
- Speedy 144Hz display
- Decent battery life
Don’t Like
- Dim display
- Grainy 720p webcam
- Keyboard lacks RGB lighting
Enough 3D performance for some
Our Victus 15 test system (model 15-fa0031dx) has been available at Best Buy for nearly a year and is based on an Intel Core i5-12450H CPU and GeForce GTX 1650 graphics. Released at the beginning of last year, the 12th-gen Alder Lake CPU is relatively new. While some high-end, high-priced laptops have been released with 13th-gen Raptor Lake CPUs, we’ve yet to see a lower-end model based on a mainstream 13th-gen Core i5 or Core i7 chip. The Victus 15’s GPU is another story. The GTX 1650 was released nearly four years ago and has been surpassed by three generations of GeForce RTX graphics processors.
The only place you’ll find the GTX 1650 GPU these days is in not just a budget gaming laptop but an entry-level budget gaming laptop. You really can’t drop down a level without entering integrated graphics territory. That said, this four-year-old GPU isn’t entirely useless. While it will struggle with the latest, most demanding AAA titles, it’s more than capable of playing most games at 1080p at medium to high settings.
HP Victus 15 gaming laptop
| Price as reviewed | $800 |
|---|---|
| Display size/resolution | 15.6-inch 1,920×1,080 144MHz 16:9display |
| CPU | 2GHz Intel Core i5-12450H |
| Memory | 8GB DDR4 3,200MHz RAM |
| Graphics | 4GB Nvidia GeForce GTX 1650 Graphics |
| Storage | SamsungMZVL2512HCJQ 512GB SSD |
| Networking | Wi-Fi 6 MT7921 (2×2) and Bluetooth 5.3 |
| Operating system | Windows 11 Home 21H2 |
For casual gamers looking to play around with co-op shooters, the Victus 15 is a cheap way to get there. We experienced smooth gameplay at 1080p on both CS:GO and Riftbreaker. The laptop averaged 105 frames per second on the Riftbreaker GPU benchmark and an even more impressive 191fps on the CS:GO benchmark. Both tests were run at 1080p with High settings enabled. It also achieved a playable 61fps on the newer and more demanding Guardians of the Galaxy — also at 1080p and High settings.
On our Shadow of the Tomb Raider test (1080p with Highest settings), however, it dropped to 46fps. When we dialed back the detail settings to High, the Victus 15 averaged 53fps. It was able to surpass 60fps only when we dropped the settings to Low, where it averaged 73fps. (It got close at Medium settings, with an average frame rate of 58fps.)
Gaming laptops rarely, if ever, deliver long battery life, so all we are looking for from such a machine is a passable runtime. And the Victus 15 delivers just that. It lasted for nearly 6.5 hours on our demanding streaming video battery-drain test, which placed it in the top half of the other budget gaming laptops we are using for comparison in this review. Don’t plan on getting anywhere near that if you’re gaming, though.


Plastic chassis, dim display
There’s certainly a limit to its 3D performance — not a surprise with an $800 gaming laptop that’s frequently on sale for less than $600. The laptop’s design doesn’t overcome its budget price, either. The all-plastic, all-black body is a bit flimsy but not too bulky. It’s a hair less than an inch thick and weighs just over 5 pounds. The display hinge isn’t quite tight enough, causing the display to wobble at the slightest nudge. Some flex can be felt with the plastic keyboard deck under your fingers when you are typing and particularly when mashing keys during a game. The plastic lid protecting the display also flexes a bit too much for my comfort.


The keyboard feels cramped because HP decided to squeeze in a number pad. The keys have snappy response but lack RGB backlighting, a fun feature offered on nearly every gaming laptop. I wasn’t expecting per-key or even multizone RGB lighting, but the Victus 15 offers neither R nor G nor B — nor any other color than white. You get the bare minimum of keyboard backlight — one-level white lighting.


