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Is AppleCare Plus a Better Deal Than Phone Insurance? We Do the Math

Pricing out whether Apple’s plans or your wireless carrier’s insurance are the better value.

Losing access to your phone — whether it gets lost, stolen or broken — feels like quickly getting cut off from the rest of the world. I learned this the hard way when I lost my phone while riding a roller coaster, and the staff let me know the chances of it being recovered were slim to none. At the time, I had a cell phone insurance plan through my wireless carrier. That plan allowed me to pay a deductible fee to replace the phone, saving me hundreds of dollars compared to having to buy a brand-new device.

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Now, there are several options for insurance to protect your device from damage or loss. On top of that, Apple makes it very easy to set up the Find My app for free, which should allow you to track your phone down in most situations including when it is turned off. That said, for slightly more money you can opt for either an AppleCare Plus plan or a phone insurance plan through your wireless carrier that covers theft or loss incidents too.

But what’s the main difference between these phone insurance plans, and which one will save you the most money? For CNET’s We Do the Math, we took a closer look at both kinds of programs, comparing AppleCare Plus to Verizon, T-Mobile and AT&T’s respective phone insurance plans to determine which one is best for you. 

While AppleCare Plus is typically the cheapest option, another may better fit your needs and save you more money in the long run. (For more We Do the Math, check out if streaming is really cheaper than cable, and if Xbox Game Pass costs less than buying the games.)

AppleCare vs. wireless carrier insurance plans (iPhone 14 prices)

Monthly/2-year cost Screen repair cost Accidental damage repair deductible Replacement deductible for theft and loss
AppleCare Plus $8/$149 $29 $99 $149
AppleCare Plus with Theft and Loss $11.49/$219 $29 $99 $149
Verizon Mobile Protect (Single Line) $17/$408 $29 ($0 after April 27) $229 ($99 after April 27) $229
AT&T Protect Advantage (Single Line) $17/$408 $29 $0 when repairing battery, $275 when replacing device $275
T-Mobile Protection 360 $18/$432 $29 $99 $249

And just a note: You should not sign up for both AppleCare Plus and your wireless carrier insurance. It can be easy to do so by accident. I was once erroneously signed up for T-Mobile’s Protection 360 plan for my Apple Watch SE when I added it as a new line to my account, resulting in a $13 charge that was initially placed on my bill. 

That extra charge was eventually refunded after making it clear to customer service that I never signed up for the service. As a precaution, keep an eye out for any similar mistakes when signing up for service at any wireless carrier.

In this article:

The Apple Store in Palo Alto, California seen at sunriseThe Apple Store in Palo Alto, California seen at sunrise

The Apple Store in Palo Alto, California.

James Martin/CNET

AppleCare Plus: When you want Apple to handle everything

When you buy an iPhone, AppleCare Plus will be heavily advertised as a protection option. You can sign up directly from your phone’s settings menu for 60 days after you purchase the device. 

The benefits of going with AppleCare Plus come down to whether you’d prefer to work with Apple over your carrier should anything happen to your iPhone. If you live near an Apple retail store, you can use that location or a provider authorized by Apple for local assistance. Otherwise, you’ll work with Apple’s customer support team to arrange mail-away repairs.

AppleCare Plus plans come in two varieties: A base plan that covers device repairs, and a slightly more expensive one that covers theft along with loss. The actual cost of your plan varies based on the type of iPhone you own and whether you decide to buy a two-year plan or go monthly.

Under the current AppleCare Plus with Theft and Loss plans, a monthly plan for an iPhone 14 Pro or an iPhone 14 Pro Max costs $13.49 per month, or $269 over two years. For an iPhone 14 Plus, you’ll pay $12.49 a month or $249 for two years. The base iPhone 14, iPhone 13, iPhone 13 Mini and iPhone 12 are $11.49 per month, or $219 for two years. And the cheapest is the iPhone SE at $7.49 per month and $149 for two years.

If you don’t need Theft and Loss coverage and are only interested in phone repairs, AppleCare Plus prices are slightly cheaper. The iPhone 14 Pro and Pro Max plans are $10 per month or $199 for two years. The iPhone 14 Plus is $9 per month or $179 for two years. The base iPhone 14, 13, 12 and 13 Mini are $8 per month or $149 for two years. And the iPhone SE comes in at $4 per month or $79 for two years.

Both types of AppleCare Plus plans cover unlimited repairs for accidental damage to the iPhone itself, the battery inside of the iPhone and the included USB-C to Lightning cable. You should note that a repair will still incur a service fee or deductible. These costs range from $29 for screen or back glass repairs to $99 for most other accidental damage incidents or $149 to replace a stolen device.

The plans also include customer support for iOS issues, including assistance using iOS, help connecting to Wi-Fi and questions about other Apple services like FaceTime.

AppleCare Plus is also included with the iPhone Upgrade Program, Apple’s monthly payment program that allows for yearly trade-ins toward the next year’s device. Under that program, you’ll either pay for your phone over the course of 24 months or make 12 payments to upgrade early. This begins at $39.50 per month for the iPhone 14 and costs as much as $74.91 per month for the iPhone 14 Pro Max with 1TB of storage.

The most obvious downside to relying on AppleCare Plus is that Apple’s plans focus solely on the phone itself, with limited access to supporting you through changes to your wireless service. If you would prefer to work with your wireless provider on all things pertaining to your device, carriers themselves also offer a series of insurance options that provide comparable coverage for repairs, theft and loss.

AppleCare Plus vs. AppleCare Plus with Theft and Loss

AppleCare Plus monthly/2-year prices AppleCare Plus with Theft and Loss monthly/2-year prices
Apple iPhone 14 Pro/Pro Max $10/$199 $13.49/$269
Apple iPhone 14 Plus $9/$179 $12.49/$249
Apple iPhone 12/13/13 Mini/14 $8/$149 $11.49/$219
Apple iPhone SE $4/$79 $7.49/$149

Phone insurance from your wireless provider

Verizon, T-Mobile and AT&T all offer phone insurance plans similar to AppleCare Plus — and sometimes will even process your repair through Apple. The wireless carriers also have multidevice insurance options, which allow you to bundle together coverage for other devices like a cellular-connected smartwatch or tablet.

Some carriers include additional benefits beyond just repair and replacement services. For instance, the program could include subscriptions to security software or a hardware upgrade option.

Broken screen corner on iPhone XS Max.Broken screen corner on iPhone XS Max.

Verizon’s Mobile Protect plans will include unlimited screen repair after April 27.

Angela Lang/CNET

Verizon Wireless protection plans are getting better in April

Verizon includes an extensive list of device insurance and phone protection plans, but its best offerings aren’t arriving until April 27. Starting at that date, the carrier will reduce or eliminate some of the service fees associated with device repair and add data recovery services (more on that below). Existing plans and prices will remain the same.

The sheer number of paths you can take for device protection at Verizon will vary. The most basic is the Wireless Phone Protection plan, which covers lost, stolen or damaged devices. The step-up Total Equipment Coverage plan includes extended warranty coverage. And the most expensive insurance packages are Verizon’s Mobile Protect plans, which can be purchased for a single device or in a multidevice bundle for three to 10 devices. 

The Mobile Protect plans include the carrier’s Mobile Secure apps for services like identity theft monitoring and blocking robocalls. Also included is access to Verizon’s Tech Coach support team, meant for help with device setup, optimization and ongoing support.

The monthly rates are roughly the same across most recent iPhone models, starting at $7.25 per month for Wireless Phone Protection. This goes up to $11.40 per month for the Total Equipment Coverage plan, $17 per month for Verizon Mobile Protect Single Device and $50 per month for Verizon Mobile Protect Multi-Device. For the latter, each additional line after the first three devices will cost another $11.40.

Deductibles however vary between models, with the iPhone SE costing $129 per incident and the iPhone 14 Pro Max reaching $249 per incident. Both deductibles are substantially cheaper than buying a new phone, but they are still fairly expensive. Starting April 27, Verizon’s Mobile Protect plan is reducing deductibles to $99 and removing the screen repair deductible. The cheaper Wireless Phone Protection plan will continue to offer higher deductible prices for loss and theft after April 27. But that plan will also offer the $99 deductible for damage, along with including cracked screen repair for no additional cost.

If you have a particular habit of breaking your screen regularly, Verizon’s plans could be appealing after April 27 when that service is essentially made free. The multidevice plans are also notable since they include coverage for smartwatches and tablets in addition to phones. However, if your primary concern is device recovery after accidental damage beyond a cracked screen or a theft, the AppleCare Plus plans appear to be cheaper on both the monthly fee price and the deductible price.