The display offers a crisp, full-HD image across the 15.6-inch panel along with a speedy 144Hz refresh rate but is rated for only 250 nits of brightness. That’s typical of budget laptops, but I measured a peak brightness of only 220 nits. Games and images looked a bit dull, even at max brightness. The 720p webcam, too, is underwhelming. It produces a grainy, poorly balanced image compared with that of 1080p cams that have quickly become the norm.
Affordable fun for a first gaming laptop
Do you remember your first car? Unless you were born into the 1%, it was likely on the level of a Ford Taurus that could receive a dent or two without your parents getting upset. It’s also likely you recall that dented Taurus fondly. You made great memories in that car, because you and your friends had the ability to cruise around without a parent at the wheel. The Victus 15 is that beloved Ford Taurus. It’s not the sleekest or fastest gaming laptop, but it’s an inexpensive rig that you can afford right now. You could keep saving for a pricier gaming laptop that would deliver greater gaming capabilities and more bells and whistles than the Victus 15, but the Victus 15 will let you start making fond memories online with your friends right now.
The Victus 15 can regularly be found on sale at Best Buy for less than $600. For first-time gamers, it makes sense at this price. If it’s selling at its full price of $800, however, then budget gaming laptops in the form of the Acer Nitro 5 or Dell G15 are better buys. Or you could check out this RTX 3050-based Victus 15 model available directly from HP that is regularly discounted. Each cost less than $1,000 (and can be frequently found discounted closer to $800) and feature RTX 3050 or RTX 3060 graphics for better 3D gaming performance than the Victus 15 and its aging GTX 1650 GPU.
How we test computers
The review process for laptops, desktops, tablets and other computer-like devices consists of two parts: performance testing under controlled conditions in the CNET Labs and extensive hands-on use by our expert reviewers. This includes evaluating a device’s aesthetics, ergonomics and features. A final review verdict is a combination of both objective and subjective judgments.
The list of benchmarking software we use changes over time as the devices we test evolve. The most important core tests we’re currently running on every compatible computer include: Primate Labs Geekbench 5, Cinebench R23, PCMark 10 and 3DMark Fire Strike Ultra.
A more detailed description of each benchmark and how we use it can be found in our How We Test Computers page.
Geekbench 5 (multicore)
Note:
Longer bars indicate better performance
Cinebench R23 (multicore)
Note:
Longer bars indicate better performance
3DMark Wild Life Extreme
Note:
Longer bars indicate better performance
Guardians of the Galaxy (High @1920 x 1080)
Note:
Longer bars indicate better performance
Online streaming battery drain test
Note:
Longer bars indicate better performance
System Configurations
| HP Victus 15 Gaming Laptop | Microsoft Windows 11 Home; 2GHz Intel Core i5-12450H; 8GB DDR4 3,200MHz RAM; 4GB Nvidia GeForce GTX 1650 GPU; 512GB SSD |
|---|---|
| Acer Nitro 5 AN515-58 | Microsoft Windows 11 Home; 2.5GHz Intel Core i5-12500H; 16GB DDR4 3,200MHz RAM; 6GB Nvidia GeForce RTX 3060 GPU; 512GB SSD |
| Dell G15 5520 GSeries | Microsoft Windows 11 Home; 2.5GHz Intel Core i5-12500H; 8GB DDR5 4,800MHz RAM; 4GB Nvidia GeForce RTX 3050 GPU; 256GB SSD |
| Acer Nitro 5 AN517-42 | Microsoft Windows 11 Home; 3.3GHz AMD Ryzen 7 6800H with Radeon Graphics; 16GB DDR5 4,800MHz RAM; 6GB Nvidia GeForce RTX 3060 GPU; 1TB SSD |
| Dell G16 7620 GSeries | Microsoft Windows 11 Home; 2.3GHz Intel Core i7-127000H; 16GB DDR5 4,800MHz RAM; 6GB Nvidia GeForce RTX 3060 GPU; 512GB SSD |
| Lenovo IdeaPad Gaming 3 15ARH7 | Microsoft Windows 11 Home; 3.3GHz AMD Ryzen 5 6600H with Radeon Graphics; 8GB DDR5 4,800MHz RAM; 4GB Nvidia GeForce RTX 3050 GPU; 256GB SSD |
Technologies
If You Miss MTV and Dunkaroos, This Indie Game Is for You
Mixtape is an upcoming game about being a teenager when «everything meant the end of the world or the start of the world.»