AppleCare Plus vs. AppleCare Plus with Theft and Loss vs. Verizon Mobile protect single device (iPhone 14 prices)

Monthly/2-year cost Screen repair cost Accidental damage repair deductible Replacement deductible for theft and loss
AppleCare Plus $8/$149 $29 $99 $149
AppleCare Plus with Theft and Loss $11.49/$219 $29 $99 $149
Verizon Mobile Protect (Single Line) $17/$408 $29 ($0 after April 27) $229 ($99 after April 27) $229

AT&T Protect Advantage plans 

AT&T offers device insurance through its Protect Advantage plans, which include perks alongside device repairs and replacements. The carrier offers Protect Advantage as either a single-device plan or a multiple-device plan, with the former pricing at $14 or $17 per month depending on your device. The multiple-device plan supports up to four phones, tablets, smartwatches or connected laptops at $45 per month.

For each eligible device, the carrier will do repairs or replacements relating to the device itself, the battery, the charger and the SIM card. Services include next-day delivery and setup for replacement devices, unlimited screen repairs at $29 per occurrence, unlimited battery replacement and unlimited out-of-warranty malfunction claims. Battery replacements do not have an additional cost. Each approved repair claim will come with a service fee or replacement deductible, ranging from $25 to $275 depending on the device and if a replacement is necessary.

AT&T’s plans also include services that are being offered by Asurion Tech Repair and Solutions and uBreakiFix stores, promising that subscribers can use in-store services like device cleaning, data recovery and performance optimization. In-person support for data recovery and performance could be useful for those who don’t consider themselves tech-savvy, but I put less stock into the device sanitizing service. You can easily do that yourself with cleaning wipes or a microfiber cloth.

The Protect Advantage plans also include unlimited photo and video storage, which could be an alternative to subscribing to a different cloud service (though your photos would be stored with AT&T). 

All four models in the iPhone 14 series standing on a deskAll four models in the iPhone 14 series standing on a desk

From left to right: iPhone 14 Pro Max, iPhone 14 Pro, iPhone 14 Plus and iPhone 14.

Celso Bulgatti/CNET

New York state residents get the option to purchase AT&T’s Protect Advantage services individually. For instance, a subscriber in that state could choose between device insurance starting at $2.25 per month, an extended service contract starting at $6 per month or the in-store ProTech services starting at $6 per month. This could be particularly useful for a New York-based subscriber who does not expect to ever handle these replacements by visiting a physical store, since you can choose to opt out of that ProTech cost.

Another wrinkle to AT&T’s Protect Advantage plans is that they work similarly to signing up for health insurance: You can enroll either within 30 days of activating a new device or during an open enrollment period — one’s currently running until March 15. After March 15, you’ll have to wait until the next open enrollment to register. An AT&T rep said the enrollment periods take place sporadically, with no set schedule.

Like Verizon’s Mobile Protect Plans, AT&T’s options could be useful for people who want their device insurance to encompass a wide variety of devices under the same plan. However, some of the perks offered might not be of immediate use or interest, which is worth considering if deciding between AT&T’s offering or an AppleCare Plus plan.

AppleCare Plus vs. AppleCare Plus with Theft and Loss vs. AT&T Protect Advantage single device (iPhone 14 prices)

Monthly/2-year cost Screen repair cost Accidental damage repair deductible Replacement deductible for theft and loss
AppleCare Plus $8/$149 $29 $99 $149
AppleCare Plus with Theft and Loss $11.49/$219 $29 $99 $149
AT&T Protect Advantage (Single Line) $17/$408 $29 $0 when repairing battery, $275 when replacing device $275

T-Mobile Protection 360 and Basic Device Protection

T-Mobile offers two phone insurance plans that cover the device itself. The Basic Device Protection plan is exclusively focused on repairing a damaged phone or replacing it in the event of theft, while the Protection 360 plan throws in early device upgrades along with some security software. That latter Protection 360 plan even includes AppleCare Plus for two years, which might be an option if you like the idea of getting support from both your carrier and Apple.

The Basic Device Protection plan is available across the US except in New York state and provides coverage in the event of hardware failure, accidental damage and theft. However, the plan’s terms do not cover cosmetic damage like scratches and dents or damage caused by «normal wear and tear.» This is notable, as screen repair isn’t listed as a guaranteed benefit for this plan.