At a record store in northern Los Angeles, I walked past racks of albums, a DJ spinning records and a stack of Dunkaroos, a cookies and icing snack that was all the rage in ’90s America. It felt like stepping back into an earlier era, the same one backdropping the upcoming game Mixtape, a story about a group of self-mythologizing teens hanging out before life pulls them away from their suburban American town.
In an amusing twist of fate, the main brain behind the game is an Australian rocker who didn’t step foot in the US until his 30s. Johnny Galvatron (a stage name and lead singer of the band The Galvatrons), creative director at studio Beethoven & Dinosaur, dreamed up Mixtape based on a blend of American youth culture that was broadcast worldwide, along with his own upbringing loving music of the period and playing in bands.
In a recording room behind the record store, I chatted with Galvatron about why a man from the Antipodes would tackle American youth, nostalgia through the lens of music and analog audio tech, the earnest wrongness of being a teenager and why the US is like Middle-earth.
I also got to play a short slice of Mixtape ahead of the conversation, a demo I originally saw at Summer Game Fest last year (but with a couple extra scenes exclusive to this event). It opened up with the game’s older teen heroine, Stacy Rockford, skateboarding down a winding road with her friends, lazily pulling kickflips and calling out oncoming cars in the golden hour before twilight, a fitting start for a game about the last days before adulthood knocks.
From what I saw, there’s a bit of overlap with other nostalgia-laden narrative games about teens growing up, such as studio Don’t Nod’s Life is Strange series or last year’s Lost Records: Bloom and Rage. But Mixtape avoids the plotty drama of those games in favor of lionizing the humble wonder of teens killing time. And it does it in style, with kinetic editing and needle drops that immerse players in the MTV-drenched lives of kids whose rebellious days are numbered. It’s tonally different, reflecting Galvatron’s memories of being an earnest teen, liking music and tossing out strong opinions.
«There’s a lot of stories about teenagers where they’re portrayed as very shy and not confident. And that’s not really my experience of being a teenager,» Galvatron said. «I was very confident and wrong about things and about how I felt about music.»
Galvatron’s earnest teenagehood was in Australia, but setting the game there might have been too close to home. Plus, his favorite music and culture came from America. Despite not coming to the US until he was 32, he’s watched America every single day of his life, he said. Seeing it in person is like coming to a theme park, or a fantasy land: «To people who live in Western cultures, America is Middle-earth,» Galvatron said.
The game is split into chapters, each patterned after a carefully-chosen song. They all come together in the titular mixtape, the swan song of a cherished friend group, one last rock-out to tunes that speak to the moment. It was those songs that drove the creation of the emotional sequencing of Mixtape, Galvatron told me. Whereas most games start development by creating a «vertical slice» that represents the core loop of the game, Beethoven & Dinosaur made «a real shitty version of the whole game» and swapped around the songs to see what different stories the configurations told.
«We would play with that soundtrack until it seemed to have this cinematic flow to it, like a really lovely narrative that chained these songs together,» Galvatron said. «Once we had that right, we could put the story and the characters in.»
Picking the songs was a delicate process to find the right tone (and to ensure variety, as Galvatron joked he kept wanting more Devo songs, which the team vetoed and limited him to one). There’s a pivotal moment in the game where the main character Rockford is betrayed by her friend, and despite digging up the saddest songs they could think of, none worked. So they flipped the emotions to the other extreme, trying tunes evoking over-the-top happiness like Stuck In The Middle With You, and went with songs from the artist BJ Miller from the 1960s, «and that seemed to make it just all the more devastating,» Galvatron said.