T-Mobile’s Protection 360 wraps together T-Mobile’s Jump program — where you can trade in an enrolled device for a new one after either 12 months of device payments or paying half of a device’s cost — alongside repair services provided by AppleCare Plus for two years. If AppleCare isn’t part of the repair, Protection 360 will provide device repairs handled through Assurant or replacements by T-Mobile.

Deductibles under Protection 360 are similar to Verizon and AT&T’s offerings. When calculated using an iPhone 14 Pro Max, there’s no charge for hardware service repairs such as defects or a battery holding less than 80% of its charge capacity. But there is a $5 processing fee if you exchange a device through T-Mobile. Most accidental and damage incidents will have a $99 deductible, while screen repair incidents will have a $29 deductible. A replacement will cost $249.

Basic Device Protection costs $14 per month when calculated on the iPhone 14 and iPhone 14 Pro Max. Like with AT&T, customers in New York have the option to purchase the individual benefits offered within Protection 360, which include the option to get device insurance only at a similar price.

Protection 360’s monthly pricing is between $7 and $25 per month, depending on your device. These prices can be found when buying a device on T-Mobile’s website and is $18 per month for the iPhone 14. 

AppleCare Plus vs. AppleCare Plus with Theft and Loss vs. T-Mobile Protection 360 single device (iPhone 14 prices)

Monthly/2-year cost Screen repair cost Accidental damage repair deductible Replacement deductible for theft and loss
AppleCare Plus $8/$149 $29 $99 $149
AppleCare Plus with Theft and Loss $11.49/$219 $29 $99 $149
T-Mobile Protection 360 $18/$432 $29 $99 $249

AppleCare Plus is cheaper, but make sure it works for you

In nearly every price comparison, AppleCare Plus is the cheaper device protection plan, primarily due to the lower monthly rates in comparison to the carriers. However, when it comes to deductible costs per incident, most of the carriers match AppleCare Plus prices. This includes the $99 deductible for accidental damage and $29 for screen repair. Device replacement deductibles, however, cost more at the carriers compared to AppleCare Plus, with Verizon’s $229 per incident coming closest to Apple’s $149.

If you already subscribe to Verizon and are prone to breaking your screen, the carrier’s $0 screen repair policy is an appealing bonus. But the $17 per month cost of Verizon’s plan is higher than the $13.49 per month cost of AppleCare Plus with Theft and Loss for an iPhone 14 Pro Max.

While Verizon and AT&T’s device insurance plans are bundled with services, it’s unclear whether those perks are actually useful. In particular, AT&T’s bundled performance optimization and device sanitization services can be easily duplicated with a couple of quick guides to decluttering your phone and cleaning wipes, respectively.

Verizon, T-Mobile, and AT&T logos on phonesVerizon, T-Mobile, and AT&T logos on phones

When it comes to the monthly cost, AppleCare Plus is generally cheaper than wireless carrier insurance. Deductible prices however are about the same.

Sarah Tew/CNET

T-Mobile’s offering, however, does at least include AppleCare itself, which could be a compelling option for someone who is already looking to upgrade their phone more often.

And despite Apple and the carriers offering various insurance programs for the iPhone and other devices, you should also be aware of protection programs that are included with your iPhone purchase. Apple includes a one-year warranty that covers many repairs with every new iPhone as well as for refurbished devices sold by Apple. 

Plus, if you buy your phone using a credit card with an extended warranty benefit, you could get an additional year of coverage by filing a claim with your credit card company. Some cards also provide for cell phone protection — usually up to $800 per claim — as long as you pay your wireless carrier bill using that credit card. 

Yet for some people, having direct access to repairs and customer service from either Apple or a wireless carrier could provide some peace of mind. In all cases, make sure that you know how to use these benefits and that an Apple or carrier store is nearby should you need them.

Technologies

Invincible VS Is a Tag-Team Brawler Packed With Bloody Superhero Carnage

The Invincible franchise is heading to Xbox.

Microsoft’s Xbox Games Showcase had its share of surprises, including a new game from Pokemon developer Game Freak and the ROG Xbox Ally portable handheld. Another surprise is a fighting game featuring characters from the Invincible comic and show. 

Invincible VS is a three-versus-three tag fighting game featuring characters from the Invincible universe. The trailer showed several characters from the show, including Invincible, Omni-Man, Atom Eve, Rex Splode, Bulletproof, and two Viltrumites — the powerful alien species Omni-Man and Invincible belong to.