I saw parts of 4-5 song chapters out of what Galvatron told me will be a total of 26 or 27. But each felt like a sublime snippet (in Pixar parlance, a core memory) that the player gets to control, from an embellished shopping cart escape from the cops to a flailing first kiss of awkward tongues to rocking out in the car on the way to a party. It sounds mundane, but these delightful moments hearken to a time in everyone’s lives when the people and the songs around you elevated the simple into the unforgettable.
«We don’t have skill trees, we don’t have (gameplay) loops. We have moments where mechanics, music, dialogue, narrative all meet and hit these crescendos,» Galvatron said, and emphasized the importance of their brevity. «Get in, deliver the mechanic, make it beautiful, make it a great experience. Don’t overstay your welcome.»
It’s undeniable that Mixtape reaches back into the past to evoke a feeling of place and time, specifically this moment in the American 90s where music was blasting from cassette tapes and CDs. There’s a warmth to this equipment, Galvatron noted, and to the music it produces. Moreover, the tactility lends itself very well to touching, spinning and clicking motions on game controllers, giving players a real feel for the music they’re playing on screen.
Yet when I asked how he felt the game fit amid our current era of nostalgia — which media like Stranger Things have built IP empires upon with period-appropriate references, fashion and songs — Galvatron asserts that the game has a different aim than prompting viewers to remember specific songs, CD players and Tamagotchis. «What I want people to remember is when you defined yourself by the singles you liked, by art, and I think that’s something naive and sweet,» he said.
If the rest of the game meets the bar set by the demo I saw, players will be pretty awestruck by the polished, electric delivery of moments from scene to scene. Mixtape feels intentionally designed, likely meticulously storyboarded, to land moments with camera angles and timing that make you feel along for the ride.
Beethoven & Dinosaur’s strengths are leaning into the grandness of cinematics and music, Galvatron said. «That’s how I remember being a teenager,» he said, «[it’s] something theatrical and fast, and everything meant the end of the world or the start of the world.»
Technologies
These MWC Phones and Gadgets Wowed Me, but Where Are They Now?
From AI hardware to wearable phones, these products promised a lot. So what happened to them?
Mobile World Congress sees the biggest and best tech companies, the world over, gather in Barcelona to show off their latest, greatest products. MWC 2026 runs March 2 to 5 and we expect to see several major phone launches, some wild concepts and a lot of tapas. But what about products we saw in prior years?
From Samsung’s flagship Galaxy S phones to incredible hardware from Xiaomi, we’ve seen some amazing devices in the years CNET has been attending the show. But we’ve also seen a lot of unusual products that have promised more than they’ve delivered.
From concept devices that are quickly forgotten to new gadgets that boast revolutionary functions, these are the MWC tech launches that arrived with a fanfare… but aren’t necessarily where you’d expect them to be today.
Humane AI pin
AI might still be the biggest buzzword in tech, thanks to every phone company cramming their devices with all kinds of bizarre AI functions. But at MWC 2024, one company wanted to take that further. The Humane AI pin was a wearable badge that you could talk to and ask questions about your schedule, the weather or things like sports results. It could read answers out and even project them onto your hand with a laser. Because everyone loves lasers.
Sounds fun, right? And the company’s rhetoric around how AI-based devices like this will replace phones sounded compelling. However, the product, well, sucked (just ask CNET’s Scott Stein, who spent extended time with it) and the company was eventually swallowed by HP, with the Pin itself ceasing to function in February last year. If you were one of the early adopters, do let us know what you’ve done with that $699(!) paperweight now.
Motorola Rizr
MWC is a great place to show off concepts that will excite technology nerds like us. Motorola has a good history of this at the show and the Rizr is one of my favorites. This phone didn’t just have a flexible display like we’ve seen on many of today’s foldable phones, its display could actually mechanically unroll at the push of a button, extending the top of the screen to give a more immersive display for watching videos or playing games.