The game itself has a comic book art style to it, but its action is more along the lines of Mortal Kombat. The fighting is very bloody, which is faithful to the comic and show, but no kind of fatalities were shown in the trailer. There are also a couple of familiar settings from the show. While we saw only a handful of characters in this first glimpse of Invincible VS, there is a wealth of heroes and villains that could be added to the game before it launches. 

Robert Kirkman’s Invincible
 started as a comic in 2003 and ended its run in 2018. In 2021, an animated series based on the comic made its debut on Amazon Prime Video. The show wrapped up its third season in March and has already been renewed for a fourth season

Skybound Games is publishing Invincible VS with development handled by Quarter Up, an in-house studio led by members of the team that created 2013’s Killer Instinct. 

Invincible VS will be released sometime in 2026 for PC and Xbox Series consoles. 

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Technologies

I Played With the ROG Xbox Ally, the Upcoming Xbox Handheld

The new handheld console was revealed during the Xbox Games Showcase, and I got to spend some time with my hands on it.

Microsoft revealed its long-rumored Xbox handheld console running Windows 11 during the Xbox Games Showcase — two models called the ROG Xbox Ally and ROG Xbox Ally X — and I spent a short time playing around with one soon after. 

Unfortunately, I wasn’t allowed to take any pictures or videos of the demo since the hardware we got to test wasn’t final. That became evident when our designated guide had HDMI connection issues with the unit. I was able to play around with the Xbox full-screen experience and the various settings menus and play the beginning minutes of Gears of War Reloaded, which comes out this summer.  

The device is quite comfortable to hold, with slightly textured grips. The face buttons, triggers and analog sticks all felt familiar, very similar to what I’m used to on an Xbox controller. 

What’s really exciting is that you can download your games, remote play from your Xbox or stream from the cloud, making this more useful than PlayStation’s Portal, which can only stream and play remotely. That’s one of the major benefits of being inside Xbox’s ecosystem: You can play a game on any of its devices, regardless of where you bought it, whether that be Xbox consoles, PC, cloud or this new handheld. This more open-platform approach makes the Xbox Ally closer in spirit to a Steam Deck compared with a Nintendo Switch, which can only run Nintendo games. 

When it ships — expected in time for the winter holidays — you’ll be able to navigate via a full-screen Xbox app, which combines your Xbox game library with installed games from several other marketplaces into a single Xbox experience. The company specifically mentioned Xbox, Game Pass, battle.net (owned by Microsoft) and «other leading PC storefronts,» which I’m hoping includes Steam. Much like on an Xbox, each game has icons depicting which platform they’re from. In my demo, the only example of a different storefront was Hearthstone, which had a battle.net icon. 

The Xbox Ally consoles use the Game Bar, and if you’ve used the Xbox app on PC, then you’ll find it familiar. In fact, pressing the new Xbox button opens an almost identical version of the guide when playing Xbox games on PC. However, there’s also a new Command Center tab on the far left to adjust settings for power consumption and performance, similar to what we’ve seen on Steam Deck.

In Game Bar, you can quickly jump to the home screen, your library, launch games, open apps, chat with friends, adjust settings and more. And this Game Bar works alongside Asus’s Armoury Crate overlay. This is a little worrisome, as Armoury Crate has usually felt more like unnecessary bloatware, but when we get to test the device later this year we’ll see if Asus has stripped it down to the relevant functions rather than just added more on top.

Since it’s a Windows 11 device, you’ll also be able to launch and use apps like Discord and Twitch and access game mods. The Xbox Ally boots directly into the «Xbox full screen experience» similar to how a Steam Deck launches into Big Picture mode. The full-screen experience is optimized specifically for handheld gaming, and Xbox told me the device minimizes background activity and allocates more system resources to gameplay like Game Mode does on Windows. This means more memory and potentially higher framerates for your games.

The ROG Ally and Ally X have been out for a bit now, but the Xbox models have some unique features. In addition to the Xbox button, the ROG Xbox Ally also has larger, contoured grips. The previous ROG Ally is more rectangular; the Xbox Ally is closer to the design of the PlayStation Portal, with dedicated, slightly separated hand grips that mimic the look and feel of a standard game controller. They also have upgraded components over the Asus versions.

The handheld comes in two options, a white Xbox Ally and the more powerful Xbox Ally X that comes in black. The lower-end Ally is powered by an AMD Ryzen Z2A processor, comes with 16GB of RAM and 512GB of SSD storage, weighs 23.6 ounces (670 grams) and has a 60Wh battery. The Ally X has an AMD Ryzen AI Z2 Extreme processor, 24GB of RAM, 1TB of SSD storage, weighs a bit more at 25.2 ounces (715 grams) and has an 80Wh battery. 

Both models are equipped with a 7-inch,120Hz 1080p screen, the same as on the original Asus versions of the devices. They also have RGB lights surrounding the analog sticks, something I hope I’ll be able to turn off when I spend some real time playing on the device. The Ally X did feel on the heavier side, but then again, the recently released Switch 2 and my Steam Deck OLED are also pretty heavy, so I think that’s just what handhelds weigh these days.

Xbox hasn’t yet revealed  the pricing or release date, aside from «this holiday.»

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Technologies

Everything I Suspect Will Be Announced at WWDC 2025 Monday

We could see new iPhone, Mac and Apple Watch software called iOS 26, MacOS Tahoe and WatchOS 26. Apple is rumored to overhaul all of its OSes with a unifying visual interface.

Apple’s developer conference, WWDC 2025, kicks off Monday at 10 a.m. PT. At its last two WWDC events, Apple launched itself into new territories, jumping into both AR/VR and generative AI. There’s pressure on the company to match, if not top, what it’s done in the past. CNET has editors and writers attending in person to report on live WWDC 2025 developments as they break.

There was the Vision Pro in 2023, and then Apple Intelligence in 2024. What big announcement is coming in 2025? With both the Vision Pro and Apple Intelligence having faced slow and heavily criticized starts, the big message at this year’s WWDC doesn’t seem clear at all. Apple might focus on operating system redesigns and gradual improvements across the board.

WWDC is usually a showcase for Apple’s future-forward ideas. It’s also where the company discusses its developer tools, as you’d expect. And it’s where previews of all the new OS versions are revealed, giving an early look at what’s coming to the iPhone, iPad, Mac and other Apple devices.

It’s possible Apple will reveal a new home device — a display-enabled HomePod — or even a new Apple Pencil with a calligraphy mode. But the biggest rumors so far suggest a new cross-OS redesign and renaming that could be Apple’s way of deflecting some attention away from not having big new AI features to show off.

OS by year: Will it be iOS 26?

Recent reports from Bloomberg’s often-correct Mark Gurman say Apple is going to ditch the existing numbered OS convention it’s used for years and instead go with another approach to naming: labeling all annual OSes by year number. Instead of iOS 19, we’ll have iOS 26. And iPadOS 26, and MacOS 26, and WatchOS 26, TVOS 26, VisionOS 26. Samsung made a similar move in 2020, jumping from the Galaxy S10 in 2019 to the Galaxy S20 in 2020.

Apple’s numbering has felt pretty disjointed as the numbers have gone ever-higher across multiple device categories. A yearly number would at least help people know if they’re on the current version. 

Glass as the new look

The WWDC invites, featuring a hazy transparent ring, hint at a reported redesign of all the company’s software to a new «glass» look. Bloomberg’s Gurman reported on a large incoming cross-OS design shift, calling it a dramatic redesign and one of the biggest Apple’s done in years. The design may mirror the Vision Pro’s VisionOS feel, which has lots of frosted glass panes, layers of transparency and circular app icons. Front Page Tech’s Jon Prosser showed a preview of the expected design based on information from his sources, and it definitely looks VisionOS-esque.

Beyond a coat of paint, will the OSes start to feel more similar in function too? I’m particularly curious about how iPadOS and MacOS start to close in on each other even more. Apple’s iPad has slowly inched toward acting like a computer, with features like Stage Manager for multitasking, and it’s felt inevitable that the tablet line would eventually provide a comparable experience to the MacBook.

WatchOS should get Apple Intelligence, and the Health app may be part of it

One of the devices that’s missed out on Apple Intelligence so far has been the Apple Watch, and that should be changing soon. Apple is expected to put more AI on the next Watch OS, which could help with message summaries, translation and maybe even composing messages. It could also bring overdue health and fitness upgrades. Reports say Apple could be working on adding generative AI insights to its Health app data and even using AI as a medical service, with a launch target of 2026. Health could possibly get a paid subscription tier, similar to Fitness and what many of Apple’s current services are adding. This could be like what Google is doing with Wear OS, which has long used Fitbit Premium as a health subscription (a broader Gemini rollout is on the way too). 