It was amazing to see in person and it was certainly a different idea on how to use flexible displays. But that’s all it was; an idea. Motorola hasn’t deployed the Rizr’s mechanical unfurling into any of its products, with its upcoming Razr Fold launch being just a standard book-style foldable. The reason is obvious: The technology is likely expensive and probably fragile too. Three years on and Motorola hasn’t said a thing about this cool concept, but I’ll still keep my fingers crossed for this year.
Xiaomi SU7 EV
Xiaomi might be better known for its superb camera phones, but the Chinese firm has fingers in many pies, including scooters, vacuums, air fryers and, er, water pistols. It was no surprise then that during MWC 2024, the company showed off its first EV, the Xiaomi SU7. With sleek, sporty looks and a promised range of over 470 miles, I was excited.
I was excited again when the company showed off an even more performance-focused model at last year’s show, which had already delivered some blistering track times on the infamous Nürburgring. But I’ve yet to get behind the wheel. While Xiaomi is already producing and selling cars in its native China, the company has no plans to launch in the UK or wider Europe until at least 2027 and they almost certainly won’t sell in the US at all.
As a result, I feel like I’ve been teased somewhat with the promise of this slick, powerful EV that would have sat perfectly on my driveway. In reality, I still have a big wait ahead of me, if the SU7 European launch happens at all. Sales of the SU7 in China have surpassed those of the Tesla Model 3, according to a report by Car News China. Meanwhile, the same story shows that the SU7 Ultra’s sales have declined dramatically due to a number of controversies and lawsuits around the car and Xiaomi’s rollout.
Samsung Galaxy Ring
Samsung’s Galaxy Ring made for an interesting MWC in 2024. Here was a new type of wearable that promised advanced health and fitness tracking, while blending into your daily life by sitting unobtrusively on your finger. And that’s what it does, with CNET giving it a healthy 8.5 out of 10 in our full review.
But that was in 2024, and a full two years later, I’m left wondering what’s happening with the wonderful world of smart jewelry. Samsung has made no official comment around a follow-up, through rumors suggest we may see one in late 2026 or 2027. Smart ring manufacturer Oura, meanwhile, has filed a public lawsuit against Samsung and other smart ring companies claiming patent infringement. This is likely one of the reasons we’ll have to wait for a Galaxy Ring 2. While other smart rings do exist — like the Oura Ring 4 — it’s not a category that flourished after Samsung launched its ring.
There’s no Google Pixel Ring, no Apple iRing and not even an LED-infused Nothing Ring (1). Most other smart rings are made by smaller companies, such as Pebble’s recently announced $75 recyclable ring. Smart rings may have a place on our hands for a while yet, but Samsung’s lengthy delay in launching a follow-up might suggest that it’s not exactly a priority product.
Motorola wrist phone
I said that the aforementioned Moto Rizr was «one of» my favorite MWC concepts.That’s because the company’s flexible wrist phone from 2024 absolutely takes my top spot. This candybar-style Android phone had a fully flexible body that let you to wrap the whole thing around your wrist and wear it like something resembling Leela from Futurama’s wrist-mounted doodad.
I found it extremely intriguing. Here was a phone that doesn’t bulge out your skinny jeans when it’s in your pocket, but that’s also just a glance away like a smartwatch. And compared to the precision engineering required for the Rizr, the wrist phone’s technology seemed relatively achievable. After all, we already have flexible displays and this didn’t even require any specialized tiny motors — you just whack it onto your wrist like a ’90s slap bracelet.
But, like the Rizr, the wrist-mounted phone remained just a flight of fancy I experienced oh so briefly for a few days in Spain. And like any holiday romance, perhaps it’s best for me to simply remember it for what it was and not spend my days pining for what could have been.
With MWC 2026 just a few days away I’m excited to see new and wild products show their face, and I’m curious to see which of them will have staying power.
Technologies
What to Expect From Samsung Galaxy Unpacked | Tech Today
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