I like AI coaching and insights on a watch, but I don’t like subscriptions. We’ll see what happens, and if Apple gets into any of these future plans at this WWDC.

Battery life boosts

Another recent report (again, Gurman) says AI will help Apple improve battery life on its devices. How many devices? The iPhone, but hopefully the Apple Watch, too — these are the products in the lineup that I find I need to charge more than I’d like. For me, at least, iPads and Macs are mostly fine on battery life as is, but I’ll never refuse longer battery life for anything.

Apple has made gradual boosts to its battery features over time, but maybe there will be more intelligently applied power modes this time.

Game news?

Apple may be pushing the importance of games again, just as the Nintendo Switch 2 debuts. Bloomberg reports that the company could release a new app to act as a hub for games and game services including Apple Arcade, becoming an overdue overhaul of Game Center.

A number of game controller accessories, like Backbone, already have app hubs that function as game launchers, but Apple has never done much to help organize games on its devices in a way that feels more like what you find on a console. A new app seems like a good fit for those types of controllers, too.

Apple just acquired its first game studio: RAC7, the developers of hit Apple Arcade game Sneaky Sasquatch.

Apple could also have VR gaming news, if older reports come true: PlayStation VR 2 controllers have been expected to work with Vision Pro headsets, in a push to expand gaming on Apple’s VR/AR headset. Maybe that’ll be part of a push to get more developers onboard, as Apple could be readying a less expensive version of the Vision Pro in the next year. Right now the headset can’t compete with Meta’s more affordable Quest headsets in the gaming department.

AI: Live translation, and maybe Vision camera advancements

Apple opened up camera access to enterprise developers last year, and now it’s time for AI tools to emerge for everyone else — tools that could help describe what you’re seeing, or help you remember things too. Apple has already added assistive support for some camera-enabled functions on the Vision Pro and other products, suggesting more to come.

Though Apple’s WWDC keynote presentation isn’t expected to include many announcements of AI strides, the company still needs to compete with Google, Open AI, Perplexity and many others who are making such strides. Reports say live translation will come to some AirPods models, which would mirror what Google and Meta have been doing on glasses and earbuds and on phones.

The biggest VisionOS move I’d expect to see is some introduction of camera-aware AI. Apple Intelligence debuted on Apple’s VR/AR spatial computer headset earlier this year, but none of the AI can take advantage of the system’s cameras to «see» what you’re seeing. At least not yet. Google’s use of Gemini to access the cameras on upcoming headsets and glasses, and Meta’s support of camera access for Quest developers (and its expanding AI tools on Ray-Bans), suggest Apple needs to move this way now to begin paving a way for camera-aware AI to work on future headsets and eventually glasses. 

Apple Pencil

We could see either a brand-new Apple Pencil or updated features that make the current device feel new, according to a report from Bloomberg. Expect to see a new a digital reed calligraphy pen feature unveiled. It’s unclear whether this new software will be for both the original Apple Pencil and the Apple Pencil 2, or if we’ll actually see a brand-new version of the stylus.

A new HomePod-slash-iPad?

There could be a new product emerging at WWDC: a look at a long-expected screen-enabled HomePod that may be part of a bigger push into smarter smart home tech. Reports suggest it’ll be something like a HomePod now — speaker-enabled, with an array of mics — but with a touchscreen. Would it be a screen big enough to act as a photo frame, or something more like a control panel? Where would this thing live, exactly? And what would it cost? Originally, reports of this device even suggested a robotic arm that would allow the screen to follow your face, but those plans seem to be off the table for now.

Of all the wild-card product ideas Apple could announce at this show, this seems the most likely.

WWDC/Gurman potpourri

There are, of course, a number of other rumors from Gurman. Here are some that caught our attention:

  • Messages app: iOS could get the ability to add backgrounds to chats and group chats.
  • iPadOS: Apple may reveal an iPadOS version of the Preview app.
  • iPadOS: MacOS-like multitasking might come to the iPad.
  • iPhone Camera app: The interface could get an overhaul focused on making it simpler to use.

We’ll know more soon

WWDC is happening June 9, with the keynote video presentation streaming at 10 a.m. Pacific. We’ll be there at Apple Park, too, covering it in person. We’ll know more about how all this software could be hinting at new products, and get a check-in on where exactly Apple is with its AI strategies. And maybe we’ll get a bit of product news, too — you never know.

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